Note: While technically every leader in cultures that use the term chieftain could be one, the following is a list of individuals specifically referred to as chieftain.
- “A chieftain must always do what is best for his people.”
- — Warcraft: Novelization, chapter 15
- 1 Orc
- 2 Ogre
- 3 Tauren, taunka, Highmountain tauren
- 4 Hozen
- 5 Furbolg
- 6 Murloc
- 7 Trolls
- 8 Trogg
- 9 Quilboar
- 10 Gorloc
- 11 Draenei
- 12 Drogbar
- 13 Owlbeast
- 14 Saurok
- 15 Saberon
- 16 Others
- 17 In the RPG
- 18 Items
- 19 Notes
- 20 Speculation
- 21 See also
- 22 References
Other variations also include high chieftain / chief. The sub-chieftain / subchief (also spelled sub-chief) serves directly under a chieftain.
In Warcraft II: Tides of Darkness, it is a rank you can achieve.
The orcs of Draenor led their respective clans as chieftains. During the rise of the Horde, majority of the chieftains and their clans united into the Old Horde serving under a warchief. In the New Horde led by Thrall, the clan system was by and large abolished. Although many orcs still proudly carry the name of their clan, the clans themselves are all united under the banner of one Horde.
Sometimes, chieftains are advised by shaman.
While in some clans, such as the Frostwolf clan, the title is hereditary, instances of forcefully taking the title occurred, as Grommash Hellscream of the Warsong clan succeeded his chieftain when he died under odd circumstances years prior to the rise of the Old Horde. Orgrim Doomhammer killed Blackhand and became chieftain. Moreover, although Ga'nar was older, Garad chose Durotan to be the new chieftain.
The mak'gora duel can be invoked for the position of chieftain.
|Orgrim Doomhammer||Blackrock clan||Deceased|
|Dal'rend Blackhand||Blackrock & Black Tooth Grin clans||Deceased|
|Maim Blackhand||Blackrock & Black Tooth Grin clans||Deceased|
|Kilrogg Deadeye||Bleeding Hollow clan||Deceased|
|Hurkan Skullsplinter||Bonechewer clan||Deceased|
|Tagar Spinebreaker||Bonechewer clan||Killable|
|Nek'rosh Skullcrusher||Dragonmaw clan||Deceased (presumed)|
|Thrall||Frostwolf clan (former), Horde Council, Durotar||Alive|
|Kargath Bladefist||Shattered Hand clan||Deceased|
|Fenris Wolfbrother||Thunderlord clan (former)||Unknown|
|Garm Wolfbrother||Thunderlord clan||Deceased / Active|
|Garrosh Hellscream||The Mag'har, Warsong Offensive||Deceased|
|Grommash Hellscream||Warsong clan||Deceased|
|Thok||Unknown||Unknown (presumed deceased)|
- Tharbek was the subchieftain of Orgrim Doomhammer in the Blackrock clan during the Second War.
- An unnamed chieftain was killed by Gul'dan (and alternate Gul'dan) when he annihilated his clan.
- Thunderlord Clan Sub-Chiefs were serving under Garm Wolfbrother.
In the alternate Draenor, as Grommash Hellscream moved to lead the Iron Horde, Garrosh Hellscream was named warlord in his stead, which he gladly accepted. In fact, the orc leaders of the Iron Horde all bore the title warlord during the war in Draenor instead of chieftain. Despite this, Blackhand, Ner'zhul, Durotan, Fenris Wolfbrother were still directly referred to as chieftains on rare occasions.
Ga'nar wanted to be one and challenged Durotan for it.
|Grommash Hellscream||Warsong clan||Unknown|
|Kilrogg Deadeye||Bleeding Hollow clan||Deceased|
|Fenris Wolfbrother||Thunderlord clan||Deceased|
|Mother Om'ra||Shadowmoon clan||Deceased / Active|
|Kargath||Shattered Hand clan||Deceased|
|Durmak||Bleeding Hollow clan||Deceased|
|Vargrak||Bleeding Hollow clan||Deceased|
Nokrar challenged Durotar for the title.
|Kilrogg Deadeye||Bleeding Hollow clan||Alive|
|Kargath Bladefist||Shattered Hand clan||Alive|
|Grommash Hellscream||Warsong clan||Alive|
The chieftain of the Red Walker clan was massive, densely muscled, and carried two axes. He fought against Orgrim Doomhammer. After being defeated, he was interrogated, and then killed by Durotan.
Chieftains rule small bands of ogres with an iron fist, and are never short on challengers. The Stonemaul clan have notoriously high turnover rate in their leadership. A Stonemaul Succession Stone appears to have been instrumental in deposing multiple Stonemaul chieftains.
