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{{Stub/Quest}}
 
'''Objectives:'''
 
'''Objectives:'''
Take Renzithen's Restorative Draught to Deatholme and rescue Apprentice Varnis, Apothecary Enith and Ranger Vedoran. Return to Arcanist Janeda at the Sanctum of the Sun for a reward.
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Take Renzithen's [[Restorative Draught]] to [[Deatholme]] and rescue [[Apprentice Varnis]], [[Apothecary Enith]] and [[Ranger Vedoran]]. Return to [[Arcanist Janeda]] at the [[Sanctum of the Sun]] for a reward.
   
 
'''Game Description:'''
 
'''Game Description:'''

Revision as of 03:50, 25 January 2007

Objectives: Take Renzithen's Restorative Draught to Deatholme and rescue Apprentice Varnis, Apothecary Enith and Ranger Vedoran. Return to Arcanist Janeda at the Sanctum of the Sun for a reward.

Game Description: Ah, yes. One of my finest creations. This draught will break most forms of alchemically induced stupor.

Side effects include confusion, nausea and - in rare cases - temporary blindness. All much preferable to whatever the Scourge plans to do to those prisoners in Deatholme, if you ask me.

Best of luck, brave <Class>. You are going to need it.

End Text: What became of the prisoners in Deatholme? Have you ventured there yet?

Click Continue

Excellent job, <name>. Without your help those prisoners would've lost their minds and souls to the Scourge.

Prereq: Quest:A Restorative Draught