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Arcane Missiles
Spell nature starfall
  • Arcane Missiles
  • Row 1 Arcane mage talent
  • 40 yd range
  • 15% of Base Mana
  • Channeled
  • Launches five waves of Arcane Missiles at the enemy over 2.5 sec, causing a total of (213.9% of Spell Power) Arcane damage.
Class Mage
School Arcane
Cooldown None/Global Cooldown

Arcane Missiles is an Arcane mage talent. It shoots a series of missiles at the target, dealing damage.

While Arcane Missiles may be cast at any time, its intended use revolves around gaining and consuming Spell shadow manaburn [Clearcasting] procs, which removes its mana cost.


Class talents
Arcane talents


Patch changes[]

  • Dragonflight Hotfix (2023-07-24): Damage increased by 12% in PvP Combat (was 5%).
  • Dragonflight Patch 10.1.5 (2023-07-11): Now the row 1 Arcane talent (was row 2).
  • Dragonflight Patch 10.1.0 (2023-05-02):
    • Damage increased by 8%.
    • Damage increased by 5% in PvP combat.
  • Dragonflight Patch 10.0.2 (2022-11-15): No longer deals 15% increased damage in PvP combat.
  • Dragonflight Patch 10.0.0 (2022-10-25): Now a row 2 Arcane talent (was a level 13 Arcane ability).
  • Shadowlands Patch 9.2.5a (2022-08-02): Arcane Missile damage increased by 15% in PvP combat.
  • Shadowlands Patch 9.2.5 (2022-05-31): Arcane Missiles damage increased by 8%.
  • Shadowlands Patch 9.0.1 (2020-10-13): Now learned at level 13 (was 12).
  • Battle for Azeroth Hotfix (2018-07-18): When Arcane Missiles activate Spell shadow manaburn [Clearcasting], the subsequent (free) Missiles will correctly have reduced channel time and be affected by Spell holy mindsooth [Slipstream].
  • Battle for Azeroth Patch 8.0.1 (2018-07-17): Redesigned. Launches five waves of Arcane Missiles at the enemy over 2.5 sec, causing a total of (250% of Spell power) Arcane damage.
    Old: Launches five waves of Arcane Missiles at the enemy over 2 sec, causing a total of (221.5% of spell power) Arcane damage. Damage increased by 60% per Arcane Charge. Each damaging spell cast has a 15% chance to activate Arcane Missiles. Chance doubled for Arcane Blast. Limit 3 charges. Generates 1 Arcane Charge.
  • Legion Hotfix (2017-01-23): Increased the damage of Arcane Missiles by 8%.
  • Legion Patch 7.1.5 (2017-01-10): Increased the damage of Arcane Missiles by 12%.
  • Legion Patch 7.1.0 (2016-10-25): Damage increased by 17%. Now learned at level 12 (was level 14).
  • Legion Hotfix (2016-09-23): Arcane Missiles damage increased by 9%.
  • Legion Patch 7.0.3 (2016-07-19): Damage per wave increased by 22.8%, and deals 50% more damage per Arcane Charge (was 60%). Activation chance reduced to 15% (wa 40%). Now learend at level 14 (was 24).
  • Warlords of Draenor Patch 6.2.0 (2015-06-23): Now deals 10% more damage.
  • Warlords of Draenor Hotfix (2014-12-08): Damage has increased by 16%.
  • Warlords of Draenor Hotfix (2014-10-30): Resolved an issue where notifications for Arcane Missiles charges may sometimes not display properly.
  • Warlords of Draenor Patch 6.0.2 (2014-10-14): Stacks up to 3 charges (up from 2).
  • Mists of Pandaria Patch 5.2.0 (2013-03-05): Damage has been reduced by 22.1%. Now deals 50% more damage per Arcane Charge (up from 25%).
  • Mists of Pandaria Patch 5.1.0 (2012-11-27): Now deals 25% more damage per Arcane Charge (up from 22%).
  • Mists of Pandaria Hotfix (2012-09-20): Arcane Missiles damage has been reduced by approximately 3.5%.