During the early decades of the Age of Order, a sly ogre chieftain decreed that disputes in his clan would be settled via proxy in one-on-one combat between gladiator slaves. The mortality rate amongst the ogres plummeted, leading to a golden age of expansion.
|Borgal Doomfist||Bloodmaul clan||Killable|
|Kor'gall, Greatson of Kor'gall||Kor'gall clan||Deceased|
|Boulder'mok Chieftain||Bladespire clan||Killable|
Tauren, taunka, Highmountain tauren
- Main article: Tauren chieftain
|Jung Duk||Osul tribe||Killable|
|Undol the Herdmaster||Gulan tribe||Killable|
|Palewind Chief||Palewind tribe||Deceased|
|Ordo Warbringer||Ordo tribe||Killable|
Hozen tribes are ruled by chieftains.
The Kunzen tribe in the Valley of the Four Winds has two chiefs. One deals with potions, medicines, and ancient fables, being in charge of stories, lore, and history, and bearing the title Legend-Chief. The other one is in charge of the Kunzen's hunters, deals with fighting, and has the title Hunter-Chief. While brave they will regularly fall off the edge of the Skyrange.) After the hunter-chief's death, Farmer Yoon expected that the hozen will have a big ritual, promoting a new hunter-chief and electing a new legend-chief.
The Broketooth tribe has similar title variants. The Ook of Dook trained them to use their idols to get power from sacrifices. For every idol, there was a chief. He was the leader of the Kun-Lai mountain hozen tribes.
|Gukgut||Slingtail tribe, Forest Hozen||Killable|
|Ingoo Ingoo XVII||Unga tribe||Killable|
|Kah Kah||Grookin tribe, Forest Hozen||Alive|
|Cho Cho the Wicked||Knucklethump tribe||Killable|
|Dak Dak||Broketooth tribe||Killable|
|Hateful Ko Ko||Broketooth tribe||Killable|
|Mok Mok||Knucklethump tribe||Killable|
|Mek-mek||Squidtail tribe, Black Empire||Killable|
|Tak Tak||Broketooth tribe||Killable|
|The Ook of Dook||Knucklethump tribe, Broketooth tribe, Ookin, Silverback||Killable|
|Big Gladiator Chief||Ookin tribe||Killable|
- Chief Ee Ee
|Dal Bloodclaw||Thistlefur tribe||Killable|
|Elder Sookh||Smolderhide tribe||Alive|
|Rokhan||Darkspear tribe, Horde Council||Alive|
|Ana'thek the Cruel||Skullsplitter tribe||Killable|
|Jon-Jon Jellyneck||Jellyneck's tribe||Alive|
|Jor'kil the Soulripper||Shatterspear tribe||Deceased|
|Kel'gash the Wicked||Shadowpine tribe||Killable|
|Ukorz Sandscalp||Sandfury tribe||Killable|
|Uzan the Sandreaver||Sandscalp tribe||Killable|
|Chan'Tika||Dol'watha, Zandalari Empire||Alive|
- Razgaji had the title during the beta.
|Great Father Arctikus||Frostmane tribe||Deceased|
|Drakani Death-Defiler||Icetusk tribe||Killable|
|Captured Drakkari Chieftain||Drakkari tribe||Killable|
|Drakkari Chieftain||Drakkari tribe||Killable|
|Boss Galgosh||Stonesplinter tribe||Killable|
|Cragg the Stoneshaker||Bonegnasher||Killable|
|Sharptusk Thornmantle||Bristleback tribe||Deceased|
|Iron Orkas||Bristlemane tribe||Killable|
|Geolord Grek'og||Exile's Reach's group||Killable|
|Lost One Chieftain||Lost Ones||Killable|
|Chieftain Hatuun||Argussian Reach||Alive|
- Dearii is a crew chief.
|Mountain King||Frostcrag tribe||Killable|
|Riverblade Chieftain||Riverblade tribe||Killable|
|Veskan the Fallen||Clearscale tribe||Killable|
|Pridelord Karash||Bloodmane tribe||Deceased|
|Boneseer Cold-Eye||Snarlpaw tribe||Killable|
|Vrykul||Bjorn Halgurdsson||Winterskorn clan||Killable|
|Wolvar||Howling Wolvar Chieftain||Howling tribe||Killable|
- Hezrul Bloodmark is a chief.
Goblins being in charge of teams or services use the title chief.
- Security Chief Bilgewhizzle
- Elevator Construction Chief
- Chief Engineer Trep (chief of engineering)
- Rocket-Chief Fuselage
- The gilgoblin Bitterbrine is the chief of the same-named group.
