This category contains spells that belong to the Nature school of magic.
Subcategories
This category has the following 7 subcategories, out of 7 total.
A
- Astral spells (12 P)
C
- Chaos spells (19 P)
E
- Elemental spells (3 P)
F
- Froststorm spells (2 P)
P
- Plague spells (1 P)
S
- Stormstrike spells (1 P)
V
- Volcanic spells (9 P)
Pages in category "Nature spells"
The following 200 pages are in this category, out of 336 total.
(previous page) (next page)A
B
C
- Call of the Wild (hunter talent)
- Camouflage (hunter ability)
- Cenarion Ward
- Chain Heal
- Chain Lightning
- Chi Burst
- Chi Wave
- Chimaera Shot
- Chimaeral Sting
- Chimera Shot
- Cleanse Spirit
- Cleansing Totem (shaman ability)
- Cloudburst Totem
- Conductivity
- Convoke the Spirits
- Convoke the Spirits (Covenant ability)
- Coordinated Assault
- Counterstrike Totem
- Crack Shot
- Crackling Jade Lightning
- Crash Lightning
- Crimson Vial
- Cure Disease (shaman ability)
- Cure Poison
- Cure Poison (shaman ability)
- Cure Toxins
- Cyclone
- Cyclone (Symbiosis)
D
E
- Earth Elemental (shaman ability)
- Earth Elemental Totem
- Earth Shield
- Earth Shock
- Earthbind Totem
- Earthen Wall Totem
- Earthgrab Totem
- Earthliving Weapon
- Earthliving Weapon (Wrath Classic)
- Earthquake
- Efflorescence
- Effuse
- Elemental Mastery
- Emerald Blossom
- Emerald Communion
- Eminence (monk ability)
- Enhanced Weapons
- Enraged Maim
- Entangling Roots
- Entangling Roots (Symbiosis)
- Enveloping Mist
- Envenom
- Essence Font
- Essence of G'Hanir
- Eternal Guardian
- Ever-Rising Tide
- Expel Harm
- Expunge (evoker talent)
- Eyes of the Beast