Ancient Hydra | |
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Race | Hydra |
Faction | Neutral (Creep) |
Statistics | |
Hit points | 1600 |
Hit point regeneration | Always |
Hit point regeneration rate | 25.00 HP/sec. |
Mana | 600 |
Mana Regeneration rate | 1.50 Mana/sec. |
Level | 10 |
Gold Bounty Awarded | 158-174 |
Sleeps | Yes |
Combat | |
Normal attack |
77-97 (87 avg)
Full Damage Area: 5
1/4 Damage Area: 25 |
Can attack | Air, Ground |
Range | 50 |
Attack type | Chaos |
Cooldown | 1.50 sec. |
Weapon type | Msplash |
Armor Type | Heavy |
Armor | 2 |
Movement Speed | 270 |
This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.
Ancient Hydras are hydra creeps that can be encountered in the Sunken Ruins tileset. When the Ancient Hydra dies, two normal Hydras will spawn from its corpse.
Spells and abilities[]
Devour[]
- Consumes a target unit, slowly digesting it and dealing 5 damage per second to it.
- If the creep is killed while the consumed unit is still digesting, the unit that was devoured will pop out.
Slow Poison (Passive)[]
- A poison attack that deals 4 damage per second, and slows the target enemies movement by 50% and attack by 25% for 5 seconds (1 second Heroes). Affects organic targets only.
War Stomp[]
- Slams the ground, dealing damage to nearby enemy land units and stunning them.
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Patch changes[]
- Patch 1.17 (2004-09-20): Hydras spawned from a splitting parent are no longer considered summoned units.
Gallery[]
External links[]
Classic.Battle.net Warcraft III - Neutral -> Creeps -> Hydras