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{{Infobox
{|border="0" cellpadding="8" cellspacing="0" width="100%"
 
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|bodystyle = width: 23em;
|-bgcolor="black"
 
|width="40px"|[[Image:Blizzard.gif]]
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|above = Blizzard Entertainment
|<h3>Blizzard Entertainment&reg;</h3>
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|image = [[File:Blizzard Entertainment 2015 logo.svg|250px]]
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|caption = 2015 logo<br>''Video game developer and publisher''
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|label1 = Formerly called
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|data1 = Silicon & Synapse<br>(1991–1994)<br>Chaos Studios, Inc.<br>(1994)
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|label2 = Type
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|data2 = Subsidiary
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|label3 = Industry
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|data3 = Video game industry
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|label4 = Founded
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|data4 = February 8, 1991
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|label5 = Founders
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|data5 = [[Allen Adham]]<br>[[Michael Morhaime]]<br>[[Frank Pearce]]
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|label6 = President
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|data6 = [[J. Allen Brack]]<br>(formerly [[Mike Morhaime]])
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|label7 = Headquarters
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|data7 = {{wp|Irvine}}, {{wp|California}}, {{wp|United States|U.S.}}
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|label8 = Number of locations
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|data8 = 9 (studios and offices)
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|label9 = Products
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|data9 = ''[[Diablo franchise|Diablo]]'' franchise<br>''[[Hearthstone (game)|Hearthstone]]''<br>''[[Heroes of the Storm]]''<br>''[[Overwatch franchise|Overwatch]]'' franchise<br>''[[StarCraft franchise|StarCraft]]'' franchise<br>''[[Warcraft universe|Warcraft]]'' franchise
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|label10 = Parent
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|data10 = {{wp|Davidson & Associates}}<br>(1994-1998)<br>{{wp|Vivendi Games}}<br>(1998-2008)<br>[[Activision Blizzard]]<br>(2008-present)
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|label11 = Website
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|data11 = [https://www.blizzard.com blizzard.com]
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}}
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[[File:Blizzard'sFancyOrcOnWolfStatue.jpg|thumb|A statue of an [[Orc Statue|orc riding a wolf]], located outside Blizzard's office.]]
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'''Blizzard Entertainment'''® (often shortened to "'''Blizzard'''" or "'''Blizz'''") is a video game developer & publisher that is responsible for the ''[[Warcraft franchise|Warcraft]]'', ''[[StarCraft franchise|StarCraft]]'', ''[[Diablo franchise|Diablo]]'', and ''[[Overwatch franchise|Overwatch]]'' franchises. The company originally concentrated primarily on the creation of game ports for other studios before beginning development of their own program with the development of games like ''Rock n' Roll Racing'' & ''The Lost Vikings''.
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In July 2008, Blizzard's parent company, Vivendi, merged their Vivendi Games subsidiary with Activision to create a new holding company called [[Activision Blizzard]].<ref>http://www.activisionblizzard.com/pressReleases/pr120207.php</ref><ref name="Eurogamer">{{ref web|date=2008-06-30|url=http://www.eurogamer.net/article.php?article_id=163814|title=Eurogamer: Blizzard Worldwide Invertational|author=Rob Purchese|accessdate=2008-01-07}}</ref> Five years later, in July 2013, Vivendi sold off most of its shares in Activision Blizzard, which now exists as an independent company.<ref>{{ref web|date=2013-07-26|url=http://variety.com/2013/biz/global/vivendi-sells-majority-stakes-in-activision-blizzard-for-8-2-billion-1200568494/|title=Vivendi Sells Majority Stake in Activision Blizzard for $8.2 Billion|author=Elsa Keslassy|accessdate=2014-05-07}}</ref> As of October 2014, the company employs over 3,900 individuals.<ref name = "BlizzardLives">{{ref web|url = http://www.polygon.com/features/2014/10/3/6901193/blizzard-entertainment-three-lives|title=The Three Lives of Blizzard Entertainment|accessdate=2014-10-04|author=Phillip Kolar|publisher=Polygon}}</ref>
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==Core values==
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Blizzard Entertainment lists its eight core values on their mission statement page:
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# Gameplay first
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# Commit to quality
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# Play nice; play fair
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# Embrace your inner geek
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# Every voice matters
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# Think globally
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# Lead responsibly
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# Learn and grow<ref>{{ref web|url=http://us.blizzard.com/en-us/company/about/mission.html|title=Mission Statement|publisher=Blizzard Entertainment|accessdate=2009-11-16}}</ref>
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==History==
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[[File:Silicon and Synapse logo.png|thumb|Silicon & Synapse logo]]
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Originally under the name ''Silicon & Synapse'', the company was founded on February 8, 1991<ref name="DidYouKnow">http://us.blizzard.com/en-us/company/</ref><ref name=OriginalInfo>http://web.archive.org/web/19991012192528/http://blizzard.com:80/info.shtml</ref> by three graduates of the {{wplink|University of California, Los Angeles}}:<ref>{{Ref web|url=http://www.engineer.ucla.edu/newsroom/featured-news/archive/2006/november/ucla-engineering-celebrates-accomplishments-at-annual-awards-dinner|title=UCLA Engineering Celebrates Accomplishments at Annual Awards Dinner|publisher=UCLA Henry Samueli School of Engineering and Applied Science|author=M. Abraham|date=2006-11-06|archiveurl=https://web.archive.org/web/20110716201249/http://www.engineer.ucla.edu/newsroom/featured-news/archive/2006/november/ucla-engineering-celebrates-accomplishments-at-annual-awards-dinner|archivedate=2011-07-16|accessdate=2018-03-04}}</ref> [[Allen Adham]] and [[Michael Morhaime]]. {{wplink|Brian Fargo}}, the CEO and founder of ''Interplay Entertainment'', was granted a share in the company to improve the prospects of working jointly for the young studio.<ref>{{Ref web|url=http://www.gamasutra.com/php-bin/news_index.php?story=25264|title=GDC Austin: How Fantastic Contraption Became A Fantastic Hit|publisher=Gamasutra|author=Carless, Simon|date=2009-09-15|accessdate=2018-03-04}}</ref><ref>{{Ref web|url=http://www.gamespot.com/news/2848761.html?tag=result%3Btitle%3B2|title=GameSpot Interview with Brian Fargo|publisher=Gamespot|author=Trey Walker|date=2002-02-9|accessdate=2018-03-04}}</ref> [[Frank Pearce]] also joined the studio upon inception as the first employee.<ref name="Moby">http://www.mobygames.com/company/blizzard-entertainment-inc</ref>
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[[File:Chaos Studios.jpg|thumb|Chaos Studios logo]]
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The small company initially did many "ports", converting games from one platform operating system to another, including board games (Battle Chess, Lexicross), strategy games (Castles), sports games (Amiga Baseball), and others (Dvorak Teaches Typing), though the company did become the first American developer to release a Super Nintendo title with RPM Racing, which became one of the first ten launch titles for the platform in North America.<ref name="Moby" />
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It was not until ''Interplay Entertainment'' and ''Silicon & Synapse'' collaborated on the SNES side-scroller ''The Lost Vikings'' that its critical — though not commercial — breakthrough came. With some acclaim, the game hit the shelves in 1993. The game's release, along with Rock & Roll Racking (also 1993) led Nintendo to name the studio its "Developer of the Year". Tragically, the release of the two games coincided with the death of the 16-bit console market, and neither title sold well.<ref name="Moby" />
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In August 1995, the company moved from a 3,600 sq. ft. office in Costa Mesa to a 14,000 sq. ft. office in Irvine, CA.<ref name="DidYouKnow" />
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Facing a lack of success in the console market, and not willing to bet solely on one market, the company continued developing several 16-bit console titles while branching out by starting development on two new games: Games People Play, a crossword/word-game that was never completed, and ''[[Warcraft: Orcs & Humans]]'', whose development was led by its second employee and VP of ''Research & Development'', ''Patrick Wyatt''.<ref name="Moby" />
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The company temporarily re-branded itself as ''Chaos Studios'' and released the game ''Blackthorne'' under that studio name, but conflicts with an unregistered trademark for the name "''Chaos''" caused the company leadership to consider a new name. Upon acquisition by ''Davidson & Associates'', then the #3 North American educational software publisher, in February 1994, the company changed its name to ''Blizzard Entertainment''.<ref name="Moby" />
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Blizzard turned 20 years old in 2012. The history is recorded on a timeline on its own site [http://us.blizzard.com/en-us/company/about/b20/timeline.html here].<ref>{{ref web|url=http://us.blizzard.com/en-us/company/about/b20/timeline.html|title=Blizzard Timeline|publisher=Blizzard Entertainment|accessdate=2012-07-05}}</ref> On February 8, 2016, Blizzard celebrated their 25th year anniversary with a video and continued to celebrate it along with the ''[[Diablo]]'' 20th anniversary at [[BlizzCon 2016]].<ref>{{Ref web|url=https://www.youtube.com/watch?v=yeA6rT5LaEQ|title=Blizzard 25th Anniversary Celebration|publisher=YouTube|author=[[Blizzard Entertainment]]|date=2016-02-08|accessdate=2017-11-06}}</ref><ref>{{Ref web|url=https://www.youtube.com/watch?v=phUgzmvBZ3I|title=Celebrate 25 Years with Blizzard Entertainment|publisher=YouTube|author=Blizzard Entertainment|date=2016-11-04|accessdate=2018-05-30}}</ref><ref>{{Ref web|url=https://blizzcon.com/en-us/news/20318432/blizzard-25th-anniversary-and-diablo-20th-anniversary-party-at-blizzcon-2016|title=Blizzard 25th Anniversary and Siablo® 20th Anniversary Party at BlizzCon® 2016|publisher=[[Blizzard Entertainment]]|date=2016-11-06|accessdate=2017-11-06}}</ref>
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On October 3, 2018, [[Activision Blizzard]] announced [[J. Allen Brack]] as the new president of Blizzard Entertainment succeeding [[Mike Morhaime]].<ref>{{Ref web|url=https://www.businesswire.com/news/home/20181003005928/en/Activision-Blizzard-Names-World-Warcraft%C2%AE-Executive-Producer|title=Activision Blizzard Names ''World of Warcraft''® Executive Producer J. Allen Brack As New President of Blizzard Entertainment|publisher=Business Wire|date=2018-10-03}}</ref> In February 2019, Blizzard underwent a round of layoffs, though announced that it would be expanding its development staff. Teams for some of its IPs, including ''[[Warcraft]]'' and ''[[Hearthstone (game)|Hearthstone]]'', will be expanded.<ref>{{ref web |url=https://blizzardwatch.com/2019/02/12/activision-blizzard-record-profits-cutting-8-staff/ |title=Activision Blizzard has record profits, so it’s cutting 8% of its staff |date=2019-02-12 |author=Elizabeth Harper |accessdate=2019-03-13}}</ref>
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On March 7, 2019, Blizzard and {{wp|GOG.com}} partnered to release the classic ''[[Diablo]]'' on GOG.com's platform<ref>{{Ref web|url=https://us.diablo3.com/en/blog/22887361/diablo-now-available-on-gogcom-3-7-2019|title=Diablo Now Available on GOG.COM|publisher=Blizzard Entertainment|date=2019-03-07|accessdate=2019-06-05}}</ref> as well as ''[[Warcraft: Orcs & Humans]]'' and ''[[Warcraft II: Battle.net Edition]]'' by March 28.<ref>{{Ref web|url=https://worldofwarcraft.com/en-us/news/22940764/warcraft-orcs-humans-and-warcraft-ii-battle-net-edition-now-available-on-gog-com|title=Warcraft: Orcs & Humans and Warcraft II Battle.net Edition Now Available on GOG.COM|publisher=Blizzard Entertainment|date=2019-03-28|accessdate=2019-06-05}}</ref> On June 5, 2019, Blizzard gave the OK to GOG.com to add the authorized non-canoncial expansion {{diablo|Diablo: Hellfire|Hellfire}} which was developed by {{wp|Synergistic Software}} to ''Diablo'' as a free add-on, due to popular demand.<ref>{{Ref web|url=https://www.gog.com/news/release_bhellfire_expansion_to_the_original_diablob|title=Release: Hellfire expansion to the original Diablo|publisher=GOG.com|date=2019-06-05|accessdate=2019-06-05}}</ref>
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On January 22, 2021, {{wp|Vicarious Visions}} is now a subsidiary of Blizzard Entertainment, from {{wp|Activision}}.<ref name="VicariousVisionsRef1">{{Ref web|url=https://www.eurogamer.net/articles/2021-01-23-vicarious-visions-reportedly-working-on-a-diablo-2-remake-at-blizzard|title=Vicarious Visions reportedly working on a Diablo 2 remake at Blizzard|author=Wesley Yin-Poole|publisher=Eurogamer|date=2021-01-23|accessdate=2021-01-25}}</ref><ref name="VicariousVisionsRef2">{{Ref web|url=https://www.gamesindustry.biz/articles/2021-01-22-vicarious-visions-merged-into-blizzard|title=Vicarious Visions merged into Blizzard|publisher=GamesIndustry.biz|author=Brendan Sinclair|date=2021-01-22|accessdate=2021-01-25}}</ref> Blizzard turned 30 years old in 2021 and celebrated it at [[BlizzConline]] with the release of ''[[Blizzard Arcade Collection]]''.
