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Blizzard Entertainment
Blizzard Entertainment 2015 logo
2015 logo
Video game developer and publisher
Formerly called Silicon & Synapse
(1991–1993)[1]
Chaos Studios, Inc.
(1993-1994)[1]
Type Subsidiary
Industry Video game industry
Founded February 8, 1991
Founders Allen Adham
Michael Morhaime
Frank Pearce
President Mike Ybarra (2021–present)
Formerly:
Michael Morhaime
(1991–2018)
J. Allen Brack
(2018–2021)
Jennifer O'Neal
(2021)
Headquarters Irvine, California, U.S.
Number of locations 10 (studios and offices)
Products Diablo franchise
Hearthstone
Heroes of the Storm
Overwatch franchise
StarCraft franchise
Warcraft franchise
Parent Davidson & Associates
(1994-1998)
Vivendi Games
(1998-2008)
Activision Blizzard
(2008-present)
Website blizzard.com
Blizzard'sFancyOrcOnWolfStatue

A statue of an orc riding a wolf, located outside Blizzard's office.

Blizzard Entertainment® (often shortened to "Blizzard" or "Blizz") is a video game developer & publisher that is responsible for the Warcraft, StarCraft, Diablo, and Overwatch franchises. The company originally concentrated primarily on the creation of game ports for other studios before beginning development of their own program with the development of games like Rock n' Roll Racing & The Lost Vikings.

In July 2008, Blizzard's parent company, Vivendi, merged their Vivendi Games subsidiary with Activision to create a new holding company called Activision Blizzard.[2][3] Five years later, in July 2013, Vivendi sold off most of its shares in Activision Blizzard, which now exists as an independent company.[4] As of October 2014, the company employs over 3,900 individuals.[5]

Core values[]

Blizzard Entertainment lists its eight core values on their mission statement page:

  1. Gameplay first
  2. Commit to quality
  3. Play nice; play fair
  4. Embrace your inner geek
  5. Every voice matters
  6. Think globally
  7. Lead responsibly
  8. Learn and grow[6]

History[]

Silicon and Synapse logo

Silicon & Synapse logo

Originally under the name Silicon & Synapse, the company was founded on 8 February 1991[7][8] by three graduates of the University of California, Los Angeles:[9] Allen Adham and Michael Morhaime. Brian Fargo, the CEO and founder of Interplay Entertainment, was granted a share in the company to improve the prospects of working jointly for the young studio.[10][11] Frank Pearce also joined the studio upon inception as the first employee.[12]

Chaos Studios

Chaos Studios logo

The small company initially did many "ports", converting games from one platform operating system to another, including board games (Battle Chess, Lexicross), strategy games (Castles), sports games (Amiga Baseball), and others (Dvorak Teaches Typing), though the company did become the first American developer to release a Super Nintendo title with RPM Racing, which became one of the first ten launch titles for the platform in North America.[12] It was not until Interplay Entertainment and Silicon & Synapse collaborated on the SNES side-scroller The Lost Vikings that its critical — though not commercial — breakthrough came. With some acclaim, the game hit the shelves in 1993. The game's release, along with Rock & Roll Racking (also 1993) led Nintendo to name the studio its "Developer of the Year". Tragically, the release of the two games coincided with the death of the 16-bit console market, and neither title sold well.[12]

Sometime in 1993, co-founder Adham told the other executives that he did not like the name "Silicon & Synapse" anymore as the name was getting confused with the meaning of silicon the chemical element used in microchips. Late 1993, Adham changed the name to "Chaos Studios", reflecting on the haphazardness of their development processes. However, they would later be contacted by a Flordia company by the name of Chaos Technologies and would happily let them use "chaos" for $100,000. Instead of paying for the license, they decided on a rebrand again which lead to "Ogre Studios" but Jan Davidson, President of Davidson & Associates, stated that it may be too scary for the kids (as stated by Adham). The choice for "Blizzard" came down to Adham looking through the dictionary with a close contender being "Midnight Studios". The company would be renamed to Blizzard Entertainment on 24 May 1994.[1]

In August 1995, the company moved from a 3,600 sq. ft. office in Costa Mesa to a 14,000 sq. ft. office in Irvine, CA.[7]

Facing a lack of success in the console market, and not willing to bet solely on one market, the company continued developing several 16-bit console titles while branching out by starting development on two new games: Games People Play, a crossword/word-game that was never completed, and Warcraft: Orcs & Humans, whose development was led by its second employee and VP of Research & Development, Patrick Wyatt.[12]

