Arm the Wards!

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The subject of this article or section is part of the Shattered Sun Offensive storyline and was added at the commencement of phase 2.
NeutralArm the Wards!
Start Captain Theris Dawnhearth
End Captain Theris Dawnhearth
Level 70 (Requires 70)
Type Daily
Category Isle of Quel'Danas
Experience (or 5g 70s at 70)
Reputation +150 Shattered Sun Offensive
Rewards 9g 10s at lvl 70
Repeatable Yes

Arm the Wards! is part of the Shattered Sun Offensive storyline. Once players have recovered the Sun's Reach Sanctum, this quest replaces N [70 Daily] The Sanctum Wards.


Captain Theris Dawnhearth at the Shattered Sun Staging Area wants you to obtain 4  [Mana Remnants] from Mob Wretched Fiends and Mob Wretched Devourers and use them to energize one of the Crystal Wards surrounding the Sun's Reach Sanctum to the north.


We've succeeded in reactivating the crystal wards around the sanctum, but why stop there? We'll build defenses around the other structures, but the Wretched are stubborn and continue to steal power from the crystal wards.

Hunt them down and get the mana remnants they carry. Use the remnants to energize the sanctum wards; the safety of our operation depends on it.


Once you have collected four  [Mana Remnants], go to the Sun Reach's Sanctum and use them on the floating red crystals just outside of it.


You will receive: 9g 10s at lvl 70.


Have you reactivated a crystal ward, <name>?


Good work, <name>. The wards are slowly regaining their power. Sun's Reach will be ours in no time!

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