The subject of this article was removed in patch 5.0.4 but remains in World of Warcraft: Wrath of the Lich King Classic.
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- For the Legion talent, see [Abomination's Might].
Abomination's Might | |
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Requirements | |
Class | Death knight |
Tree | Blood |
Points required | 25 |
Properties | |
Affects | Strength |
Related buff | |
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Abomination's Might is a Death knight talent located in the Blood Tree. It increases the melee attack power of all party and raid members within 100 yards by 10/20% and their ranged attack power by 5/10%. Additionally, it increases the strength of the death knight by 1/2%.
Notes[]
- The effect does not stack with [Unleashed Rage], [Trueshot Aura] or [Blessing of Might]. While you may see the icons for more than one buff, you only gain the effect of one of them.
- The strength increase only affects yourself, but stacks with all other talents and effects that increase your strength.
Patch changes[]
- Patch 5.0.4 (2012-08-28): Removed.
- Patch 4.3.0 (2011-11-29): The melee attack power bonus has been increased to 10/20%, up from 5/10%. The ranged attack power bonus remains 5/10%.
- Patch 4.0.1 (2010-10-12): Moved from tier 6 to tier 3.
- Patch 3.3.3 (2010-03-23): This effect is now passive instead of being a proc on certain strikes. Rank 1 is 5% attack power and Rank 2 is 10% attack power. The self strength buff remains unchanged.
- Old: Your Blood Strikes and Heart Strikes have a 25/50% chance and your Obliterates and Death Strikes have a 50/100% chance to increase the attack power by 10% of raid members within 45 yards for 10 sec. Also increases your total Strength by 1/2%.
- Old: Your Blood Strikes and Heart Strikes have a 25/50% chance and your Obliterates and Death Strikes have a 50/100% chance to increase the attack power by 10% of raid members within 45 yards for 10 sec. Also increases your total Strength by 1/2%.
- Patch 3.1.0 (2009-04-14): This effect can now also be caused by [Death Strike].
- Patch 3.0.2 (2008-10-14): Added.
External links[]
Rank 1 | Rank 2 |
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