(2) Set (Arcane): After using Evocation, the cast time and mana cost of Arcane Blast is reduced by 25% for 15 sec. (2) Set (Fire): Reduces the cooldown of Inferno Blast by 2 sec. (2) Set (Frost): Each Ice Lance cast while Frozen Orb is active reduces the cast time of Frostbolt by 2% and increases the damage of Frostbolt by 2% for 10 sec. Stacks up to 10 times. (4) Set (Arcane): When you generate an Arcane Charge, you have a chance to increase the number of missiles your next Arcane Missiles will fire by 5. (4) Set (Fire): When Pyroblast! activates, you have a chance to cause all Pyroblasts to have no cast time and be guaranteed critical strikes for 4 sec. (Approximately 1.00 procs per minute) (4) Set (Frost): While Frozen Orb is active, you gain Fingers of Frost every 2.5 sec.
(2) Set (Arcane): After using Evocation, the cast time and mana cost of Arcane Blast is reduced by 25% for 15 sec. (2) Set (Fire): Reduces the cooldown of Inferno Blast by 2 sec. (2) Set (Frost): Each Ice Lance cast while Frozen Orb is active reduces the cast time of Frostbolt by 2% and increases the damage of Frostbolt by 2% for 10 sec. Stacks up to 10 times. (4) Set (Arcane): When you generate an Arcane Charge, you have a chance to increase the number of missiles your next Arcane Missiles will fire by 5. (4) Set (Fire): When Pyroblast! activates, you have a chance to cause all Pyroblasts to have no cast time and be guaranteed critical strikes for 4 sec. (Approximately 1.00 procs per minute) (4) Set (Frost): While Frozen Orb is active, you gain Fingers of Frost every 2.5 sec.
(2) Set (Arcane): After using Evocation, the cast time and mana cost of Arcane Blast is reduced by 25% for 15 sec. (2) Set (Fire): Reduces the cooldown of Inferno Blast by 2 sec. (2) Set (Frost): Each Ice Lance cast while Frozen Orb is active reduces the cast time of Frostbolt by 2% and increases the damage of Frostbolt by 2% for 10 sec. Stacks up to 10 times. (4) Set (Arcane): When you generate an Arcane Charge, you have a chance to increase the number of missiles your next Arcane Missiles will fire by 5. (4) Set (Fire): When Pyroblast! activates, you have a chance to cause all Pyroblasts to have no cast time and be guaranteed critical strikes for 4 sec. (Approximately 1.00 procs per minute) (4) Set (Frost): While Frozen Orb is active, you gain Fingers of Frost every 2.5 sec.
(2) Set (Arcane): After using Evocation, the cast time and mana cost of Arcane Blast is reduced by 25% for 15 sec. (2) Set (Fire): Reduces the cooldown of Inferno Blast by 2 sec. (2) Set (Frost): Each Ice Lance cast while Frozen Orb is active reduces the cast time of Frostbolt by 2% and increases the damage of Frostbolt by 2% for 10 sec. Stacks up to 10 times. (4) Set (Arcane): When you generate an Arcane Charge, you have a chance to increase the number of missiles your next Arcane Missiles will fire by 5. (4) Set (Fire): When Pyroblast! activates, you have a chance to cause all Pyroblasts to have no cast time and be guaranteed critical strikes for 4 sec. (Approximately 1.00 procs per minute) (4) Set (Frost): While Frozen Orb is active, you gain Fingers of Frost every 2.5 sec.
