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{{About||lore about blacksmiths|Blacksmith (building)}}
 
{{Blacksmithing}}
 
{{Blacksmithing}}
 
'''Blacksmithing''' is a [[profession]] and is the art of forging items out of [[metal]]s, [[ore]]s, and other [[trade good]]s. Blacksmiths utilize bars of metal unearthed and smelted by the [[mining]] profession along with various trade and magical goods to produce their wares.
   
 
A blacksmith can create melee weapons, Mail and Plate armor, trade items used as ingredients by other professions (such as rods for [[Enchanting|enchanters]]), as well as and keys used to unlock a variety of items in the world. Additionally, blacksmiths can craft consumable items that when applied to weapons can provide temporary (and in some cases, permanent) buffs to items.
'''Blacksmithing''' is a [[profession]] and is the art of forging items out of [[metal]]s, [[mineral]]s, and other [[trade]] goods. Blacksmiths utilize bars of metal unearthed and smelted by the [[mining]] profession along with various trade and magical goods to produce their wares.
 
   
 
While they can create a variety of items, they cannot repair these items themselves when damaged, and must still use the services of a repair vendor.
A blacksmith can create melee weapons, armor (mail and plate), trade items used as ingredients by other professions (such as rods for [[Enchanting|enchanters]]) and keys used to unlock a variety of items in the world. Additionally, blacksmiths can craft items that when applied to weapons can provide temporary (and in some cases, permanent) buffs to items.
 
   
 
In general, blacksmithing mainly benefits mail and plate-wearing classes for the unique armors that can be created; however, beyond a certain point, blacksmiths no longer learn new Mail armor plans. This effectively means only the plate-wearing classes ([[Death knight|Death Knights]], [[Paladin]]s and [[Warrior]]s) will derive the maximum benefit from the crafted armor of blacksmithing. However, most classes can use a large amount of the weapons produced by blacksmiths. Ideally, blacksmithing is paired with [[mining]] as a second primary profession. It should be noted however, that Mining is ''not'' a prerequisite for the blacksmithing profession, it just makes leveling the profession cheaper.
While they can create a variety of items, they strangely cannot repair these items when damaged, and must still use the services of a repair vendor.
 
   
 
As of [[patch 3.0.2]], Blacksmiths can now permanently place a socket on their own bracers and gloves at skill level 400 (see [[Blacksmithing#Socketing|Socketing]] below). This previously required [[Saronite Bar]]s, with the advent of [[Cataclysm]], this was changed to 4 x [[Strong Flux]].
In general, blacksmithing mainly benefits mail and plate wearing classes for the unique armors that can be created. However, most (if not all) classes can use a good deal of the weapons produced by blacksmiths. Ideally, blacksmithing would be paired with mining as a second profession. ''Mining is not a prerequisite for the blacksmithing profession.''
 
   
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Apparently, blacksmiths can develop a condition known as ash lung.<ref>[[The Way of the Weaponsmith (Alliance)]]</ref>
As of [[patch 3.0.2]], Blacksmiths can now permanently place a socket on their own bracers and gloves at skill level 400 (see [[Blacksmithing#Socketing|Socketing]] below).
 
   
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Many blacksmiths know that [[furies]], the [[elemental]]s of [[Draenor]], can be harvested for the best flux.<ref>[[Garrison]] Mission: [[Flux to Give]]</ref>
== Training as a Blacksmith ==
 
Blacksmithing is taught by various blacksmithing trainers located throughout the world. Prospective blacksmiths must be level 5. Initial training costs 10 copper, granting the Apprentice level with a potential skill of 75 and access to [[apprentice blacksmithing plans]] taught by trainers or found throughout the world. Most recipes require the use of a [[Blacksmith Hammer|blacksmith hammer]] and [[anvil]], however, some (such as [[Rough Sharpening Stone]], for example) do not.
 
   
  +
==Official overview==
The following are the required levels and potential skill of each stage of the profession:
 
  +
''Blacksmiths utilize their expertise with hammer and anvil to craft deadly weapons, heavy suits of mail and plate armor, and other, more specialized items. Talented Blacksmiths can also modify their own equipment by adding sockets for magical gems. The gear that they make allows Blacksmiths (particularly those that equip heavy armor) to outfit themselves, equip party members or guildmates, and sell their craftsmanship via the auction house.
   