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===Blizzard North===
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:Main: {{Gamepedia|diablo|Blizzard_North|Blizzard North}}
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'''Blizzard North''' was originally founded in 1993 as Condor Inc. by David Brevik, Erich Schaefer, and Max Schaefer. ''Blizzard North'' came out in January of 1995 with an idea pitched with Allen for Diablo.<ref>{{Ref web|url=http://www.blizzard.com:80/blizz-anniversary/blizznorth.shtml|title=Blizzard North: Condor and Diablo|publisher=Blizzard Entertainment|accessdate=2017-11-21|archiveurl=https://web.archive.org/web/20020222115131/http://www.blizzard.com:80/blizz-anniversary/blizznorth.shtml|archivedate=2002-02-22}}</ref> The company was purchased and renamed later in March of 1996<ref name=OriginalInfo/> and was the Bay Area division of ''Blizzard Entertainment'', known for its ''[[Diablo]]'' series. The studio was originally based in Redwood City, California, before being moved a short distance away to San Mateo, California, with Blizzard proper being based in Irvine, southern California. On August 1, 2005, Blizzard Entertainment announced the closure of Blizzard North with a key reason for the closure was Blizzard's North poor development of what was to be ''Diablo III'', which didn't meet Vivendi's expectations. There were also a couple of mentions of '''Blizzard South''', which was known for the ''[[StarCraft]]'' and the ''[[Warcraft]]'' series. However, the name wasn't mentioned as much but it was used to keep confusion from ''Blizzard North'' as Blizzard South is based in Irvine, California, Blizzard's main location.
  +
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;As Condor
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*''{{wp|Justice League Task Force (video game)|Justice League Task Force}}'' (1995)
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;As Blizzard North
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*''[[Diablo]]'' (1996) - action role-playing game
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*''[[Diablo II]]'' (2000) - action role-playing game
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*''[[Diablo II: Lord of Destruction]]'' (2001) - expansion pack
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*''[[Diablo III]]'' (in development 2000-2005 and later scrapped, remade from scratch by Blizzard Team 3) - originally was planned to be a massively multiplayer online role-playing game
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===TeSPA partnership===
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{{Main|Blizzard Esports}}
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In 2013, Blizzard announced an official partnership with {{wp|Tespa|TeSPA}} to provide licensed ''[[StarCraft]]'', ''[[Hearthstone (game)|Hearthstone]]'' and ''[[Heroes of the Storm]]'' in-game rewards to college gaming clubs.<ref>{{ref web|title=TeSPA and Blizzard Entertainment Unveil the Membership Milestone Program|url=http://www.businesswire.com/news/home/20140207005166/en/TeSPA-Blizzard-Entertainment-Unveil-Membership-Milestone-Program|publisher=Bussiness Wire|date=2014-02-07|accessdate=2018-08-11}}</ref><ref>{{ref web|title=Blizzard and TeSPA Partner to Support College Gaming Groups|url=http://www.ign.com/articles/2014/02/06/blizzard-and-the-esports-association-partner-to-support-college-gaming-groups|publisher=IGN|author=Steve Watts|date=2014-02-06|accessdate=2018-08-11}}</ref><ref>{{ref web|title=Blizzard esports initiative will support your college gaming club|url=http://www.gamespot.com/articles/blizzard-esports-initiative-will-support-your-college-gaming-club/1100-6417615/|publisher=Gamespot|author=Emanuel Maiberg|date=2014-02-08|accessdate=2018-08-11}}</ref> In early 2014, TeSPA and Blizzard Entertainment hosted the $5,000 ''North American Collegiate Hearthstone Open'' series, culminating in a live grand finals event at the {{Wp|Twitch.tv}} stage at PAX East and PAX Prime.<ref>{{ref web|title=North American Collegiate Hearthstone™ Open 2|url=http://us.battle.net/hearthstone/en/blog/14963900/north-american-collegiate-hearthstone%E2%84%A2-open-2-7-29-2014|publisher=[[Blizzard Entertainment]]|author={{Blizz|Zeriyah}}|date=2014-07-29|accessdate=2018-08-11}}</ref>
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==Teams==
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After the release of ''[[World of Warcraft]]'', the company divided its development staff into numerically designated teams (e.g. [[Team 2]] is the dev team for ''World of Warcraft''), each team focusing on a specific project. While relatively small, each team is supported by a much larger cast of employees, as well as being overseen by other groups within the company.
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In addition to the numerically designated teams, "strike teams" were formed, as a result of [[Chris Metzen]]'s desire to keep the company's original culture intact. These teams are not assigned to any one project, but give feedback on separate projects. A "design council" also exists, a gathering of all of the game directors and lead designers throughout the company.<ref name="BlizzardLives" /> As of August 2017, most of Blizzard's development focus is on supporting its existing IPs, but is working on new IPs as well.<ref>{{Ref web|url=https://www.gamespot.com/articles/blizzard-has-multiple-new-ips-incubating-but-wont-/1100-6452270/|title=Blizzard Has Multiple New IPs Incubating But Won't Rush Them Out|publisher=GameSpot|author=Eddie Makuch|date=2017-08-04|accessdate=2017-08-05}}</ref> As of November 2018, Blizzard's current development model is to effectively have one team per IP and support indefinitely. As a team grows and reaches a certain size, elements of the team will be spun off to work on a new IP. Each team consists of around 100&ndash;300 people.<ref name="AdhamInterview">{{Ref web|url=https://www.gameinformer.com/blizzcon2018/2018/11/08/our-full-blizzcon-interview-with-blizzard-co-founder-allen-adham|title=Our Full BlizzCon Interview With Blizzard Co-Founder Allen Adham|date=2018-11-08|publisher=Game Informer|author=Daniel Tack|accessdate=2018-11-19}}</ref>
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The list of teams of current and past include:
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*[[Team 1]]
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**This team previously worked on titles including ''[[StarCraft]]'', ''[[Warcraft III]]'', ''[[StarCraft II]]'', and ''[[Heroes of the Storm]]''.
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*[[Team 2]] - ''[[World of Warcraft]]''
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**Formed after the release of ''World of Warcraft'' to continue development of the game.<ref name="BlizzardLives" />
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**There is a separate team working on ''[[World of Warcraft: Classic]]''.<ref>[[BlizzCon 2017]] - World of Warcraft What's Next panel</ref>
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*[[Team 3]] - ''[[Diablo]]'' franchise<ref name="BlizzardLives" />
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**''[[Diablo IV]]'' team
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**''[[Diablo Immortal]]'' team
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**[[Diablo Legacy]]<ref name="diablolegacyteam">{{Ref web|url=https://www.reddit.com/r/Diablo/comments/j9zdsm/former_diablo_iii_cm_vaeflare_returns_to_the/g8narnv/|title=Former Diablo III CM Vaeflare returns to the Diablo Legacy team as a 3D artist|author={{Blizz|PezRadar}}|date=2020-10-12|archiveurl=https://web.archive.org/web/20201017223124/https://old.reddit.com/r/Diablo/comments/j9zdsm/former_diablo_iii_cm_vaeflare_returns_to_the/g8narnv/|archivedate=2020-10-17}}</ref> - ''[[Diablo III]]'' and ''Diablo II: Resurrected'' (''Diablo II'' remaster)
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*[[Team 4]] - ''[[Overwatch franchise|Overwatch]]''
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**Formed in the "mid-2000s" to begin work on ''Titan'', the company's big new IP, doomed to be scrapped in 2014.<ref name="BlizzardLives" /> The team's current focus is ''[[Overwatch franchise|Overwatch]]''.
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*[[Team 5]] - ''[[Hearthstone (game)|Hearthstone]]''<ref name="BlizzardLives" />
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** Formed in 2008 for the express purpose of creating ''Hearthstone'', Team 5 was designed as a "small and nimble" team, comprising only 15 members for most of the game's initial development.<ref name="BlizzardLives" />
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* [[Classic Games]]
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** Formed c. 2015 to "restore" ''StarCraft'', ''Warcraft III'', and ''Diablo II''.<ref>{{Ref web|url=https://www.gamespot.com/articles/blizzard-looking-to-revive-these-classic-games-upd/1100-6431991/|title=Blizzard Looking to Revive These Classic Games|date=2015-11-04|publisher=GameSpot|author=Eddie Makuch|accessdate=2017-04-01}}</ref> Responsible for ''{{sc|StarCraft: Remastered}}'' and ''[[Warcraft III: Reforged]]''.
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*[[Incubation]]
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**Formed in 2016 to cultivate new projects. Currently focusing on mobile games.<ref>{{Ref web|url=http://diablo.blizzplanet.com/blog/comments/blizzcon-2018-rhykker-interviews-allen-adham-pc-and-console-games-in-development|title=BlizzCon 2018: Rhykker interviews Allen Adham – PC and Console Games in Development|date=2018-11-17|publisher=Blizzplanet|accessdate=2018-11-21}}</ref>
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*[[Blizzard Cinematics team|Cinematics team]]
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*[[Blizzard Headhunter|Headhunter]]
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*[[Vicarious Visions]] - ''Diablo II: Resurrected'' (''Diablo II'' remaster)
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**Moved from Activision to Blizzard as a subsidiary in early 2021.<ref name="VicariousVisionsRef1" /><ref name="VicariousVisionsRef2" />
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==Culture==
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{{Main|Service Awards}}
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==Relationship with Activision Blizzard==
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On December 2, 2007, [http://www.vivendi.com Vivendi] (Blizzard Entertainment's parent company) announced that their subsidiary Vivendi Games (of which Blizzard Entertainment was a part) would be merging with [http://www.activision.com Activision] to form [[Activision Blizzard]]. The deal was finalized on July 8, 2008. Vivendi later divested themselves of Activision Blizzard in July 2013, and it now exists as an independent holding company.
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Blizzard Entertainment, Inc. remains Blizzard's brand,<ref name = "WOWFaq">{{ref web|author=Ordinn|date=2007-12-02|url=http://forums.worldofwarcraft.com/thread.html?topicId=3168513659&sid=1|title=0. Activision Blizzard FAQ|publisher=WoW General Discussion Forum|accessdate=2007-12-02}}</ref> as it and Activision continue to exist as separate entities within the Activision Blizzard umbrella.<ref>{{ref web|url=http://www.blizzard.com/us/press/activision-faq.html|title=Activision Blizzard FAQ}}</ref>
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==Conferences==
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Blizzard Entertainment has conferences for Blizzard announcements and demonstrations, known as the Blizzard Entertainment World Wide Invitational and [[BlizzCon]]. The first WWI was held in Seoul, South Korea on May 19 and 20, 2007 when Blizzard officially announced ''[[StarCraft II]]''. Paris, France hosted the second Invitational on June 28 and 29, 2008.<ref>{{ref web|url=http://us.blizzard.com/wwi08/ Worldwide|title=Invitation 2008}}</ref>
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==Published games and applications==
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===Non-franchise games===
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{| class="darktable zebra sortable mw-collapsible" style="text-align:center;"
  +
|-
  +
! scope="col"| Company
  +
! scope="col"| Title
  +
! scope="col"| Year
  +
! scope="col"| Platform(s)
  +
! scope="col"| Genre
  +
|-
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! rowspan="3" scope="row" | as Silicon & Synapse
  +
| ''{{wp|RPM Racing}}''
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| 1991
  +
| {{wp|Super Nintendo Entertainment System|SNES}}
  +
| Racing game
  +
|-
  +
| ''[[The Lost Vikings franchise|The Lost Vikings]]''
  +
| 1992
  +
| {{wp|Amiga}}, {{wp|Amiga CD32}}, {{wp|Game Boy Advance|GBA}}, {{wp|MS-DOS}}, {{wp|Sega Genesis|Genesis}}, SNES, {{wp|Windows}} (2014)
  +
| Puzzle platform game
  +
|-
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| ''[[Blizzard Classic Arcade#Rock n' Roll Racing|Rock n' Roll Racing]]''
  +
| 1993
  +
| SNES, Genesis, GBA, {{wp|Windows}} (2014)
  +
| Racing video game
  +
|-
  +
! rowspan="6" scope="row" | as Blizzard Entertainment
  +
| ''{{wp|The Death and Return of Superman}}''
  +
| 1994
  +
| SNES, Genesis
  +
| {{wp|Beat 'em up}}
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|-
  +
| ''[[Blizzard Classic Arcade#Blackthorne|Blackthorne]]''
  +
| 1994
  +
| SNES, {{wp|Sega 32X}}, MS-DOS, GBA, {{wp|Mac OS}}, {{wp|Windows}} (2013)
  +
| Cinematic platformer
  +
|-
  +
| ''{{wp|Justice League Task Force (video game)|Justice League Task Force}}''
  +
| 1995
  +
| SNES, Genesis
  +
| Fighting game
  +
|-
  +
| ''[[The Lost Vikings franchise|The Lost Vikings 2]]''
  +
| 1997
  +
| SNES, Saturn, PlayStation, Windows
  +
| Puzzle platform game
  +
|-
  +
| ''[[Heroes of the Storm]]''
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| 2015
  +
| Microsoft Windows, macOS
  +
| Team Brawler
  +
|-
  +
| ''[[Blizzard Arcade Collection]]''
  +
| 2021
  +
| Microsoft Windows, macOS, Nintendo Switch, PlayStation 4, Xbox One
  +
| Racing, Cinematic platformer, Puzzle platformer
 
