The following is a list and information of followers in Legion. They are well-known characters. The followers can be accessed via the Scouting Map in the Order Halls.
Unlike the Warlords of Draenor version, Legion's followers are divided into champions and troops.
Champions[]
Champions are unlocked during your class Order Campaigns. Although it is possible to unlock them all (9 or sometimes 10), only 5 can be initially active. Completing the campaign raises the cap to 6 and researching Tier 7 Order Advancement raises the cap to maximum of 7.
Each champion has unique specialization, abilities, and Equipment Slots. Some can be assigned as Combat Allies which directly help you throughout your journey on the Broken Isles and Argus.
Champions start at level 100 with the common quality and can be upgraded to level 110 and better quality by gaining experience from missions. Better quality unlocks the following bonuses:
- Uncommon - Second champion ability
- Rare - First equipment slot
- Epic - Second equipment slot
- Titled - Third equipment slot
Once the maximum level is reached, item level is shown starting at 760. You can upgrade it to maximum of 950 with [Bulky Armor Set], [Spiked Armor Set], and [Invincible Armor Set] items.
With the release of patch 7.3.0 you can easily catch-up with the [Relinquished Armor Set], [Krokul Armor Set], [Eredath Armor Set], and [Xenedar Armor Set] items.
Prior to patch 7.2.0 the [Heavy Armor Set], [Fortified Armor Set], [Indestructible Armor Set] items were used to upgrade item levels.
Abilities and traits[]
Please add any available information to this section.
Equipment[]
- Main article: :Category:Champion equipment
Champion armaments and Champion Equipment can be gained with various method; as a reward from world quests, emissary caches, treasure chests on the Broken Isles and Argus, and treasures from [45WQ] Withered Army Training, or from [Ingram's Puzzle]. They are also a reward from successful missions or by placing work orders opened by researching Tier 3 Order Advancement. Once the maximum level is reached, the work orders will reward Champion Equipment instead. The druid, monk and shaman classes have an advancement for obtaining extra gear.
Except the armaments and equipment, you can use the following items on your followers for various bonuses:
-
- Increases success chance of a single mission by 20%. Can be used on Champions or troops, up to three times per mission.
-
- Restores 1 vitality to the targeted troop.
-
- Additional troops
List of champions[]
- Main article: :Category:Legion champions
Canceled champions[]
Several champions were datamined early during the alpha but did not appear in the live version of the game:
- Eitrigg (eventually added in 7.2)
- Eligor Dawnbringer (replaced by Nerus Moonfang)
- The Great Akazamzarak (eventually added in 7.2)
- Lynore Windstryke
- Marez Cowl
- Mog'dorg the Wizened
- Nazgrel
- Yvelyn[1]
- Zeros
Troops and upgrades[]
Troops are followers that can be assigned on missions alongside Champions. They are recruited by placing work orders in NPCs in your order hall.
They are divided into lesser (maximum is 3), greater (maximum 2), powerful (maximum 2), and special troops (maximum 1). The cap of lesser and greater troops can be increased by 1 through the Order Advancement.
Tier 4 of the Advancement allows players to upgrade a troop from its common version to an uncommon one.
Tier 5 of the Advancement allows shaman, monks, druids, and death knights to research rare troops.