  +
''The majority of blacksmithing work must be done with a hammer and anvil. Smithing anvils (and forges to smelt minerals) can be found in most towns and cities.
  +
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''Blacksmithing is often paired with the gathering profession Mining, since minerals recovered from mineral veins are a key component of most weapons and armor.''<ref>http://us.battle.net/wow/en/profession/blacksmithing</ref>
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==Training as a Blacksmith==
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{{seealso|Blacksmithing Trainers}}
 
Blacksmithing is taught by various blacksmithing trainers located throughout the world. Prospective blacksmiths must be at least level 5. Initial training costs {{cost|||10}}, granting the Apprentice level with a potential skill of 75 and access to [[apprentice blacksmithing plans]] taught by trainers, or found throughout the world. Most recipes require the use of a [[Blacksmith Hammer|blacksmith hammer]] and [[anvil]]. However, some products (such as [[Rough Sharpening Stone]], for example) do not.
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The following are the required levels and potential skill of each stage of the profession:
 
{| class="darktable"
 
{| class="darktable"
 
|-
 
|-
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| align="left" | [[Blacksmithing proficiencies#Apprentice Blacksmithing|Apprentice]] || 5 || 1 - 75
 
| align="left" | [[Blacksmithing proficiencies#Apprentice Blacksmithing|Apprentice]] || 5 || 1 - 75
 
|- class="alt"
 
|- class="alt"
| align="left" | [[Blacksmithing proficiencies#Journeyman Blacksmithing|Journeyman]] || 10 || 50 - 150
+
| align="left" | [[Blacksmithing proficiencies#Journeyman Blacksmithing|Journeyman]] || 10 || 75 - 150
 
|-
 
|-
| align="left" | [[Blacksmithing proficiencies#Expert Blacksmithing|Expert]] || 20 || 125 - 225
+
| align="left" | [[Blacksmithing proficiencies#Expert Blacksmithing|Expert]] || 20 || 150 - 225
 
|- class="alt"
 
|- class="alt"
| align="left" | [[Blacksmithing proficiencies#Artisan Blacksmithing|Artisan]] || 35 || 200 - 300
+
| align="left" | [[Blacksmithing proficiencies#Artisan Blacksmithing|Artisan]] || 35 || 225 - 300
|-
 
| align="left" | [[Blacksmithing proficiencies#Weaponsmithing|Weaponsmith]] || 40 || 200 - 300
 
|- class="alt"
 
| align="left" | [[Blacksmithing proficiencies#Armorsmithing|Armorsmith]] || 40 || 200 - 300
 
 
|-
 
|-
| align="left" | [[Blacksmithing proficiencies#Master Blacksmithing|Master]] || 50 || 275 - 375 {{bc-inline}}
+
| align="left" | [[Blacksmithing proficiencies#Master Blacksmithing|Master]] || 50 || 1 - 75 {{bc-inline}}
 
|- class="alt"
 
|- class="alt"
| align="left" | [[Blacksmithing proficiencies#Grand Master Blacksmithing|Grand Master]] || 65 || 350 - 450 {{wotlk-inline}}
+
| align="left" | [[Blacksmithing proficiencies#Grand Master Blacksmithing|Grand Master]] || 65 || 1 - 75 {{wotlk-inline}}
 
|-
 
|-
| align="left" | [[Blacksmithing proficiencies#Illustrious Grand Master Blacksmithing|Illustrious Grand Master]] || 75 || 425 - 525 {{cata-inline}}
+
| align="left" | [[Blacksmithing proficiencies#Illustrious Grand Master Blacksmithing|Illustrious Grand Master]] || 75 || 1 - 75 {{cata-inline}}
 
|- class="alt"
 
| align=left | [[Blacksmithing proficiencies#Zen Master|Zen Master]] || - || 1 - 75 {{mop-inline}}
 
|-
  +
| align=left | [[Blacksmithing proficiencies#Draenor Master|Draenor Master]] || - || 1 - 100 {{wod-inline}}
 
|- class="alt"
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| align=left | [[Blacksmithing proficiencies#Legion Master|Legion Master]] || - || 1 - 100 {{Legion-inline}}
  +
|- class="alt"
  +
| align=left | [[Blacksmithing proficiencies#Kul Tiran & Zandalari|Kul Tiran / Zandalari]] || - || 1 - 175 {{bfa-inline}}
  +
|- class="alt"
 
| align=left | [[Blacksmithing proficiencies#Shadowlands|Shadowlands]] || - || 1 - 150 {{sl-inline}}
 
|}
 
|}
   
 
==Advancing as a Blacksmith==
[[Grand Master]] is only available after installing the [[expansion]] [[Wrath of the Lich King]].
 
