Adventure Guide Warlords of Draenor dungeons
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Auchindoun is the holy mausoleum of the draenei, a sanctum of the Light in which the spirits of the dead find respite. The crystalline structure also serves to protect and shield draenei souls from their eternal enemies: the Burning Legion, who hunger eternally for draenei spirits. This fact makes it a location of particular interest to Gul'dan and his Shadow Council, who seek to gain favor with their demonic masters.
The greatest warriors of the draenei may be called upon for one final service as they stand on the precipice of the afterlife: inhabiting one of the armored constructs that serve as the eternal protectors of Auchindoun and the draenei civilization on Draenor. This particular Vigilant is tasked with guarding the last remaining crystal that powers the shield around Auchindoun.
Nyami is a draenei priestess, entrusted as a soultender with access to the holiest grounds within Auchindoun. However, her true loyalties lie with the Shadow Council, and she plots to bring down the barrier that protects the mausoleum from invaders.
On Argus - the former homeworld of the draenei, now the stronghold of the Burning Legion - Azzakel waits, poised for a servant of the Legion to open a portal to one of the countless worlds they seek to invade. As Soulbinder Nyami lowers the defenses of Auchindoun, Azzakel senses that his moment is nigh.
Working alongside the Sargerei, Gul'dan's agent Teron'gor plots to feast upon the bounty of souls contained within the barriers of the holy mausoleum of Auchindoun.
On the northern outskirts of Frostfire Ridge, the Bloodmaul ogres run a brutal mining operation amidst the sweltering heat of active volcanic caverns. Slaves from across Draenor are transported to the mines, never to leave alive. The Slag Mines produce abundant yields of gemstones and ore, but it is rumored that the true purpose of these mines is to dig for an ancient relic of immense power.
The ogre geomancers of Frostfire pride themselves on harnessing the elements, but sometimes they overreach. Gog'duh has stoked the flames of his forge to new heights, driving Magmolatus into such a fury that it requires Gog'duh's full concentration to keep the raging slag elemental under control.
|Slave Watcher Crushto|
This cruel ogre taskmaster oversees the mining operation within the sweltering pits beneath Frostfire Ridge. Slaves from across Draenor are delivered to Crushto's care, who views them as expendable and will not hesitate to bludgeon them into submission (or worse) if they step out of line.
Roltall is a fearsome elemental conjured by Gug'rokk himself and tethered to the threshold of Gug'rokk's chambers as a final bit of insurance in case of a slave revolt. The fiery creature keeps eternal vigil in its appointed place, calling down molten rock to repel any intruders.
Born in the capital of Highmaul, Gug'rokk was at first disdainful of his assignment as the governor of the Bloodmaul mines deep within Frostfire. Over time, however, he has come to appreciate the merits of operating on the outskirts of the Gorian Empire, with absolute control and minimal oversight.
The Grimrail Depot is a vital hub in the Iron Horde war machine, allowing for the transport of troops and materiel produced in the Blackrock Foundry to the front lines of the war being waged across Draenor. The Depot's namesake is the Grimrail itself, a massive train that can bear entire battalions of troops and artillery. On this day, the Grimrail has been fitted with a massive railgun powerful enough to shatter the shield protecting Shattrath, and is about to depart....
|Rocketspark and Borka|
Railmaster Pauli Rocketspark, chief foreman of the Grimrail Depot, has been enlisted by Garrosh Hellscream to build the technology required for the Iron Horde's infrastructure. Given the dim-witted assistant Borka to do the heavy lifting, Rocketspark set about building the Grimrail.
With a zeal for flame and explosives, Nitrogg was a natural fit in the mechanized and weaponized army that Garrosh's plans brought to Draenor, and he has risen quickly through the Iron Horde. He oversees the artillery on the Grimrail, and is eager to break through the defenses around Shattrath and conquer the enemies of the Iron Horde within.
Before the rise of the Iron Horde, Tovra had never ventured beyond the frigid tundra of Frostfire, where she led groups of Thunderlord trackers to snare and capture the fiercest rylaks on Draenor. Her mastery of rylaks has made Tovra an invaluable asset, and she now commands the aerial forces of the Iron Horde.