List of troops[]
L - Lesser G - Greater P - Powerful S - Special
Death knight[]
Troop & Stats | Description | Ability | Class | Recruiter & Cost |
---|---|---|---|---|
Pack of Ghouls (L) |
Though individually frail and unintelligent, ghouls serve the Ebon Blade as fodder, overwhelming their enemies with sheer numbers. | Infected Bite — Increases success chance of missions by 15%. | Risen Horde | Dark Summoner Marogh 20 |
Geist Swarm (L) |
Endless Horde — Increases success chance of missions by 20%. | Risen Horde | Dark Summoner Marogh 20 (Construct Quarter (advancement) required) | |
Ebon Knights (G) |
Raised from the grave by the Lich King, Ebon Knights are made for one purpose: Kill or be killed. | Ebon Presence — Increases success chance of missions by 30%. | Soldiers of the Ebon Blade | Korgaz Deadaxe 85 |
Ebon Ravagers (G) |
Hardened veterans, Ebon Ravagers have survived many wars, slain many enemies, and are the epitome of the Ebon Blades's fiercest soldiers. | Ebon Presence — Increases success chance of missions by 30%. 1 chosen randomly from: Blood — A dark guardian who manipulates and corrupts life energy to sustain themselves in the face of an enemy onslaught, countering some Bosses. Frost — An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes to counter some Bosses. Unholy — A master of death and decay, spreading infection and controlling undead minions to counter some Bosses. |
Soldiers of the Ebon Blade | Korgaz Deadaxe 85 (Live by the Sword (advancement) required) |
Ebon Knight Frostreavers (P) |
On the frozen wings of their steeds they fall upon their victims with fury and vengeance. Those who face the Frostreavers quickly learn to fear the sky above them. | Frost Reaver — Increases success chance of missions by 30%. 1 chosen randomly from: Icebound Fortitude — The Death Knight freezes their blood to counter a Hazard. Death and Decay — Corrupts the ground, causing Shadow damage to counter Minions. Mind Freeze — Smash the target's mind with cold to counter a Spell. |
Ebon Knight Frostreavers | Eran Droll 40 (Frost and Death (advancement) required) |
Abomination (S) |
Vile Aberration — Increases success chance of missions by 30%. 1 chosen randomly from: Vile Gas — Increases success chance of missions with Spells by 15%. |
Abomination | 5x [Pile of Bits and Bones] (Reanimation (advancement) required) |
Affinities[]
- Lesser
- Undead Token (Equipment: [Undead Token])
- Rune of Reckoning (Equipment: [Rune of Reckoning])
- March of the Damned (Champion: Nazgrim)
- Swarm (Tier 1 Order Hall Advancement: Swarm (advancement))
- Greater
- Death's Touch (Equipment: [Death's Touch])
- Relic of the Ebon Blade (Equipment: [Relic of the Ebon Blade])
- Army of the Highlord (Champion: Highlord Darion Mograine)
- Powerful
- Sigil of Ebon Frost (Equipment: [Sigil of Ebon Frost])
Demon hunter[]
Troop & Stats | Description | Ability | Class | Recruiter & Cost |
---|---|---|---|---|
Ashtongue Warriors (L) |
Devolved after exposure to fel energies, the Ashtongue Broken learned to hide and survive by any means necessary, and will fight from shadow or in the open. | Deathsworn Oath — Increases success chance of missions by 15%. | The Broken | Battlelord Gaardoun 20 |
Naga Myrmidons (L) |
Once loyal to Lady Vashj and Kael'thas, the Coilskar tribe of naga have trained their myrmidons into tough, fearsome warriors. | Razorspine Scales — Increases success chance of missions by 20%. | The Broken | Battlelord Gaardoun 20 (Naga Myrmidons (advancement) required) |
Illidari Adepts (G) |
Illidari Demon Hunters adopt the power of demons, sacrificing their elvish features in the process, in order to more effectively slay the Burning Legion. | Death to the Legion — Increases success chance of missions by 30%. | Illidari Warriors | Ariana Fireheart 85 |
Transformed Illidari Adepts (G) |
Death to the Legion — Increases success chance of missions by 30%. Demon Form — Increases success chance of missions with Minions or Hazards by 15%. |
Illidari Warriors | Ariana Fireheart 85 (Demonic Power (advancement) required) | |
Shivarra (P) |
