An augment is a special enchant-granting item that does not require the services of an enchanter to apply. Augments are available from a number of sources, including quests, faction quartermasters, blacksmiths, engineers, leatherworkers, and tailors.
Augments and enchantments do not stack. Applying any enchant, either from an augment item or enchanter, will overwrite any previous enchantment. Temporary effects like rogue poisons, oils, sharpening stones and shaman spells will not erase a permanent augment or enchantment.
- 1 Augments by slot
- 2 Inscriptions
- 3 Embroideries
- 4 Arcanum
- 5 Lesser Arcanum
- 6 Zul'Gurub
- 7 Guards
- 8 Mantles
- 9 Fishing Line
- 10 Weapon Chains
- 11 Spurs
- 12 See also
- 13 References
Augments by slot
|Armor kits||Varies, generally head, legs, hands and feet|
|Lesser Arcanum||Head, Legs|
|Weapon Chains||Melee Weapon|
- Not to be confused with the primary profession Inscription, introduced in Patch 3.0.2, Echoes of Doom.
Mists of Pandaria
Shoulder inscriptions are now made by the Inscription profession. Unlike previous expansions, there is no longer a faction that awards them at a certain reputation level, like Sons of Hodir or Therazane. This was done to avoid forcing all endgame-focused players to grind reputation with that faction.
Scribes can also create augments that they can used themselves that has extra stats.
Cataclysm inscriptions are shoulder enchant items rewarded from high level reputation status with Therazane in Deepholm. All inscriptions require level 85, can only be placed on items you own (they cannot be applied through the Trade window), and will soulbind any items that are not already soulbound if applied. All inscriptions cost 75 before any factional discounts.
|+30 Intellect||+20 Haste||+50 Intellect||+25 Haste|
|+30 Strength||+20 Critical strike||+50 Strength||+25 Critical strike|
|+30 Agility||+20 Mastery||+50 Agility||+25 Mastery|
|+45 Stamina||+20 Dodge||+75 Stamina||+25 Dodge|
Northrend inscriptions are shoulder enchant items rewarded from high level reputation status with the Sons of Hodir in Storm Peaks. All inscriptions require level 80, can only be placed on items you own (they cannot be applied through the Trade window), and will soulbind any items that are not already soulbound if applied. The lesser inscriptions cost 75 and the greater inscriptions cost 100 before any factional discounts.
Also available are PvP-based inscriptions from Wintergrasp vendors for a cost of
|+23 Spell power||+15 Resilience|
|+40 Attack power||+15 Resilience|
This section concerns content related to The Burning Crusade.
Inscriptions grant enchants to shoulder armor. They are purchased from Aldor and Scryer vendors in their respective banks in Shattrath City. is also available from Apprentice Darius outside Karazhan through The Violet Eye reputation. For the Aldor/Scryer inscriptions, uncommon inscriptions can be purchased for 2 tokens, rare greater inscriptions cost 8 tokens. Tokens are obtained by turning in (Aldor) or (Scryer) to the corresponding NPC in Shattrath. Inscriptions require level 64 and honored reputation with their respective faction, and greater inscriptions require level 70 and exalted. Inscriptions can only be placed on items you own (they cannot be applied through the Trade window), and will soulbind any items that are not already soulbound if applied.
|Gives a chance to increase Intellect by 580 for 15 sec when casting a spell||Tailoring 550|
|Gives a chance to increase Spirit by 3000 for 15 sec when you cast a spell.||Tailoring 550|
|Your damaging melee attacks sometimes increase your attack power by 4000 for 15 sec.||Tailoring 550|
|Gives a chance to increase your Spirit by 580 for 15 sec when you cast a spell.||Tailoring 500|
|Gives a chance to increase your Intellect by 580 for 15 sec when casting a spell.||Tailoring 500|
|Your damaging melee attacks sometimes increase your attack power by 1000 for 15 sec.||Tailoring 500|
|Gives a chance to increase your Spirit by 250 for 15 sec when casting a spell.||Tailoring 420|
|Gives a chance to increase your Intellect by 295 for 15 sec when casting a spell.||Tailoring 420|
|Your damaging melee attacks sometimes increase your attack power by 400 for 15 sec.||Tailoring 420|
The first arcanum that came to be were apparently created by the trolls and stolen by the high elves about 2800 years ago during the Troll Wars. The elves, well versed in the ways of magic, could not understand why the troll's weapon enchantments of voodoo were stronger than the elven magic. As a solution, they stole magic and knowledge from troll spellcasters such as Zanza and imbued them into idols to create their own enchantments against the trolls. These enchantments were called "Arcanum".