 
[[Illustrious Grand Master]] is only available after installing the [[expansion]] [[Cataclysm]].
 
 
''Note: Since [[Patch 2.3]] all blacksmithing [[trainers]] teach up to [[Artisan]] level blacksmithing. [[Weaponsmithing]] and [[armorsmithing]] are taught by [[trainers]] in [[Ironforge]] and [[Orgrimmar]]. [[Weaponsmithing]] specialists reside in [[Everlook]]. [[Master]] level blacksmithing can be learned from respective [[trainers]] located in [[Outland]].
 
 
== Advancing as a Blacksmith ==
 
 
Crafting items is the only way to progress through the stages. Plans will appear as one of four colors in the profession window, with a certain chance for a skill up (gaining a point):
 
Crafting items is the only way to progress through the stages. Plans will appear as one of four colors in the profession window, with a certain chance for a skill up (gaining a point):
 
{|class="darktable" style="text-align: left"
 
{|class="darktable" style="text-align: left"
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| 0% Chance
 
| 0% Chance
 
|}
 
|}
 
As blacksmithing skill increases, plans will eventually change from orange to yellow, yellow to green and green to grey. Only by finding higher skill plans can one continue to progress through the profession. Approximately every 5-10 points, new plans will become available to learn from the trainers. Alternatively, plans can be looted from corpses, given as quest rewards, or can be purchased either from vendors, or from the [[auction house]]. All plans have a requisite blacksmithing skill to be able to be learned and manufactured. Additionally, some plans cannot be learned until you have a certain [[reputation]] standing with a given [[faction]].
   
 
==Blacksmithing Specialization==
As your blacksmithing skill increases, plans will change from orange to yellow, yellow to green and green to grey. Only by finding higher skill plans can one continue to progress through the stages. Approximately every 5-10 points, new plans will become available to learn. These can be learned from trainers, looted from corpses, given as quest rewards or purchased from vendors or the [[auction house]]. All plans have a requisite blacksmithing skill to be learned and produced. Additionally, some plans cannot be learned until you have a certain [[reputation]] level with a given faction.
 
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{{rfg-section|patch=4.0.1}}
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As of WoW [[Patch 4.0.1]] the blacksmithing specializations of Armorsmith and Weaponsmith have been removed from the game. However, there is an [[Blacksmithing Specialization|article]] to preserve the information relevant to the now-deprecated [[Blacksmithing Specialization]].
   
 
==Socketing==
A blacksmith of level 60 and skill 350 can become a [[Grand Master]] for {{cost|g=35}}. [[Blacksmithing trainers|Trainers]] are available in each of the 4 arrival ports in [[Northrend]].
 
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Blacksmiths can also create belt buckles, which can be traded to non-blacksmiths. Belt buckles add a permanent extra [[gem]] socket to level-appropriate waist-slot items:
  +
* [[Eternal Belt Buckle]], learned at 420, usable on level 60 or higher belts, up to a maximum item level of 299.
  +
* [[Ebonsteel Belt Buckle]], learned at 525, usable on belts that are item level 300 - 374.
  +
* [[Living Steel Belt Buckle]], learned at 600, usable on belts that are item level 375 or higher.
   
  +
{{rfg-section|patch=6.0.2}}
== Blacksmithing Specialization ==
 
 
Blacksmiths could add sockets to their own bracers and gloves, available at 400 Blacksmithing.
{{Outdated}}
 
 
* [[Socket Bracer]]
<strike>At skill level 200 and character level 40, Blacksmiths can choose to specialize as an Armorsmith or a Weaponsmith. Weaponsmiths can later further specialize into hammer, axe or swordsmiths. Many of the most powerful weapons and armor created by these specialists can only be wielded by other weaponsmiths/armorsmiths or by the smith who made the item.
 
