The chains of Kel'Thuzad are the chains worn by Kel'Thuzad.
In World of Warcraft
In World of Warcraft, animated chains can be seen floating around Kel'Thuzad. During the battle against him in Naxxramas, he can use an ability called Chains of Kel'Thuzad. This ability dominates the target's mind, charming them for 20 seconds. In addition, the target's damage is increased by 200% and their healing is increased by 500%.
In the RPG
The chains of Kel'Thuzad are a specially crafted set of seven magical spiked chains, given to him by Ner'zhul. The owner must wrap this artifact around his body to activate it, at which point the chains animate and move lazily to and fro in the air when not being commanded. Each chain has a slightly different power. The chains only function as a set; a chain separated from the set causes all chains to cease functioning until restored.
Three of the chains are animated to attack on their own. Once a chain has been commanded to attack a target, it continues to attack that target whenever possible. If the target is not in reach, then the chain attacks a random creature. The wearer is free to perform other actions while the chains continue attacking. Two more chains are animated to grapple and constrict foes. One chain wraps itself around the vital parts of the wearer, as appropriate, and provides defensive benefits. One chain wraps around the wearer's waist and drags on the ground, granting levitation as long as it remains in contact with the ground. It is ultimately 20 feet long, but only drags a few feet of chain unless commanded otherwise. This means the wearer continually hovers a foot or so above the ground, but upon command can levitate as high as 20 feet.
If the wearer would fall into a pit or be forcibly moved, the chains automatically reach out to grab on to anything they can and help prevent the wearer from being moved.
- In Warcraft III and the Manual of Monsters art, the chains of a lich hang freely. In World of Warcraft and subsequent media, they form a solid loop when present.