Towering over the battlefield, these demonic priestesses carve through their foes with a fury of blades being wielded by their 6 arms. When facing these monstrosities, all notion of a fair fight should be abandoned. | Shattering Blades — Increases success chance of missions by 30%. 1 chosen randomly from: Fel Rush — Rush forwards to counter a Hazard. Throw Glaive — Hurl a demonic glaive at your enemies, to counter a Minion. Consume Magic — Interrupts the enemy to counter a Spell. |
Shivarra | Tormented Shivarra 40 (Blades of Death (advancement) required) |
Coilskar Brute (S) |
Massive Crash — Increases success chance of missions by 40%. | Coilskar Brute | [Summon Royal Guard] granted by Lady S'theno's ability Royal Guard |
Affinities[]
- Lesser
- Marauder's Vestige (Equipment: [Marauder's Vestige])
- Shadow Relic (Equipment: [Shadow Relic])
- Outland Tactician (Champion: Akama / Shade of Akama)
- Greater
- Demon's Sigil (Equipment: [Demon's Sigil])
- Essence of Malice (Equipment: [Essence of Malice])
- Commander of the Illidari (Champion: Jace Darkweaver)
Druid[]
Troop & Stats | Description | Ability | Class | Recruiter & Cost |
---|---|---|---|---|
Dreamgrove Treants (L) |
When the forest is threatened, the trees themselves will come to life to defend their home. | Nature's Force — Increases success chance of missions by 15%. | Forest Friends | Sister Lilith 20 |
Daughters of Cenarius (L) |
Gentle and playful in times of peace, the dryads, half-elf and half-fawn daughters of cenarius, will relentlessly hunt down those who would do harm to nature. | Blessing of Cenarius — Increases success chance of missions by 20%. | Forest Friends | Sister Lilith 20 (Laughing Sisters (advancement) required) |
Druids of the Claw (G) |
Master shapeshifters, the Druids of the Claw invoke the power of the bear, taking the shape of the beast and utilizing its strength and resilience to ravage their enemies. | Ursol's Resolve — Increases success chance of missions by 30%. | Grove Wardens | Yaris Darkclaw 85 |
Keepers of the Grove (G) |
Half-elf and half-stag in appearance, with a single clawed hand woven like tree branches, the Keepers of the Grove descend from Cenarius himself, and wield immense power over nature. | Ursol's Resolve — Increases success chance of missions by 30%. Wild Growth — Increases success chance of missions with Minions by 15%. |
Grove Wardens | Yaris Darkclaw 85 (Force of the Forest (advancement) required) |
Dreamgrove Wardens (P) |
Stars Fury — Increases success chance of missions by 30%. 1 chosen randomly from: Dash — Activate Cat form and quickly dash to counter a Hazard. Starfall — Calls down a rain of starlight to counter a Minion. Skull Bash — You skull bash the target to counter a Spell. |
Dreamgrove Wardens | Shalorn Star 40 (Wardens of the Grove required) | |
Ancient of War (S) |
Calling upon long forgotten energies of conflicts from ages past, this guardian provides a link to the brutal side of nature and the cycle of life and death that rules all creation. | Strength of the Ancients — Increases success chance of missions by 30%. 1 chosen randomly from: Balance — Can take on the form of a powerful Moonkin, balancing the power of Arcane and Nature magic to counter some Bosses. Feral — Takes on the form of a great cat to deal damage with bleeds and bites, to counter some Bosses. Restoration — Uses powerful Nature spells to keep allies alive and counter some Bosses. |
Ancient of War | Treant Sapling 50 (Ancient of War (advancement) required) |
Affinities[]
- Lesser
- Elune's Sight (Equipment: [Elune's Sight])
- Scroll of Growth (Equipment: [Scroll of Growth])
- Nature's Balance (Champion: Mylune)
- Greater
- Glowing Token (Equipment: [Glowing Token])
- Forest Ember (Equipment: [Forest Ember])
- Fury of Elune (Champion: Keeper Remulos)
- Powerful
- Dreamgrove Leaf (Equipment: [Dreamgrove Leaf])
Hunter[]
Troop & Stats | Description | Ability | Class | Recruiter & Cost |
---|---|---|---|---|
Squad of Archers (L) |
Skilled with bows, and often used to support infantry from range, archers are effective in groups when they concentrate their fire on a single target, or at a cluster of enemies. | True Aim — Increases success chance of missions by 15%. | Bowmen | Lenara 20 |
Unseen Marksmen (L) |
The master Marksmen of the Unseen Path develop their skills so completely, that they are able to hit an enemy with little to no visibility. | Piercing Shots — Increases success chance of missions by 20%. | Bowmen | Lenara 20 (Keen Eyes (advancement) required) |
Band of Trackers (G) |