Blizzard turned 20 years old in 2012. The history is recorded on a timeline on its own site here.[13]

In 2013, Blizzard announced an official partnership with TeSPA to provide licensed StarCraft, Hearthstone and Heroes of the Storm in-game rewards to college gaming clubs.[14][15][16] In early 2014, TeSPA and Blizzard Entertainment hosted the $5,000 North American Collegiate Hearthstone Open series, culminating in a live grand finals event at the Twitch.tv stage at PAX East and PAX Prime.[17]

On February 8, 2016, Blizzard celebrated their 25th year anniversary with a video and continued to celebrate it along with the Diablo 20th anniversary at BlizzCon 2016.[18][19][20]

On October 3, 2018, Activision Blizzard announced J. Allen Brack as the new president of Blizzard Entertainment succeeding Mike Morhaime.[21] In February 2019, Blizzard underwent a round of layoffs, though announced that it would be expanding its development staff. Teams for some of its IPs, including Warcraft and Hearthstone, will be expanded.[22]

On March 7, 2019, Blizzard and GOG.com partnered to release the classic Diablo on GOG.com's platform[23] as well as Warcraft: Orcs & Humans and Warcraft II: Battle.net Edition by March 28.[24] On June 5, 2019, Blizzard gave the OK to GOG.com to add the authorized non-canoncial expansion Hellfire which was developed by Synergistic Software to Diablo as a free add-on, due to popular demand.[25]

On January 22, 2021, Vicarious Visions is now a subsidiary of Blizzard Entertainment, from Activision.[26][27] Vicarious Visions was merged with Blizzard on 12 April 2022 and renamed to Blizzard Albany and would be fully dedicated to Blizzard games.[28]

Blizzard turned 30 years old in 2021 and celebrated it at BlizzConline with the release of Blizzard Arcade Collection.

From the late 2010s to 2022, Blizzard experienced a round of departures, with many employees going on to form their own development studios.[29]

Blizzard Entertainment and NetEase who had licensing agreements since 2008 to bring Blizzard games to China were unable to come to an agreement on the renewal terms for the license. The license expired on 24 January 2023, with games and software such as World of Warcraft and the Warcraft III Battle Platform shutting down until a new licensing agreement can be made with an another company.[30][31]

Teams[]

After the release of World of Warcraft, the company divided its development staff into numerically designated teams (e.g. Team 2 is the dev team for World of Warcraft), each team focusing on a specific project. While relatively small, each team is supported by a much larger cast of employees, as well as being overseen by other groups within the company.

In addition to the numerically designated teams, "strike teams" were formed, as a result of Chris Metzen's desire to keep the company's original culture intact. These teams are not assigned to any one project, but give feedback on separate projects. A "design council" also exists, a gathering of all of the game directors and lead designers throughout the company.[5] As of August 2017, most of Blizzard's development focus is on supporting its existing IPs, but is working on new IPs as well.[32] As of November 2018, Blizzard's current development model is to effectively have one team per IP and support indefinitely. As a team grows and reaches a certain size, elements of the team will be spun off to work on a new IP. Each team consists of around 100–300 people.[33]

The list of teams of current and past include:

Culture[]

Main article: Service Awards

Relationship with Activision Blizzard[]

On December 2, 2007, Vivendi (Blizzard Entertainment's parent company) announced that their subsidiary Vivendi Games (of which Blizzard Entertainment was a part) would be merging with Activision to form Activision Blizzard. The deal was finalized on July 8, 2008. Vivendi later divested themselves of Activision Blizzard in July 2013, and it now exists as an independent holding company.

Blizzard Entertainment, Inc. remains Blizzard's brand,[38] as it and Activision continue to exist as separate entities within the Activision Blizzard umbrella.[39]

Conferences[]

Blizzard Entertainment has conferences for Blizzard announcements and demonstrations, known as the Blizzard Entertainment World Wide Invitational and BlizzCon. The first WWI was held in Seoul, South Korea on May 19 and 20, 2007 when Blizzard officially announced StarCraft II. Paris, France hosted the second Invitational on June 28 and 29, 2008.[40]

Published games and applications[]

Non-franchise games[]