|}
 
|}
{{tocright}}
 
Blizzard Entertainment&reg; the company that brought you the [[Warcraft]], [[Starcraft]], and [[Diablo]] franchises of gaming software. Besides the general list of products below, this article will simply refer you to their site, beginning with a page with lots of stuff about who Blizzard is, and let you figure the rest out for yourself... ;)
 
   
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===Franchises===
[[Image:Blizz vs.gif]] [http://www.blizzard.com/inblizz/profile.shtml Blizzard Entertainment&reg;]
 
  +
{| class="darktable zebra sortable mw-collapsible" style="text-align:center;"
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|-
  +
! scope="col"| Universe
  +
! scope="col"| Title
  +
! scope="col"| Year
  +
! scope="col"| Platform(s)
  +
! scope="col"| Genre
  +
! scope="col"| Notes
  +
|-
  +
! rowspan="45" scope="row" | [[Warcraft universe]]
  +
| ''[[Warcraft: Orcs & Humans]]''
  +
| 1994 (original)<br/>2019 ({{wp|GOG.com}})
  +
| MS-DOS, Mac OS, PC-98
  +
| Real-time strategy
  +
|
  +
|-
  +
| ''[[Warcraft II: Tides of Darkness]]''
  +
| 1995
  +
| MS-DOS, Mac OS X, Microsoft Windows
  +
| Real-time strategy
  +
|
  +
|-
  +
| ''[[Warcraft II: Beyond the Dark Portal]]''
  +
| 1996
  +
| Mac OS, MS-DOS, Microsoft Windows
  +
| RTS expansion pack
  +
|
  +
|-
  +
| ''[[Warcraft II: The Dark Saga]]''
  +
| 1997
  +
| Sony PlayStation, Sega Saturn
  +
| Real-time strategy
  +
|
  +
|-
  +
| ''[[Warcraft II: Battle.net Edition]]''
  +
| 1999 (original)<br/>2019 ({{wp|GOG.com}})
  +
| MS-DOS, Mac OS, Microsoft Windows
  +
| Real-time strategy
  +
|
  +
|-
  +
| ''[[Warcraft III: Reign of Chaos]]''
  +
| 2002
  +
| Microsoft Windows, Mac OS
  +
| Real-time strategy
  +
|
  +
|-
  +
| ''[[Warcraft III: The Frozen Throne]]''
  +
| 2003
  +
| Microsoft Windows, Mac OS
  +
| RTS expansion
  +
|
  +
|-
  +
| ''[[World of Warcraft]]''
  +
| 2004
  +
| Microsoft Windows, macOS, (Linux via Wine or Cedega)
  +
| MMORPG
  +
|
  +
|-
  +
| ''[[World of Warcraft: The Burning Crusade]]''
  +
| 2007
  +
|
  +
| Expansion
  +
|
  +
|-
  +
| ''[[World of Warcraft: Wrath of the Lich King]]''
  +
| 2008
  +
|
  +
| Expansion
  +
|
  +
|-
  +
| ''[[World of Warcraft: Cataclysm]]''
  +
| 2010
  +
|
  +
| Expansion
  +
|
  +
|-
  +
| ''[[World of Warcraft: Mists of Pandaria]]''
  +
| 2012
  +
|
  +
| Expansion
  +
|
  +
|-
  +
| ''[[Hearthstone (game)|Hearthstone: Heroes of Warcraft]]''
  +
| 2014
  +
| Microsoft Windows, Mac OS X, iPad, Android, iPhone
  +
| CCG
  +
|
  +
|-
  +
| ''{{hs|Curse of Naxxramas|Hearthstone: Curse of Naxxramas}}''
  +
| 2014
  +
|
  +
| CCG Adventure
  +
|
  +
|-
  +
| ''[[World of Warcraft: Warlords of Draenor]]''
  +
| 2014
  +
|
  +
| Expansion
  +
|
  +
|-
  +
| ''{{hs|Goblins vs Gnomes|Hearthstone: Goblins vs Gnomes}}''
  +
| 2014
  +
|
  +
| CCG Expansion
  +
|
  +
|-
  +
| ''{{hs|Blackrock Mountain|Hearthstone: Blackrock Mountain}}''
  +
| 2015
  +
|
  +
| CCG Adventure
  +
|
  +
|-
  +
| ''{{hs|The Grand Tournament|Hearthstone: The Grand Tournament}}''
  +
| 2015
  +
|
  +
| CCG Expansion
  +
|
  +
|-
  +
| ''{{hs|The League of Explorers|Hearthstone: The League of Explorers}}''
  +
| 2015
  +
|
  +
| CCG Adventure
  +
|
  +
|-
  +
| ''{{hs|Whispers of the Old Gods|Hearthstone: Whispers of the Old Gods}}''
  +
| 2016
  +
|
  +
| CCG Expansion
  +
|
  +
|-
  +
| ''{{hs|One Night in Karazhan|Hearthstone: One Night in Karazhan}}''
  +
| 2016
  +
|
  +
| CCG Expansion
  +
|
  +
|-
  +
| ''[[World of Warcraft: Legion]]''
  +
| 2016
  +
| Microsoft Windows, Mac OS X
  +
| Expansion
  +
|
  +
|-
  +
| ''{{hs|Mean Streets of Gadgetzan|Hearthstone: Mean Streets of Gadgetzan}}''
  +
| 2016
  +
|
  +
| CCG Expansion
  +
|
  +
|-
  +
| ''{{hs|Journey to Un'Goro|Hearthstone: Journey to Un'Goro}}''
  +
| 2017
  +
|
  +
| CCG Expansion
  +
|
  +
|-
  +
| ''{{hs|Knights of the Frozen Throne|Hearthstone: Knights of the Frozen Throne}}''
  +
| 2017
  +
|
  +
| CCG Expansion
  +
|
  +
|-
  +
| ''{{hs|Kobolds & Catacombs|Hearthstone: Kobolds & Catacombs}}''
  +
| 2017
  +
|
  +
| CCG Expansion
  +
|
  +
|-
  +
| ''[[World of Warcraft: Battle for Azeroth]]''
  +
| 2018
  +
| Microsoft Windows, macOS
  +
| Expansion
  +
|
  +
|-
  +
| ''{{hs|The Witchwood|Hearthstone: The Witchwood}}''
  +
| 2018
  +
|
  +
| CCG Expansion
  +
|
  +
|-
  +
| ''{{hs|The Boomsday Project|Hearthstone: The Boomsday Project}}''
  +
| 2018
  +
|
  +
| CCG Expansion
  +
|
  +
|-
  +
| ''{{hs|Rastakhan's Rumble|Hearthstone: Rastakhan's Rumble}}''
  +
| 2018
  +
|
  +
| CCG Expansion
  +
|
  +
|-
  +
| ''{{hs|Rise of Shadows|Hearthstone: Rise of Shadows}}''
  +
| 2019
  +
|
  +
| CCG Expansion
  +
|
  +
|-
  +
| ''{{hs|Saviors of Uldum|Hearthstone: Saviors of Uldum}}''
  +
| 2019
  +
|
  +
| CCG Expansion
  +
|
  +
|-
  +
| ''{{hs|Tombs of Terror|Hearthstone: Tombs of Terror}}''
  +
| 2019
  +
|
  +
| CCG Adventure
  +
|
  +
|-
  +
| ''[[World of Warcraft: Classic]]''
  +
| 2019
  +
| Microsoft Windows, macOS
  +
| Server option
  +
|
  +
|-
  +
| ''{{hs|Descent of Dragons|Hearthstone: Descent of Dragons}}''
  +
| 2019
  +
|
  +
| CCG Expansion
  +
|
  +
|-
  +
| ''{{hs|Galakrond's Awakening|Hearthstone: Galakrond's Awakening}}''
  +
| 2020
  +
|
  +
| CCG Adventure
  +
|
  +
|-
  +
| ''[[Warcraft III: Reforged]]''
  +
| 2020
  +
| Microsoft Windows, macOS
  +
| Real-time strategy
  +
| Remaster of ''[[Warcraft III]]''
  +
|-
  +
| ''{{hs|Ashes of Outland|Hearthstone: Ashes of Outland}}''
  +
| 2020
  +
|
  +
| CCG Expansion
  +
|
  +
|-
  +
| ''{{hs|Scholomance Academy|Hearthstone: Scholomance Academy}}''
  +
| 2020
  +
|
  +
| CCG Expansion
  +
|
  +
|-
  +
| ''{{hs|Madness at the Darkmoon Faire|Hearthstone: Madness at the Darkmoon Faire}}''
  +
| 2020
  +
|
  +
| CCG Expansion
  +
|
  +
|-
  +
| ''[[World of Warcraft: Shadowlands]]''
  +
| 2020
  +
| Microsoft Windows, macOS
  +
| Expansion
  +
|
  +
|-
  +
| ''{{hs|Darkmoon Races|Hearthstone: Darkmoon Races}}''
  +
| 2021
  +
|
  +
| CCG mini-set
  +
|
  +
|-
  +
| ''{{hs|Forged in the Barrens|Hearthstone: Forged in the Barrens}}''
  +
| 2021
  +
|
  +
| CCG Expansion
  +
|
  +
|-
  +
| ''[[World of Warcraft: Burning Crusade Classic]]''
  +
| TBA 2021
  +
| Microsoft Windows, macOS
  +
| Server option
  +
|
  +
|-
  +
| ''Untitled Warcraft mobile game<ref>{{Ref web|url=http://warcraft.blizzplanet.com/blog/comments/blizzards-unannounced-warcraft-mobile-game|title=Blizzard’s Unannounced Warcraft Mobile Game|publisher=Blizzplanet|date=2017-06-16|accessdate=2017-06-19}}</ref>
