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Automated updating of API pages at this location, to reflect patch changes, has ceased from 10.1.7 onwards. |
Returns the creature type of the unit (e.g. Crab).
creatureFamily = UnitCreatureFamily(unit)
Arguments[]
- unit
- string : UnitId - unit you wish to query.
Returns[]
- creatureFamily
- string - localized name of the creature family (e.g., "Crab" or "Wolf"). Known return values include:
| enUS | deDE | Creature Type | |
|---|---|---|---|
| Aqiri | Aqir | Beast | |
| Basilisk | Basilisk | Beast | |
| Bat | Fledermaus | Beast | |
| Bear | Bär | Beast | |
| Beetle | Käfer | Beast | |
| Bird of Prey | Raubvogel | Beast | |
| Blood Beast | Blutbestie | Beast | |
| Boar | Eber | Beast | |
| Camel | Kamel | Beast | |
| Carapid | Carapid | Beast | |
| Carrion Bird | Aasvogel | Beast | |
| Cat | Katze | Beast | |
| Chimaera | Schimäre | Beast | |
| Clefthoof | Grollhuf | Beast | |
| Core Hound | Kernhund | Beast | |
| Courser | Renner | Beast | |
| Crab | Krebs | Beast | |
| Crocolisk | Krokilisk | Beast | |
| Devilsaur | Teufelssaurier | Beast | |
| Direhorn | Terrorhorn | Beast | |
| Dragonhawk | Drachenfalke | Beast | |
| Feathermane | Federmähnen | Beast | |
| Fox | Fuchs | Beast | |
| Gorilla | Gorilla | Beast | |
| Gruffhorn | Schroffhorn | Beast | |
| Hound | Jagdhund | Beast | |
| Hydra | Hydra | Beast | |
| Hyena | Hyäne | Beast | |
| Lesser Dragonkin | Niederer Drachkin | Beast | |
| Lizard | Echse | Beast | |
| Mammoth | Mammut | Beast | |
| Mechanical | Mechanisch | Beast | |
| Monkey | Affe | Beast | |
| Moth | Motte | Beast | |
| Oxen | Ochse | Beast | |
| Pterrordax | Pterrordax | Beast | |
| Raptor | Raptor | Beast | |
| Ravager | Felshetzer | Beast | |
| Ray | Rochen | Beast | |
| Riverbeast | Flussbestie | Beast | |
| Rodent | Nager | Beast | |
| Scalehide | Schuppenbalg | Beast | |
| Scorpid | Skorpid | Beast | |
| Serpent | Schlange | Beast | |
| Shale Beast | Schieferbestie | Beast | |
| Spider | Spinne | Beast | |
| Spirit Beast | Geisterbestie | Beast | |
| Sporebat | Sporensegler | Beast | |
| Stag | Hirsch | Beast | |
| Stone Hound | Steinhund | Beast | |
| Tallstrider | Weitschreiter | Beast | |
| Toad | Kröte | Beast | |
| Turtle | Schildkröte | Beast | |
| Warp Stalker | Sphärenjäger | Beast | |
| Wasp | Wespe | Beast | |
| Water Strider | Wasserschreiter | Beast | |
| Waterfowl | Wasservogel | Beast | |
| Wind Serpent | Windnatter | Beast | |
| Wolf | Wolf | Beast | |
| Worm | Wurm | Beast | |
| Fel Imp | Teufelswichtel | Demon | |
| Felguard | Teufelswache | Demon | |
| Felhunter | Teufelsjäger | Demon | |
| Imp | Wichtel | Demon | |
| Incubus | Inkubus | Demon | |
| Observer | Beobachter | Demon | |
| Shivarra | Shivarra | Demon | |
| Succubus | Sukkubus | Demon | |
| Void Lord | Leerenfürst | Demon | |
| Voidwalker | Leerwandler | Demon | |
| Wrathguard | Zornwächter | Demon | |
| Fire Elemental | Feuerelementar | Elemental | |
| Storm Elemental | Sturmelementar | Elemental | |
| Water Elemental | Wasserelementar | Elemental | |
| Abomination | Monstrosität | Undead | |
| Ghoul | Ghul | Undead | |
| Remote Control | Fernsteuerung | Mechanical |
Details[]
- Does not work on all creatures, since the family's primary function is to determine what abilities the unit will have if a player is able to control it. However, it does work on almost all Beasts, even if they are not tameable by Hunters.
- Returns nil if the creature doesn't belong to a family that includes a tameable creature.
Example[]
Displays a message if the target is a type of bear.
if ( UnitCreatureFamily("target") == "Bear" ) then
message("It's a godless killing machine! Run for your lives!");
end
