- For lore about brigands, see Brigand.
| Brigand | |
|---|---|
| Race | Human |
| Faction | Neutral (Creep) |
| Statistics | |
| Hit points | 300 |
| Hit point regeneration | Always |
| Hit point regeneration rate | 0.5 HP/sec. |
| Level | 2 |
| Gold |
150 |
| Lumber |
10 |
| Food |
2 |
| Produced at | Mercenary Camp |
| Collision Size | 1.6 |
| Combat | |
| Normal attack | 17-20 |
| Can attack | Ground, Air |
| Range | 500 |
| Attack type | Pierce |
| Cooldown | 1.6 sec. |
| Weapon type | Missile |
| Armor Type | Heavy |
| Armor | 0 |
| Day Sight | 1400 |
| Night Sight | 800 |
| Movement Speed | 270 |
| Sound | |
| Sound Set | Bandit |
This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.
Brigands are human brigand creeps that can be encountered in the Cityscape, Dalaran, Dalaran Ruins, Village and Village Fall tilesets.
Spells and abilities[]
Hide[]

- Lie in wait for enemies without attacking (Will respond to attacks).
- Units will hold position and hold their fire, so when they are Shadowmelding, they will not break their own invisibility.
- It's very handy for running away from a battle. The Hide ability is disabled during the day.
- Requires 1.5 seconds to Fade.





