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Blizzard Entertainment
File:Blizzard Entertainment logo.png
2017 logo
Video game developer and publisher
Formerly called Silicon & Synapse
(1991–1994)
Chaos Studios, Inc.
(1994)
Type Subsidiary
Industry Video game industry
Founded February 8, 1991
Founders Allen Adham
Michael Morhaime
Frank Pearce
President J. Allen Brack
(formerly Mike Morhaime)
Headquarters Irvine, California, U.S.
Number of locations 9 (studios and offices)
Products Diablo series
Hearthstone
Heroes of the Storm
Ability warrior intervene [Overwatch]
StarCraft series
Warcraft series
Parent Davidson & Associates
(1994-1998)
Vivendi Games
(1998-2008)
Activision Blizzard
(2008-present)
Website blizzard.com
Blizzard'sFancyOrcOnWolfStatue

A statue of an orc riding a wolf, located outside Blizzard's office.

Blizzard Entertainment® (often shortened to "Blizzard" or "Blizz") is a video game developer & publisher that is responsible for the Warcraft, StarCraft, Diablo, and Ability warrior intervene [Overwatch] franchises. The company originally concentrated primarily on the creation of game ports for other studios before beginning development of their own program with the development of games like Rock n' Roll Racing & The Lost Vikings.

In July 2008, Blizzard's parent company, Vivendi, merged their Vivendi Games subsidiary with Activision to create a new holding company called Activision Blizzard.[1][2] Five years later, in July 2013, Vivendi sold off most of its shares in Activision Blizzard, which now exists as an independent company.[3] As of October 2014, the company employs over 3,900 individuals.[4]

Core values

Blizzard Entertainment lists its eight core values on their mission statement page:

  1. Gameplay first
  2. Commit to quality
  3. Play nice; play fair
  4. Embrace your inner geek
  5. Every voice matters
  6. Think globally
  7. Lead responsibly
  8. Learn and grow[5]

History

Silicon and Synapse logo

Silicon & Synapse logo

Originally under the name Silicon & Synapse, the company was founded on February 8, 1991[6][7] by three graduates of the University of California, Los Angeles:[8] Allen Adham and Michael Morhaime. Brian Fargo, the CEO and founder of Interplay Entertainment, was granted a share in the company to improve the prospects of working jointly for the young studio.[9][10] Frank Pearce also joined the studio upon inception as the first employee.[11]

Chaos Studios

Chaos Studios logo

The small company initially did many "ports", converting games from one platform operating system to another, including board games (Battle Chess, Lexicross), strategy games (Castles), sports games (Amiga Baseball), and others (Dvorak Teaches Typing), though the company did become the first American developer to release a Super Nintendo title with RPM Racing, which became one of the first ten launch titles for the platform in North America.[11]

It was not until Interplay Entertainment and Silicon & Synapse collaborated on the SNES side-scroller The Lost Vikings that it's critical — though not commercial — breakthrough came. With some acclaim, the game hit the shelves in 1993. The game's release, along with Rock & Roll Racking (also 1993) led Nintendo to name the studio its "Developer of the Year". Tragically, the release of the two games coincided with the death of the 16-bit console market, and neither title sold well.[11]

In August 1995, the company moved from a 3,600 sq. ft. office in Costa Mesa to a 14,000 sq. ft. office in Irvine, CA.[6]

Facing a lack of success in the console market, and not willing to bet solely on one market, the company continued developing several 16-bit console titles while branching out by starting development on two new games: Games People Play, a crossword/word-game that was never completed, and Warcraft: Orcs & Humans, whose development was led by its second employee and VP of Research & Development, Patrick Wyatt.[11]

The company temporarily re-branded itself as Chaos Studios and released the game Blackthorne under that studio name, but conflicts with an unregistered trademark for the name "Chaos" caused the company leadership to consider a new name. Upon acquisition by Davidson & Associates, then the #3 North American educational software publisher, in February 1994, the company changed its name to Blizzard Entertainment.[11]

Blizzard turned 20 years old in 2012. The history is recorded on a timeline on its own site here.[12] On February 8, 2016, Blizzard celebrated their 25th year anniversary with a video and continued to celebrate it along with the Diablo 20th anniversary at BlizzCon 2016.[13][14][15]