 
* [[Socket Gloves]]
   
 
A player had to maintain at least 400 Blacksmithing or the socket became inactive.
=== Becoming an Armorsmith or Weaponsmith ===
 
Becoming an [[Artisan Armorsmith]] gives you access to a number of new, powerful armor recipes. Specializing in [[Artisan Weaponsmith]]ing grants access to devastating weapons not normally available. Base prerequisites are character level 40 and a blacksmithing skill of 200. Choosing to specialize as an armorsmith will preclude you from specializing in weaponsmithing and vice versa. '''Horde players must first speak with [[Krathok Moltenfist]], to start the quest chain for becoming an Armorsmith or a Weaponsmith while Alliance players must speak with [[Myolor Sunderfury]] to start the Alliance versions of the same quests. Theye will both direct you to the appropriate quest giver behind them.'''
 
   
 
==See also==
*[[Armorsmithing]]
 
*[[Weaponsmithing]]
 
**If you wish to specialize even further in Weaponsmithing, you can become an Axesmith, Hammersmith, or a Swordsmith. You must be level 50 with a blacksmithing skill level of 250 with the Weaponsmithing specialty. The subspecialties are taught by trainers in [[Everlook]], [[Winterspring]]. There is no cost to learn a Weaponsmithing subspeciality and it does not require a quest. The three trainers are:
 
***Axesmithing - [[Kilram]]
 
***Hammersmithing - [[Lilith the Lithe]]
 
***Swordsmithing - [[Seril Scourgebane]]
 
 
===Changing Specialties===
 
Blacksmithing specialties can be changed at the trainers for a cost. The cost depends on the specialty you wish to drop and the character's level. Once you drop a specialty, you can then choose a new specialty for no cost. Each specialty can only be dropped at the trainer that originally taught it. In order to switch from a Weaponsmithing subspecialty (Axesmithing for example) to Armorsmithing, you must first drop the Weaponsmithing subspecialty (should you have chosen one), then drop the Weaponsmithing specialty before you can learn Armorsmithing. Once you have earned either the Armorsmithing or Weaponsmithing specialty, you do not need to complete the quest line for the other specialty if you wish to switch. The specialty will be given at no cost.
 
 
{| class="darktable"
 
|-
 
! Specialty !! Trainer !! Cost to Drop
 
|-
 
|[[Armorsmithing]]
 
|{{Alliance Icon Small}}[[Grumnus Steelshaper]]<br />{{Horde Icon Small}}[[Okothos Ironrager]]
 
|Level 40 - 50: {{cost|g=25}}<br />Level 51 - 65: {{cost|g=50}}<br />Level 66 - 70: {{cost|g=100}}
 
|-
 
|[[Weaponsmithing]]
 
|{{Alliance Icon Small}}[[Ironus Coldsteel]]<br />{{Horde Icon Small}}[[Borgosh Corebender]]
 
|Level 40 - 65: {{cost|g=5}}<br />Level 66 - 70: {{cost|g=10}}
 
|-
 
|[[Axesmithing]]<br />[[Hammersmithing]]<br />[[Swordsmithing]]
 
|{{Neutral Icon Small}}[[Kilram]]<br />{{Neutral Icon Small}}[[Lilith the Lithe]]<br />{{Neutral Icon Small}}[[Seril Scourgebane]]
 
|Level 40 - 50: {{cost|g=25}}<br />Level 51 - 65: {{cost|g=50}}<br />Level 66 - 70: {{cost|g=100}}
 
|}
 
 
=== Specialization benefits ===
 
Since the release of [[The Burning Crusade]], you are now able to learn any of the weapon subspecializations, by talking to one of the appropriate three masters in Everlook, and asking them to teach you (though you must still have completed the weaponsmithing quest, as above). The quests, however, still rewards the same plans. These abilities can be unlearned for {{Cost|100|}} and another weapon subspecialization can be learned in their place.
 
 
=== Specialization-exclusive bind on pickup items ===
 
 
[[Blacksmithing exclusive BoP items]]</strike>
 
 
== Socketing ==
 
Blacksmiths can now add sockets to their own bracers and gloves, available at 400 Blacksmithing.
 
 
* {{loot|enchant|Socket Bracer}}
 
* {{loot|enchant|Socket Gloves}}
 
 
A player must maintain at least 400 Blacksmithing or the socket will become inactive.
 
 
At level 420, blacksmiths can also create [[Eternal Belt Buckle]], which can be traded to non-blacksmiths and used to create a socket in level 60 or higher belts, up to a maximum item level of 299. At 525 skill, blacksmiths can create [[Ebonsteel Belt Buckle]], which functions identically to the Eternal Belt Buckle but is usable on belts at or above item level 300.
 