Company Title Year Platform(s) Genre
as Silicon & Synapse RPM Racing 1991 SNES Racing game
The Lost Vikings 1992 Amiga, Amiga CD32, GBA, MS-DOS, Genesis, SNES, Windows (2014) Puzzle platform game
Rock n' Roll Racing 1993 SNES, Genesis, GBA, Windows (2014) Racing video game
as Blizzard Entertainment The Death and Return of Superman 1994 SNES, Genesis Beat 'em up
Blackthorne 1994 SNES, Sega 32X, MS-DOS, GBA, Mac OS, Windows (2013) Cinematic platformer
Justice League Task Force 1995 SNES, Genesis Fighting game
The Lost Vikings 2 1997 SNES, Saturn, PlayStation, Windows Puzzle platform game
Heroes of the Storm 2015 Microsoft Windows, macOS Team Brawler
Blizzard Arcade Collection 2021 Microsoft Windows, macOS, Nintendo Switch, PlayStation 4, Xbox One Racing, Cinematic platformer, Puzzle platformer
Odyssey[41] TBA PC, console Survival[42]
Untitled role-playing game[43] TBA TBA Roleplaying game
Untitled FPS game[44] TBA TBA First-person shooter

Franchises[]

Universe Title Year Platform(s) Genre Notes
Warcraft universe Warcraft: Orcs & Humans 1994 (original)
2019 (GOG.com)
MS-DOS, Mac OS, PC-98 Real-time strategy
Warcraft II: Tides of Darkness 1995 MS-DOS, Mac OS X, Microsoft Windows Real-time strategy
Warcraft II: Beyond the Dark Portal 1996 Mac OS, MS-DOS, Microsoft Windows Expansion Warcraft II expansion
Warcraft II: The Dark Saga 1997 Sony PlayStation, Sega Saturn Real-time strategy
Warcraft II: Battle.net Edition 1999 (original)
2019 (GOG.com)
MS-DOS, Mac OS, Microsoft Windows Real-time strategy
Warcraft III: Reign of Chaos 2002 Microsoft Windows, Mac OS Real-time strategy
Warcraft III: The Frozen Throne 2003 Microsoft Windows, Mac OS Expansion Warcraft III expansion
World of Warcraft 2004 Microsoft Windows, macOS, (Linux via Wine or Cedega) MMORPG
World of Warcraft: The Burning Crusade 2007 Expansion
World of Warcraft: Wrath of the Lich King 2008 Expansion
World of Warcraft: Cataclysm 2010 Expansion
World of Warcraft: Mists of Pandaria 2012 Expansion
Hearthstone 2014 Microsoft Windows, Mac OS X, iPad, Android, iPhone CCG
Hearthstone: Curse of Naxxramas 2014 CCG Adventure
World of Warcraft: Warlords of Draenor 2014 Expansion
Hearthstone: Goblins vs Gnomes 2014 CCG Expansion
Hearthstone: Blackrock Mountain 2015 CCG Adventure
Hearthstone: The Grand Tournament 2015 CCG Expansion
Hearthstone: The League of Explorers 2015 CCG Adventure
Hearthstone: Whispers of the Old Gods 2016 CCG Expansion
Hearthstone: One Night in Karazhan 2016 CCG Expansion
World of Warcraft: Legion 2016 Expansion
Hearthstone: Mean Streets of Gadgetzan 2016 CCG Expansion
Hearthstone: Journey to Un'Goro 2017 CCG Expansion
Hearthstone: Knights of the Frozen Throne 2017 CCG Expansion
Hearthstone: Kobolds & Catacombs 2017 CCG Expansion
World of Warcraft: Battle for Azeroth 2018 Expansion
Hearthstone: The Witchwood 2018 CCG Expansion
Hearthstone: The Boomsday Project 2018 CCG Expansion
Hearthstone: Rastakhan's Rumble 2018 CCG Expansion
Hearthstone: Rise of Shadows 2019 CCG Expansion
Hearthstone: Saviors of Uldum 2019 CCG Expansion
Hearthstone: Tombs of Terror 2019 CCG Adventure
World of Warcraft: Classic 2019 Microsoft Windows, macOS MMORPG Server option for the vanilla World of Warcraft experience
Hearthstone: Descent of Dragons 2019 CCG Expansion
Hearthstone: Galakrond's Awakening 2020 CCG Adventure
Warcraft III: Reforged 2020 Microsoft Windows, macOS Real-time strategy Remaster of the 2002 Warcraft III
Hearthstone: Ashes of Outland 2020 CCG Expansion
Hearthstone: Scholomance Academy 2020 CCG Expansion
Hearthstone: Madness at the Darkmoon Faire 2020 CCG Expansion