- The Chief of Chaplains of Kul Tiras Navy.
- Four highest-ranking personnel of the Kurzen Special Forces - Chief Anders, Chief Esquivel, Chief Gaulus, Chief Miranda. The group also has Kurzen Subchiefs.
- Nolen Tacker is the chief of guards of the Marshal Expeditions.
- The Gnomeregan Covert Ops is led by a chief.
- The mechagnome Bondo Bigblock is the chief of his yard on Mechagon Island.
In the RPG
- Jungle troll culture
Jungle trolls practice the ancient religion of voodoo. Among each tribe, at least one witch doctor or priest acts as advisor to the chieftain. Sometimes, a witch doctor becomes chieftain himself.
Young males of the tribes can hope to become mighty chieftains.
One of the most fascinating aspects of jungle troll society is the way each tribe is fragmented into a series of castes. Though they do not refer to them as such, several subgroups divide a tribe. At the top of the hierarchy is the chieftain. Usually the strongest, vilest and most astute individual of the group, the chieftain makes all the important decisions pertaining to his people. A chieftain is often a warrior who has proven himself in countless battles against enemy forces, but who is also able to lead great armies to victory. He may also be an accomplished and charismatic witch doctor, priest or shadow hunter. Whatever the case may be, a chieftain is first and foremost a powerful and highly respected individual who has proved again and again his invaluableness to the tribe.
A jungle troll tribal chieftain usually rules his people with an iron fist, because at the first sign of weakness any warrior of his tribe may challenge his leadership. While such things do not happen every day, when someone openly questions a chieftain's ability to lead, a duel between the chieftain and the challenger usually ensues. They fight to the death and the winner either keeps his position as the leader of his people or becomes the new chieftain. In other instances, a sly individual works with other trolls to assassinate a chieftain deemed weak in order to take his place. When such an act is put to light, most jungle trolls simply accept that a strong chieftain would have prevented the assassins from acting in the first place, and thus they willingly accept the new chieftain as the stronger, more cunning and ambitious of the two — and thus as the troll most capable of leading them to greatness.
A shrewd chieftain, however, knows how to earn the loyalty of his people. Perhaps more importantly, he is able to surround himself with capable individuals who share his hopes and ambitions. He also rewards warriors and sages loyal to him. A chieftain's entourage is thus important, not only to ensure the tribe's present and future well-being but also for the survival of its leader. The chieftain's entourage comprises his most cunning advisors and the tribe's mightiest witch doctors as well as his most ardent bodyguards.
Unless a chieftain is also the tribe's foremost witch doctor or priest, his second-in-command usually fills that divine role. Typically, a chieftain relies on the counsel and spells of the most powerful spellcaster of the tribe. This second-in-command assists the chieftain in all tasks. Primarily, his role is to provide sound advice and support the chieftain in all decisions he makes.
When the chieftain is the mightiest spellcaster among his people, a strong sword arm seconds him. If the chieftain goes missing, or if he is killed, it is up to the second-in-command to take temporary leadership of the tribe until a new chieftain is proclaimed.
Also among the chieftain's entourage are a number of sages. These individuals form a "sage council" headed by the most experienced among them. While most members of this council are experienced shadow hunters, priests, and witch doctors, some veteran warriors are also invited to become members. These trolls help the chieftain in internal matters, such as mediating disputes between tribesmen, planning important forays into enemy territory or, at times, ensuring that a former foe becomes an ally — at least for a short period of time. This council usually speaks through a single voice: the voice of the most venerable member. For a jungle troll, a place on this council is a high honor, one that ensures constant wealth and further prestige for his entire family.
Least among the chieftain's entourage are loyal bodyguards, called "carvers" for obvious reasons. Typically headed by one of the chieftain's old comrades-in-arms, the carvers form an elite band of warriors whose duty it is to protect the chieftain and his family. In times of war, this group serves two functions. The first and most obvious is to ensure that no harm comes to their leader as he leads his troops into battle. However, because the carvers are among the strongest warriors of the tribe, the chieftain uses them as shock troopers and sends them on important missions, such as flanking the ranks of the enemy, assailing the leader of an opposing army, or stealing a foe's standard to lower morale.
- Forest troll
Forest trolls are also led by chieftains, a single chieftain rules each tribe, every village has at least one witch doctor or priest, who acts as an advisor or, occasionally, the chieftain. Occasionally, this priest or witch doctor is the chieftain of the village, ruling with the voices of the voodoo spirits.
