|
Race |
Skeleton |
---|
Faction |
Neutral (Creep) |
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Statistics |
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Hit points |
300 |
---|
Hit point regeneration |
Always |
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Hit point regeneration rate |
0.50 HP/sec. |
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Mana |
300 |
---|
Mana Regeneration rate |
0.75 Mana/sec. |
---|
Unit Classified As |
Undead |
---|
Level |
3 |
---|
Gold |
225  |
---|
Lumber |
25  |
---|
Food |
2  |
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Produced at |
Mercenary Camp |
---|
Stock Start Delay |
60 |
---|
Stock Replenish Interval |
160 |
---|
Gold Bounty Awarded |
8-10  |
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Attacking priority |
2 |
---|
Sleeps |
No |
---|
Hotkey |
B |
---|
Collision Size |
3.2 |
---|
Combat |
---|
Normal attack |
25 avg |
---|
Can attack |
Air, Ground |
---|
Range |
50 |
---|
Attack type |
Piercing |
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Cooldown |
1.60 sec. |
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Weapon type |
Missile |
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Armor Type |
Heavy |
---|
Armor |
0 |
---|
Day Sight |
140 |
---|
Night Sight |
80 |
---|
Movement Speed |
270 |
---|
Turn Rate |
0.50 |
---|
Burning Archers are skeleton archer creeps that can be encountered in the Dungeon and Underground tilesets.
Spells and abilities
- Adds bonus fire damage to an attack against enemies, but drains mana with each shot fired.
Patch changes
Patch 1.03 (10/09/2002)
|
- Gold cost increased to 210 from 200.
- Lumber cost increased to 25 from 20.
|
Patch 1.10 (07/01/2003)
|
- Gold cost increased to 225 from 180.
|
Gallery
External links