On October 3, 2018, Activision Blizzard announced J. Allen Brack as the new president of Blizzard Entertainment succeeding Mike Morhaime.[16] In February 2019, Blizzard underwent a round of layoffs, though announced that it would be expanding its development staff. Teams for some of its IPs, including Warcraft and Hearthstone, will be expanded.[17]

On March 7, 2019, Blizzard and GOG.com partnered to release the classic Diablo on GOG.com's platform[18] as well as Warcraft: Orcs & Humans and Warcraft II: Battle.net Edition by March 28.[19] On June 5, 2019, Blizzard gave the OK to GOG.com to add the authorized non-canoncial expansion Hellfire which was developed by Synergistic Software to Diablo as a free add-on, due to popular demand.[20]

Blizzard North

Main: Blizzard North

Blizzard North was originally founded in 1993 as Condor Inc. by David Brevik, Erich Schaefer, and Max Schaefer. Blizzard North came out in January of 1995 with an idea pitched with Allen for Diablo.[21] The company was purchased and renamed later in March of 1996[7] and was the Bay Area division of Blizzard Entertainment, known for its Diablo series. The studio was originally based in Redwood City, California, before being moved a short distance away to San Mateo, California, with Blizzard proper being based in Irvine, southern California. On August 1, 2005, Blizzard Entertainment announced the closure of Blizzard North with a key reason for the closure was Blizzard's North poor development of what was to be Diablo III, which didn't meet Vivendi's expectations. There was also a couple mentions of Blizzard South, which was known for the StarCraft and the Warcraft series. However, the name wasn't mentioned as much but it was used to keep confusion from Blizzard North as Blizzard South is based in Irvine, California, Blizzard's main location.

As Condor
As Blizzard North
  • Diablo (1996) - action role-playing game
  • Diablo II (2000) - action role-playing game
  • Diablo II: Lord of Destruction (2001) - expansion pack
  • Diablo III (in development 2000-2005 and later scrapped, remade from scratch by Blizzard Team 3) - originally was planned to be a massively multiplayer online role-playing game

TeSPA partnership

Main article: Blizzard Esports

In 2013, Blizzard announced an official partnership with TeSPA to provide licensed StarCraft, Hearthstone and Heroes of the Storm in-game rewards to college gaming clubs.[22][23][24] In early 2014, TeSPA and Blizzard Entertainment hosted the $5,000 North American Collegiate Hearthstone Open series, culminating in a live grand finals event at the Twitch.tv stage at PAX East and PAX Prime.[25]

Teams

After the release of World of Warcraft, the company divided its development staff into numerically designated teams (e.g. Team 2 is the dev team for World of Warcraft), each team focusing on a specific project. While relatively small, each team is supported by a much larger cast of employees, as well as being overseen by other groups within the company.

In addition to the numerically designated teams, "strike teams" were formed, as a result of Chris Metzen's desire to keep the company's original culture intact. These teams are not assigned to any one project, but give feedback on separate projects. A "design council" also exists, a gathering of all of the game directors and lead designers throughout the company.[4] As of August 2017, most of Blizzard's development focus is on supporting its existing IPs, but is working on new IPs as well.[26] As of November 2018, Blizzard's current development model is to effectively have one team per IP and support indefinitely. As a team grows and reaches a certain size, elements of the team will be spun off to work on a new IP. Each team consists of around 100–300 people.[27]

The list of teams currently include:

Culture

Main article: Service Awards

Relationship with Activision Blizzard

On December 2, 2007, Vivendi (Blizzard Entertainment's parent company) announced that their subsidiary Vivendi Games (of which Blizzard Entertainment was a part) would be merging with Activision to form Activision Blizzard. The deal was finalized on July 8, 2008. Vivendi later divested themselves of Activision Blizzard in July 2013, and it now exists as an independent holding company.

