An Animal Aspect is a self-buff that is modeled after different types of animals. The ability to assume the aspect of an animal is exclusive to hunters. Hunters can learn a total of three or four different Aspects, depending on specialization.
[Aspect of the Pack]: The hunter's group (including the hunter) takes on the characteristics of a pack of cheetahs, increasing all their movement speeds by 30%. If a pack member takes damage, that member will be dazed for 4 sec.
[Aspect of the Fox]: The hunter takes on the aspects of a fox, allowing you to shoot Steady Shot and Cobra Shot while moving and causing you to gain 2 Focus whenever you receive a melee attack.
The following four aspects were removed in Patch 4.0.1:
[Aspect of the Beast]: The hunter takes on the characteristics of a beast, becoming untrackable and increasing melee attack power of the hunter and the hunter's pet by 10%.
[Aspect of the Dragonhawk]: The hunter takes on the aspects of a dragonhawk, increasing ranged attack power by X and chance to dodge by 18%.
[Aspect of the Monkey]: The hunter takes on the characteristics of a monkey, increasing chance to dodge by 18%.
[Aspect of the Viper]: The hunter takes on the aspect of the viper, causing ranged attacks to regenerate mana but reducing the hunter's total damage done by 50%. In addition the hunter gains 4% maximum mana every 3 sec. Mana gained is based on the speed of the ranged weapon used.
Patch 7.0.3 (2016-07-19): Aspects now give a short term buff instead of a passive benefit.