  +
| TBA
  +
| Mobile platforms
  +
| MMORTS<ref>{{Ref web|url=http://starcraft.blizzplanet.com/blog/comments/breaking-blizzard-unannounced-game-mmo-rts|title=Breaking: Blizzard Unannounced Game is a MMO RTS Mobile Game|publisher=Blizzplanet|date=2017-09-27|accessdate=2017-10-06}}</ref>
  +
|
  +
|-
  +
! rowspan="9" scope="row" | [[StarCraft franchise]]
  +
| ''{{sc|StarCraft}}''
  +
| 1998
  +
| Microsoft Windows, Mac OS X
  +
| Real-time strategy
  +
|
  +
|-
  +
| ''{{sc|StarCraft: Brood War}}''
  +
| 1998
  +
|
  +
| Expansion
  +
|
  +
|-
  +
| ''{{sc|StarCraft 64}}''
  +
| 2000
  +
| Nintendo 64
  +
| Real-time strategy
  +
|
  +
|-
  +
| ''{{sc|StarCraft II: Wings of Liberty}}''
  +
| 2010
  +
| Microsoft Windows, Mac OS X
  +
| Real-time strategy
  +
|
  +
|-
  +
| ''{{sc|StarCraft II: Heart of the Swarm}}''
  +
| 2013
  +
|
  +
| Expansion
  +
|
  +
|-
  +
| ''{{sc|StarCraft II: Legacy of the Void}}''
  +
| 2015
  +
|
  +
| Expansion
  +
|
  +
|-
  +
| ''{{sc|StarCraft II: Nova Covert Ops}}''
  +
| 2016
  +
|
  +
| Mission packs (1-3)
  +
|
  +
|-
  +
| ''{{sc|StarCraft: Remastered}}''
  +
| 2017
  +
| Microsoft Windows, macOS
  +
| Real-time strategy
  +
|
  +
|-
  +
| ''{{sc|StarCraft II: Free to Play}}''
  +
| 2017
  +
|
  +
|
  +
|
  +
|-
  +
! rowspan="10" scope="row" | [[Diablo franchise]]
  +
| ''{{Diablo|Diablo (Game)|Diablo}}''
  +
| 1996<br>2019 ({{wp|GOG.com}})
  +
| Microsoft Windows, Mac OS, PlayStation <small>(1998)</small>
  +
| Action role-playing, hack and slash, dark fantasy
  +
|
  +
|-
  +
| ''{{Diablo|Diablo II}}''
  +
| 2000
  +
| Microsoft Windows, Mac OS X
  +
| Action role-playing, hack and slash
  +
|
  +
|-
  +
| ''{{Diablo|Diablo II: Lord of Destruction}}''
  +
| 2001
  +
| Microsoft Windows, Mac OS X
  +
| Expansion pack
  +
|
  +
|-
  +
| ''{{Diablo|Diablo III}}''
  +
| 2012
  +
| Microsoft Windows, OS X, PlaySation 3/4 and Xbox 360/One (2013)
  +
| Action role-playing, hack and slash
  +
|
  +
|-
  +
| ''{{Diablo|Diablo III: Reaper of Souls}}''
  +
| 2014
  +
| Microsoft Windows, OS X
  +
| Expansion
  +
|
  +
|-
  +
| ''{{Diablo|Diablo III: Ultimate Evil Edition}}''
  +
| 2014
  +
| PlaySation 3/4, Xbox 360/One
  +
|
  +
|
  +
|-
  +
| ''{{Diablo|Diablo III: Eternal Collection}}''<ref>[https://www.youtube.com/watch?v=A5qdoYmcU44 Diablo III Nintendo Switch Trailer]</ref>
  +
| 2018
  +
| Windows, macOS, {{wp|Nintendo Switch}}, Xbox One, PlayStation 4
  +
|
  +
|
  +
|-
  +
| ''{{Diablo|Diablo Immortal}}''
  +
| TBA
  +
| {{wp|Android (operating system)|Android}}, {{wp|iOS}}
  +
| MMOARPG
  +
|
  +
|-
  +
| ''{{Diablo|Diablo II: Resurrected}}''
  +
| TBA 2021
  +
| Microsoft Windows, macOS, consoles
  +
| Action roleplaying, hack n' slash
  +
|-
  +
| ''{{Diablo|Diablo IV}}''
  +
| TBA
  +
| Microsoft Windows, macOS, consoles
  +
| Action roleplaying, hack n' slash
  +
|
  +
|-
  +
! rowspan="2" scope="row" | [[Overwatch franchise]]
  +
| ''[[Overwatch franchise|Overwatch]]''
  +
| 2016
  +
| Microsoft Windows, macOS, {{wp|Xbox One}}, {{wp|Playstation 4}}
  +
| Team-based multiplayer shooter
  +
|
  +
|-
  +
| ''[[Overwatch franchise|Overwatch 2]]''
  +
| TBA
  +
| Microsoft Windows, macOS, consoles
  +
| Team-based multiplayer shooter
  +
|
  +
|}
  +
  +
===Applications===
  +
{| class="darktable zebra sortable mw-collapsible" style="text-align:center;"
  +
|-
  +
! scope="col"| Title
  +
! scope="col"| Release year
  +
! scope="col"| Platform(s)
  +
! scope="col"| Notes
  +
|-
  +
| ''[[Blizzard Downloader]]''{{KIA}}
  +
|
  +
| Windows, Mac OS
  +
| Replaced / Defunct
  +
|-
  +
| ''[[Blizzard Launcher]]''{{KIA}}
  +
| 2005
  +
| Windows, Mac OS
  +
| Introduced with patch [[1.8.3]], replaced and no longer used since [[6.0.2]]
  +
|-
  +
| ''[[Blizzard Repair]]''{{KIA}}
  +
|
  +
| Windows, Mac OS
  +
| Replaced with the desktop app
  +
|-
  +
| ''[[Blizzard Updater]]''{{KIA}}
  +
|
  +
| Windows, Mac OS
  +
| Replaced with the desktop app
  +
|-
  +
| ''[[Blizzard Mobile Authenticator]]''
  +
| 2009
  +
| iOS, Android<br />Windows,{{KIA}} Blackberry{{KIA}}
  +
| Originally named Battle.net Mobile Authenticator
  +
|-
  +
| ''[[BlizzCon#Mobile|BlizzCon Mobile]]''
  +
| 2011
  +
| iOS, Android
  +
| Originally ''BlizzCon Guide''
  +
|-
  +
| ''[[World of Warcraft Mobile Armory|WoW Mobile Armory]]''{{KIA}}
  +
| 2009
  +
| iOS, Android
  +
|
  +
|-
  +
| ''{{StarCraft|StarCraft WCS}}''
  +
| 2013
  +
| iOS, Android
  +
| Originally ''Blizzard WCS''
  +
|-
  +
| ''[[Blizzard Battle.net desktop app]]''
  +
| 2013
  +
| Windows, macOS
  +
| Originally named Battle.net desktop app and Blizzard desktop app
  +
|-
  +
| {{Diablo|Blizzard Augmented Reality Viewer|Blizzard AR Viewer}}{{KIA}}
  +
| 2014
  +
| iOS, Android
  +
| Defunct on iOS
  +
|-
  +
| ''[[World of Warcraft Legion Companion App|WoW Legion Companion App]]''{{KIA}}
  +
| 2016
  +
| iOS, Android
  +
|
  +
|-
  +
| ''[[Blizzard Battle.net Mobile app]]''
  +
| 2017
  +
| iOS, Android
  +
|
  +
|-
  +
| ''{{Overwatch|Overwatch League Mobile App}}''
  +
| 2018
  +
| iOS, Android
  +
|
  +
|-
  +
| ''[[BlizzCon#TV|BlizzCon TV]]''
  +
| 2018
  +
| Fire TV, Apple TV
  +
|
  +
|-
  +
| ''[[Blizzard Esports#Mobile|Blizzard Esports]]''
  +
| 2018
  +
| iOS, Android
  +
|
  +
|-
  +
| ''[[World of Warcraft: Companion App|WoW Companion App]]''
  +
| 2018
  +
| iOS, Android
  +
|
  +
|}
  +
:{{KIA}} Defunct
  +
  +
===Other===
  +
:''Related [[Warcraft RPG|pen-and-paper RPG]] materials''
  +
:*''[[Warcraft: The Board Game]]'' (Published: 2003)
  +
:**''[[Warcraft: The Board Game Expansion Set|Expansion Set]]'' (Published: 2004)
  +
:*''[[World of Warcraft: The Board Game]]'' (Published: 2005)
  +
:**''[[Shadow of War]]'' (Published: 2006)
  +
:**''[[BlizzCon Epic Armor Pack]]'' (Published: 2007)
  +
:**''[[The Burning Crusade (board game)|The Burning Crusade]]'' (Published: September 2007)
  +
  +
===Rumored games===
  +
'''Note:''' Blizzard has confirmed that they are NOT working on a ''StarCraft'' or ''Diablo'' [[MMORPG]].<ref>{{ref web|url=http://www.gamespot.com/articles/blizzard-freezes-non-wow-mmog-rumors/1100-6152718/|title=Blizzard freezes non-WOW MMOG rumors|publisher=GameSpot|date=2006-06-14|accessdate=2013-11-13}}</ref>
  +
*''StarCraft III''<ref name = "SCWC">2015-08-12, [http://au.ign.com/articles/2015/08/12/gamescom-2015-blizzard-will-consider-warcraft-rts-once-starcraft-2-is-done GAMESCOM 2015: BLIZZARD WILL 'CONSIDER WARCRAFT' RTS ONCE STARCRAFT 2 IS DONE]. ''IGN'', retrieved on 2015-08-12</ref>
  +
