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Alliance quests

Hiding in Plain Sight

General Arlos begins:

  1. A [10-30] Hero's Call: Northrend! (optional)
  2. A [10-30] Enlistment Day
  3. A [10-30] A Time for Heroes
  4. A [10-30] The Siege
  5. A [10-30] Death From Above
  6. A [10-30] Plug the Sinkholes

Medic Hawthorn, just outside the keep, starts:

  1. A [10-30] A Soldier in Need
  2. A [10-30] Cultists Among Us
  3. A [10-30] Notify Arlos
  4. A [10-30] Enemies of the Light
  5. A [10-30] Further Investigation
  6. A [10-30] The Hunt is On

To The Aid of Farshire

  1. A [10-30] Farshire
  2. A [10-30] Military? What Military?
  3. A [10-30] Pernicious Evidence
  4. A [10-30] It's Time for Action
  5. A [10-30] Take No Chances
     1.  A [10-30] Reference Material
     2.  A [10-30] Repurposed Technology
  6. A [10-30] Fruits of Our Labor
  7. A [10-30] One Last Delivery
  8. A [10-30] Weapons for Farshire
  9. A [10-30] Call to Arms!

A Family Reunion

  1. A [10-30] Word on the Street
  2. A [10-30] Thassarian, My Brother
  3. A [10-30] The Late William Allerton
  4. A [10-30] Lost and Found
  5. A [10-30] In Wine, Truth
  6. A [10-30] A Deserter
  7. A [10-30] Cowards and Fools
  8. A [10-30] The Son of Karkut
  9. A [10-30] Surrounded!
  10. A [10-30] Thassarian, the Death Knight

Last Rites

  1. A [10-30] Finding the Phylactery
  2. A [10-30] Buying Some Time
  3. A [10-30] Words of Power
  4. A [10-30] Last Rites


Fizzcrank Airstrip

Mordle Cogspinner has:

A [10-30] King Mrgl-Mrgl
- to Winterfin Retreat

After Plug the Sinkholes:

  1. A [10-30] Distress Call
  2. A [10-30] The Mechagnomes
  3. A [10-30] Re-Cursive
  4. A [10-30] Lefty Loosey, Righty Tighty
  5. A [10-30] The Gearmaster

After The Mechagnomes, Mordle Cogspinner has:

  1. A [10-30] What's the Matter with the Transmatter?
  2. A [10-30] Check in With Bixie
  3. A [10-30] Oh Great... Plagued Magnataur!
  4. A [10-30] There's Something Going On In Those Caves
  5. A [10-30] Rats, Tinky Went into the Necropolis!
    A [10-30] Might As Well Wipe Out the Scourge - (optional)
  6. A [10-30] I'm Stuck in this Damned Cage... But Not For Long!
  7. A [10-30] Let Bixie Know
  8. A [10-30] Back to the Airstrip

After The Mechagnomes, Crafty Wobblesprocket has:

  1. A [10-30] Dirty, Stinkin' Snobolds!
  2. A [10-30] Just a Few More Things...
  3. A [10-30] Hah... You're Not So Big Now!
  4. A [10-30] Plan B
  5. A [10-30] It Was The Orcs, Honest!

While battling gnomish mechs, discover:

  1. A [10-30] The Ultrasonic Screwdriver
  2. A [10-30] Master and Servant

After Recursive, the Tailspin series:

  1. A [10-30] Finding Pilot Tailspin - (optional)
  2. A [10-30] A Little Bit of Spice
  3. A [10-30] Lupus Pupus
  4. A [10-30] Emergency Protocol: Section 8.2, Paragraph C
  5. A [10-30] Emergency Protocol: Section 8.2, Paragraph D
  6. A [10-30] Give Fizzcrank the News

Abner Fizzletorque has:

  1. A [10-30] Scouting the Sinkholes
  2. A [10-30] Fueling the Project
  3. A [10-30] A Bot in Mammoth's Clothing
  4. A [10-30] Deploy the Shake-n-Quake!

While in Magmoth, rescue Bonker Togglevolt:

A [10-30] Get Me Outa Here!

