Beacon of Light is a Holypaladin ability, designed to aid paladins in healing groups of players.
Tips and tactics[]
By far, the most common target of this spell is the tank, since they will be taking the most damage, and therefore will always benefit from it. The paladin then casts heals on the other party members taking damage, which also heals the tank.
The heal on the Beaconed target is delayed by about half a second, which can be dangerous in very healing-intensive situations.
Both the casting range and the effect range of Beacon of Light are 60 yards, significantly larger than the normal 40 yards of most healing spells. This gives the Beacon several extra uses.
Note that you must be within 60 yards of the target with Beacon of Light if you want them to receive your heals. If you are farther than 60 yards, you cannot heal the target with beacon, even if the player with the beacon is within 60 yards of someone you are healing.
The effect of Beacon of Light DOES require that you have line of sight for BOTH the beacon AND your target. This can be a significant concern in certain fights.
Patch changes[]
Patch 10.1.5 (2023-07-11): Now transfers 25% of all healing done (was 30%).
Patch 10.0.0 (2022-10-25): Now heals the Beacon of Light target for 30% of the amount healed (was 50%). Now learned at level 16 (was 19). Rank 2 removed.
Patch 9.0.1 (2020-10-13): No longer refunds mana; casting [Flash of Light] or [Holy Light] on your Beacon of Light grants 1 Holy Power. Additionally, the Beacon of Light will be healed for 50% of the amount healed (was 40%). Now learned at level 19 (was 20). Rank 2 learned at level 44 (was 52).
Patch 7.1.5 (2017-01-10): No longer has a cooldown.
Patch 7.1.0 (2016-10-25): Now learned at level 20 (was 36). The Flash of Light and Holy Light mana refund has been moved to Rank 2 at level 52.
Patch 7.0.3 (2016-07-19): Beacon healing reduced to 40% (down from 50%), mana restore reduced to 20% (down from 30%). Now learned at level 36 (was 39).
Patch 5.0.4 (2012-08-28): Healing from [Light of Dawn] reduced from 50% to 15%. Mana cost removed. Now a level 39 Holy ability (was a tier 4 Holy talent).
Patch 4.2.0 (2011-06-28): Can no longer be dispelled. In addition, it now transfers 100% of the heal from Holy Light, but still 50% of the heal from other spells.
Hotfix (2011-02-14):The hotfix to Beacon of Light and [Light of Dawn] on February 11 did not produce the intended results and has been reverted. Light of Dawn should still trigger Beacon of Light.
Hotfix (2010-12-14):Healing done by Beacon of Light is now properly affected by healing modifiers on targets which reduce healing done (i.e. [Mortal Strike]).
Patch 4.0.3a (2010-11-23): Now lasts 5 minutes, up from 60 seconds.
Patch 4.0.1 (2010-10-12): Beacon of Light only transfers 50% of healing (was 100%). Moved to tier 4 (was tier 11).
Patch 3.3.0 (2009-12-08): The effect of this ability will no longer sometimes continue past the duration of its buff. In addition, the duration when used with the [Glyph of Beacon of Light] will now correctly be 1.5 minutes. Finally, the tooltip was corrected to indicate benefitting targets must be in the paladin's party or raid.
Patch 3.2.0 (2009-08-04): The healing amount on the Beacon of Light target is now based on the total healing done (including over-healing) instead of the effective healing done. Radius increased to 60 yards. Multiple Paladins can now have this active on the same target. Buff indicating a player is within range of the Beacon target is no longer displayed.
Patch 3.1.0 (2009-04-14): This spell no longer duplicates the heal on yourself if your target is currently immune to being healed due to being on a vehicle. It will simply not duplicate the heal.