*''Untitled first-person game (TBA)<ref>November, 2016, [https://gamerant.com/blizzard-first-person-game-258/ Blizzard Working on New First Person Game]. ''Gamerant'', retrieved on 2016-12-01</ref>
  +
*''Warcraft IV''<ref>{{ref web|date=2008|url=http://n4g.com/news/213547/warcraft-iv-confirmed-starcraft-ii-to-be-split-into-a-trilogy|title=Warcraft IV Confirmed, Starcraft II to be split into a Trilogy|publisher=NG4|accessdate=2013-05-29}}</ref><ref>{{ref web|date=2011-10-11|url=http://www.sk-gaming.com/content/18772-Warcraft_IV_somewhat_confirmed_at_BlizzCon|title=Warcraft IV somewhat confirmed at BlizzCon|publisher=SK Gaming|accessdate=2013-05-29}}</ref><ref name = "SCWC"/>
  +
*''World of Warcraft 2''<ref>{{ref web|url=http://www.gamespot.com/articles/blizzard-has-considered-wow-2-what-would-you-like-/1100-6421751/|title=Blizzard Has Considered WoW 2 -- What Would You Like to See?|date=2014-08-15|publisher=Gamespot|author=Eddie Makuch}}</ref>
  +
  +
===Unreleased/Cancelled games===
  +
About 50% of all Blizzard games have been canceled during development.<ref name="AdhamInterview" />
  +
  +
*''{{sc|Ares (game)|Project Ares}}'' (codename for a ''StarCraft'' first-person shooter, cancelled on June 6, 2019 to put more resources into ''Overwatch 2'' and ''Diablo 4'')<ref name="KotakuD4OW2">{{Ref web|url=https://kotaku.com/sources-blizzard-cancels-starcraft-first-person-shoote-1835285125|title=Sources: Blizzard Cancels StarCraft First-Person Shooter To Focus On Diablo 4 And Overwatch 2|publisher=Kotaku|author=Jason Schreier|date=2019-06-06|accessdate=2019-06-08}}</ref>
  +
*''Bloodlines'' (concepts later used for ''StarCraft'')
  +
*''Crixa'' (2D shooter)<ref>{{ref web|date=2014-09-23|url=http://www.polygon.com/2014/9/23/6833039/blizzard-cancelled-unreleased-games|title=A brief history of Blizzard's cancelled and unreleased games|publisher=Polygon|accessdate=2014-09-24}}</ref>
  +
*''Crossroads'' (unused MMO concept)<ref name = "TitanFailure">2017-05-11, [http://blizzardwatch.com/2017/11/05/blizzcon-2017-overwatch-rose-titans-failure/ BlizzCon 2017: How Overwatch rose from Titan’s failure]. ''Blizzard Watch'', accessed on 2017-11-05</ref>
  +
*''Denizen''<ref name = "DICE08">{{ref web|date=2008-02-07|url=http://au.gamespot.com/news/dice-08-blizzard-talks-about-blowing-up-6185736|title=D.I.C.E. '08: Blizzard talks about blowing up|publisher=GameSpot|accessdate=2013-05-29}}</ref>
  +
*''{{Diablo|Diablo II: Salvation}}'' (trademark patented in 2001)
  +
*''{{Diablo|Diablo III: The King in the North}}'' (canceled second expansion for ''Diablo III'')
  +
*''{{Diablo|Diablo Junior}}'' (intended for the Gameboy Color, scrapped due to production costs)<ref>{{ref web|date=2012-10-12|url=http://www.joystiq.com/2012/10/12/blizzard-north-considered-making-diablo-junior-for-the-game-boy/|title=Blizzard North considered making Diablo Junior for the Game Boy Color|publisher=Joystiq|accessdate=2013-05-29}}</ref>
  +
*''{{Diablo|Diablo MMO}}'' (dropped concept)
  +
*''Games People Play'' (crossword puzzles, boggle, and other word games)<ref name = "MobyBlizzard">{{ref web|url=http://www.mobygames.com/company/blizzard-entertainment-inc|title=Blizzard Entertainment Inc.|publisher=Moby Games|accessdate=2013-05-28}}</ref>
  +
*''{{Diablo|Project Hades|Hades}}'' (first ''Diablo IV'' iteration, cancelled)
  +
*''[[World of Warcraft#Nomad|Nomad]]'' (cancelled in favor of ''World of Warcraft'')<ref name = "MobyBlizzard"/>
  +
*''Pax Imperia II'' (rights sold to THQ, later released as ''[[wikipedia:Pax Imperia: Eminent Domain|Pax Imperia: Eminent Domain]]'')<ref>{{ref web|publisher=JudgeHype|url=http://www.judgehype.com/hype17/|title=Pax Imperia II|accessdate=2013-05-28}}</ref>
  +
*''Raiko''<ref name = "DICE08"/>
  +
*''Ronin''<ref>{{ref web|date=2013-02-04|url=http://insidetheboxreviews.com/review/the-art-of-blizzard-entertainment-book-review|title=The Art of Blizzard Entertainment (book) review…|publisher=Inside the Box|accessdate=2013-05-28}}</ref>
  +
*''RPM II'' (sequel to ''RPM Racing'', canceled in favor of ''Rock N' Roll Racing'')<ref>{{Ref web|url=https://news.blizzard.com/en-us/blizzard/23622602/rock-n-roll-racing-s-unmistakable-influence-on-the-blizzard-style|title=ROCK N ROLL RACING'S UNMISTAKABLE INFLUENCE ON THE BLIZZARD STYLE|publisher=Blizzard Entertainment|date=2021-02-20|accessdate=2021-04-21}}</ref>
  +
*''{{StarCraft|StarCraft#Conception|Shattered Nations}}'' (cancelled in favor of ''StarCraft'')<ref name = "DICE08"/>
  +
*''{{Diablo|Starblo}}'' (ARPG in a sci-fi setting)<ref>{{ref web|date=2012-10-23|url=http://www.neowin.net/news/diablo-in-space-blizzard-actually-worked-on-starblo|title=Diablo in space? Blizzard actually worked on "Starblo"|publisher=Neowin.net|accessdate=2013-05-29}}</ref>
  +
*''{{StarCraft|StarCraft: Ghost}}'' (indefinitely postponed on March 24, 2006)<ref>{{ref web|url=http://worthplaying.com/article/2006/3/24/news/32071/|title='StarCraft: Ghost' (PS2/Xbox) Cancelled But Goes Next-Gen|publisher=Worthplaying|date=2006-03-24|accessdate=2013-11-13}}</ref>
  +
*''{{StarCraft|StarCraft MMO}}'' (dropped concept)
  +
*''{{Overwatch|Project Titan|Titan}}'' was the project name for a massively multiplayer online game (MMO) that was being developed as a new IP. In September 2014, Blizzard co-founder and CEO, [[Mike Morhaime]], confirmed with Polygon that the project had been canceled.<ref>{{ref web|url=http://www.theverge.com/2014/9/23/6833563/blizzard-cancels-its-world-of-warcraft-successor|date=2014-09-23|author=Ross Miller|publisher=The Verge|title=Blizzard cancels its 'World of Warcraft' successor}}</ref> Some of the concepts would later be reworked into the original pitch for ''Overwatch.''
  +
*''Untitled mobile game'' (cancelled in June, 2019)<ref name="KotakuD4OW2" />
  +
*''Untitled pirate-themed ARPG'' (cancelled after a year of development)<ref>2016-01-09, [https://www.youtube.com/watch?v=WQsiAnJ4PVo& Marvel Heroes 2015 (January 8 2016)]. ''YouTube'', retrieved on 2016-01-11</ref>
  +
*''Untitled project by Mike Booth'' (abandoned in June, 2015)<ref>2015-07-31, [http://blizzpro.com/2015/07/31/the-unsolved-mystery-of-mike-booth/ THE UNSOLVED MYSTERY OF MIKE BOOTH]. ''Blizzpro'', retrieved on 2015-08-01</ref>
  +
*''[[Warcraft Adventures: Lord of the Clans]]'' (canceled on May 22, 1998)
  +
*''[[Warcraft Legends (game)|Warcraft Legends]]'' (canceled RPG, elements re-used in ''Warcraft III'')
  +
*''[[World of Warcraft: The Board Game#Expansions|World of Warcraft: The Board Game - Scion of Darkness]]'' (canceled in 2008)
   