 
== See also ==
 
 
* [[Guide to obtaining every blacksmithing recipe]]
 
* [[Guide to obtaining every blacksmithing recipe]]
 
* [[Powerlevel Blacksmithing]]
 
* [[Powerlevel Blacksmithing]]
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* [[Guide to making money]]
 
* [[Guide to making money]]
   
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==Patch changes==
== External links ==
 
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*{{Patch 8.0.1|note=Each expansion now has a separate profession skill bar, with smaller caps for each expansion, instead of one gigantic profession skill bar for all expansions put together}}
<!-- Read http://www.wowpedia.org/Wowpedia:External_links before posting your links here.
 
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*{{Patch 0.6|note=
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**Low level [[dagger]] added.
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**Low level weapons now require [[cloth]] instead of [[leather]] as a component.
 
}}
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==References==
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{{reflist}}
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==External links==
 
<!-- Read http://wow.gamepedia.com/Wowpedia:External_links_policy before posting your links here.
 
Links that do not conform to the rules will be DELETED.
 
Links that do not conform to the rules will be DELETED.
 
Repeat violations may result in a BAN.
 
Repeat violations may result in a BAN.
Have a nice day. :)
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Have a nice day. :)
   
Please do *not* put leveling guide elinks here, they belong on http://www.wowwiki.com/Tradeskill_leveling_guides -->
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Please do *not* put leveling guide elinks here, they belong on https://wow.gamepedia.com/Tradeskill_leveling_guides -->
 
: ''For leveling guides please visit [[Tradeskill leveling guides]]''
 
: ''For leveling guides please visit [[Tradeskill leveling guides]]''
 
{{elink|type=wowus|link=http://www.worldofwarcraft.com/info/professions/blacksmithing.html}}
 
{{elink|type=wowus|link=http://www.worldofwarcraft.com/info/professions/blacksmithing.html}}
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{{Elinks-skill|164}}
{{elink|type=wowus|site=Professions Forum|link=http://forums.worldofwarcraft.com/thread.html?topicId=11873312&sid=1|desc=Willhelm's Blacksmithing Guides}}
 
{{elink|type=wowhead|link=http://www.wowhead.com/?spells=11.164}}
 
{{elink|link=http://www.AHseller.com/Blacksmithing|site=AHseller.com|desc=Discover most profitable Blacksmithing recipes. Online database for making gold.|type=AHseller}}
 
{{elink|site=Crafter's Tome|icon=crafterstome|link=http://wow.crafterstome.com/recipes/blacksmithing.html}}
 
{{elink|link=http://franksplace.org/2011/01/world-of-warcraft-cataclysm-blacksmithing-patterns/|site=FranksPlace.org|desc=Cataclysm Blacksmithing Guide}}
 
   
 
{{professions}}
 
{{professions}}
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[[Category:Blacksmithing| ]]
 
[[Category:Blacksmithing| ]]
[[Category:RPG professions]]
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[[Category:Primary professions]]
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[[Category:WoW professions]]
 
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[[fr:Forge]]
[[Category:WoW primary professions]]
 

Revision as of 04:23, 20 March 2021

For lore about blacksmiths, see Blacksmith (building).
Blacksmithing Blacksmithing (Profession)
Ingredients  •  Proficiencies  •  Quests  •  Plans  •  Trainers  •  Equipment

Blacksmithing is a profession and is the art of forging items out of metals, ores, and other trade goods. Blacksmiths utilize bars of metal unearthed and smelted by the mining profession along with various trade and magical goods to produce their wares.

A blacksmith can create melee weapons, Mail and Plate armor, trade items used as ingredients by other professions (such as rods for enchanters), as well as and keys used to unlock a variety of items in the world. Additionally, blacksmiths can craft consumable items that when applied to weapons can provide temporary (and in some cases, permanent) buffs to items.

While they can create a variety of items, they cannot repair these items themselves when damaged, and must still use the services of a repair vendor.

In general, blacksmithing mainly benefits mail and plate-wearing classes for the unique armors that can be created; however, beyond a certain point, blacksmiths no longer learn new Mail armor plans. This effectively means only the plate-wearing classes (Death Knights, Paladins and Warriors) will derive the maximum benefit from the crafted armor of blacksmithing. However, most classes can use a large amount of the weapons produced by blacksmiths. Ideally, blacksmithing is paired with mining as a second primary profession. It should be noted however, that Mining is not a prerequisite for the blacksmithing profession, it just makes leveling the profession cheaper.