Blizzard Entertainment, Inc. remains Blizzard's brand,[31] as it and Activision continue to exist as separate entities within the Activision Blizzard umbrella.[32]

Conferences

Blizzard Entertainment has conferences for Blizzard announcements and demonstrations, known as the Blizzard Entertainment World Wide Invitational and BlizzCon. The first WWI was held in Seoul, South Korea on May 19 and 20, 2007 when Blizzard officially announced StarCraft II. Paris, France hosted the second Invitational on June 28 and 29, 2008.[33]

Published games and applications

Non-franchise games

Company Title Year Platform(s) Genre
as Silicon & Synapse RPM Racing 1991 SNES Racing game
The Lost Vikings 1992 Amiga, Amiga CD32, GBA, MS-DOS, Genesis, SNES Puzzle platform game
Rock n' Roll Racing 1993 SNES, Genesis, GBA Racing video game
as Blizzard Entertainment The Death and Return of Superman 1994 SNES, Genesis Beat 'em up
Blackthorne 1994 SNES, Sega 32X, MS-DOS, GBA, Mac OS, Windows (2013) Cinematic platformer
Justice League Task Force 1995 SNES, Genesis Fighting game
The Lost Vikings 2 1997 SNES, Saturn, PlayStation, Windows Puzzle platform game
Heroes of the Storm 2015 Windows, macOS Team Brawler

Franchises

Universe Title Year Platform(s) Genre Notes
Warcraft universe Warcraft: Orcs & Humans 1994 (original)
2019 (GOG.com)
MS-DOS, Mac OS, PC-98 Real-time strategy
Warcraft II: Tides of Darkness 1995 MS-DOS, Mac OS X, Microsoft Windows Real-time strategy
Warcraft II: Beyond the Dark Portal 1996 Mac OS, MS-DOS, Microsoft Windows RTS expansion pack
Warcraft II: The Dark Saga 1997 Sony PlayStation, Sega Saturn Real-time strategy
Warcraft II: Battle.net Edition 1999 (original)
2019 (GOG.com)
MS-DOS, Mac OS, Microsoft Windows Real-time strategy
Warcraft III: Reign of Chaos 2002 Microsoft Windows, Mac OS Real-time strategy
Warcraft III: The Frozen Throne 2003 Microsoft Windows, Mac OS RTS expansion pack
World of Warcraft 2004 Microsoft Windows, macOS, (Linux via Wine or Cedega) MMORPG
World of Warcraft: The Burning Crusade 2007 Expansion pack
World of Warcraft: Wrath of the Lich King 2008 Microsoft Windows, Mac OS X Expansion pack
World of Warcraft: Cataclysm 2010 Expansion pack
World of Warcraft: Mists of Pandaria 2012
Hearthstone: Heroes of Warcraft 2014 Microsoft Windows, Mac OS X, iPad, Android, iPhone (current) CCG
Curse of Naxxramas CCG Adventure pack
World of Warcraft: Warlords of Draenor Microsoft Windows, Mac OS X Expansion pack
Goblins vs Gnomes Microsoft Windows, Mac OS X, iPad, Android, iPhone (current) CCG Expansion pack
Blackrock Mountain 2015 CCG Adventure pack
The Grand Tournament CCG Expansion pack
The League of Explorers CCG Adventure pack
Whispers of the Old Gods 2016 CCG Expansion pack
One Night in Karazhan
World of Warcraft: Legion Microsoft Windows, Mac OS X Expansion pack
Mean Streets of Gadgetzan Microsoft Windows, macOS, iPad, Android, iPhone (current) CCG Expansion pack
Journey to Un'Goro 2017
Knights of the Frozen Throne
Kobolds & Catacombs
World of Warcraft: Battle for Azeroth 2018 Microsoft Windows, macOS Expansion pack
The Witchwood CCG Expansion pack
The Boomsday Project Microsoft Windows, macOS, iPad, Android, iPhone (current) CCG Expansion pack
Rastakhan's Rumble 2018 CCG Expansion pack
World of Warcraft: Classic 2019 Microsoft Windows, macOS Server option
Warcraft III: Reforged 2019 Microsoft Windows, macOS Real-time strategy Remaster of Warcraft III
Untitled Warcraft mobile game[34] TBA Mobile platforms MMORTS[35]
World of Warcraft eighth expansion[36] TBA Microsoft Windows, macOS Expansion pack
StarCraft franchise StarCraft 1998 Windows, Mac OS X Real-time strategy
StarCraft: Brood War Expansion pack
StarCraft 64 2000 Nintendo 64 Real-time strategy
StarCraft II: Wings of Liberty 2010 Microsoft Windows, Mac OS X
StarCraft II: Heart of the Swarm 2013 Microsoft Windows, OS X Expansion pack
StarCraft II: Legacy of the Void 2015
StarCraft II: Nova Covert Ops 2016 Microsoft Windows, macOS Mission packs (1-3)
StarCraft: Remastered 2017 Real-time strategy
StarCraft II: Free to Play 2017
Diablo franchise Diablo 1996 Microsoft Windows, Mac OS, PlayStation (1998) Action role-playing, hack and slash, dark fantasy
Diablo II 2000 Microsoft Windows, Mac OS X Action role-playing, hack and slash
Diablo II: Lord of Destruction 2001 Expansion pack
Diablo III 2012 Microsoft Windows, OS X, PlaySation 3/4 and Xbox 360/One (2013) Action role-playing, hack and slash
Diablo III: Reaper of Souls 2014 Microsoft Windows, OS X Expansion pack
Diablo III: Ultimate Evil Edition PlaySation 3/4, Xbox 360/One
Diablo III: Eternal Collection[37] 2018 Windows, macOS, Nintendo Switch, Xbox One, PlayStation 4
Diablo Immortal TBA Android, iOS
Multiple Diablo games[38][39][40] TBA
Overwatch franchise Ability warrior intervene [Overwatch] 2016 Microsoft Windows, macOS, Xbox One, Playstation 4 Team-based multiplayer shooter