  +
==Awards==
  +
{{:Blizzard Entertainment/Awards}}
   
  +
==Employees==
=Games=
 
  +
{{Main|:Category:Blizzard Entertainment employees|label1=Category:Blizzard Entertainment employees}}
   
==Published==
+
===Notable===
  +
*{{RaceIcon|Human|Male}} [[J. Allen Brack]] (president)
  +
*{{RaceIcon|Human|Male}} [[Allen Adham]] (vice president and co-founder)
  +
*{{RaceIcon|Human|Male}} [[Mike Ybarra]] (exe. vice president and GM)<ref>{{Ref web|url=https://www.gamesindustry.biz/articles/2019-10-24-former-xbox-exec-mike-ybarra-joins-blizzard-entertainment|title=Former Xbox exec Mike Ybarra joins Blizzard Entertainment|publisher=GamesIndustry.biz|author=Matthew Handrahan|date=2019-10-24|archiveurl=https://web.archive.org/web/20191024112147/https://www.gamesindustry.biz/articles/2019-10-24-former-xbox-exec-mike-ybarra-joins-blizzard-entertainment|archivedate=2019-10-24}}</ref>
  +
*{{RaceIcon|Human|Male}} [[Greg Canessa]] ([[Battle.net 2.0]] project coordinator)<ref name = "BnetPreview">{{ref web|author=Blizzard Entertainment staff, Greg Canessa|date=2010-02-09|url=http://www.starcraft2.com/features/misc/battlenet.xml|title=Battle.net Preview|publisher=Blizzard Entertainment|accessdate=2010-02-09}}</ref>
  +
*{{RaceIcon|Human|Male}} [[Tom Chilton]]
  +
*[[File:BTNTemp.png|18px]] [[Samwise Didier]] (art director)
  +
*[[File:Portrait Drawgoon.jpg|18px]] [[Peter Lee]]
  +
*[[File:Portrait RedKnuckle.jpg|18px]] [[Mark Gibbons]]
  +
*{{RaceIcon|Human|Male}} [[Frank Pearce]] (vice president and co-founder)
  +
*{{RaceIcon|Human|Male}} [[Brian Holinka]] (''WoW'' senior game designer)
  +
*{{RaceIcon|Human|Male}} [[Chris Robinson]] (''WoW'' senior art director)
  +
*{{RaceIcon|Human|Male}} [[Ion Hazzikostas]]
  +
*[[File:Portrait Raneman.jpg|18px]] [[Glenn Rane]]
  +
*[[File:Portait Thammer Wolf Worgen.jpg|18px]] [[Thammer]]
  +
*[[File:Portrait Twincruiser.jpg|18px]] [[Twincruiser]] ([[René Koiter]] and [[Michel Koiter]])
  +
*{{RaceIcon|Human|Male}} ''Dustin Browder'' (lead designer of ''[[StarCraft II]]'')
  +
*{{RaceIcon|Human|Male}} ''Brian Sousa'' (senior 3D artist for ''StarCraft II'')
  +
*{{RaceIcon|Human|Male}} ''Andy Chambers'' (creative director)
  +
*{{RaceIcon|Human|Male}} ''Robert "the Voice" Simpson'' (esports coordinator)<ref name = "BlizzConExpo">{{ref web|url=http://www.blizzard.com/blizzcon/video/archive.xml|title=Blizzcon Video Archive (Sonkie vs Yellow)|publisher=Blizzard Entertainment|accessdate=2008-10-19}}</ref>
  +
*{{RaceIcon|Human|Male}} ''David Kim'' (balance designer)
  +
*{{RaceIcon|Human|Male}} ''Brian T. Kindregan'' (lead writer)
  +
*{{RaceIcon|Human|Male}} {{Hearth|Eric Dodds}} (''Hearthstone'' lead game designer)
  +
*{{RaceIcon|Human|Male}} ''Matt Samia'' (senior director of cinematics)
  +
*{{RaceIcon|Human|Male}} [[Karune|Kevin Yu]], aka ''Karune'' ([[battle.net]] representative)
   
===Warcraft Universe===
+
===Previous notable employees===
  +
*{{RaceIcon|Human|Male}} [[Michael Morhaime]] (strategic advisor)
*[[Warcraft: Orcs & Humans]]
 
  +
*[[File:Metzen.jpg|18px]] [[Chris Metzen]] (vice president of creative development)
*[[Warcraft II: Tides of Darkness]]
 
  +
*{{RaceIcon|Human|Male}} [[Rob Pardo]] (vice president of game design)
*[[Warcraft II: Beyond the Dark Portal]]
 
  +
*{{RaceIcon|Human|Male}} [[Bill Roper]]
*[[Warcraft III: Reign of Chaos]]
 
  +
*{{RaceIcon|Human|Male}} [[Paul Sams]] (Chief Creative Officer)
*[[Warcraft III: The Frozen Throne]]
 
  +
*{{RaceIcon|SpiritCrab}} [[Greg Street]]
*[[World of Warcraft]]
 
  +
*{{RaceIcon|Human|Male}} [[Ben Brode]] (''Hearthstone'' game director)
   
===Starcraft Universe===
+
===Organizations===
  +
*{{RaceIcon|Human|Male}}{{RaceIcon|Human|Female}} [[Community Manager]]s
*[[Starcraft]]
 
  +
*{{RaceIcon|Human|Male}}{{RaceIcon|Human|Female}} [[Voice actor]]s
*Starcraft: Brood War
 
  +
*[[Sons of the Storm]]
  +
*[[Azeroth Choppers]]
  +
**{{Alliance}} [[Team Alliance]]
  +
**{{Horde}} [[Team Horde]]
   
===Diablo Universe===
+
==Notes and trivia==
  +
*Since their beginnings as a North American company focusing primarily on the English-speaking market, Blizzard has gone on to become a "global business".<ref name = "BlizzardLives"/> As of 2014, more than half of its players are in Asia.<ref name = "BlizzardLives"/>
*[[Diablo]]
 
  +
*According to ''[[Hearthstone (game)|Hearthstone]]'''s Senior Producer [[Yong Woo]], Blizzard employees receive some of their bonus money in "[[Blizzard Balance|Blizzard bucks]]", which can be spent on company products such as card packs.<ref>{{ref web|url=http://www.twitch.tv/cataclyst78|date=2014-12-13|title=Yong Woo, live on stream}}</ref>
*Diablo II
 
