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{{Removed|patch=6.0.2}}
'''Battleground holidays''' occur during all weekends, starting on Thursday night at Midnight and continuing until early Tuesday morning. During a holiday, emissaries from the featured battleground are found in the major cities, and honor & faction rewards for performing objectives in that battleground are increased. These increases were explained in an official posting on the forums in December 2007 by Nethaera: [http://forums.worldofwarcraft.com/thread.html?topicId=3547877767&sid=1 Honor and Battleground Holiday Weekends], and can be found below.
 
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{{For|other uses|Call to Arms (disambiguation)}}
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Removed in [[Patch 6.0.2]], the '''Call to Arms''' ('''CtA''') battleground system offered players additional rewards for participating in the featured [[battleground]]. [[Honor Points]] bonuses within battlegrounds were improved, with players able to earn [[Conquest Points]] and additional Honor for completing an instance of that battleground.
   
  +
The Call to Arms battleground changed twice per week, with all existing battlegrounds included in the rotation. The current CtA battleground was displayed in the Honor pane of the [[PvP interface]], and corresponding NPCs could be found in [[capital cities]].
You can find the current schedule of battleground holidays on the in-game [[Calendar]].
 
   
  +
With [[Patch 6.0.2]] the Call to Arms battleground feature was removed, along with all related NPCs. The rest of this page details the system as it existed prior to Patch 6.0.2.
Battleground holidays follow a rotating sequence. Occasionally, the sequence has been updated to include newer battlegrounds, in addition to older battlegrounds. Each weekend, the next battleground in the cycle is selected. So the battleground featured on the first weekend of the month, for example, can be different from month to month. This is different from previous years, when there were fewer battlegrounds, and a battleground's holiday fell on the same weekend every month.
 
   
  +
==Rewards==
As of Patch 3.2.2, battleground holidays have the following cycle:
 
  +
The Call to Arms system offers additional rewards in the form of [[Honor Points]] and [[Conquest Points]]. These are granted in two ways.
   
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===Participation===
* [[Alterac Valley]]
 
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Bonus Honor is awarded within battlegrounds in response to certain events or achievements, such as gathering resources in [[resource race]] battlegrounds, preventing the other team from capturing flags, and destroying enemy structures and NPCs. CtA battlegrounds offer improved bonus Honor rewards, either by awarding larger amounts, or by awarding Honor more easily. For example, Honor may be rewarded for every 130 resources gathered, instead of every 200.
* [[Warsong Gulch]]
 
* [[Strand of the Ancients]]
 
* [[Isle of Conquest]]
 
* [[Arathi Basin]]
 
* [[Eye of the Storm]]
 
   
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===Completion===
As of Patch 3.3.3 Battleground holidays are referred to as "Call to Arms" [[Patch 3.3.3]]
 
  +
Completing the current CtA battleground will grant players bonus Honor and/or Conquest Points. Call to Arms battlegrounds are one of two types of [[Bonus Battleground]], with the completion rewards identical to those offered by the Random Battleground option.
   
  +
The bonus rewards for completing a Bonus Battleground are displayed at the top right of the Honor pane. Greater rewards are offered for winning the battleground, while a smaller amount is rewarded for completing the battleground with a loss or a draw. The first victory each day in a Bonus Battleground offers increased rewards. Rewards are also determined by the character's level, with those at max level receiving more than other characters.
== Bonus honor and reputation ==
 
   
  +
Players only receive additional rewards for completing CtA battlegrounds when having queued for that specific battleground. The Call to Arms and Random Battleground systems offer players two different ways of earning the same Bonus Battleground rewards, and CtA battlegrounds chosen randomly through the Random Battleground option do ''not'' grant double rewards.
Alterac Valley
 
   
  +
The following rewards are offered by both the Call to Arms and Random Battleground systems:
{| class="darktable" style="text-align: center;"
 
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{{Bonus Battleground rewards}}
|-
 
