Wowpedia

We have moved to Warcraft Wiki. Click here for information and the new URL.

READ MORE

Wowpedia
m (→‎top: removed: |type=Defensive)
No edit summary
Tag: Source edit
Line 20: Line 20:
   
 
==Notes==
 
==Notes==
* Not affected by the [[global cooldown]].
+
*Not affected by the [[global cooldown]].
  +
  +
==Trivia==
  +
*Ardent Defender is one of [[Yrel|Yrel's]] heroic abilities in ''[[Heroes of the Storm]]''.
   
 
==Patch changes==
 
==Patch changes==
* {{Patch 7.2.5|note=Ardent Defender will not absorb a killing blow of more than 200% of the player’s maximum health.}}
+
*{{Patch 7.2.5|note=Ardent Defender will not absorb a killing blow of more than 200% of the player’s maximum health.}}
* {{Patch 7.0.3|note=Duration reduced to 8 seconds (down from 10 seconds) and heals for 12% of maximum health on fatal blows (down from 15%).}}
+
*{{Patch 7.0.3|note=Duration reduced to 8 seconds (down from 10 seconds) and heals for 12% of maximum health on fatal blows (down from 15%).}}
* {{Patch 4.2.0|note=Now has a new spell effect.}}
+
*{{Patch 4.2.0|note=Now has a new spell effect.}}
* {{Patch 4.0.1|note=Converted to an active ability.}}
+
*{{Patch 4.0.1|note=Converted to an active ability.}}
* {{Patch 3.2.2|note=Reduces damage that takes you below 35% health by 7/13/20%. (Down from 10/20/30%)}}
+
*{{Patch 3.2.2|note=Reduces damage that takes you below 35% health by 7/13/20%. (Down from 10/20/30%)}}
* {{Patch 3.2.0|note=Redesigned. Any damage that takes the paladin below 35% health is reduced. This reduction applies only to the portion that pushes the paladin below 35% health (example: a paladin at 50% health takes a 40% hit; the first 15% hits as normal while the next 25% is reduced). In addition, once every 2 minutes an attack that would have killed the paladin will fail to kill, and instead heal the paladin for up to 10/20/30% of maximum health depending on the paladin's defense rating (example: a paladin with defense equal to only 5 times his or her level will receive no healing from the talent, while a paladin who is immune to critical strikes from boss creatures through defense will receive the maximum amount).|comment=Old was "Any damage taken by the paladin while at 35% health or below is reduced."}}
+
*{{Patch 3.2.0|note=Redesigned. Any damage that takes the paladin below 35% health is reduced. This reduction applies only to the portion that pushes the paladin below 35% health (example: a paladin at 50% health takes a 40% hit; the first 15% hits as normal while the next 25% is reduced). In addition, once every 2 minutes an attack that would have killed the paladin will fail to kill, and instead heal the paladin for up to 10/20/30% of maximum health depending on the paladin's defense rating (example: a paladin with defense equal to only 5 times his or her level will receive no healing from the talent, while a paladin who is immune to critical strikes from boss creatures through defense will receive the maximum amount).|comment=Old was "Any damage taken by the paladin while at 35% health or below is reduced."}}
* {{Patch 2.1.0|note=Reduces damage taken by 6-30% when below 35% health.|comment=Old was, "When you have less than 20% health, all damage taken is reduced by 10% per point."}}
+
*{{Patch 2.1.0|note=Reduces damage taken by 6-30% when below 35% health.|comment=Old was, "When you have less than 20% health, all damage taken is reduced by 10% per point."}}
* {{Patch 2.0.1|note=Added.}}
+
*{{Patch 2.0.1|note=Added.}}
   
 
==See also==
 
==See also==
* [[Ardent Defender (March of the Legion)|Ardent Defender TCG card]]
+
*[[Ardent Defender (March of the Legion)|Ardent Defender TCG card]]
   
 
==External links==
 
==External links==
<!-- Read http://wow.gamepedia.com/Wowpedia:External_links before posting your links here.
+
<!-- Please read https://wow.gamepedia.com/Wowpedia:External_links_policy before adding new links. -->
Links that do not conform to the rules will be DELETED.
 
Repeat violations may result in a BAN.
 
Have a nice day. :) -->
 
 
{{Elinks-spell|31850}}
 
{{Elinks-spell|31850}}
   

Revision as of 19:14, 31 October 2021

For the shield appearance, see Inv shield 1h silverhand b 01 [Ardent Defender].
Ardent Defender
Spell holy ardentdefender
  • Ardent Defender
  • Level 42 Protection paladin ability
  • 2 min cooldown
  • Instant
  • Reduces all damage you take by 20% for 8 sec.

    While Ardent Defender is active, the next attack that would otherwise kill you will instead bring you to 20% of your maximum health.
Properties
Class Paladin
School Physical
Cooldown 2 minutes
Other information
Level learned 42
Related buff
Spell holy ardentdefender
  • Ardent Defender
  • Damage taken reduced by 20%.
    The next attack that would otherwise kill you will instead bring you to 20% of your maximum health.
  • Duration: 8 seconds

Ardent Defender is a level 42 Protection paladin ability. It replaces Spell holy divineprotection [Divine Protection].

Prior to Patch 4.0.1, Ardent Defender was a passive talent that reduced damage taken below 35% health and healed the paladin from otherwise fatal attacks.

Notes

Trivia

Patch changes

  • Legion Patch 7.2.5 (2017-06-13): Ardent Defender will not absorb a killing blow of more than 200% of the player’s maximum health.
  • Legion Patch 7.0.3 (2016-07-19): Duration reduced to 8 seconds (down from 10 seconds) and heals for 12% of maximum health on fatal blows (down from 15%).
  • Cataclysm Patch 4.2.0 (2011-06-28): Now has a new spell effect.
  • Cataclysm Patch 4.0.1 (2010-10-12): Converted to an active ability.
  • Wrath-Logo-Small Patch 3.2.2 (2009-09-22): Reduces damage that takes you below 35% health by 7/13/20%. (Down from 10/20/30%)
  • Wrath-Logo-Small Patch 3.2.0 (2009-08-04): Redesigned. Any damage that takes the paladin below 35% health is reduced. This reduction applies only to the portion that pushes the paladin below 35% health (example: a paladin at 50% health takes a 40% hit; the first 15% hits as normal while the next 25% is reduced). In addition, once every 2 minutes an attack that would have killed the paladin will fail to kill, and instead heal the paladin for up to 10/20/30% of maximum health depending on the paladin's defense rating (example: a paladin with defense equal to only 5 times his or her level will receive no healing from the talent, while a paladin who is immune to critical strikes from boss creatures through defense will receive the maximum amount).
    Old was "Any damage taken by the paladin while at 35% health or below is reduced."
  • Bc icon Patch 2.1.0 (2007-05-22): Reduces damage taken by 6-30% when below 35% health.
    Old was, "When you have less than 20% health, all damage taken is reduced by 10% per point."
  • Bc icon Patch 2.0.1 (2006-12-05): Added.

See also

External links