Wowpedia

We have moved to Warcraft Wiki. Click here for information and the new URL.

READ MORE

Wowpedia
Wowpedia
Advertisement
For lore about archers, see Archer.
Archer
WC1PArcherWC1Archer
Race Human
Statistics
Hit Points 60
Armor 1
3 (1 upgrade)
5 (all upgrades)
Basic Damage 0
Piercing Damage 4
6 (1 upgrade)
8 (all upgrades)
Cooldown Time 61
Range 5
Speed 8
Sight 4
Priority 40
Decay Rate N/A
Production Related
Gold 450 Gold
Lumber 50 Lumber
Produced at Barracks
Requires Lumber Mill
Build time 700
Campaign
Unlocked in Grand Hamlet
WCOnH logo
This article contains lore or information taken from Warcraft: Orcs & Humans and/or its manual.

Archers use their skill in the crossbow to deal death from a distance. They are slightly more maneuverable than Footmen, but the cost is the lighter armor they must wear. The ability to launch their deadly rain of missiles from a distance makes them a force not to be discounted.[1]

Information[]

Archers, like all ranged units, are extremely useful in blocking off narrow passages (like bridges) by putting around six of them all in one place so that the oncoming enemy units will be instantly killed, unless said unit is a Catapult or a Spearmen. Their ranged attack makes them much more effective at drawing attention and saving Peasants or important structures. Their only weakness is their low armour, if a melee unit manages to reach the Arhcer, chances are that the Archer has had it.

Wounded archer[]

Wounded archers may be found in the The Dead Mines mission of the Human campaign, and once they are healed by a cleric, they will resume their roles normally.

Upgrades[]

WC1UpgradeArrowStrength1
Upgrade Arrow Strength
Increases the piercing attack damage of Archers by 2
Research Cost Researched At Upgrade Time
750 WC1Gold Lumber Mill 140
WC1UpgradeArrowStrength2
Upgrade Arrow Strength
Further increases the piercing attack damage of Archers by 2
Warcraft I - Archer

An Archer as seen in the Warcraft: Orcs & Humans Manual.

Research Cost Researched At Upgrade Time
1500 WC1Gold Lumber Mill 140
WC1HUpgradeShieldStrength1
Upgrade Shield Strength
Increases the armor of all your units and buildings by 2
Research Cost Researched At Upgrade Time
750 WC1Gold Blacksmith 120
WC1HUpgradeShieldStrength2
Upgrade Shield Strength
Further increases the armor of all your units and buildings by 2
Research Cost Researched At Upgrade Time
1500 WC1Gold Blacksmith 120

Quotes[]

Notes[]

  • The Archer is the only enemy human/orc unit to appear in dungeon missions, as it appears in Northshire Abbey.

See also[]

References[]

Advertisement