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Sets the current value of the status bar.
myStatusBar:SetValue(value);
Arguments[]
- value
- Number - The current progress of the status bar; must be between the statusbar's minimum and maximum values.
Details[]
when :SetValue is called the statusbar will crop and redraw the texture that is previous set with :SetStatusBarTexture(), it is possible to use :SetTextureCoords on a StatusBar Texture but due to the behavior of :SetValue the Texture Coords will be reset to texture size and then cropped by :SetValue