(2) Set (Arcane): After using Evocation, the cast time and mana cost of Arcane Blast is reduced by 25% for 15 sec. (2) Set (Fire): Reduces the cooldown of Inferno Blast by 2 sec. (2) Set (Frost): Each Ice Lance cast while Frozen Orb is active reduces the cast time of Frostbolt by 2% and increases the damage of Frostbolt by 2% for 10 sec. Stacks up to 10 times. (4) Set (Arcane): When you generate an Arcane Charge, you have a chance to increase the number of missiles your next Arcane Missiles will fire by 5. (4) Set (Fire): When Pyroblast! activates, you have a chance to cause all Pyroblasts to have no cast time and be guaranteed critical strikes for 4 sec. (Approximately 1.00 procs per minute) (4) Set (Frost): While Frozen Orb is active, you gain Fingers of Frost every 2.5 sec.
(2) Set (Arcane): After using Evocation, the cast time and mana cost of Arcane Blast is reduced by 25% for 15 sec. (2) Set (Fire): Reduces the cooldown of Inferno Blast by 2 sec. (2) Set (Frost): Each Ice Lance cast while Frozen Orb is active reduces the cast time of Frostbolt by 2% and increases the damage of Frostbolt by 2% for 10 sec. Stacks up to 10 times. (4) Set (Arcane): When you generate an Arcane Charge, you have a chance to increase the number of missiles your next Arcane Missiles will fire by 5. (4) Set (Fire): When Pyroblast! activates, you have a chance to cause all Pyroblasts to have no cast time and be guaranteed critical strikes for 4 sec. (Approximately 1.00 procs per minute) (4) Set (Frost): While Frozen Orb is active, you gain Fingers of Frost every 2.5 sec.
(2) Set (Arcane): After using Evocation, the cast time and mana cost of Arcane Blast is reduced by 25% for 15 sec. (2) Set (Fire): Reduces the cooldown of Inferno Blast by 2 sec. (2) Set (Frost): Each Ice Lance cast while Frozen Orb is active reduces the cast time of Frostbolt by 2% and increases the damage of Frostbolt by 2% for 10 sec. Stacks up to 10 times. (4) Set (Arcane): When you generate an Arcane Charge, you have a chance to increase the number of missiles your next Arcane Missiles will fire by 5. (4) Set (Fire): When Pyroblast! activates, you have a chance to cause all Pyroblasts to have no cast time and be guaranteed critical strikes for 4 sec. (Approximately 1.00 procs per minute) (4) Set (Frost): While Frozen Orb is active, you gain Fingers of Frost every 2.5 sec.
(2) Set (Arcane): After using Evocation, the cast time and mana cost of Arcane Blast is reduced by 25% for 15 sec. (2) Set (Fire): Reduces the cooldown of Inferno Blast by 2 sec. (2) Set (Frost): Each Ice Lance cast while Frozen Orb is active reduces the cast time of Frostbolt by 2% and increases the damage of Frostbolt by 2% for 10 sec. Stacks up to 10 times. (4) Set (Arcane): When you generate an Arcane Charge, you have a chance to increase the number of missiles your next Arcane Missiles will fire by 5. (4) Set (Fire): When Pyroblast! activates, you have a chance to cause all Pyroblasts to have no cast time and be guaranteed critical strikes for 4 sec. (Approximately 1.00 procs per minute) (4) Set (Frost): While Frozen Orb is active, you gain Fingers of Frost every 2.5 sec.
(2) Set (Arcane): After using Evocation, the cast time and mana cost of Arcane Blast is reduced by 25% for 15 sec. (2) Set (Fire): Reduces the cooldown of Inferno Blast by 2 sec. (2) Set (Frost): Each Ice Lance cast while Frozen Orb is active reduces the cast time of Frostbolt by 2% and increases the damage of Frostbolt by 2% for 10 sec. Stacks up to 10 times. (4) Set (Arcane): When you generate an Arcane Charge, you have a chance to increase the number of missiles your next Arcane Missiles will fire by 5. (4) Set (Fire): When Pyroblast! activates, you have a chance to cause all Pyroblasts to have no cast time and be guaranteed critical strikes for 4 sec. (Approximately 1.00 procs per minute) (4) Set (Frost): While Frozen Orb is active, you gain Fingers of Frost every 2.5 sec.
