| Bloodtalons | |
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| Properties | |
| Class | Druid |
| Talents | |
| Talent required |
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| Other information | |
| Affects |
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| Related buff | |
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Bloodtalons is a Feral druid talent.
It is an exclusive choice node with
[Lion's Strength].
Trivia[]
- This effect used to be part of the
[Dream of Cenarius] talent for Feral druids prior to Patch 6.0.2.
Patch changes[]
Patch 10.1.0 (2023-05-02):
- Now enhances your next 3 Rips or Ferocious Bites per activation (was 2).
- Updated description to specify it increases the damage of your attacks for their full duration.
Patch 10.0.0 (2022-10-25): Now a row 9 Feral talent (was a level 50 Feral talent).
Patch 9.0.1 (2020-10-13): Now available at level 50 (was 100). Redesigned – When you use 3 different combo point-generating abilities within 4 seconds, the damage of your next 2 Rips or Ferocious Bites is increased by 30%.
- Old: Casting Healing Touch or Entangling Roots causes your next two melee abilities to deal 40% increased damage for their full duration.
- Old: Casting Healing Touch or Entangling Roots causes your next two melee abilities to deal 40% increased damage for their full duration.
Patch 7.3.0 (2017-08-29): Damage bonus reduced to 20% (was 50%), and now additionally procs from casting
[Entangling Roots].
Patch 7.0.3 (2016-07-19): Now increases damage done by the next two melee abilities by 40%, up from 30%.
Hotfix (2015-02-26): Initial attacks for
[Rake] and
[Thrash] should no longer be incorrectly benefiting from Bloodtalons twice.
Patch 6.0.2 (2014-10-14): Added.
External links[]
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