! Bonus Honor
 
! Normal
 
! Holiday
 
|-
 
|Tower Destruction || 3 Kill(s) || 3 Kill(s)
 
|-
 
|Enemy NPC Kill || 0 Kill(s) || 0 Kill(s)
 
|-
 
|Captain Kill || 3 Kill(s) || 3 Kill(s)
 
|-
 
|General Kill || 4 Kill(s) || 4 Kill(s)
 
|-
 
|Map complete || 0 Kill(s) || 4 Kill(s)
 
|-
 
|Per owned graveyard || 0 Kill(s) || 0 Kill(s)
 
|-
 
|Live Captain || 2 Kill(s) || 2 Kill(s)
 
|-
 
|Per undestroyed Tower || 2 Kill(s) || 2 Kill(s)
 
|-
 
|Per owned Mine || 0 Kill(s) || 0 Kill(s)
 
|-
 
! Bonus reputation
 
! Normal
 
! Holiday
 
|-
 
|Tower Destruction || {{cost|h=12}} || {{cost|h=18}}
 
|-
 
|Enemy NPC Kill || {{cost|h=5}} || {{cost|h=5}}
 
|-
 
|Captain Kill || {{cost|h=125}} || {{cost|h=185}}
 
|-
 
|General Kill || {{cost|h=350}} || {{cost|h=525}}
 
|-
 
|Map complete || {{cost|h=0}} || {{cost|h=0}}
 
|-
 
|Per owned Graveyard || {{cost|h=12}} || {{cost|h=18}}
 
|-
 
|Live Captain || {{cost|h=125}} || {{cost|h=175}}
 
|-
 
|Per undestroyed Tower || {{cost|h=12}} || {{cost|h=18}}
 
|-
 
|Per Owned Mine || {{cost|h=24}} || {{cost|h=36}}
 
|-
 
|}
 
   
  +
==Rotation==
Warsong Gulch
 
  +
The Call to Arms system cycles through battlegrounds in an apparently random order, with all existing battlegrounds included in the Call to Arms cycle. You can find the schedule for Call to Arms battlegrounds in the in-game [[Calendar]], by selecting 'Battleground Call to Arms' from the drop-down 'Filters' list.
   
  +
A new Call to Arms battleground is selected twice weekly, with a given battleground featuring from Tuesday to Thursday, or from Friday to Monday. Call to Arms battlegrounds change at 12:01 AM (midnight), server time.
{| class="darktable" style="text-align: center;"
 
|-
 
! Bonus Honor
 
! Normal
 
! Holiday
 
|-
 
|Flag Capture || 2 Kill(s) || 2 Kill(s)
 
|-
 
|Win || 1 Kill(s) || 3 Kill(s)
 
|-
 
|Map Complete || 2 Kill(s) || 4 Kill(s)
 
|-
 
! Bonus reputation
 
! Normal
 
! Holiday
 
|-
 
|Flag Capture || {{cost|h=35}} || {{cost|h=45}}
 
|-
 
|}
 
   
  +
There is always a Call to Arms battleground. However, since battlegrounds are restricted by level, non-max level players may at times be unable to participate in the Call to Arms system. Battlegrounds above a player's level are not displayed in the [[PvP interface]], so if no Call to Arms option is currently displayed, it is likely due to the current battleground being unavailable at your character's level.
Arathi Basin
 
   
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==Warlords of Draenor==
{| class="darktable" style="text-align: center;"
 
  +
The Call to Arms battleground feature was removed with ''[[Warlords of Draenor]]''.<ref>{{ref web|url=http://us.battle.net/wow/en/forum/topic/14058436162#4|title=Brian Holinka on the official forums|date=2014-08-28}}</ref> Senior PvP Designer [[Brian Holinka]] explained that while originally added in order to increase variety to the battleground experience and allow players to regularly 'binge' on specific battlegrounds, the feature came to have an "adverse affect" on queue times in "a pretty profound way" due to players of one faction typically queuing heavily for the current Call to Arms battleground, while the other faction avoids it. In ''Warlords'', the feature was removed, with players intended to use the Random Battleground feature instead.
|-
 