*Diablo II: Lord of Destruction
 
   
===Others===
+
==Gallery==
  +
;Logos
*Rock & Roll Racing
 
  +
<gallery mode=packed>
*Blackthorne
 
  +
Blizzard Entertainment Logo (1994).svg|First logo
*The Lost Vikings
 
  +
Blizzard Entertainment Logo.svg
*The Lost Vikings II
 
  +
Blizzard Entertainment Logo (Gold).svg|Gold variant, used for ''Warcraft'' content
  +
Blizzard Entertainment old logo.gif|Second logo
  +
Blizzard Entertainment logo.svg|SVG logo
  +
Blizzard Entertainment 2015 logo.svg|Current logo
  +
Blizz Logo.jpg|A cinematic logo
  +
Molten core blizzlogo.gif|[[World of Warcraft: The Molten Core|The Molten Core]]
  +
Blizzard Entertainment logo (Overwatch).svg|Logo used for ''[[Overwatch franchise|Overwatch]]'' content
  +
Blizzard Entertainment logo Warcraft.gif|Logo used for ''[[Warcraft]]'' and ''[[Hearthstone (game)|Hearthstone]]'' content
  +
Blizzard Entertainment logo BfA.png|Logo used for ''[[Battle for Azeroth]]'' content
  +
Blizzard Entertainment logo Heroes.gif|Logo used for ''[[Heroes of the Storm]]'' content
  +
Blizzard Entertainment logo Diablo.gif|Logo used for ''[[Diablo]]'' content
  +
Blizzard Entertainment logo StarCraft2.gif|Logo used for ''[[StarCraft]]'' content
  +
Blizzard Entertainment logo Destiny2.gif|Logo used for ''{{wp|Destiny 2}}'' and other generic content
  +
Blizzard Entertainment logo BO4.gif|Logo used for ''{{wp|Call of Duty}}'' games and other generic content
  +
Blizzard Frozen Logo Warcraft Movie Art.jpg|The logo in the [[Warcraft (film)|''Warcraft'' film]]
  +
Blizzard Frozen Logo Warcraft Movie Art2.jpg
  +
Blizzard Frozen Logo Warcraft Movie Art3.jpg
  +
Blizzard Frozen Logo Warcraft Movie Kerrigan.jpg|Kerrigan
  +
Blizzard Frozen Logo Warcraft Movie Arthas.jpg|Arthas
  +
Blizzard Frozen Logo Warcraft Movie Tracer.jpg|Tracer
  +
</gallery>
   
==Cancelled==
+
==Videos==
  +
<vplayer />
* [[Warcraft Adventures]]
 
  +
{{#vlink:AHz2ky-jng8|Blizzard Retrospective}}
   
==Status Unknown==
+
==References==
  +
{{Reflist|2}}
* Starcraft: Ghost
 
   
==Confirmed Projects==
+
==External links==
  +
<!-- Please read https://wow.gamepedia.com/Wowpedia:External_links_policy before adding new links. -->
* [[World of Warcraft: The Burning Crusade]]
 
  +
*{{Elink|link=https://www.blizzard.com/|type=blizzard}}
* Additional World of Warcraft [[expansion]]s
 
  +
*{{Elink|link=http://en.wikipedia.org/wiki/Blizzard_Entertainment|type=wikipedia}}
   
  +
{{Blizzard Entertainment}}
==Rumored==
 
'''Note:''' Blizzard [http://www.gamespot.com/pc/rpg/worldofwarcraftexp1/news.html?sid=6152718 has confirmed] that they are NOT working on a Starcraft or Diablo [[MMOG]]. They've still not said whether or not they're working on installments in any other genres, however.
 
*StarCraft II
 
*Diablo III
 
*WarCraft IV
 
   
[[Category:Blizzard Entertainment| Blizzard Entertainment]]
+
[[Category:Blizzard Entertainment| ]]
[[Category:Game Terms]]
 
[[Category:Glossary]]
 
[[Category:Books]]
 

Revision as of 17:30, 21 April 2021

Blizzard Entertainment
Blizzard Entertainment 2015 logo
2015 logo
Video game developer and publisher
Formerly called Silicon & Synapse
(1991–1994)
Chaos Studios, Inc.
(1994)
Type Subsidiary
Industry Video game industry
Founded February 8, 1991
Founders Allen Adham
Michael Morhaime
Frank Pearce
President J. Allen Brack
(formerly Mike Morhaime)
Headquarters Irvine, California, U.S.
Number of locations 9 (studios and offices)
Products Diablo franchise
Hearthstone
Heroes of the Storm
Overwatch franchise
StarCraft franchise
Warcraft franchise
Parent Davidson & Associates
(1994-1998)
Vivendi Games
(1998-2008)
Activision Blizzard
(2008-present)
Website blizzard.com
Blizzard'sFancyOrcOnWolfStatue

A statue of an orc riding a wolf, located outside Blizzard's office.

Blizzard Entertainment® (often shortened to "Blizzard" or "Blizz") is a video game developer & publisher that is responsible for the Warcraft, StarCraft, Diablo, and Overwatch franchises. The company originally concentrated primarily on the creation of game ports for other studios before beginning development of their own program with the development of games like Rock n' Roll Racing & The Lost Vikings.

In July 2008, Blizzard's parent company, Vivendi, merged their Vivendi Games subsidiary with Activision to create a new holding company called Activision Blizzard.[1][2] Five years later, in July 2013, Vivendi sold off most of its shares in Activision Blizzard, which now exists as an independent company.[3] As of October 2014, the company employs over 3,900 individuals.[4]

Core values

Blizzard Entertainment lists its eight core values on their mission statement page:

  1. Gameplay first
  2. Commit to quality
  3. Play nice; play fair
  4. Embrace your inner geek
  5. Every voice matters
  6. Think globally
  7. Lead responsibly
  8. Learn and grow[5]

History

Silicon and Synapse logo

Silicon & Synapse logo

Originally under the name Silicon & Synapse, the company was founded on February 8, 1991[6][7] by three graduates of the University of California, Los Angeles:[8] Allen Adham and Michael Morhaime. Brian Fargo, the CEO and founder of Interplay Entertainment, was granted a share in the company to improve the prospects of working jointly for the young studio.[9][10] Frank Pearce also joined the studio upon inception as the first employee.[11]

Chaos Studios

Chaos Studios logo

The small company initially did many "ports", converting games from one platform operating system to another, including board games (Battle Chess, Lexicross), strategy games (Castles), sports games (Amiga Baseball), and others (Dvorak Teaches Typing), though the company did become the first American developer to release a Super Nintendo title with RPM Racing, which became one of the first ten launch titles for the platform in North America.[11]

It was not until Interplay Entertainment and Silicon & Synapse collaborated on the SNES side-scroller The Lost Vikings that its critical — though not commercial — breakthrough came. With some acclaim, the game hit the shelves in 1993. The game's release, along with Rock & Roll Racking (also 1993) led Nintendo to name the studio its "Developer of the Year". Tragically, the release of the two games coincided with the death of the 16-bit console market, and neither title sold well.[11]

In August 1995, the company moved from a 3,600 sq. ft. office in Costa Mesa to a 14,000 sq. ft. office in Irvine, CA.[6]

Facing a lack of success in the console market, and not willing to bet solely on one market, the company continued developing several 16-bit console titles while branching out by starting development on two new games: Games People Play, a crossword/word-game that was never completed, and Warcraft: Orcs & Humans, whose development was led by its second employee and VP of Research & Development, Patrick Wyatt.[11]

The company temporarily re-branded itself as Chaos Studios and released the game Blackthorne under that studio name, but conflicts with an unregistered trademark for the name "Chaos" caused the company leadership to consider a new name. Upon acquisition by Davidson & Associates, then the #3 North American educational software publisher, in February 1994, the company changed its name to Blizzard Entertainment.[11]

Blizzard turned 20 years old in 2012. The history is recorded on a timeline on its own site here.[12] On February 8, 2016, Blizzard celebrated their 25th year anniversary with a video and continued to celebrate it along with the Diablo 20th anniversary at BlizzCon 2016.[13][14][15]

On October 3, 2018, Activision Blizzard announced J. Allen Brack as the new president of Blizzard Entertainment succeeding Mike Morhaime.[16] In February 2019, Blizzard underwent a round of layoffs, though announced that it would be expanding its development staff. Teams for some of its IPs, including Warcraft and Hearthstone, will be expanded.[17]

On March 7, 2019, Blizzard and GOG.com partnered to release the classic Diablo on GOG.com's platform[18] as well as Warcraft: Orcs & Humans and Warcraft II: Battle.net Edition by March 28.[19] On June 5, 2019, Blizzard gave the OK to GOG.com to add the authorized non-canoncial expansion Hellfire which was developed by Synergistic Software to Diablo as a free add-on, due to popular demand.[20]

On January 22, 2021, Vicarious Visions is now a subsidiary of Blizzard Entertainment, from Activision.[21][22] Blizzard turned 30 years old in 2021 and celebrated it at BlizzConline with the release of Blizzard Arcade Collection.

Blizzard North

Main: Blizzard North

Blizzard North was originally founded in 1993 as Condor Inc. by David Brevik, Erich Schaefer, and Max Schaefer. Blizzard North came out in January of 1995 with an idea pitched with Allen for Diablo.[23] The company was purchased and renamed later in March of 1996[7] and was the Bay Area division of Blizzard Entertainment, known for its Diablo series. The studio was originally based in Redwood City, California, before being moved a short distance away to San Mateo, California, with Blizzard proper being based in Irvine, southern California. On August 1, 2005, Blizzard Entertainment announced the closure of Blizzard North with a key reason for the closure was Blizzard's North poor development of what was to be Diablo III, which didn't meet Vivendi's expectations. There were also a couple of mentions of Blizzard South, which was known for the StarCraft and the Warcraft series. However, the name wasn't mentioned as much but it was used to keep confusion from Blizzard North as Blizzard South is based in Irvine, California, Blizzard's main location.

As Condor
As Blizzard North
  • Diablo (1996) - action role-playing game
  • Diablo II (2000) - action role-playing game
  • Diablo II: Lord of Destruction (2001) - expansion pack
  • Diablo III (in development 2000-2005 and later scrapped, remade from scratch by Blizzard Team 3) - originally was planned to be a massively multiplayer online role-playing game

TeSPA partnership

Main article: Blizzard Esports

In 2013, Blizzard announced an official partnership with TeSPA to provide licensed StarCraft, Hearthstone and Heroes of the Storm in-game rewards to college gaming clubs.[24][25][26] In early 2014, TeSPA and Blizzard Entertainment hosted the $5,000 North American Collegiate Hearthstone Open series, culminating in a live grand finals event at the Twitch.tv stage at PAX East and PAX Prime.[27]

Teams

After the release of World of Warcraft, the company divided its development staff into numerically designated teams (e.g. Team 2 is the dev team for World of Warcraft), each team focusing on a specific project. While relatively small, each team is supported by a much larger cast of employees, as well as being overseen by other groups within the company.