Horde quests

Return of the Dread Citadel and Hellscream's Champion

Warsong Recruitment Officer has:

  1. H [10-30] Hellscream's Vigil

Saurfang has:

  1. H [10-30] The Defense of Warsong Hold
  2. H [10-30] Taking Back Mightstone Quarry
  3. H [10-30] Cutting Off the Source
  4. H [10-30] Wind Master To'bor
  5. H [10-30] Magic Carpet Ride
  6. H [10-30] Tank Ain't Gonna Fix Itself
    H [10-30] Mobu's Pneumatic Tank Transjigamarig
    H [10-30] Super Strong Metal Plates!
8.  H [10-30] Tanks a lot...
9.  H [10-30] The Plains of Nasam
10. H [10-30] Hellscream's Champion

Quartermaster Holgoth has:

  1. H [10-30] Patience is a Virtue that We Don't Need
  2. H [10-30] Bury Those Cockroaches!

The Scourge Necrolord

Shadowstalker Barthus has:

  1. H [10-30] Untold Truths
  2. H [10-30] Nerub'ar Secrets
  3. H [10-30] Message to Hellscream
  4. H [10-30] Reinforcements Incoming...
  5. H [10-30] The Warsong Farms
  6. H [10-30] Get to Getry
  7. H [10-30] Foolish Endeavors
  8. H [10-30] Nork Bloodfrenzy's Charge
  9. H [10-30] Coward Delivery... Under 30 Minutes or it's Free
  10. H [10-30] Vermin Extermination

Foreman Mortuus has:

  1. H [10-30] Taken by the Scourge

Probably during The Warsong Farms, Shadowstalker Canarius has:

H [10-30] Merciful Freedom

At the same time, Farmer Torp has:

  1. H [10-30] Damned Filthy Swine
  2. H [10-30] Bring 'Em Back Alive

Ambassador Talonga has:

H [10-30] Ride to Taunka'le Village

(to be contiuned in Taunka'le Village Quests)

Sauranok the Mystic has:

H [10-30] To Bor'gorok Outpost, Quickly

(to be contiuned in Bor'gorok Outpost Quests)

Steeljaw's Caravan

Grunt Ragefist has:

H [10-30] Put Them to Rest
H [10-30] The Honored Dead

Longrunner Proudhoof has:

H [15-30] We Strike!

The Fate of Farseer Grimwalker

Spirit Talker Snarlfang has:

  1. H [10-30] The Sky Will Know

After Return to the Spirit Talker

  1. H [10-30] Vision of Air
  2. H [10-30] Farseer Grimwalker's Spirit
    H [10-30] Revenge Upon Magmoth - (optional, requested by Ortrosh)
  3. H [10-30] Kaganishu
  4. H [10-30] Return My Remains

Imperean Has:

After The Sky Will Know

  1. H [10-30] Boiling Point
  2. H [10-30] Motes of the Enraged
  3. H [10-30] Return to the Spirit Talker

To the Aid of the Taunka

Chieftain Wintergale has:

  1. H [10-30] Shrouds of the Scourge
  2. H [10-30] The Bad Earth
  3. H [10-30] Blending In
  4. B [10-30] Words of Power
  5. H [10-30G3] Breaking Through

His advisors will offer these quests after you hand in Blending In:

H [10-30] A Courageous Strike
H [10-30] Neutralizing the Cauldrons

While in En'Kilah, discover:

  1. H [10-30] The Spire of Blood
  2. H [10-30] Shatter the Orbs!

Greatmother Taiga has:

  1. H [10-30] Sage Highmesa is Missing
  2. H [10-30] A Proper Death
  3. H [10-30] Stop the Plague
  4. H [10-30] Find Bristlehorn
  5. H [10-30] The Doctor and the Lich-Lord
  6. H [10-30] Return with the Bad News

Also, as was foreshadowed in Weakness to Lightning, she has:

H [10-30] Souls of the Decursed
H [10-30] Cleaning Up the Pools (optional, requested by Iron Eyes)

Fezzix Geartwist has:

  1. H [10-30] Load 'er Up!H [10-30] Emergency Supplies
  2. H [10-30] Patching Up

Sage Earth and Sky has:

  1. H [10-30] What Are They Up To?
  2. H [10-30] Master the Storm
  3. H [10-30] Weakness to Lightning
  4. H [10-30] The Sub-Chieftains

Greatfather Mahan has:

  1. B [10-30] Scouting the Sinkholes

Following Scouting the Sinkholes Wind Tamer Barah has:

  1. H [10-30] The Heart of the Elements
  2. H [10-30] The Horn of Elemental Fury
  3. H [10-30] The Collapse

Bloodspore Plains

  1. H [10-30] Massive Moth Omelet? - (optional)
  2. H [10-30] The Wondrous Bloodspore
  3. H [10-30] Pollen from the Source
  4. H [10-30] A Suitable Test Subject
  5. H [10-30] The Invasion of Gammoth
  6. H [10-30] Gammothra the Tormentor
  7. H [10-30] Trophies of Gammoth

Coast of Echoes

From Walto

  1. H [10-30] Into the Mist
  2. H [10-30] Burn in Effigy
  3. H [10-30] Horn of the Ancient Mariner
  4. H [10-30] Orabus the Helmsman
  5. H [10-30] Seek Out Karuk!