  • Mists of Pandaria Patch 5.0.4 (2012-08-28): Redesigned as a level 24 Arcane specialization ability (was a level 3 ability for all mages). Launches five waves of Arcane Missiles at the enemy over 2 sec, causing (29.5% of Spell power) Arcane damage per wave. Generates an Arcane Charge. Arcane Missiles' damage is increased by 22% per Arcane Charge. Arcane Missiles has a chance to be activated after each of your damaging spell casts. Limit 2 charges.
  • Cataclysm Patch 4.1.0 (2011-04-26): Damage has been increased by 13%.
  • Cataclysm Patch 4.0.3a (2010-11-23): Damage has been increased by 5%.
  • Cataclysm Patch 4.0.1 (2010-10-12): Redesigned. Launches three waves of Arcane Missiles at the enemy over 2 sec, causing Arcane damage per wave. Each offensive spell you cast has a 40% chance to activate Arcane Missiles. Range increased from 30 to 40 yd. Now trainable at level 3 (was 8).
    Old: Launches Arcane Missiles at the enemy, causing Arcane damage every 1 sec for 3 sec.
  • Wrath-Logo-Small Patch 3.2.2 (2009-09-22):
    • Casting this spell while both Ability mage missilebarrage [Missile Barrage] and Spell shadow manaburn [Clearcasting] are active will cause only Missile Barrage to be consumed.
    • Ranks 12 and 13 will now properly cause players to enter combat.
  • Wrath-Logo-Small Patch 3.0.8 (2009-01-20): This spell now only has one chance to trigger Spell shadow manaburn [Arcane Concentration].
  • Wrath-Logo-Small Patch 3.0.3 (2008-11-04): Reduced the mana cost of Arcane Missiles.
  • Bc icon Patch 2.3.0 (2007-11-13): Players will no longer get strange error messages when casting this spell at evading targets. The spell will simply fail.
  • Bc icon Patch 2.2.0 (2007-09-25): Some procs were not triggered by this spell and now will be (such as Inv elemental mote life01 [Eye of Magtheridon]). The tooltip for this spell will now update correctly when a Mage is affected by spell haste.
  • Bc icon Patch 2.1.0 (2007-05-22):
    • Spell haste now affects channeled spells such as Arcane Missiles, reducing the overall channeling time but still doing the same amount of damage, thus increasing the DPS.
    • A bug was fixed where Arcane Missiles would fire an inconsistent number of missiles. This was fixed so that ranks 3-11 would always fire 5 pulses.
  • Bc icon Patch 2.0.3 (2007-01-09):
    • Mages will no longer see line of sight errors if the target moves behind an obstacle after the spell Arcane Missiles has begun casting.
    • Mages using Ability mage moltenarmor [Molten Armor] on themselves and being hit while casting Arcane Missiles will no longer cancel the spell.
    • Will no longer continue to channel after the target is dead.
    • Now does 25% less damage and costs 15% less mana.
  • WoW Icon update Patch 1.12.0 (2006-08-22): It is no longer possible to cast this spell on an evading mob. In addition, the animation will now stop when the target is dead.
  • WoW Icon update Patch 1.9.0 (2006-01-03): Will now be able to trigger procs based on dealing damage.
  • WoW Icon update Patch 1.8.0 (2005-10-10): Should now properly report the correct "out of range" indicator on the action bar.
  • WoW Icon update Patch 1.3.0 (2005-03-07): Fixed a bug where the spell would not function properly against spell-reflecting targets.
  • Test-inline Patch 0.9.1 (2004-08-24): Arcane missiles will now only get a chance at the free cast on the first missile instead of every missile
  • Test-inline Patch 0.9 (2004-08-17): Can no longer be cast if silenced.
  • Test-inline Patch 0.7 (2004-06-15): Mana cost and damage increased.

External links[]