Bloodhilt Battlemage | |
---|---|
Gender | Both |
Race | Blood elf (Humanoid) |
Level | 35 |
Class | Mage |
Resource | Mana |
Reaction | Alliance Horde |
Affiliation(s) | Kor'kron, Dominance Offensive |
Occupation | Battle mage |
Location | Lion's Landing; Domination Point |
Bloodhilt Battlemages are blood elves located in the Lion's Landing and Domination Point scenarios.
Abilities[]
- Arcane Blast 30 yd range — Blasts the target with energy, dealing Arcane damage. Each time you cast Arcane Blast, the damage of all Arcane spells is increased by 50% and mana cost of Arcane Blast is increased by 100%. Effect stacks up to 4 times and lasts 15 sec or until any Arcane damage spell except Arcane Blast is cast.
- Arcane Charge — An arcane charge, generated by Arcane Blast, Arcane Missiles, and Arcane Explosion, and consumed by Arcane Barrage and Evocation.
- Arcane Explosion — Sends out a blast wave of magic, inflicting Arcane damage to nearby enemies. 1.5 sec cast.
- Arcane Haste — Increases the casting speed of nearby friends by 15% and spell damage by 120 for 5 sec.
- Arcane Missiles 30 yd range — Launches magical missiles at an enemy, inflicting Arcane damage. Instant.
- Aura of Arcane Haste — Increases the casting speed of caster by 15% and spell damage by 150 for 1 min.
- Polymorph 30 yd range — Transforms an enemy into a sheep, forcing it to wander around for up to 6 sec. While wandering, the sheep cannot attack or cast spells. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on beasts, dragons, giants, humanoids, and critters. 2 sec cast.
- Slow 30 yd range — Increases the time between an enemy's attacks by 25%, casting time increased by 25% and slows its movement by 25% for 6 sec. Instant.
Patch changes[]
- Patch 5.1.0 (2012-11-27): Added.