During Into the Mist:

  1. H [10-30] Escaping the Mist

Neutral quests

Riplash Strand

After Notify Arlos and the Coast of Echoes series:

  1. A [10-30] A Diplomatic Mission / H [10-30] Seek Out Karuk!
  2. N [10-30] Karuk's Oath
  3. N [10-30] Gamel the Cruel
  4. N [10-30] A Father's Words
  5. N [10-30] The Trident of Naz'jan
  6. N [10-30] The Emissary

Captured Tuskarr Prisoner - right place, right time:

N [10-30] Cruelty of the Kvaldir

Amber Ledge

After Plug the Sinkholes:

  1. A [10-30] Nick of Time or H [10-30] Too Close For Comfort
  2. N [10-30] Prison Break
  3. N [10-30] Abduction
  4. N [10-30] The Borean Inquisition
  5. N [10-30] The Art of Persuasion
  6. N [10-30] Sharing Intelligence
  7. N [10-30] A Race Against Time
  8. N [10-30] Reforging the Key
  9. N [10-30] Taking Wing
  10. N [10-30] Rescuing Evanor
  11. N [10-30] Dragonspeak
  12. N [10-30] Traversing the Rift

Winterfin Retreat

- to Basic Training

The Blue Dragonflight

Librarian Garren has:

  1. N [10-30] Monitoring the Rift: Cleftcliff Anomaly
  2. N [10-30] Monitoring the Rift: Sundered Chasm
  3. N [10-30] Monitoring the Rift: Winterfin Cavern

Raelorasz in Transitus Shield starts:

  1. N [10-30] Basic Training
  2. N [10-30] Hatching a Plan
  3. N [10-30] Drake Hunt (daily)
  4. N [10-30] Cracking the Code

The story continues with the recovery of the  [Scintillating Fragment] and the quest N [10-30] Puzzling...


Librarian Serrah has:

  1. N [10-30] Nuts for Berries
  2. N [10-30] Keep the Secret Safe

Archmage Berinand starts two short chains:

  1. N [10-30] Reading the Meters
  2. N [10-30D] Postponing the Inevitable

and

N [10-30] Secrets of the Ancients
N [10-30D] Quickening

While killing mobs for the other Coldarra quests, find the [Scintillating Fragment] that starts:

  1. N [10-30] Puzzling...
  2. N [10-30] The Cell
    After using the  [Augmented Arcane Prison] anywhere in Coldarra:
  3. N [10-30] Keristrasza
  4. N [10-30] Bait and Switch
  5. N [10-30] Saragosa's End
  6. N [10-30] Mustering the Reds
  7. N [10-30] Springing the Trap

Friends from the Sea

Ataika and Utaik have:

  1. N [10-30] Not Without a Fight! & N [10-30 Daily] Preparing for the Worst
  2. N [10-30] Muahit's Wisdom
  3. N [10-30] Spirits Watch Over Us
  4. N [10-30] The Tides Turn

Coldrock Quarry

Etaruk has:

  1. N [10-30] Reclaiming the Quarry
  2. N [10-30] Hampering Their Escape
  3. N [10-30] A Visit to the Curator

The statue of Elder Atkanok outside Coldrock Quarry has:

  1. N [10-30] The Honored Ancestors
  2. N [10-30] The Lost Spirits
  3. N [10-30] Picking Up the Pieces
  4. N [10-30] Leading the Ancestors Home

Participant Observation

  1. B [10-30] King Mrgl-Mrgl
  2. N [10-30] Learning to Communicate
  3. N [10-30] Winterfin Commerce
  4. N [10-30] Oh Noes, the Tadpoles!, N [10-30] Them!, N [10-30] Keymaster Urmgrgl & N [10-30] Escape from the Winterfin Caverns (escort)
  5. N [10-30] I'm Being Blackmailed By My Cleaner
  6. N [10-30] Grmmurggll Mrllggrl Glrggl!!!
  7. N [10-30] Succulent Orca Stew
  8. N [10-30] The Spare Suit
  9. N [10-30] Surrender... Not!

D.E.H.T.A

  1. N [10-30] A Mission Statement
  2. N [10-30] Ears of Our Enemies
    1. N [10-30] Can't Get Ear-nough... (repeatable turn-in)
  3. N [10-30] Help Those That Cannot Help Themselves
  4. N [10-30] Khu'nok Will Know
    1. Kaw the Mammoth Destroyer
  5. N [10-30] Happy as a Clam
    1. The Abandoned Reach
    2. N [10-30] Not On Our Watch
    3. N [10-30] The Nefarious Clam Master...
  6. N [10-30] Unfit for Death
    1. N [10-30G2] The Culler Cometh
  7. N [10-30G2] Nedar, Lord of Rhinos...
  8. N [10-30G3] The Assassination of Harold Lane