The subject of this article was removed in patch 3.3.0 but remains in World of Warcraft: Classic.
|
Beginnings | |
---|---|
Start | Alamar Grimm |
End | Alamar Grimm |
Level | 4 (Requires 1) |
Category | Dun Morogh |
Class | Warlock |
Experience | 360 EXP (or 2 10 at 70) |
Reputation |
+250 Gnomeregan Exiles +250 Ironforge |
Rewards | [Summon Imp] |
Objectives[]
Bring 3 Feather Charms to Alamar Grimm in Anvilmar.
- [Feather Charm] (3)
Description[]
You must be the new warlock everyone's been whispering about. Must be someone's taken a liking to you if they've asked me to take time away from my research to start your training.
Don't worry, I won't hold it against you.
The simplest of the summoning spells you will learn is that of the imp. Before I impart this to you, however, you must prove that you have the necessary magical and physical ability.
Bring me three feather charms from the frostmane novices from the cave to the southwest.
Rewards[]
You will learn: [Summon Imp]
You will receive:
- 360 XP (or 2 10 at level 70)
- +250 reputation with Gnomeregan Exiles
- +250 reputation with Ironforge
Progress[]
Those feather charms the novices carry have some sort of magical power to them. It will be interesting to research them. I wouldn't have expected it from the trolls.
Completion[]
Very good, very good! You've done well, <name>. Perhaps the interest that is being shown in you is deserved, after all.
That'll be for the others to decide--assuming your imp doesn't overpower you and nip your career in the bud. For now, I'm satisfied that you'll probably survive your first few months as a <class>.
A word about the imp, <name>. As a <race> knows, don't let its size fool you, its magic can be very dangerous.
Patch changes[]
- Patch 3.3.0 (2009-12-08): Removed.