! Bonus Honor
 
! Normal
 
! Holiday
 
|-
 
|Honor per resource || 1 Kill(s) per 330 resources || 1 Kill(s) per 200 resources
 
|-
 
|Win || 1 Kill(s) || 1 Kill(s)
 
|-
 
|Map Complete || 1 Kill(s) || 1 Kill(s)
 
|-
 
! Bonus reputation
 
! Normal
 
! Holiday
 
|-
 
|Reputation per resource || {{cost|h=10}} per 260 resources || {{cost|h=10}} per 250 resources
 
|-
 
|}
 
 
Eye of the Storm
 
 
{| class="darktable" style="text-align: center;"
 
|-
 
! Bonus Honor
 
! Normal
 
! Holiday
 
|-
 
|Honor per resource || 1 Kill(s) per 330 resources || 1 Kill(s) per 200 resources
 
|-
 
|Win || 1 Kill(s) || 1 Kill(s)
 
|-
 
|Map Complete || 1 Kill(s) || 1 Kill(s)
 
|-
 
|}
 
   
 
==Patch changes==
 
==Patch changes==
  +
*{{Patch 6.0.2|note=Removed, along with all related NPCs.}}
  +
*{{Patch 5.3.0|note=Down-voting a battleground no longer prevents players from queuing for it through the [[Call to Arms (battleground)|Call to Arms]] or Specific Battlegrounds options.}}
  +
*{{Patch 5.0.4|note=The Call to Arms battleground system has been changed. There is now always a Call to Arms battleground available.}}
 
*{{Patch 3.3.3|note=Whenever a Battleground has the holiday bonus active, it will now be referred to as "Call to Arms" in the Battleground tab and Calendar.}}
 
*{{Patch 3.3.3|note=Whenever a Battleground has the holiday bonus active, it will now be referred to as "Call to Arms" in the Battleground tab and Calendar.}}
 
*{{Patch 1.7.0|note=Added.}}
 
*{{Patch 1.7.0|note=Added.}}
  +
  +
==See also==
  +
* [[Call to Arms (dungeon)]]
  +
  +
==References==
  +
{{Reflist}}
   
 
{{Events}}
 
{{Events}}
  +
[[Category:Events]]
 
  +
[[Category:World of Warcraft events]]
 
[[Category:Battlegrounds]]
 
[[Category:Battlegrounds]]
 
[[Category:Events]]

Latest revision as of 10:52, 1 April 2020

For other uses, see Call to Arms (disambiguation).

Removed in Patch 6.0.2, the Call to Arms (CtA) battleground system offered players additional rewards for participating in the featured battleground. Pvpcurrency-honor-alliancePvpcurrency-honor-horde [Honor Points] bonuses within battlegrounds were improved, with players able to earn Pvpcurrency-conquest-alliancePvpcurrency-conquest-horde [Conquest Points] and additional Honor for completing an instance of that battleground.

The Call to Arms battleground changed twice per week, with all existing battlegrounds included in the rotation. The current CtA battleground was displayed in the Honor pane of the PvP interface, and corresponding NPCs could be found in capital cities.

With Patch 6.0.2 the Call to Arms battleground feature was removed, along with all related NPCs. The rest of this page details the system as it existed prior to Patch 6.0.2.

Rewards

The Call to Arms system offers additional rewards in the form of Pvpcurrency-honor-alliancePvpcurrency-honor-horde [Honor Points] and Pvpcurrency-conquest-alliancePvpcurrency-conquest-horde [Conquest Points]. These are granted in two ways.

Participation

Bonus Honor is awarded within battlegrounds in response to certain events or achievements, such as gathering resources in resource race battlegrounds, preventing the other team from capturing flags, and destroying enemy structures and NPCs. CtA battlegrounds offer improved bonus Honor rewards, either by awarding larger amounts, or by awarding Honor more easily. For example, Honor may be rewarded for every 130 resources gathered, instead of every 200.