World of Warcraft: Shadowlands 2020 Expansion
Hearthstone: Darkmoon Races 2021 CCG mini-set
Hearthstone: Forged in the Barrens 2021 CCG Expansion
World of Warcraft: Burning Crusade Classic 2021 Microsoft Windows, macOS MMORPG Server option for The Burning Crusade experience
Hearthstone: United in Stormwind 2021 CCG Expansion
Hearthstone: Voyage to the Sunken City 2022 CCG Expansion
World of Warcraft: Wrath of the Lich King Classic 2022 Microsoft Windows, macOS MMORPG Server option for the Wrath of the Lich King experience
Hearthstone: Murder at Castle Nathria 2022 CCG Expansion
World of Warcraft: Dragonflight 2022 Expansion
Hearthstone: March of the Lich King 2022 CCG Expansion
Warcraft Rumble 2023 Android, iOS, iPadOS Mobile action strategy
Untitled mobile game[45] TBA Android, iOS, iPadOS TBA
StarCraft franchise StarCraft 1998 Microsoft Windows, Mac OS X Real-time strategy
StarCraft: Brood War 1998 Expansion
StarCraft 64 2000 Nintendo 64 Real-time strategy
StarCraft II: Wings of Liberty 2010 Microsoft Windows, Mac OS X Real-time strategy
StarCraft II: Heart of the Swarm 2013 Expansion
StarCraft II: Legacy of the Void 2015 Expansion
StarCraft II: Nova Covert Ops 2016 Mission packs (1-3)
StarCraft: Remastered 2017 Microsoft Windows, macOS Real-time strategy Remaster of the 1998 StarCraft
StarCraft II: Free to Play 2017
Diablo franchise Diablo 1996
2019 (GOG.com)
Microsoft Windows, Mac OS, PlayStation (1998) Action role-playing, hack and slash, dark fantasy
Diablo II 2000 Microsoft Windows, Mac OS X Action role-playing, hack and slash
Diablo II: Lord of Destruction 2001 Microsoft Windows, Mac OS X Expansion pack
Diablo III 2012 Microsoft Windows, OS X, PlaySation 3/4 and Xbox 360/One (2013) Action role-playing, hack and slash
Diablo III: Reaper of Souls 2014 Microsoft Windows, OS X Expansion
Diablo III: Ultimate Evil Edition 2014 PlayStation 3/4, Xbox 360/One
Diablo III: Eternal Collection[46] 2018 Microsoft Windows, macOS, Nintendo Switch, Xbox One, PlayStation 4
Diablo II: Resurrected 2021 Microsoft Windows, macOS, consoles Action roleplaying, hack n' slash Remaster of the 2000 Diablo II
Diablo Immortal 2022 Microsoft Windows, macOS, Android, iOS MMOARPG
Diablo IV 2023 Microsoft Windows, macOS, consoles Action roleplaying, hack n' slash
Overwatch franchise Overwatch 2016 Microsoft Windows, macOS, Xbox One, Playstation 4 Team-based multiplayer shooter
Overwatch 2 2022 Microsoft Windows, macOS, consoles Team-based multiplayer shooter
Untitled mobile game TBA Mobile devices TBA[47]

Applications[]

Title Release year Platform(s) Notes
Blizzard Downloader † Windows, Mac OS Replaced / Defunct
Blizzard Launcher † 2005 Windows, Mac OS Introduced with patch 1.8.3, replaced and no longer used since 6.0.2
Blizzard Repair † Windows, Mac OS Replaced with the desktop app
Blizzard Updater † Windows, Mac OS Replaced with the desktop app
Blizzard Mobile Authenticator 2009 iOS, Android
Windows, † Blackberry †
Originally named Battle.net Mobile Authenticator
BlizzCon Mobile 2011 iOS, Android Originally BlizzCon Guide
WoW Mobile Armory † 2009 iOS, Android
StarCraft WCS 2013 iOS, Android Originally Blizzard WCS
Blizzard Battle.net desktop app 2013 Windows, macOS Originally named Battle.net desktop app and Blizzard desktop app
Blizzard AR Viewer † 2014 iOS, Android Defunct on iOS
WoW Legion Companion App † 2016 iOS, Android
Blizzard Battle.net Mobile app 2017 iOS, Android
Overwatch League Mobile App 2018 iOS, Android
BlizzCon TV 2018 Fire TV, Apple TV
Blizzard Esports 2018 iOS, Android
WoW Companion App 2018 iOS, Android
 † Defunct

