Burning Archer | |
---|---|
Race | Skeleton |
Faction | Neutral (Creep) |
Statistics | |
Hit points | 300 |
Hit point regeneration | Always |
Hit point regeneration rate | 0.50 HP/sec. |
Mana | 300 |
Mana Regeneration rate | 0.75 Mana/sec. |
Unit Classified As | Undead |
Level | 3 |
Gold | 225 |
Lumber | 25 |
Food | 2 |
Produced at | Mercenary Camp |
Stock Start Delay | 60 |
Stock Replenish Interval | 160 |
Gold Bounty Awarded | 8-10 |
Attacking priority | 2 |
Sleeps | No |
Hotkey | B |
Collision Size | 3.2 |
Combat | |
Normal attack | 25 avg |
Can attack | Air, Ground |
Range | 50 |
Attack type | Piercing |
Cooldown | 1.60 sec. |
Weapon type | Missile |
Armor Type | Heavy |
Armor | 0 |
Day Sight | 140 |
Night Sight | 80 |
Movement Speed | 270 |
Turn Rate | 0.50 |
This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.
Burning Archers are skeleton archer creeps that can be encountered in the Dungeon and Underground tilesets.
Spells and abilities[]
Searing Arrows[]
- Adds bonus fire damage to an attack against enemies, but drains mana with each shot fired.
Patch changes[]
- Patch 1.10 (2003-07-03): Gold cost increased to 225 from 180.
- Patch 1.07 (2003-07-01): Gold cost decreased to 180 from 210.
- Patch 1.03 (2002-10-09):
- Gold cost increased to 210 from 200.
- Lumber cost increased to 25 from 20.
Gallery[]
External links[]
Classic.Battle.net Warcraft III - Neutral -> Creeps -> Undead