As of patch 3.0.2, Blacksmiths can now permanently place a socket on their own bracers and gloves at skill level 400 (see Socketing below). This previously required Saronite Bars, with the advent of Cataclysm, this was changed to 4 x Inv misc ammo gunpowder 01 [Strong Flux].

Apparently, blacksmiths can develop a condition known as ash lung.[1]

Many blacksmiths know that furies, the elementals of Draenor, can be harvested for the best flux.[2]

Official overview

Blacksmiths utilize their expertise with hammer and anvil to craft deadly weapons, heavy suits of mail and plate armor, and other, more specialized items. Talented Blacksmiths can also modify their own equipment by adding sockets for magical gems. The gear that they make allows Blacksmiths (particularly those that equip heavy armor) to outfit themselves, equip party members or guildmates, and sell their craftsmanship via the auction house.

The majority of blacksmithing work must be done with a hammer and anvil. Smithing anvils (and forges to smelt minerals) can be found in most towns and cities.

Blacksmithing is often paired with the gathering profession Mining, since minerals recovered from mineral veins are a key component of most weapons and armor.[3]

Training as a Blacksmith

See also: Blacksmithing Trainers

Blacksmithing is taught by various blacksmithing trainers located throughout the world. Prospective blacksmiths must be at least level 5. Initial training costs 10c, granting the Apprentice level with a potential skill of 75 and access to apprentice blacksmithing plans taught by trainers, or found throughout the world. Most recipes require the use of a blacksmith hammer and anvil. However, some products (such as Inv stone sharpeningstone 01 [Rough Sharpening Stone], for example) do not.

The following are the required levels and potential skill of each stage of the profession:

Proficiency Level Skill
Apprentice 5 1 - 75
Journeyman 10 75 - 150
Expert 20 150 - 225
Artisan 35 225 - 300
Master 50 1 - 75 Bc icon
Grand Master 65 1 - 75 Wrath-Logo-Small
Illustrious Grand Master 75 1 - 75 Cataclysm
Zen Master - 1 - 75 Mists of Pandaria
Draenor Master - 1 - 100 Warlords of Draenor
Legion Master - 1 - 100 Legion
Kul Tiran / Zandalari - 1 - 175 Battle for Azeroth
Shadowlands - 1 - 150 Shadowlands

Advancing as a Blacksmith

Crafting items is the only way to progress through the stages. Plans will appear as one of four colors in the profession window, with a certain chance for a skill up (gaining a point):

Skill Up Percentages
Color Chance
Orange 100% Chance
Yellow 50-75% Chance
Green 50% Chance or less
Grey 0% Chance

As blacksmithing skill increases, plans will eventually change from orange to yellow, yellow to green and green to grey. Only by finding higher skill plans can one continue to progress through the profession. Approximately every 5-10 points, new plans will become available to learn from the trainers. Alternatively, plans can be looted from corpses, given as quest rewards, or can be purchased either from vendors, or from the auction house. All plans have a requisite blacksmithing skill to be able to be learned and manufactured. Additionally, some plans cannot be learned until you have a certain reputation standing with a given faction.

Blacksmithing Specialization

Removed from game The subject of this section was removed from World of Warcraft in patch 4.0.1.

As of WoW Patch 4.0.1 the blacksmithing specializations of Armorsmith and Weaponsmith have been removed from the game. However, there is an article to preserve the information relevant to the now-deprecated Blacksmithing Specialization.

Socketing

Blacksmiths can also create belt buckles, which can be traded to non-blacksmiths. Belt buckles add a permanent extra gem socket to level-appropriate waist-slot items:

Removed from game The subject of this section was removed from World of Warcraft in patch 6.0.2.

Blacksmiths could add sockets to their own bracers and gloves, available at 400 Blacksmithing.

A player had to maintain at least 400 Blacksmithing or the socket became inactive.

See also

  • Guide to obtaining every blacksmithing recipe
  • Powerlevel Blacksmithing
  • Economical blacksmithing training
  • Guide to making money

Patch changes

  • Battle for Azeroth Patch 8.0.1 (2018-07-17): Each expansion now has a separate profession skill bar, with smaller caps for each expansion, instead of one gigantic profession skill bar for all expansions put together
  • Test-inline Patch 0.6 (2004-04-13):
    • Low level dagger added.
    • Low level weapons now require cloth instead of leather as a component.

References

External links

For leveling guides please visit Tradeskill leveling guides