Applications

Title Release year Platform(s) Notes
Blizzard Downloader † Windows, Mac OS Replaced / Defunct
Blizzard Launcher † 2005 Windows, Mac OS Introduced with patch 1.8.3, replaced and no longer used since 6.0.2
Blizzard Repair † Windows, Mac OS Replaced with the desktop app
Blizzard Updater † Windows, Mac OS Replaed with the desktop app
Blizzard Mobile Authenticator 2009 iOS, Android
Windows, † Blackberry †
Originally named Battle.net Mobile Authenticator
BlizzCon Mobile 2011 iOS, Android Originally BlizzCon Guide
WoW Mobile Armory † 2009 iOS, Android
StarCraft WCS 2013 iOS, Android Originally Blizzard WCS
Blizzard Battle.net desktop app 2013 Windows, macOS Originally named Battle.net desktop app and Blizzard desktop app
Blizzard AR Viewer † 2014 iOS, Android Defunct on iOS
WoW Legion Companion App † 2016 iOS, Android
Blizzard Battle.net Mobile app 2017 iOS, Android
Overwatch League Mobile App 2018 iOS, Android
BlizzCon TV 2018 Fire TV, Apple TV
Blizzard Esports 2018 iOS, Android
WoW Companion App † 2018 iOS, Android
 † Defunct

Other

Related pen-and-paper RPG materials
Related to StarCraft
  • Arcade Workshop (Published: 2014)

Rumored games

Note: Blizzard has confirmed that they are NOT working on a StarCraft or Diablo MMORPG.[41]

Unreleased/Cancelled games

About 50% of all Blizzard games have been cancelled during development.[27]

Awards

Blizzard Entertainment/Awards

Employees

Main article: :Category:Blizzard Entertainment employees

Notable

Previous notable employees

Organizations

Notes and trivia

  • Since their beginnings as a North American company focusing primarily on the English-speaking market, Blizzard has gone on to become a "global business".[4] As of 2014, more than half of its players are in Asia.[4]
  • According to Hearthstone's Senior Producer Yong Woo, Blizzard employees receive some of their bonus money in "Blizzard bucks", which can be spent on company products such as card packs.[64]

