| Ancient Sasquatch | |
|---|---|
| Race | Sasquatch |
| Faction | Neutral (Creep) |
| Statistics | |
| Hit points | 1200 |
| Hit point regeneration | Always |
| Hit point regeneration rate | 1.50 HP/sec. |
| Mana | 600 |
| Mana Regeneration rate | 1.50 Mana/sec. |
| Level | 9 |
| Food |
8 |
| Gold Bounty Awarded |
107-121 |
| Sleeps | Yes |
| Combat | |
| Normal attack | 64.5 avg |
| Can attack | Ground |
| Range | Melee |
| Attack type | Chaos |
| Cooldown | 1.35 sec. |
| Weapon type | Normal |
| Armor Type | Heavy |
| Armor | 5 |
| Day Sight | 140 |
| Night Sight | 80 |
| Movement Speed | 320 |
This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.
Ancient Sasquatch are sasquatch creeps that can be encountered in the Village and Village Fall tilesets.
They are the strongest of the sasquatch creeps.
Spells and abilities[]
Slam[]

- Slams the ground, dealing 70 points of damage and slowing the movement and attack rate of nearby enemy units.
| Duration (Hero) | Area of Effect | Effect |
|---|---|---|
| 4 (2) sec. | 25 | 70 damage, Movement & Attack Speed Slowed 25% |
Force of Nature[]

- Converts an area of trees into Treants. Treants can attack land units.
| Mana Cost | Area of Effect | Effect |
|---|---|---|
| 175 | 20 | Raises 3 Treants. |
Reincarnation (Passive)[]

- When killed, this unit will come back to life.
- Reincarnation has a 240 second cooldown.





