Ripple surface detail. Gets automatically set with the other water CVars when using the Liquid Detail slider.
Note: Water currently works on DirectX 10 cards (GeForce 8 series, Radeon HD 2000 series and higher) through vendor extensions on DirectX 9.
Note2: Enabling this CVar with an old graphics driver causes the game screen to go black
Default Setting[]
- 2
Possible Settings[]
- 0
- Animated liquid textures, texture based ripples and no reflection (old water)
- 1
- Normalmap liquid textures, texture based rippes and sky reflection
- 2
- Normalmap liquid textures, procedural ripples and screen-based reflection
- 3
- Normalmap liquid textures, procedural ripples and full reflection
Changing this setting[]
In-game, type the following
/console rippledetail setting
Alternatively, you can exit wow, open the Config.wtf file, and add the following line:
SET rippledetail setting
Patches[]
- Patch 4.0.1 (2010-10-12): Added