- For the first battle here, see Battle for the Broken Shore. For the second battle, see Assault on Broken Shore.
|Capital(s)||Tomb of Sargeras|
Armies of Legionfall
|Location||Southeastern Broken Isles|
|PvP status||Contested territory|
“Black clouds swirl over the Burning Legion's foothold on Azeroth. Demons of every shape and size march along the rivers of fel magic that boil over the Broken Shore. Above everything looms the dreaded Tomb of Sargeras, an ancient night elf temple that serves as the Legion's gateway into the world.”
- — The Art of World of Warcraft: Legion, pg. 91
The Broken Shore, originally known as Thal'dranath, is where the Tomb of Sargeras - and thus the Burning Legion's gateway into Azeroth - is located. Gul'dan raised this island up from the bottom of the sea during the Second War, and it served as the demonic army's base of operations during the Third invasion of the Burning Legion.
- 1 History
- 2 Geography
- 3 Notable characters
- 4 Quests
- 5 Vignettes
- 6 Resources
- 7 Wild creatures
- 8 Scenario
- 9 Notes and trivia
- 10 Gallery
- 11 Patches and hotfixes
- 12 References
- 13 External links
The Broken Shore, or Thal'dranath, was once a portion of the city of Suramar, and the location of the Temple of Elune. During the Great Sundering, it was sent to the bottom of the oceans along with the majority of ancient Kalimdor's landmass, as it was situated outside the boundaries of the shield raised by Grand Magistrix Elisande's highborne.
Millennia later, the Guardian Aegwynn imprisoned the Avatar of Sargeras in the old temple, believing that its secret location down beneath the sea would be a perfect hiding place, along with the Eye and the Scepter of Sargeras. The corruptive energies of the Avatar of Sargeras would eventually warp its form with fel magic, turning it into the Tomb of Sargeras.
During the Second War, Gul'dan raised the entire island from the bottom of the sea as he sought the power locked away inside the Tomb, promised to him by Medivh. As he opened the Tomb, he was torn to shreds by the demons inside. He had been set up and punished by the Legion for his betrayal.
Doomhammer loyalists of the Blackrock and Black Tooth Grin clans then fought the forces of the Stormreavers and Twilight's Hammer, who had sided with the orcish warlock. The orcs killed during the battle were eventually raised by the vile magics of the demons, and kept reliving it in their undeath.
During the Third War, Illidan Stormrage entered the Tomb and recovered the Eye of Sargeras. Pursued by Maiev Shadowsong and her Wardens, he attempted to collapse part of the Temple on them for attempting to stop him from destroying the Lich King, and for trying to imprison him once more.
After the war in Draenor, alternate Gul'dan, guided by his master Kil'jaeden's voice, managed to re-open the portal within the Tomb of Sargeras, ushering in the largest invasion of Azeroth by the Burning Legion since the War of the Ancients. Their ultimate goal was to finally summon the dark titan himself, Sargeras, to Azeroth.
A massive army was sent by the forces of Azeroth to combat the Burning Legion, including but not limited to the Alliance, the Horde, and the Argent Crusade. The Battle for the Broken Shore culminated in the Legion overrunning Azeroth's defenders and forcing them to withdraw. Many of the greatest heroes in Azeroth, such as Tirion Fordring, Vol'jin, and Varian Wrynn, fell in battle before the Legion or were mortally wounded. Some escaped, others went missing or were captured, but many more died upon the Broken Shore.
A paladin hero would return to the Broken Shore sometime after the disastrous battle to try and save Tirion Fordring, who was held captive by the Legion and had lost the Ashbringer. The Ashbringer was reclaimed and used to battle Balnazzar, who escaped before he could be defeated. On his deathbed, Tirion proclaimed the hero as the new wielder of the Ashbringer, before passing away.
The Order of the Silver Hand also sent their troops here, as the Broken Shore was littered with debris from battle, to gather plenty of despite the demons still patrolling the area. They also sent troops to help an order of priests from the Conclave who have been spotted combing the landing site of the Broken Shore, searching for survivors amidst dangerous demons, among them Temptress Salacia engaged in a battle with the priests and taken down by the paladins who joined the fray.
The demonic forces of the Burning Legion built massive structures on the Broken Shore as a base of operations for their assault on Azeroth. It’s here that the Horde and the Alliance experienced a series of tragedies at the hands of the Legion. Where factions failed, order halls regrouped, acquired new weapons of power, and recruited new allies, to make a triumphant return.
All order halls gathered together to form the Armies of Legionfall. The Legionfall base, serving as the initial foothold on the island, is from where they would work their way through the Legion’s defenses and eventually reach the stronghold. To do this, class orders needed to work together to build up their forces by fortifying ancient elven buildings and upgrading them into Nether Disruptors, Command Centers, and Mage Towers.
The destruction of Mephistroth's Legion ship and its resulting crash into the Broken Shore heavily changes the center of the island's geography, destroying the fel lava pit and causing rubble from the ship to scatter across the area.
