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Start | Herbert Gloomburst |
End | Herbert Gloomburst |
Level | 7-10 |
Category | Exile's Reach |
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- For the Alliance version of this quest, see
[7-10] Catapult Destruction.
Objectives[]
Blow up 4 catapults within Darkmaul Citadel.
- Catapults destroyed (4)
Description[]
Did you see the catapults lined up on the way over here?
Seems like the ogres are planning to hurl who knows what at our camp. Good thing I came prepared!
Cork gave me some of his explosives as a contingency plan.
I was going to save them for some enemies back in Orgrimmar... but I suppose you should use them here instead.
Blow up the catapults before they fire on our camp!
Rewards[]
You will receive:
Progress[]
Make sure to give the explosives a nice wave goodbye when you use them on the catapult.
It'll make them feel appreciated before they explode.
Completion[]
Good work! You didn't happen to save any of those explosives, did you?
...I didn't think so. Oh well! I have plenty of other ways to blow up my enemies.
Progression[]
[1-10] Warming Up
[1-10] Stand Your Ground
[1-10] Brace for Impact
[1-10] Murloc Mania
[1-10] Emergency First Aid
[1-10] Finding the Lost Expedition
[1-10] Cooking Meat
- Classes besides hunter:
[1-10] Enhanced Combat Tactics or
[1-10] Enhanced Combat Tactics
[1-10] Northbound
- Hunter:
[1-10] Taming the Wilds
[1-10] Down with the Quilboar &
[1-10] Forbidden Quilboar Necromancy
[1-10] The Choppy Booster Mk. 5
[1-10] Re-sizing the Situation
[1-10] The Re-Deather
[1-10] Stocking Up on Supplies
- Complete the following:
- The Harpy Roost:
[6-10] The Harpy Problem
[6-10] Harpy Culling &
[6-10] Purge the Totems &
[6-10] The Rescue of Herbert Gloomburst
[6-10] Message to Base
- Optional side quest:
[6-10] Freeing the Light
- Hrun's Barrow:
[6-10] Westward Bound
[6-10] Who Lurks in the Pit
- Class quest/questline:
[1-10] A Druid's Form
[1-10] A Hunter's Trap →
[1-10] Hunting the Stalker →
[1-10] The Art of Taming
[1-10] A Mage's Knowledge →
[1-10] The Best Way to Use Sheep
[1-10] A Monk's Focus →
[1-10] One Last Spar
[1-10] A Paladin's Service →
[1-10] The Divine's Shield
[1-10] A Priest's End →
[1-10] Resurrecting the Recruits
[1-10] A Rogue's End →
[1-10] The Deadliest of Poisons
[1-10] A Shaman's Duty
[1-10] A Warlock's Bargain
[1-10] A Warrior's End →
[1-10] Hjalmar's Final Execution
- The Harpy Roost:
[7-10] To Darkmaul Citadel
- Optional side quest:
[7-10G3] Killclaw the Terrible
- Optional side quest:
[7-10] Right Beneath Their Eyes
[7-10] Controlling their Stones &
[7-10] Catapult Destruction &
[7-10] Like Ogres to the Slaughter
[7-10] Dungeon: Darkmaul Citadel
[7-10] An End to Beginnings
Beta version[]
- Description
Did you see the catapults lined up on the way over here?
Seems like the ogres are planning to attack our base. Good thing I came prepared!
Cork gave me some of his explosives as a just in case.
I planned on using them to blow up some of my enemies when I got back to Orgrimmar... but I suppose you should use them.
Take these explosives and blow up the catapults before they're used on our camp!
Patch changes[]
Patch 9.0.1 (2020-10-13): Added.