Gallery

Logos

Videos

Blizzard Retrospective

References

 
  1. ^ http://www.activisionblizzard.com/pressReleases/pr120207.php
  2. ^ Rob Purchese 2008-06-30. Eurogamer: Blizzard Worldwide Invertational. Retrieved on 2008-01-07.
  3. ^ Elsa Keslassy 2013-07-26. Vivendi Sells Majority Stake in Activision Blizzard for $8.2 Billion. Retrieved on 2014-05-07.
  4. ^ a b c d e f g h i Phillip Kolar. The Three Lives of Blizzard Entertainment. Polygon. Retrieved on 2014-10-04.
  5. ^ Mission Statement. Blizzard Entertainment. Retrieved on 2009-11-16.
  6. ^ a b http://us.blizzard.com/en-us/company/
  7. ^ a b http://web.archive.org/web/19991012192528/http://blizzard.com:80/info.shtml
  8. ^ M. Abraham 2006-11-06. UCLA Engineering Celebrates Accomplishments at Annual Awards Dinner. UCLA Henry Samueli School of Engineering and Applied Science. Archived from the original on 2011-07-16. Retrieved on 2018-03-04.
  9. ^ Carless, Simon 2009-09-15. GDC Austin: How Fantastic Contraption Became A Fantastic Hit. Gamasutra. Retrieved on 2018-03-04.
  10. ^ Trey Walker 2002-02-09. GameSpot Interview with Brian Fargo. Gamespot. Retrieved on 2018-03-04.
  11. ^ a b c d e http://www.mobygames.com/company/blizzard-entertainment-inc
  12. ^ Blizzard Timeline. Blizzard Entertainment. Retrieved on 2012-07-05.
  13. ^ Blizzard Entertainment 2016-02-08. Blizzard 25th Anniversary Celebration. YouTube. Retrieved on 2017-11-06.
  14. ^ Blizzard Entertainment 2016-11-04. Celebrate 25 Years with Blizzard Entertainment. YouTube. Retrieved on 2018-05-30.
  15. ^ Blizzard 25th Anniversary and Siablo® 20th Anniversary Party at BlizzCon® 2016. Blizzard Entertainment (2016-11-06). Retrieved on 2017-11-06.
  16. ^ Activision Blizzard Names World of Warcraft® Executive Producer J. Allen Brack As New President of Blizzard Entertainment. Business Wire (2018-10-03).
  17. ^ Elizabeth Harper 2019-02-12. Activision Blizzard has record profits, so it’s cutting 8% of its staff. Retrieved on 2019-03-13.
  18. ^ Diablo Now Available on GOG.COM. Blizzard Entertainment (2019-03-07). Retrieved on 2019-06-05.
  19. ^ Warcraft: Orcs & Humans and Warcraft II Battle.net Edition Now Available on GOG.COM. Blizzard Entertainment (2019-03-28). Retrieved on 2019-06-05.
  20. ^ Release: Hellfire expansion to the original Diablo. GOG.com (2019-06-05). Retrieved on 2019-06-05.
  21. ^ Blizzard North: Condor and Diablo. Blizzard Entertainment. Archived from the original on 2002-02-22. Retrieved on 2017-11-21.
  22. ^ TeSPA and Blizzard Entertainment Unveil the Membership Milestone Program. Bussiness Wire (2014-02-07). Retrieved on 2018-08-11.
  23. ^ Steve Watts 2014-02-06. Blizzard and TeSPA Partner to Support College Gaming Groups. IGN. Retrieved on 2018-08-11.
  24. ^ Emanuel Maiberg 2014-02-08. Blizzard esports initiative will support your college gaming club. Gamespot. Retrieved on 2018-08-11.
  25. ^ Blizzard Entertainment Zeriyah 2014-07-29. North American Collegiate Hearthstone™ Open 2. Blizzard Entertainment. Retrieved on 2018-08-11.
  26. ^ Eddie Makuch 2017-08-04. Blizzard Has Multiple New IPs Incubating But Won't Rush Them Out. GameSpot. Retrieved on 2017-08-05.
  27. ^ a b Daniel Tack 2018-11-08. Our Full BlizzCon Interview With Blizzard Co-Founder Allen Adham. Game Informer. Retrieved on 2018-11-19.
  28. ^ BlizzCon 2017 - World of Warcraft What's Next panel
  29. ^ Eddie Makuch 2015-11-04. Blizzard Looking to Revive These Classic Games. GameSpot. Retrieved on 2017-04-01.
