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Usage

Returns the squared distance to a unit in your group

distanceSquared, checkedDistance = UnitDistanceSquared("unit")

Parameters

Arguments

unit
String - The unitId for the player in your group

Returns

distanceSquared
Number - the squared distance to that unit
checkedDistance
Boolean - true if the distance result is valid, false otherwise (eg. unit not found or not in your group)

Patch changes

  • Legion Patch 7.1.0 (2016-10-25): Returns nil while inside a restricted area (instance/battleground/arena).
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