- Ice trolls
The ogre clans are commonly led by a chieftain, a single chieftain rules the clan. When it comes to leaders, the most powerful ogre rules the clan, but a chieftain rarely lasts long. In ogre society, any ogre (or, rarely, half-ogre) can come up and kill a chieftain and assume leadership, even in foul and underhanded schemes. The ogre magi act as their advisors. Rexxar became the chieftain of the Stonemaul clan.
Even though ogres are undeniably dumb, they are not as disorganized as they once were. In the years since the Second War, several ogre chieftains rose to prominence, bludgeoning their lessers into worthy clans.
Cho'gall was made the leader of an orc clan after its previous chieftain was executed for disobeying the Shadow Council. The clan's name was changed to the Twilight's Hammer; its original name and that of its former chieftain was stricken from all records.
- Kor'gall was a chieftain of the Stonemaul clan. Later, Overlord Mok'Morokk became one.
- Ogg'ora is the chief of the Fire-Gut
- Gro'ach the Wise is the chieftain of the Duskbelcher.
Each village is one extended family and handles its own affairs. The eldest male of the family is the village chief, and dictates where they fish and hunt and who handles which tasks. His wife oversees the women's activities and the children's education.
The tauren possess a structure of spiritual hierarchy. The most talented and powerful shaman traditionally hold positions of power, though rulership is not limited to spellcasters. Shaman interpret the voice of the Earth Mother and the wishes of the ancestors; sometimes these interpretations lead to the rise of hunters and warriors in the tribe. Such is the case with Cairne Bloodhoof, the current chieftain.
The leader of a tribe uses the title "chief" and/or "chieftain". The three most powerful healers in the tribe support the chief, the most powerful of whom takes the title "seer". A chief generally consults his seer and her two contemporaries before making a decision, but this consultation is not required.
The leader of the United Tauren Tribes — Cairne Bloodhoof, these days — also uses the title "chieftain".
During council meetings, chiefs make recommendations to the chieftain, but again the final decision is the chieftain's alone to make.
"Chief," "chieftain" and "seer" are genderless titles. Aged female shaman sometimes take the title of "crone" or "elder crone," which others use as a sign of respect.
The chief of each Grimtotem settlement reports directly to Magatha, and she uses her magic to keep in touch with them. Their information might influence her, but the Elder Crone makes all the decisions.
A tribe's chieftain joins in battle alongside his forces. The presence of these massive, halberd-wielding creatures bolsters their troops, especially when they see the damage the chieftain inflicts. Tauren have bested many foes after an enemy fought the tribe to a standstill, then the tauren chieftain rallied his forces and led them to victory.
Osak is the chief of a tribe in a tauren legend.
Murlocs prize the threshadon's back fins as material for crude shields and armor, and extract a greenish mucus from the colored head fin for use by chieftains as a powerful aphrodisiac.
- Gronnstalker Rokash named the Horde adventurer his chieftain.
- In The Sundering, Broxigar referred to Thrall as his chieftain, even though they are from different clans.
It could be speculated that the Warlords of the Iron Horde chose to use the title warlord as a homage to their leader's past, which earned him the moniker warlord with the iron will. As Grommash didn't become the main leader of the Old Horde in the main universe, the chieftains didn't need to honor him and continued to use their regular title.
- ^ Hara Bloodfury#Quotes
- ^ Ojin'ba
- ^ Ultimate Visual Guide, pg. 114
- ^ Rise of the Horde, chapter 5
- ^ Shadows Rising, pg. 261
- ^ Harbingers
- ^ Ultimate Visual Guide, Updated and Expanded, pg. 181
- ^ Warcraft: The Official Movie Novelization
- ^ Warcraft: Durotan
- ^ Warcraft: Durotan, chapter 27 - 29
- ^ Hai-pu
- ^ World of Warcraft: The Roleplaying Game, pg. 49
- ^ Horde Player's Guide, pg. 67
- ^ Horde Player's Guide, pg. 146
- ^ Horde Player's Guide, pg. 143
- ^ Horde Player's Guide, pg. 143 - 144
- ^ Horde Player's Guide, pg. 159
- ^ Lands of Mystery, pg. 112
- ^ Horde Player's Guide, pg. 26
- ^ a b Horde Player's Guide, pg. 156
- ^ a b Horde Player's Guide, pg. 157
- ^ Horde Player's Guide, pg. 213
- ^ Dark Factions, pg. 162
- ^ Monster Guide, pg. 51
- ^ Lands of Conflict
- ^ a b Lands of Mystery
- ^ Lands of Mystery, pg. 94
- ^ Horde Player's Guide, pg. 149
- ^ Horde Player's Guide, pg. 162
- ^ Horde Player's Guide, pg. 192
- ^ Lands of Conflict, pg. 194