Mists of Pandaria
Cataclysm Arcana cost 150 before the faction discount. They are heirloom items and require level 85. The three primary neutral factions and the Dragonmaw Clan/Wildhammer Clan faction offer arcana at revered.
|Guardians of Hyjal||+60 Intellect||+35 Critical strike|
|Ramkahen||+60 Agility||+35 Haste|
|The Earthen Ring||+90 Stamina||+35 Dodge|
|Dragonmaw Clan||+60 Strength||+35 Mastery|
|Wildhammer Clan||+60 Strength||+35 Mastery|
Northrend Arcana cost either 150 before the faction discount for the faction-based arcana or 40 for the arcana purchased from Wintergrasp vendors. They are all of rare quality and require level 80. The four primary neutral factions offer arcana at honored and revered (as like the primary instance factions in Burning Crusade), while the Alliance Vanguard/Horde Expedition arcana require exalted and the Wintergrasp arcana have no requirement other than control of Wintergrasp itself in order to purchase the arcanum. Arcana can only be placed on items you own (cannot be applied in the trade window), and will also soulbind any items that are not already soulbound if applied.
|Argent Crusade||+25 Shadow resist||+30 Stamina||+37 Stamina||+20 dodge|
|Kirin Tor||+25 Fire resist||+30 Stamina||+30 Spell power||+20 Critical strike|
|Knights of the Ebon Blade||+25 Nature resist||+30 Stamina||+50 Attack power||+20 Critical strike|
|Wyrmrest Accord||+25 Arcane resist||+30 Stamina||+26 Intellect||+20 Spirit|
|Alliance Vanguard||+25 Resilience||+30 Stamina|
|Horde Expedition||+25 Resilience||+30 Stamina|
|Wintergrasp vendors||+29 Spell power||+20 Resilience|
|+50 Attack power||+20 Resilience|
This section concerns content related to The Burning Crusade.
Outland arcana are items that grant enchants to head armor. They are all of uncommon quality and require level 70. The reward for being Honored is +20 resistance to a specific school, while the reward for Revered is a pair of stat enchants. Each arcanum is sold for 100 before faction discounts. Arcana can only be placed on items you own (cannot be applied in the trade window), and will also soulbind any items that are not already soulbound if applied.
|Honor Hold / Thrallmar||+20 Fire Resistance||+16 Intellect||+18 Spirit|
|Cenarion Expedition||+20 Nature Resistance||+34 Attack Power||+16 Hit|
|Lower City||+20 Shadow Resistance||+17 Strength||+16 Intellect|
|Sha'tar||+20 Arcane Resistance||+22 Spell power||+14 Hit|
|Keepers of Time||+20 Frost Resistance||+16 Parry||+17 Dodge|
|Shattered Sun Offensive||+18 Stamina||+20 Resilience|
Like the lesser arcanum, these items granted an enchant to a head or leg item. They were acquired from Libram drops in Dire Maul. The libram and various ingredients were turned in to Lorekeeper Lydros in the Dire Maul library.
Each turnin required a libram, a quest item, a and a few Large Brilliant Shards
|+8 Spell Power||x2||4|
|+20 Fire Resistance||x4|
|Lesser Arcanum of Voracity||+8 Agility, Intellect,
Spirit, Stamina or Strength
- - dropped by Bloodlord Mandokir and/or Jin'do the Hexxer
- - Class-specific, found in Jinxed Hoodoo Piles scattered about in Zul'Gurub
|Druid||+10 Intellect||+10 Stamina||+12 Spell Power|
|Hunter||+10 Stamina||+10 Hit||+24 Attack Power|
|Mage||+8 Hit||+18 Spell Power|
|Paladin||+10 Stamina||+10 Dodge||+10 Intellect|
|Priest||+10 Stamina||+13 Spell Power||+5 mana per 5 sec|
|Rogue||+12 Dodge||+28 Attack power|
|Shaman||+15 Intellect||+13 Spell Power|
|Warlock||+10 Stamina||+18 Spell Power|
|Warrior||+10 Stamina||+10 Dodge||+10 Parry|
|+10 Nature Resistance|
|+10 Frost Resistance|
|+10 Shadow Resistance|
Mantles are augments that grant a shoulder enchantment giving +5 resistance to a school of magic. Nearly all of them can be purchased for 10 after becoming Revered with the Argent Dawn and turning in 10 Valor Tokens; the exception is the Chromatic Mantle, which costs 40 and requires Exalted and 25 Valor Tokens. Mantles can only be placed on items you own, and placing one on a non-soulbound item will bind it to you.
|+5 Nature Resistance|
|+5 Frost Resistance|
|+5 Shadow Resistance|
|+5 Arcane Resistance|
|+5 Fire Resistance|
|+5 Resist All|
grants +5 Fishing to a fishing rod. It can be acquired by catching and completing during the Stranglethorn Fishing Extravaganza.
grants +3 Fishing to a fishing rod. It is one of many possible rewards found in the Bag of Fishing Treasures from the 2.4 Daily Fishing quest.
Weapon chains are weapon augmentations that decrease the duration of disarm effects on the wielder as well as, in one case, increase parry chance. Weapon chains are created by blacksmiths, similarly to shield spikes and spurs.
|50% reduced disarm duration|
|50% reduced disarm duration, +15 Parry|
|50% reduced disarm duration, +28 Hit|
|50% reduced disarm duration, +40 Hit|
|50% reduced disarm duration, +200 Expertise|
Spurs are augmentations that are attached to feet items and increase mounted speed. At this time, there is only one form of spur; , which increases mounted speed by 4%. These are made by blacksmiths and since 2.4.2, do not need to be attached by blacksmiths.