(2) Set (Arcane): After using Evocation, the cast time and mana cost of Arcane Blast is reduced by 25% for 15 sec. (2) Set (Fire): Reduces the cooldown of Inferno Blast by 2 sec. (2) Set (Frost): Each Ice Lance cast while Frozen Orb is active reduces the cast time of Frostbolt by 2% and increases the damage of Frostbolt by 2% for 10 sec. Stacks up to 10 times. (4) Set (Arcane): When you generate an Arcane Charge, you have a chance to increase the number of missiles your next Arcane Missiles will fire by 5. (4) Set (Fire): When Pyroblast! activates, you have a chance to cause all Pyroblasts to have no cast time and be guaranteed critical strikes for 4 sec. (Approximately 1.00 procs per minute) (4) Set (Frost): While Frozen Orb is active, you gain Fingers of Frost every 2.5 sec.
(2) Set (Arcane): After using Evocation, the cast time and mana cost of Arcane Blast is reduced by 25% for 15 sec. (2) Set (Fire): Reduces the cooldown of Inferno Blast by 2 sec. (2) Set (Frost): Each Ice Lance cast while Frozen Orb is active reduces the cast time of Frostbolt by 2% and increases the damage of Frostbolt by 2% for 10 sec. Stacks up to 10 times. (4) Set (Arcane): When you generate an Arcane Charge, you have a chance to increase the number of missiles your next Arcane Missiles will fire by 5. (4) Set (Fire): When Pyroblast! activates, you have a chance to cause all Pyroblasts to have no cast time and be guaranteed critical strikes for 4 sec. (Approximately 1.00 procs per minute) (4) Set (Frost): While Frozen Orb is active, you gain Fingers of Frost every 2.5 sec.
(2) Set (Arcane): After using Evocation, the cast time and mana cost of Arcane Blast is reduced by 25% for 15 sec. (2) Set (Fire): Reduces the cooldown of Inferno Blast by 2 sec. (2) Set (Frost): Each Ice Lance cast while Frozen Orb is active reduces the cast time of Frostbolt by 2% and increases the damage of Frostbolt by 2% for 10 sec. Stacks up to 10 times. (4) Set (Arcane): When you generate an Arcane Charge, you have a chance to increase the number of missiles your next Arcane Missiles will fire by 5. (4) Set (Fire): When Pyroblast! activates, you have a chance to cause all Pyroblasts to have no cast time and be guaranteed critical strikes for 4 sec. (Approximately 1.00 procs per minute) (4) Set (Frost): While Frozen Orb is active, you gain Fingers of Frost every 2.5 sec.
(2) Set (Arcane): After using Evocation, the cast time and mana cost of Arcane Blast is reduced by 25% for 15 sec. (2) Set (Fire): Reduces the cooldown of Inferno Blast by 2 sec. (2) Set (Frost): Each Ice Lance cast while Frozen Orb is active reduces the cast time of Frostbolt by 2% and increases the damage of Frostbolt by 2% for 10 sec. Stacks up to 10 times. (4) Set (Arcane): When you generate an Arcane Charge, you have a chance to increase the number of missiles your next Arcane Missiles will fire by 5. (4) Set (Fire): When Pyroblast! activates, you have a chance to cause all Pyroblasts to have no cast time and be guaranteed critical strikes for 4 sec. (Approximately 1.00 procs per minute) (4) Set (Frost): While Frozen Orb is active, you gain Fingers of Frost every 2.5 sec.