No matter how severe the elements or faint the trail, Unseen Trackers are capable of expertly pursuing and dispatching their quarry. | Survival Instincts — Increases success chance of missions by 30%. | Woodsmen | Sampson 85 |
Pathfinders (G) |
While all hunters have some skill in the outdoors. Pathfinders embrace the lifestyle completely, and not only survive out in the wild by choice, but also have no equal in using the terrain against their opponents. | Survival Instincts — Increases success chance of missions by 30%. Explosive Trap — Increases success chance of missions with Minions by 15%. |
Woodsmen | Sampson 85 (Wild Calling (advancement) required) |
Nightborne Hunters (S) |
Rarely seen among the Nightbone, the Hunter class are experts at striking from hidden positions. They often leverage the paths of the Arcways itself to attack, and then disappear before their foe even knew they were there. | Shadow Assault — Increases success chance of missions by 30%. 1 chosen randomly from: Aspect of the Cheetah — Increases movement speed for a short duration to counter a Hazard. Explosive Trap — Set a fire trap at the target location that explodes to counter a Minion. Counter Shot — Interrupts spellcasting, countering a Spell. |
Nightborne Hunters | Nighthuntress Silus 40 (Born of the Night (advancement) required) |
Affinities[]
- Lesser
- Bow of Ancient Kings (Equipment: [Bow of Ancient Kings])
- Seeker's Scrip (Equipment: [Seeker's Scrip])
- Hunter's Mark (Champion: Loren Stormhoof)
- Greater
- Windrunner's Gift (Equipment: [Windrunner's Gift])
- Cloak of Deception (Equipment: [Cloak of Deception])
- Call Baron (Champion: Huntsman Blake)
- Powerful
- Arcane Trap (Equipment: [Arcane Trap])
Mage[]
Troop & Stats | Description | Ability | Class | Recruiter & Cost |
---|---|---|---|---|
Water Elemental (L) |
Though most mages see elementals as unpredictable, frost mages have adopted water elementals as their magical familiar of choice for many centuries. | Frost Armor — Increases success chance of missions by 15%. | Elementals | Archmage Omniara 20 |
Arcane Golems (L) |
Animated by powerful sorcery, Arcane Golems are forged by expert masons and metalworkers, and empowered to defend mages with brute force. | Quickening — Increases success chance of missions by 20%. | Elementals | Archmage Omniara 20 (Elemental Power (advancement) required) |
Tirisgarde Apprentices (G) |
The Tirisgarde recruits only the most talented spellcasters to be their apprentices, and even newcomers are more powerful than the masters of lesser orders. | Arcane Power — Increases success chance of missions by 30%. | Arcanists | Grand Conjurer Mimic 85 |
Kirin Tor Invokers (G) |
Arcane Power — Increases success chance of missions by 30%. Presence of Mind — Increases success chance of missions with Spells by 15%. |
Arcanists | Grand Conjurer Mimic 85 (Higher Learning (advancement) required) | |
Kirin Tor Guardians (P) |
Prismatic Armor — Increases success chance of missions by 30%. 1 chosen randomly from: Blink — Teleport forward a short distance to counter a Hazard. Blizzard — Ice shards pelt the target area to counter a Minion. Counterspell — Interrupt the enemy's spellcast to counter a Spell. |
Kirin Tor Guardians | Guardian Alar 40 (Guardians of the Kirin Tor (advancement) required) |
Affinities[]
- Lesser
- Band of Primordial Strength (Equipment: [Band of Primordial Strength])
- Highborne Bauble (Equipment: [Highborne Bauble])
- Elemental Attunement (Champion: Archmage Modera)
- Greater
- Conjurer's Bauble (Equipment: [Conjurer's Bauble])
- Arcanist's Trifle (Equipment: [Arcanist's Trifle])
- Master of Mages (Champion: Archmage Vargoth)
- Powerful
- Essence of Nether (Equipment: [Essence of Nether])
Monk[]
Troop & Stats | Description | Ability | Class | Recruiter & Cost |
---|---|---|---|---|
Ox Initiates (L) |
"Physical strength is developed without, but fortitude comes from within." -Wrathion | Ox Stance — Increases success chance of missions by 15%. | Student of The Ox | Tianji 20 |
Ox Adepts (L) |
Sturdy Ox Stance — Increases success chance of missions by 20%. | Student of The Ox | Tianji 20 (Path of the Ox (advancement) required) | |
Ox Masters (L) |
Masterful Ox Stance — Increases success chance of missions by 40%. Shuffle — Increases success chance of missions with Hazards by 15%. |