Maps and subregions
- Flight paths from Vengeance Point
|Instance name||Level range||Group size|
|Cathedral of Eternal Night||110||110|
|Tomb of Sargeras||110||10-30/20|
|Zone Name||Faction||Level Range||Direction||Access|
- Before Legionfall (patch 7.2.0)
- Soulscreech Imps
- Felaxe Dominators
- Worldshatter Infernals
- Imp Mother Fecunda
- Lord Hel'nurath
- Hakkar the Houndmaster and his Soulstalkers
- Grand Warlock Alythess
- Lady Sacrolash
- Main article: Broken Shore storyline
- Main article: Broken Shore vignettes
The Broken Shore scenario was available since the World of Warcraft: Legion launch event which lasted a few weeks. Those who had already accomplished it didn't do it again after Legion was launched.
Once players accept the relevant part of , they are teleported into a scenario version of the Broken Shore together with other players.
- Main article: The Battle for Broken Shore (Alliance)
- Main article: The Battle for Broken Shore (Horde)
Notes and trivia
- In Beyond the Dark Portal, a Dalaran expedition was depicted as having reached the area. They had built internment camps for the Old Horde survivors there, and had sealed the entry of the Tomb with two elven runestones and numerous soldiers.
- Thal'dranath was originally conceived and announced as a large island located to the southeast of the Broken Shore, which was to be featured in post-launch content for Legion. It was planned to be an area dotted with ancient night elf ruins with a Burning Legion presence, but was scrapped during development in favor of more interesting ideas, as Blizzard felt that the theme was already adequately explored in other zones on the Broken Isles. Its name was later repurposed as the original Darnassian name for the Broken Shore. A cut mission mentioned Thal'Dranath.
- Thal'dranath still appears on in-game map objects.
- Originally, the Broken Shore was going to be covered in dried coral to reflect that Gul'dan had raised it from the seafloor in the Second War. The art team later decided it was too serene and that it didn't scream "demon" enough, so they had the Legion devastate the island instead, remaking it as a solely demonic location. It is notable that the Eye of Azshara is close to the Broken Shore and looks relatively similar to how the Broken Isles were in The Frozen Throne, indicating that it may have been raised by Gul'dan too.
- Drak'thul can be found on the southern shore of the Broken Shore.
- Jinyu ruins can be found underwater southeast of the Lost Temple, past Acherus.
- Northeast of the Tomb of Sargeras, there's an area of flora and sunken ships, its cargo, and a foundation of a building.
- Before patch 7.2.0 fleshed out the zone, the main-world Broken Shore was accessible but had almost no content other than patrols of level 110 elite demons.
- Concept art
- Before Legionfall (patch 7.2.0)
Patches and hotfixes
- Hotfix (2017-09-08): The Deliverance Point building accumulation rate has been increased for all regions. The intended result is for buildings to complete at approximately the same rate as they did before 7.3.
- Hotfix (2017-05-22): Players using Korean and Chinese clients can now chat in public chat channels on the Broken Shore.
- Hotfix (2017-04-13): Sentinax: Bloodstrike is now a debuff.
- Hotfix (2017-04-05): The Sentinax should no longer advertise that it is finished recharging when it hasn't.
- Hotfix (2017-04-04):
- Our Valarjar allies have deployed grapple points in key locations on Broken Shore.
- Broken Shore Rare Elite icons will now appear on the Broken Shore map even when the player is not currently in the Broken Shore.
- Creatures other than Rare Elites and Sentinax Lieutenants no longer drop Nethershards for players who are in a raid group.
- Rare Elites now drop fewer Sentinax Beacons.
- Portal enemies should now drop their beacon type much more often.
- Sentinax Lieutenants should drop multiple beacons for every player, allowing a quick restart after the break.
- Sentinax Lieutenants now drop many more Nethershards when slain.
- Sentinax cool-down time lowered to 3 minutes (was 5 minutes).
- Hotfix (2017-03-31):
- The message sent when a Sentinax boss appears should now play a loud warning sound.
- The Sentinax should now send a message when it has finished recharging and is ready to respond to beacons again.
- Rare elite enemies now drop significantly more Nethershards.
- Creatures summoned below the Sentinax now drop significantly more Nethershards.
- A number of unintended sources of Nethershards no longer drop Nethershards.
- Hotfix (2017-03-29):
- The number of Legionfall War Supplies required to complete construction of the Broken Shore buildings has been significantly reduced.
- Broken Shore rare spawn creatures that get markers on your map and minimap should remain marked for you after they've been slain.
- Patch 7.2.0 (2017-03-28): Zone updated to be bigger. Several settlements were added, the previous world bosses were removed.
- Patch 7.0.3 (2016-07-19): Added.
- ^ Mephistroth's dungeon journal entry
- ^ a b The Tomb of Sargeras#Part One: The Fate of Another
- ^ a b Blizzcon 2015 | Alex Afrasiabi Legion behind the scenes!!
- ^ a b Dave Kosak on Twitter
- ^ World of Warcraft: Chronicle Volume 1, pg. 103, 150
- ^ The Tomb of Sargeras (WC2 Orc)
- ^ a b The Tomb of Sargeras (WC2x Orc)
- ^ a b The Broken Isles (Warcraft III)
- ^ The Tomb of Sargeras
- ^ https://worldofwarcraft.com/en-us/news/20355988/world-of-warcraft-legion-what-s-next-panel-recap
- ^ Gamescom 2015 interview
- ^ Legion Live Developer Q&A w/ Ion Hazzikostas (2016-06-16). Retrieved on 2016-06-16.
- ^ Interview with Chris Robinson
|Opening event||During Artifacts||Open world||Thal'dranath|