On the northern coast of Gorgrond, the Iron Docks represent the heart of the Iron Horde's naval might. Huge warships and artillery, forged and assembled within the Blackrock Foundry, are readied for war within this massive port. The greatest beasts of Draenor are broken and trained alongside elite infantry units, comprising the ground troops that will surge ashore to break the will of any who would dare oppose the Iron Horde.
This fierce Warsong warleader has risen rapidly through the ranks of the Iron Horde, and now commands a battalion of orcish soldiers. From atop his wolf Dreadfang, he surveys their drilling and preparation as they ready themselves to lead a naval assault on Shattrath.
The Grimrail Enforcers are elite mercenaries in the employ of the Blackfuse Company, hired to protect the trains that run through Gorgrond. The trio consists of a Burning Blade swordsman, a goblin engineer, and a shaman who is versed in dark blood magic. The sole threads that bind them are greed and zeal for killing.
Once a savage predator who prowled the Spires of Arak, feared and respected within his pride, the saberon Oshir fell into a Thunderlord snare and was brought to Gorgrond to be broken and trained as an Iron Horde combatant. Not a day passes that Oshir does not dream of tasting his captors' blood.
The mighty gronn Skulloc represents one of the great successes of the Iron Horde's subjugation of the giants of Gorgrond. Towering over the Grom'kar forces, and fitted with a pair of cannons that would feel at home on any ironclad warship, Skulloc stands ready to unleash destruction at the behest of his new masters.
The traditional burial grounds of the Shadowmoon clan are the final resting place for countless generations of ancestors. The fallen chieftain Ner'zhul, in the depths of his depravity, has sacrificed the very soul of his clan in a desperate quest for power. Now the ancestral spirits are restless, tormented and used to fuel dark rituals that will pull all of Draenor into the void if allowed to run their course.
Sadana Bloodfury is a powerful acolyte of the Shadowmoon clan, deeply connected to the lunar cycles. When the whispers of the dark star worked their way into the hearts of the Shadowmoon, Sadana followed her chieftain Ner'zhul into their clan's burial grounds, using her powers to lure the spirits of the dead for a twisted purpose.
When Ner'zhul tore the fabric of reality and allowed the Void to spill into the ritual burial grounds of the Shadowmoon clan, the malefic spirit Nhallish came through that rift in search of souls upon which to feed. Ancient and born of pure darkness, Nhallish seeks to devour all life.
Deep within the subterranean caverns under Shadowmoon Valley, the carrion worm Bonemaw has a symbiotic relationship with Ner'zhul's followers: The creature feasts upon the dead left in the wake of the Shadowmoon cult's dark rituals, and in return it serves as a formidable guardian of Ner'zhul's inner sanctum.
Ner'zhul, chieftain and elder shaman of the Shadowmoon clan, sacrificed the heart and soul of his tribe in an attempt to join the Iron Horde. He has now retreated to his clan's ancient burial grounds as he ventures ever further along a dark path, embracing the power of the Void and the necromantic arts.
Atop the crowning pinnacle of the Spires of Arak, amidst the clouds, Skyreach stands as the seat of power of the Adherents of Rukhmar. The arakkoa have gathered and harnessed the Apexis technology of their forebears, and now they are ready to unleash the focused power of the sun upon their enemies.
Ranjit has spent a lifetime honing his skill with the bladed chakram, and found that as his mastery of the traditional arakkoa weapon grew, he could shape the wind itself and wield it against his enemies. He now guards access to the inner sanctum of Skyreach, willing to die to protect the seat of arakkoa power atop the Spires.
The high arakkoa of Skyreach closely observed the civilization of the draenei, taking a keen interest in the towering Vigilants that guard their cities and temples. The arakkoa set out to create their own superior version, powered by solar energy - an unwaveringly obedient engine of destruction.