(2) Set (Arcane): After using Evocation, the cast time and mana cost of Arcane Blast is reduced by 25% for 15 sec. (2) Set (Fire): Reduces the cooldown of Inferno Blast by 2 sec. (2) Set (Frost): Each Ice Lance cast while Frozen Orb is active reduces the cast time of Frostbolt by 2% and increases the damage of Frostbolt by 2% for 10 sec. Stacks up to 10 times. (4) Set (Arcane): When you generate an Arcane Charge, you have a chance to increase the number of missiles your next Arcane Missiles will fire by 5. (4) Set (Fire): When Pyroblast! activates, you have a chance to cause all Pyroblasts to have no cast time and be guaranteed critical strikes for 4 sec. (Approximately 1.00 procs per minute) (4) Set (Frost): While Frozen Orb is active, you gain Fingers of Frost every 2.5 sec.
(2) Set (Arcane): After using Evocation, the cast time and mana cost of Arcane Blast is reduced by 25% for 15 sec. (2) Set (Fire): Reduces the cooldown of Inferno Blast by 2 sec. (2) Set (Frost): Each Ice Lance cast while Frozen Orb is active reduces the cast time of Frostbolt by 2% and increases the damage of Frostbolt by 2% for 10 sec. Stacks up to 10 times. (4) Set (Arcane): When you generate an Arcane Charge, you have a chance to increase the number of missiles your next Arcane Missiles will fire by 5. (4) Set (Fire): When Pyroblast! activates, you have a chance to cause all Pyroblasts to have no cast time and be guaranteed critical strikes for 4 sec. (Approximately 1.00 procs per minute) (4) Set (Frost): While Frozen Orb is active, you gain Fingers of Frost every 2.5 sec.
(2) Set (Arcane): After using Evocation, the cast time and mana cost of Arcane Blast is reduced by 25% for 15 sec. (2) Set (Fire): Reduces the cooldown of Inferno Blast by 2 sec. (2) Set (Frost): Each Ice Lance cast while Frozen Orb is active reduces the cast time of Frostbolt by 2% and increases the damage of Frostbolt by 2% for 10 sec. Stacks up to 10 times. (4) Set (Arcane): When you generate an Arcane Charge, you have a chance to increase the number of missiles your next Arcane Missiles will fire by 5. (4) Set (Fire): When Pyroblast! activates, you have a chance to cause all Pyroblasts to have no cast time and be guaranteed critical strikes for 4 sec. (Approximately 1.00 procs per minute) (4) Set (Frost): While Frozen Orb is active, you gain Fingers of Frost every 2.5 sec.
(2) Set (Arcane): After using Evocation, the cast time and mana cost of Arcane Blast is reduced by 25% for 15 sec. (2) Set (Fire): Reduces the cooldown of Inferno Blast by 2 sec. (2) Set (Frost): Each Ice Lance cast while Frozen Orb is active reduces the cast time of Frostbolt by 2% and increases the damage of Frostbolt by 2% for 10 sec. Stacks up to 10 times. (4) Set (Arcane): When you generate an Arcane Charge, you have a chance to increase the number of missiles your next Arcane Missiles will fire by 5. (4) Set (Fire): When Pyroblast! activates, you have a chance to cause all Pyroblasts to have no cast time and be guaranteed critical strikes for 4 sec. (Approximately 1.00 procs per minute) (4) Set (Frost): While Frozen Orb is active, you gain Fingers of Frost every 2.5 sec.
(2) Set (Arcane): After using Evocation, the cast time and mana cost of Arcane Blast is reduced by 25% for 15 sec. (2) Set (Fire): Reduces the cooldown of Inferno Blast by 2 sec. (2) Set (Frost): Each Ice Lance cast while Frozen Orb is active reduces the cast time of Frostbolt by 2% and increases the damage of Frostbolt by 2% for 10 sec. Stacks up to 10 times. (4) Set (Arcane): When you generate an Arcane Charge, you have a chance to increase the number of missiles your next Arcane Missiles will fire by 5. (4) Set (Fire): When Pyroblast! activates, you have a chance to cause all Pyroblasts to have no cast time and be guaranteed critical strikes for 4 sec. (Approximately 1.00 procs per minute) (4) Set (Frost): While Frozen Orb is active, you gain Fingers of Frost every 2.5 sec.