This article contains information from the Warcraft RPG which is considered non-canon.
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Shamans are masters of the elements, but some elements don't work well in aquatic environments. Aquatic shamans learn different techniques more suited to underwater environments. Murlocs favor this variant, though some makrura and naga learn it as well.[1]
Abilities[]
Where a normal shaman would turn into a ghost wolf these types of shaman would turn into ghost sharks.[1]
References[]
- ^ a b Dark Factions, pg. 32.