This majestic bird, rumored to be the progeny of the arakkoa sun-god Rukhmar, soars through the skies above the Spires of Arak. Rukhran has an affinity for solar energy, and can absorb the sun's power and unleash it to incinerate any prey.
|High Sage Viryx|
High Sage Viryx has dedicated her rule wholly to harnessing Apexis artifacts in service of Rukhmar's will. At last, thanks to the completion of the massive crystal superweapon that focuses the sun's energy to destroy their enemies, it is time for the arakkoa to claim their rightful place as rulers of Draenor.
After the disruption of the Dark Portal, the Kirin Tor realized that to fight the Iron Horde on their own soil, they would need a supply line for reinforcements. Thus, they created outposts across Draenor with magical links back to Azeroth. Unfortunately, what seemed like a prime strategic location near the Blackrock Foundry was known to the botani as The Everbloom, a sacred place within the Gorgrond woodlands. The outpost was quickly overgrown, but it still contains a link to the outskirts of Stormwind....
Deep within the lush forests of Gorgrond, Witherbark has seen countless cycles of life and death, decay and rebirth. The upstart "Iron Horde" and the strange beings that seem to have arrived in their wake are just a new skin on an old snake. They will be gone soon. And Witherbark will endure.
Gola and Telu, a pair of botani forest-tenders, spread creeping growth as they urge the forest to reclaim and swallow the ill-fated outpost in its midst. Guarding them as they perform this task is the terrible brute Dulhu, long ago a Blackrock clansman who wandered too far into primal woodlands, but now more plant than orc.
Archmage Sol was among the last holdouts of the Kirin Tor expedition at Violet Bluff, but ultimately succumbed to spores that took root in her brain. Perhaps a portion of her humanity remains buried deep within, but she now lives as a prisoner in her own body.
This venomous spider matriarch guards her brood in a cave deep in the hills of Gorgrond, trapping and devouring any prey foolish enough to wander near.
Ancient and inscrutable, the genesaur Yalnu was drawn to the Kirin Tor outpost in Gorgrond by strange energies radiating from the bluff. For ages the genesaur have battled their eternal foes - the magnaron, the gronn, children of stone - to a stalemate across the world of Draenor. But in these emanations, Yalnu sensed a new world, where his kind could flourish and spread unchecked.
The history of this imposing fortress is long and complex. Carved into the fiery core of Blackrock Mountain by the Dark Iron clan centuries ago, and eventually taken by the black dragon Nefarian and his brood, the upper reaches of Blackrock Spire are now home to the Ironmarch vanguard. As preparations to use the Spire as the staging ground for a full-scale invasion of Azeroth continue, the Iron Horde has set up a terrifying contingency plan: a doomsday weapon within the heart of Blackrock Mountain.
A powerful elementalist with a natural affinity for shaping and channeling his powers through metal, Gor'ashan was part of the Iron Horde vanguard in their initial invasion of Azeroth. He bides his time waiting for further orders by attempting to unravel the secrets of the Dark Iron runes left behind by the Spire's creators.
One of the last remaining survivors of Nefarian's twisted experiments, Kyrak was spared by the Iron Horde and tasked with finding ways to preserve and fortify the few Black Dragonflight eggs remaining in the Spire Rookery. Iron Horde emissaries quickly struck a deal with the cunning dragon.
A cunning warrior of the Warsong clan, Tharbek was entrusted with the task of leading the expeditionary Ironmarch assault through the Dark Portal. Following Garrosh's instructions, he made his way to the home of the Blackrock orcs in Azeroth to rally forces for the next phase of the operation.
|Ragewing the Untamed|
Ragewing is a gargantuan proto-drake raised in the Twilight Highlands by the Dragonmaw clan. Her indomitable spirit has kept her from being broken and used as a mount, although she has formed a close bond with Warlord Zaela herself, following her to Blackrock Spire and roosting in its cavernous halls.
When Garrosh instructed the Ironmarch vanguard as to their mission in Azeroth, he urged them to rendezvous with an old ally whom he knew would be fierce, loyal, and thirsting for revenge: Zaela, Warlord of the Dragonmaw clan. Now, as she readies a doomsday weapon in the heart of Blackrock Mountain, her moment of vengeance draws near.