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AllianceBomb Beats Rock
Start Moxie Lockspinner
End Moxie Lockspinner
Level 110 - 120 (Requires 110)
Category Stormsong Valley
Experience 16,450
Reputation +75 Storm's Wake
Rewards 23g 40s
Previous A [110 - 120] Treasure Hunting
Next A [110 - 120] Share the Wealth

Objectives

East and West Caves blown open!

Description

I stole an old treasure map off an Irontide pirate. The map marks several caves on it with circles.

The caves are blocked by boulders, but now that you're here, we're going to open them up.

You get to do all the dangerous stuff, plant explosives, kill things and cave exploring. I'll supervise.

Rewards

You will receive:

Progress

The sooner we check out the cavers, the sooner we could be rich.

Completion

Boom! Problem solved.

Notes

Pick up all of A [110 - 120] Anchors Aweigh Too Much, A [110 - 120] Not On Our Payroll and A [110 - 120] Fun With Magnets before heading out.

While out and about, look for Crushtacean at [51.2, 55.4] in a cave off on the eastern side of the quest area. It drops the  [Bonesplinter Band] and some [Azerite].

The western cave is guarded by First Mate Grogtok.

Moxie Lockspinner says: Some of the workers have said they see a pirate's ghost around this cave.
Moxie Lockspinner says: Where there's pirates, there's usually gold!
Aggro
First Mate Grogtok says: I guard the rum until the captain returns.
Death
First Mate Grogtok says: Captain... I didn't drink any.
Moxie Lockspinner says: No gold, but a lot of rum!

A cask of  [Long Forgotten Rum] can be tapped to acquire a mugful.

At the eastern cave:

Moxie Lockspinner says: I feel positive about this cave. I am picturing an awful lot of gold inside.

Inside, guarded by two Shale Crawlers, is a Large Pile of Gold, which starts A [110 - 120] Share the Wealth.

Progression

Optional breadcrumb from Eckhart Lodge: A [110 - 120] Reloading

  1. A [110 - 120] Break 'Em Out & A [110 - 120] Iron Low Tide & A [110 - 120] Two Faced Pirate Scum
  2. A [110 - 120] Treasure Hunting
  3. A [110 - 120] Bomb Beats Rock & A [110 - 120] Anchors Aweigh Too Much & A [110 - 120] Not On Our Payroll & A [110 - 120] Fun With Magnets
  4. A [110 - 120] Share the Wealth
  5. A [110 - 120] Don't Turtle
  6. A [110 - 120] Earl-E Bot Gets the Worm
  7. A [110 - 120] No Bot Left Behind
  8. A [110 - 120] Cave Commotion
  9. A [110 - 120] All Laid Out For Us
  10. Optional follow-up: A [110 - 120W] Walking-Around Money

Outbound breadcrumb to Seabreeze Village: A [110 - 120] Helping Out, Somewhere Else

Trivia

Patch changes

External links

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