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This article is about the boss encounter. For his character biography, see Balakar Khan.
BossBalakar Khan
Image of Balakar Khan
Gender Male
Race Centaur (Humanoid)
Level 62-70 Elite
Reaction Alliance Horde
Location Nokhudon Hold, Nokhud Offensive[35.1, 38.7]VZ-Ohn'ahran PlainsBlip
Status Killable

Balakar Khan is the final boss of the Nokhud Offensive, accessible after all other bosses have been defeated.

Adventure Guide[]

Balakar Khan is the ruthless leader of Clan Nokhud. His stormcasters have captured the great eagle spirit Ohn'ahra, and he wants to seize the Windmother's power. Hatred unites his clan against all "outsiders." As the relentless offensive continues, someone must stand up to this tyrant.

Overview[]

The mighty Balakar Khan assaults players with deadly martial abilities like Iron Spear and Upheaval.

Upon reaching 60% health Balakar Khan calls on his clan's Stormcasters to aid him while he finishes the ritual, claiming the spirit's power for himself.

Once all the Stormcasters are defeated, Balakar rejoins the fight, now infused with the power of the storm.

Damage Dealer Alert Damage Dealers[]

  • Balakar Khan's Iron Stampede tramples anyone in the path of his Iron Spear.
  • Balakar Khan will continue to channel Stormwinds during the intermission until his Nokhud Stormcasters are defeated.

Healer Alert Healers[]

  • Balakar Khan's Iron Stampede tramples anyone in the path of his Iron Spear.
  • Thunder Strike inflicts heavy damage to targets afflicted by Conductive Strike.

Tank Alert Tanks[]

  • Balakar Khan's Iron Stampede tramples anyone in the path of his Iron Spear.
  • Savage Strike inflicts heavy damage to targets afflicted by Rending Strike.

Abilities[]

Balakar and Ohn'ahra

Balakar and the captive Ohn'ahra.

Stage One: Balakar's Might[]

  • Inv spear 07 Iron Spear Important — Balakar throws his spear at a marked player, inflicting Physical damage to players within 6 yards of the impact location and knocking them back.
    • Inv misc foot centaur Iron Stampede — Balakar charges towards his spear, inflicting Physical damage to players caught in his path and knocking them away.
  • Ability earthen pillar Upheaval — Balakar flings earth towards a player's location, knocking back players and inflicting Physical damage. On Mythic difficulty, Upheaval causes a Quake at each player's location.
    • Spell shaman earthquake Quake — A quake erupts at the target's location, inflicting Nature damage to players within 5 yards.
  • Dual Strike Tank Alert
    • Ability gouge Rending Strike Bleed — Balakar inflicts Physical damage to his current target and causes them to bleed for Physical damage every 1 sec for 10 sec. Increases damage taken from Savage Strike by 500%.
    • Inv spear 11 Savage Strike — Balakar inflicts Physical damage to his current target.

Intermission: Stormwinds[]

  • Nokhud Stormcaster
    • Spell nature lightning Storm Bolt Interruptible — The Nokhud Stormcaster flings a storm bolt that inflicts Nature damage.
  • Spell shaman thunderstorm Stormwinds Healer Alert — The violent winds radiating from Balakar Khan push all players away and inflict Nature damage every 0.5 sec.
  • Spell nature stormreach Lightning — Lightning strikes inflict Nature damage to players within 3 yards of the impact locations.

Stage Two: The Storm Unleashed[]

  • Inv spear 04 Static Spear Important — Balakar throws his spear at a marked player, inflicting Nature damage to players within 6 yards of the impact location. Upon impact the spear inflicts Nature damage to all players and pulls them to its location.
    • Inv misc foot centaur Iron Stampede — Balakar charges towards his spear, inflicting Physical damage to players caught in his path and knocking them away.
  • Spell nature unrelentingstorm Crackling Upheaval — Balakar flings charged earth towards a player's location, knocking back players and inflicting Nature damage. As the explosion occurs, each player inflicts Nature damage to players within 5 yards and leaves behind a Crackling Cloud. On Mythic difficulty, Crackling Upheaval causes a Crackling Cloud at each player's location.
    • Spell nature lightningoverload Crackling Cloud — A crackling cloud that inflicts Nature damage every 1 sec to players who stand within it.
  • Dual Strike Tank Alert
    • Ability thunderking lightningwhip Conductive Strike Magic Effect — Balakar inflicts Nature damage to his current target and an additional Nature damage every 1 sec for 10 sec. Increases damage taken from Thunder Strike by 500%.
    • Inv sword 2h artifactashbringerlightning d 03 Thunder Strike — Balakar inflicts Nature damage to his current target.
  • Spell nature stormreach Lightning — Lightning strikes inflict Nature damage to players within 3 yards of the impact locations.

Loot[]

Achievement dungeon ulduar77 25man [Titan Training Matrix II] Inv misc questionmark [Koroleth's Crackling Dagger]
Inv misc questionmark [Stormslash] Inv misc questionmark [Nokhud Traditionalist's Pauldrons]
Inv misc questionmark [Blessed Ohn'ir Robes] Inv misc questionmark [Legguards of Adamant Rule]
Inv misc questionmark [Lightning-Charged Striders]

Objective of[]

Related achievements[]

Quotes[]

Intro
Ha! I will use Ohn'ahra's power for more than breezes and blessings.
My storm will bring forth a mightier Maruuk. Greatness awaits us!
Aggro
Your skulls will shatter beneath my hooves!
Rending Strike
Slashed and skewered!
Iron Spear
The weak must die.
Iron Stampede
You will be trampled into dust!
Upheaval
You cannot stand against me!
Intermission
If the Eagle Mother will not gift me her power, I will take it.
Siphon Power
This land is our birthright!
Stage Two
Thunder and lightning! The true power of Ohn'ahra!
Conductive Strike
Fear my wrath!
Static Spear
Thieves! Liars!
Iron Stampede (empowered)
I will defend my land!
Crackling Upheaval
The feeble yield to the strong.
Death
Balakar Khan yells: Ancestors... ancestors forgive... me...
Ohn'ahra, now free, flies up to hover in the air and the storms clear from the sky across the zone. Khanam Matra Sarest, Khansguard Akato, Khansguard Jebotai walk in from the south; Boku, Sansok Khan, Okir, and a company of Shikaar Rangers from the north; and Tigari Khan, Altan, and two Ohn'ir Windcasters from the south.
Khanam Matra Sarest says: Balakar's weapon will be broken.
Khanam Matra Sarest says: He will not take a place of honor with the ancestor khans.
Khanam Matra Sarest says: My thanks, Outsider[sic]. Ohn'ahra now flies free, and without Balakar's influence, Clan Nokhud may heal.

Sarest offers teleports back to Maruukai:

Thank you for your help, <name>.
Gossip Let's return to Maruukai.

Notes[]

  • In the Dragonflight alpha, Balakar's Adventure Guide entry read somewhat differently: "Balakar Khan is the ruthless and mighty leader of the Nokhud clan. With the great eagle spirit Ohn’ahra captured by his stormcasters, he plans to grant himself the power of the wind. Hatred unites his clan against all "outsiders," as he calls for a return to the brutal and barbaric practices of the past. The relentless Nokhud offensive continues. Someone must stand up to its tyrannical commander."

Patch changes[]

External links[]

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