In addition to the numerically designated teams, "strike teams" were formed, as a result of Chris Metzen's desire to keep the company's original culture intact. These teams are not assigned to any one project, but give feedback on separate projects. A "design council" also exists, a gathering of all of the game directors and lead designers throughout the company.[4] As of August 2017, most of Blizzard's development focus is on supporting its existing IPs, but is working on new IPs as well.[28] As of November 2018, Blizzard's current development model is to effectively have one team per IP and support indefinitely. As a team grows and reaches a certain size, elements of the team will be spun off to work on a new IP. Each team consists of around 100–300 people.[29]

The list of teams of current and past include:

Culture

Main article: Service Awards

Relationship with Activision Blizzard

On December 2, 2007, Vivendi (Blizzard Entertainment's parent company) announced that their subsidiary Vivendi Games (of which Blizzard Entertainment was a part) would be merging with Activision to form Activision Blizzard. The deal was finalized on July 8, 2008. Vivendi later divested themselves of Activision Blizzard in July 2013, and it now exists as an independent holding company.

Blizzard Entertainment, Inc. remains Blizzard's brand,[34] as it and Activision continue to exist as separate entities within the Activision Blizzard umbrella.[35]

Conferences

Blizzard Entertainment has conferences for Blizzard announcements and demonstrations, known as the Blizzard Entertainment World Wide Invitational and BlizzCon. The first WWI was held in Seoul, South Korea on May 19 and 20, 2007 when Blizzard officially announced StarCraft II. Paris, France hosted the second Invitational on June 28 and 29, 2008.[36]

Published games and applications

Non-franchise games

Company Title Year Platform(s) Genre
as Silicon & Synapse RPM Racing 1991 SNES Racing game
The Lost Vikings 1992 Amiga, Amiga CD32, GBA, MS-DOS, Genesis, SNES, Windows (2014) Puzzle platform game
Rock n' Roll Racing 1993 SNES, Genesis, GBA, Windows (2014) Racing video game
as Blizzard Entertainment The Death and Return of Superman 1994 SNES, Genesis Beat 'em up
Blackthorne 1994 SNES, Sega 32X, MS-DOS, GBA, Mac OS, Windows (2013) Cinematic platformer
Justice League Task Force 1995 SNES, Genesis Fighting game
The Lost Vikings 2 1997 SNES, Saturn, PlayStation, Windows Puzzle platform game
Heroes of the Storm 2015 Microsoft Windows, macOS Team Brawler
Blizzard Arcade Collection 2021 Microsoft Windows, macOS, Nintendo Switch, PlayStation 4, Xbox One Racing, Cinematic platformer, Puzzle platformer

Franchises

Universe Title Year Platform(s) Genre Notes
Warcraft universe Warcraft: Orcs & Humans 1994 (original)
2019 (GOG.com)
MS-DOS, Mac OS, PC-98 Real-time strategy
Warcraft II: Tides of Darkness 1995 MS-DOS, Mac OS X, Microsoft Windows Real-time strategy
Warcraft II: Beyond the Dark Portal 1996 Mac OS, MS-DOS, Microsoft Windows RTS expansion pack
Warcraft II: The Dark Saga 1997 Sony PlayStation, Sega Saturn Real-time strategy
Warcraft II: Battle.net Edition 1999 (original)
2019 (GOG.com)
MS-DOS, Mac OS, Microsoft Windows Real-time strategy
Warcraft III: Reign of Chaos 2002 Microsoft Windows, Mac OS Real-time strategy
Warcraft III: The Frozen Throne 2003 Microsoft Windows, Mac OS RTS expansion
World of Warcraft 2004 Microsoft Windows, macOS, (Linux via Wine or Cedega) MMORPG
World of Warcraft: The Burning Crusade 2007 Expansion
World of Warcraft: Wrath of the Lich King 2008 Expansion
World of Warcraft: Cataclysm 2010 Expansion
World of Warcraft: Mists of Pandaria 2012 Expansion
Hearthstone: Heroes of Warcraft 2014 Microsoft Windows, Mac OS X, iPad, Android, iPhone CCG
Hearthstone: Curse of Naxxramas 2014 CCG Adventure
World of Warcraft: Warlords of Draenor 2014 Expansion
Hearthstone: Goblins vs Gnomes 2014 CCG Expansion
Hearthstone: Blackrock Mountain 2015 CCG Adventure
Hearthstone: The Grand Tournament 2015 CCG Expansion
Hearthstone: The League of Explorers 2015 CCG Adventure
Hearthstone: Whispers of the Old Gods 2016 CCG Expansion
Hearthstone: One Night in Karazhan 2016 CCG Expansion
World of Warcraft: Legion 2016 Microsoft Windows, Mac OS X Expansion
Hearthstone: Mean Streets of Gadgetzan 2016 CCG Expansion
Hearthstone: Journey to Un'Goro 2017 CCG Expansion
Hearthstone: Knights of the Frozen Throne 2017 CCG Expansion
Hearthstone: Kobolds & Catacombs 2017 CCG Expansion
World of Warcraft: Battle for Azeroth 2018 Microsoft Windows, macOS Expansion
Hearthstone: The Witchwood 2018 CCG Expansion
Hearthstone: The Boomsday Project 2018 CCG Expansion
Hearthstone: Rastakhan's Rumble 2018 CCG Expansion
Hearthstone: Rise of Shadows 2019 CCG Expansion
Hearthstone: Saviors of Uldum 2019 CCG Expansion
Hearthstone: Tombs of Terror 2019 CCG Adventure
World of Warcraft: Classic 2019 Microsoft Windows, macOS Server option
Hearthstone: Descent of Dragons 2019 CCG Expansion
Hearthstone: Galakrond's Awakening 2020 CCG Adventure
Warcraft III: Reforged 2020 Microsoft Windows, macOS Real-time strategy Remaster of Warcraft III
Hearthstone: Ashes of Outland 2020 CCG Expansion
Hearthstone: Scholomance Academy 2020 CCG Expansion
Hearthstone: Madness at the Darkmoon Faire 2020 CCG Expansion
World of Warcraft: Shadowlands 2020 Microsoft Windows, macOS Expansion
Hearthstone: Darkmoon Races 2021 CCG mini-set
Hearthstone: Forged in the Barrens 2021 CCG Expansion
World of Warcraft: Burning Crusade Classic TBA 2021 Microsoft Windows, macOS Server option
Untitled Warcraft mobile game[37] TBA Mobile platforms MMORTS[38]
StarCraft franchise StarCraft 1998 Microsoft Windows, Mac OS X Real-time strategy
StarCraft: Brood War 1998 Expansion
StarCraft 64 2000 Nintendo 64 Real-time strategy
StarCraft II: Wings of Liberty 2010 Microsoft Windows, Mac OS X Real-time strategy
StarCraft II: Heart of the Swarm 2013 Expansion
StarCraft II: Legacy of the Void 2015 Expansion
StarCraft II: Nova Covert Ops 2016 Mission packs (1-3)
StarCraft: Remastered 2017 Microsoft Windows, macOS Real-time strategy
StarCraft II: Free to Play 2017
Diablo franchise Diablo 1996
2019 (GOG.com)
Microsoft Windows, Mac OS, PlayStation (1998) Action role-playing, hack and slash, dark fantasy
Diablo II 2000 Microsoft Windows, Mac OS X Action role-playing, hack and slash
Diablo II: Lord of Destruction 2001 Microsoft Windows, Mac OS X Expansion pack
Diablo III 2012 Microsoft Windows, OS X, PlaySation 3/4 and Xbox 360/One (2013) Action role-playing, hack and slash
Diablo III: Reaper of Souls 2014 Microsoft Windows, OS X Expansion
Diablo III: Ultimate Evil Edition 2014 PlaySation 3/4, Xbox 360/One
Diablo III: Eternal Collection[39] 2018 Windows, macOS, Nintendo Switch, Xbox One, PlayStation 4
Diablo Immortal TBA Android, iOS MMOARPG
Diablo II: Resurrected TBA 2021 Microsoft Windows, macOS, consoles Action roleplaying, hack n' slash
Diablo IV TBA Microsoft Windows, macOS, consoles Action roleplaying, hack n' slash
Overwatch franchise Overwatch 2016 Microsoft Windows, macOS, Xbox One, Playstation 4 Team-based multiplayer shooter
Overwatch 2 TBA Microsoft Windows, macOS, consoles Team-based multiplayer shooter

Applications

Title Release year Platform(s) Notes
Blizzard Downloader † Windows, Mac OS Replaced / Defunct
Blizzard Launcher † 2005 Windows, Mac OS Introduced with patch 1.8.3, replaced and no longer used since 6.0.2
Blizzard Repair † Windows, Mac OS Replaced with the desktop app
Blizzard Updater † Windows, Mac OS Replaced with the desktop app
Blizzard Mobile Authenticator 2009 iOS, Android
Windows, † Blackberry †
Originally named Battle.net Mobile Authenticator
BlizzCon Mobile 2011 iOS, Android Originally BlizzCon Guide
WoW Mobile Armory † 2009 iOS, Android
StarCraft WCS 2013 iOS, Android Originally Blizzard WCS
Blizzard Battle.net desktop app 2013 Windows, macOS Originally named Battle.net desktop app and Blizzard desktop app
Blizzard AR Viewer † 2014 iOS, Android Defunct on iOS
WoW Legion Companion App † 2016 iOS, Android
Blizzard Battle.net Mobile app 2017 iOS, Android
Overwatch League Mobile App 2018 iOS, Android
BlizzCon TV 2018 Fire TV, Apple TV
Blizzard Esports 2018 iOS, Android
WoW Companion App 2018 iOS, Android
 † Defunct

Other

Related pen-and-paper RPG materials

Rumored games

Note: Blizzard has confirmed that they are NOT working on a StarCraft or Diablo MMORPG.[40]

Unreleased/Cancelled games

About 50% of all Blizzard games have been canceled during development.[29]

Awards

Blizzard Entertainment/Awards

Employees

Main article: Category:Blizzard Entertainment employees

Notable

Previous notable employees

Organizations

Notes and trivia

  • Since their beginnings as a North American company focusing primarily on the English-speaking market, Blizzard has gone on to become a "global business".[4] As of 2014, more than half of its players are in Asia.[4]
  • According to Hearthstone's Senior Producer Yong Woo, Blizzard employees receive some of their bonus money in "Blizzard bucks", which can be spent on company products such as card packs.[63]

Gallery

Logos

Videos

Blizzard Retrospective

References

 
  1. ^ http://www.activisionblizzard.com/pressReleases/pr120207.php
  2. ^ Rob Purchese 2008-06-30. Eurogamer: Blizzard Worldwide Invertational. Retrieved on 2008-01-07.
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External links