Other[]

Related pen-and-paper RPG materials

Rumored games[]

Note: Blizzard has confirmed that they are NOT working on a StarCraft or Diablo MMORPG.[48]

  • StarCraft III[49]
  • Untitled first-person game (TBA)[50]
  • Unannounced multiplayer game (TBA)[51]
  • Warcraft IV[52][53][49]
  • World of Warcraft 2[54]

Unreleased/Cancelled games[]

About 50% of all Blizzard games have been canceled during development.[33]

Employees[]

Main article: Category:Blizzard Entertainment employees

Notable[]

Previous notable employees[]

Organizations[]

Notes and trivia[]

  • Since their beginnings as a North American company focusing primarily on the English-speaking market, Blizzard has gone on to become a "global business".[5] As of 2014, more than half of its players are in Asia.[5]
  • According to Hearthstone's Senior Producer Yong Woo, Blizzard employees receive some of their bonus money in "Blizzard bucks", which can be spent on company products such as card packs.[75]
  • Blizzard's main location in Irvine, California was sometimes referred to as Blizzard South to not confuse it with Blizzard North.

Gallery[]

Logos

Videos[]

Blizzard Retrospective

References[]

 
  1. ^ a b c Tom Marks 2016-12-07. How Blizzard got its name. PC Gamer.
  2. ^ http://www.activisionblizzard.com/pressReleases/pr120207.php
  3. ^ Rob Purchese 2008-06-30. Eurogamer: Blizzard Worldwide Invertational. Retrieved on 2008-01-07.
  4. ^ Elsa Keslassy 2013-07-26. Vivendi Sells Majority Stake in Activision Blizzard for $8.2 Billion. Retrieved on 2014-05-07.
  5. ^ a b c d e f g h i Phillip Kolar. The Three Lives of Blizzard Entertainment. Polygon. Retrieved on 2014-10-04.
  6. ^ Mission Statement. Blizzard Entertainment. Retrieved on 2009-11-16.
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  9. ^ M. Abraham 2006-11-06. UCLA Engineering Celebrates Accomplishments at Annual Awards Dinner. UCLA Henry Samueli School of Engineering and Applied Science. Archived from the original on 2011-07-16. Retrieved on 2018-03-04.
  10. ^ Carless, Simon 2009-09-15. GDC Austin: How Fantastic Contraption Became A Fantastic Hit. Gamasutra. Retrieved on 2018-03-04.
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  15. ^ Steve Watts 2014-02-06. Blizzard and TeSPA Partner to Support College Gaming Groups. IGN. Retrieved on 2018-08-11.
  16. ^ Emanuel Maiberg 2014-02-08. Blizzard esports initiative will support your college gaming club. Gamespot. Retrieved on 2018-08-11.
  17. ^ Blizzard Entertainment Zeriyah 2014-07-29. North American Collegiate Hearthstone™ Open 2. Blizzard Entertainment. Retrieved on 2018-08-11.
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  25. ^ Release: Hellfire expansion to the original Diablo. GOG.com (2019-06-05). Retrieved on 2019-06-05.
  26. ^ a b Wesley Yin-Poole 2021-01-23. Vicarious Visions reportedly working on a Diablo 2 remake at Blizzard. Eurogamer. Retrieved on 2021-01-25.
  27. ^ a b Brendan Sinclair 2021-01-22. Vicarious Visions merged into Blizzard. GamesIndustry.biz. Retrieved on 2021-01-25.
  28. ^ a b Vicarious Visions on Twitter: "We've officially merged with Blizzard Entertainment. Our development team will remain in Albany, NY and fully dedicated to Blizzard games."
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  30. ^ Blizzard Entertainment and NetEase Suspending Game Services in China. Activision Blizzard (2022-11-16).
  31. ^ Cameron Koch 2023-01-24. Chinese WoW Servers Shut Down After 14 Years Following Expiration Of NetEase Agreement. GameSpot.
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  42. ^ New Info Surrounding Blizzard’s Survival Game Codenamed Odyssey has Appeared. WCCF Tech (2022-08-22).
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  75. ^ Yong Woo, live on stream (2014-12-13).

External links[]

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