Completion

Completing the current CtA battleground will grant players bonus Honor and/or Conquest Points. Call to Arms battlegrounds are one of two types of Bonus Battleground, with the completion rewards identical to those offered by the Random Battleground option.

The bonus rewards for completing a Bonus Battleground are displayed at the top right of the Honor pane. Greater rewards are offered for winning the battleground, while a smaller amount is rewarded for completing the battleground with a loss or a draw. The first victory each day in a Bonus Battleground offers increased rewards. Rewards are also determined by the character's level, with those at max level receiving more than other characters.

Players only receive additional rewards for completing CtA battlegrounds when having queued for that specific battleground. The Call to Arms and Random Battleground systems offer players two different ways of earning the same Bonus Battleground rewards, and CtA battlegrounds chosen randomly through the Random Battleground option do not grant double rewards.

The following rewards are offered by both the Call to Arms and Random Battleground systems:

Player level Result Reward
Max level First win of the day 270 Pvpcurrency-honor-alliancePvpcurrency-honor-horde [Honor Points] and
150 Pvpcurrency-conquest-alliancePvpcurrency-conquest-horde [Conquest Points]
Subsequent win 135 Pvpcurrency-honor-alliancePvpcurrency-honor-horde [Honor Points] and
75 Pvpcurrency-conquest-alliancePvpcurrency-conquest-horde [Conquest Points]
Loss (or Draw) 45 Pvpcurrency-honor-alliancePvpcurrency-honor-horde [Honor Points]
Below max level First win of the day 90 Pvpcurrency-honor-alliancePvpcurrency-honor-horde [Honor Points]
Subsequent win 45 Pvpcurrency-honor-alliancePvpcurrency-honor-horde [Honor Points]
Loss (or Draw) 15 Pvpcurrency-honor-alliancePvpcurrency-honor-horde [Honor Points]

Rotation

The Call to Arms system cycles through battlegrounds in an apparently random order, with all existing battlegrounds included in the Call to Arms cycle. You can find the schedule for Call to Arms battlegrounds in the in-game Calendar, by selecting 'Battleground Call to Arms' from the drop-down 'Filters' list.

A new Call to Arms battleground is selected twice weekly, with a given battleground featuring from Tuesday to Thursday, or from Friday to Monday. Call to Arms battlegrounds change at 12:01 AM (midnight), server time.

There is always a Call to Arms battleground. However, since battlegrounds are restricted by level, non-max level players may at times be unable to participate in the Call to Arms system. Battlegrounds above a player's level are not displayed in the PvP interface, so if no Call to Arms option is currently displayed, it is likely due to the current battleground being unavailable at your character's level.

Warlords of Draenor

The Call to Arms battleground feature was removed with Warlords of Draenor.[1] Senior PvP Designer Brian Holinka explained that while originally added in order to increase variety to the battleground experience and allow players to regularly 'binge' on specific battlegrounds, the feature came to have an "adverse affect" on queue times in "a pretty profound way" due to players of one faction typically queuing heavily for the current Call to Arms battleground, while the other faction avoids it. In Warlords, the feature was removed, with players intended to use the Random Battleground feature instead.

Patch changes

  • Warlords of Draenor Patch 6.0.2 (2014-10-14): Removed, along with all related NPCs.
  • Mists of Pandaria Patch 5.3.0 (2013-05-21): Down-voting a battleground no longer prevents players from queuing for it through the Call to Arms or Specific Battlegrounds options.
  • Mists of Pandaria Patch 5.0.4 (2012-08-28): The Call to Arms battleground system has been changed. There is now always a Call to Arms battleground available.
  • Wrath-Logo-Small Patch 3.3.3 (2010-03-23): Whenever a Battleground has the holiday bonus active, it will now be referred to as "Call to Arms" in the Battleground tab and Calendar.
  • WoW Icon update Patch 1.7.0 (2005-09-13): Added.

See also

References