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Ripple surface detail. Gets automatically set with the other water CVars when using the Liquid Detail slider.

Note: Water currently works on DirectX 10 cards (GeForce 8 series, Radeon HD 2000 series and higher) through vendor extensions on DirectX 9.
Note2: Enabling this CVar with an old graphics driver causes the game screen to go black

Default Setting[]

2

Possible Settings[]

0
Animated liquid textures, texture based ripples and no reflection (old water)
1
Normalmap liquid textures, texture based rippes and sky reflection
2
Normalmap liquid textures, procedural ripples and screen-based reflection
3
Normalmap liquid textures, procedural ripples and full reflection

Changing this setting[]

In-game, type the following

/console rippledetail setting

Alternatively, you can exit wow, open the Config.wtf file, and add the following line:

SET rippledetail setting

Patches[]

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