  30. ^ BlizzCon 2018: Rhykker interviews Allen Adham – PC and Console Games in Development. Blizzplanet (2018-11-17). Retrieved on 2018-11-21.
  31. ^ Ordinn 2007-12-02. 0. Activision Blizzard FAQ. WoW General Discussion Forum. Retrieved on 2007-12-02.
  32. ^ Activision Blizzard FAQ.
  33. ^ Worldwide Invitation 2008.
  34. ^ Blizzard’s Unannounced Warcraft Mobile Game. Blizzplanet (2017-06-16). Retrieved on 2017-06-19.
  35. ^ Breaking: Blizzard Unannounced Game is a MMO RTS Mobile Game. Blizzplanet (2017-09-27). Retrieved on 2017-10-06.
  36. ^ WoW's Next Expansions Already Planned. GameSpot (2015-08-07). Retrieved on 2015-08-09.
  37. ^ Diablo III Nintendo Switch Trailer
  38. ^ Art Director, Unannounced Project. Blizzard Entertainment. Retrieved on 2015-08-06.
  39. ^ Jason Evangelho 2018-06-05. New Unannounced 'Diablo' Game Confirmed By Blizzard Job Listing. Forbes. Retrieved on 2018-06-06.
  40. ^ The Future of Diablo
  41. ^ Blizzard freezes non-WOW MMOG rumors. GameSpot (2006-06-14). Retrieved on 2013-11-13.
  42. ^ Travis Day guaranteed players that the Diablo 4 will Certainly Come. MMORPG Champion (2013-05-21). Retrieved on 2014-04-12.
  43. ^ Tom Senior 2018-02-14. Is Blizzard making Diablo 4?. PC Gamer. Archived from the original on 2019-02-15. Retrieved on 2019-03-01.
  44. ^ a b c d Jason Schreier 2019-06-06. Sources: Blizzard Cancels StarCraft First-Person Shooter To Focus On Diablo 4 And Overwatch 2. Kotaku. Retrieved on 2019-06-08.
  45. ^ a b 2015-08-12, GAMESCOM 2015: BLIZZARD WILL 'CONSIDER WARCRAFT' RTS ONCE STARCRAFT 2 IS DONE. IGN, retrieved on 2015-08-12
  46. ^ November, 2016, Blizzard Working on New First Person Game. Gamerant, retrieved on 2016-12-01
  47. ^ Warcraft IV Confirmed, Starcraft II to be split into a Trilogy. NG4 (2008-03-28). Retrieved on 2013-05-29.
  48. ^ Warcraft IV somewhat confirmed at BlizzCon. SK Gaming (2011-10-11). Retrieved on 2013-05-29.
  49. ^ Eddie Makuch 2014-08-15. Blizzard Has Considered WoW 2 -- What Would You Like to See?. Gamespot.
  50. ^ A brief history of Blizzard's cancelled and unreleased games. Polygon (2014-09-23). Retrieved on 2014-09-24.
  51. ^ 2017-05-11, BlizzCon 2017: How Overwatch rose from Titan’s failure. Blizzard Watch, accessed on 2017-11-05
  52. ^ a b c D.I.C.E. '08: Blizzard talks about blowing up. GameSpot (2008-02-07). Retrieved on 2013-05-29.
  53. ^ Blizzard North considered making Diablo Junior for the Game Boy Color. Joystiq (2012-10-12). Retrieved on 2013-05-29.
  54. ^ a b Blizzard Entertainment Inc.. Moby Games. Retrieved on 2013-05-28.
  55. ^ Pax Imperia II. JudgeHype. Retrieved on 2013-05-28.
  56. ^ The Art of Blizzard Entertainment (book) review…. Inside the Box (2013-02-04). Retrieved on 2013-05-28.
  57. ^ Diablo in space? Blizzard actually worked on "Starblo". Neowin.net (2012-10-23). Retrieved on 2013-05-29.
  58. ^ 'StarCraft: Ghost' (PS2/Xbox) Cancelled But Goes Next-Gen. Worthplaying (2006-03-24). Retrieved on 2013-11-13.
  59. ^ Ross Miller 2014-09-23. Blizzard cancels its 'World of Warcraft' successor. The Verge.
  60. ^ 2016-01-09, Marvel Heroes 2015 (January 8 2016). YouTube, retrieved on 2016-01-11
  61. ^ 2015-07-31, THE UNSOLVED MYSTERY OF MIKE BOOTH. Blizzpro, retrieved on 2015-08-01
  62. ^ Blizzard Entertainment staff, Greg Canessa 2010-02-09. Battle.net Preview. Blizzard Entertainment. Retrieved on 2010-02-09.
  63. ^ Blizzcon Video Archive (Sonkie vs Yellow). Blizzard Entertainment. Retrieved on 2008-10-19.
  64. ^ Yong Woo, live on stream (2014-12-13).

External links

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