For lore about cannon towers, see Cannon tower .
Faction
Human Statistics Hit points
600 Gold
120 Lumber
100 Build time
65 sec. Requires
Workshop Hotkey
C Combat Weapon(s)
Mortar cannon Normal attack
90-111 (100.5 avg)
Area Damage Radius:
Full Damage Area: 5
1/2 Damage Area: 10
1/10 Damage Area: 12.5 Can attack
Ground, Structure, Debris, Item, Ward, Tree, Notself Range
25-80 Attack type
Siege Cooldown
2.50 sec. Weapon type
Artillery; Missile (while targeting Structures) Armor Type
Fortified Armor
5 Day Sight
160 Night Sight
80
With the study and understanding of gunpowder, Scout towers may be modified to house cannons making them cannon towers . The artillery provides increased bombardment of attacking forces, limited only by the restriction of being unable to attack flying invaders. Rows of these sturdy towers provide a formidable defense against even the most aggressive assaults.[1]
Spells and abilities [ ]
M agic Sentry (Passive)[ ]
Reveals nearby invisible units.
Research Cost
Researched At
Upgrade Time
50 50
Arcane Sanctum
30 sec.
Fragmentation S hards (Passive) [ ]
Uses fragmentation mortars to increase damage dealt to Unarmored and Medium armor units.
Research Cost
Researched At
Requirements
Upgrade Time
50 100
Workshop
Castle
40 sec.
Area of Effect
Effect
10
25 additional damage.
22.5
15 additional damage.
27.5
10 additional damage.
Upgrades [ ]
Improved M asonry
Increases the armor and hit points of Human buildings.
Research Cost
Researched At
Upgrade Time
Effect
125 50
Lumber Mill
60 sec.
Hit Points: 660Armor: 6
Advanced M asonry
Increases the armor and hit points of Human buildings.
Research Cost
Researched At
Requirements
Upgrade Time
Effect
150 75
Lumber Mill
Keep
75 sec.
Hit Points: 720Armor: 7
Imbued M asonry
Further increases the armor and hit points of Human buildings.
Research Cost
Researched At
Requirements
Upgrade Time
Effect
175 100
Lumber Mill
Castle
90 sec.
Hit Points: 780Armor: 8
Patch changes [ ]
Patch 1.25b (2011-03-08): Masonry Upgrade health boost decreased to 10% from 20% for all 3 levels.
Patch 1.19 (2005-09-19): Now gains 1 armor per masonry upgrade, down from 2.
Patch 1.13 (2003-12-16):
The Frozen Throne
Human towers now gain 2 armor per masonry upgrade, up from 1.
Patch 1.10 (2003-07-03):
The Frozen Throne
Human masonry upgrade cost reduced to 100/25, 125/50 and 150/75 from 100/100, 125/175, 175/250.
See also [ ]
References [ ]