Student of The Ox | Tianji 20 (Enlightenment (advancement) required) | |
Tiger Initates (G) |
"Strength and power are as different as sun and moon." - Xuen, the White Tiger | Fierce Tiger Stance — Increases success chance of missions by 30%. | Student of The Tiger | Gin Lai 85 |
Tiger Adepts (G) |
Fierce Tiger Stance — Increases success chance of missions by 30%. Spinning Crane Kick — Increases success chance of missions with Minions by 15%. |
Student of The Tiger | Gin Lai 85 (Path of the Tiger (advancement) required) | |
Tiger Masters (G) |
Masterful Tiger Stance — Increases success chance of missions by 40%. Spinning Crane Kick — Increases success chance of missions with Minions by 15%. |
Student of The Tiger | Gin Lai 85 (Enlightenment (advancement) required) | |
Masters of Serenity (P) |
Serene Strike — Increases success chance of missions by 30%. 1 chosen randomly from: Roll — Roll a short distance to counter a Hazard. Breath of Fire — Breathe fire in front of you to counter a Minion. Spear Hand Strike — Jab the enemy in the throat, to counter a Spell. |
Masters of Serenity | Master Swoo 40 (Masters of the Path (advancement) required) | |
One chosen randomly from: Echo of Chi-Ji Echo of Niuzao Echo of Xuen (S) |
(EoC) Mistweaver — A healer who masters the mysterious arts of manipulating life energies to counter some Bosses. Echo of the Celestial — Increases success chance of missions by 30%. (EoN) Brewmaster — A sturdy brawler who counters some Bosses, using liquid fortification and unpredictable movement. Echo of the Celestial — Increases success chance of missions by 30%. (EoX) Windwalker — A martial artist without peer who counters some Bosses with hands and fists. Echo of the Celestial — Increases success chance of missions by 30%. |
Celestial | Tianili 50 (Celestial Favor (advancement) required) |
Affinities[]
- Lesser
- Chi Empowered Jewel (Equipment: [Chi Empowered Jewel])
- Tea of Blessing (Equipment: [Tea of Blessing])
- Greater
- Mogu Madstone (Equipment: [Mogu Madstone])
- Bell of Fury (Equipment: [Bell of Fury])
- Path of the Tiger (Champion: Sylara Steelsong)
- Powerful
- Soothing Focus (Equipment: [Soothing Focus])
Paladin[]
Troop & Stats | Description | Ability | Class | Recruiter & Cost |
---|---|---|---|---|
Squad of Squires (L) |
Though many squires of the Silver Hand aspire to one day become knights themselves, many see it as an honor to serve someone who has given themselves fully to the Light. | King's Blessing — Increases success chance of missions by 15%. | Silver Hand Recruits | Commander Ansela 20 |
Shieldbearer Phalanx (L) |
While most paladins of the Silver Hand charge into battle on warhorses, Shieldbearers specialize in defensive combat, forming an impenetrable wall of protection. | Divine Bulwark — Increases success chance of missions by 20%. | Silver Hand Recruits | Commander Ansela 20 (As One (advancement) required) |
Silver Hand Knights (G) |
Knights of the Silver Hand devote themselves as diligently to combat training as much as they do to their daily prayers, honoring their battle skills in order to best defend the weak and the innocent. | Sword of Light — Increases success chance of missions by 30%. | Silver Hand Officers | Commander Born 85 |
Silver Hand Templar (G) |
Templar of the Silver Hand are not only the most skilled in battle, but also the most righteous in their demeanor. Strength of arms and purity of mind are strict requirements, and only those who possess both are named champions. | Sword of Light — Increases success chance of missions by 30%. Sword of Light — Increases success chance of missions by 15% when accompanied by Squires or Shieldbearers. |
Silver Hand Officers | Commander Born 85 (Templar of the Silver Hand (advancement) required) |
Silver Hand Crusaders (P) |
Deployed to only the most vicious battlefields, Crusaders are the Silver Hand's answer to an immovable barrier. | Thundering Assault — Increases success chance of missions by 30%. 1 chosen randomly from: Divine Shield — Protects you from all damage to counter a Hazard. Consecration — Consecrate the land beneath you to counter a Minion. Rebuke — Rebuke the enemy to counter a Spell. |
Silver Hand Crusaders | Crusader Kern 40 (Silver Hand Crusaders (advancement) required) |
Affinities[]
- Lesser
- Justice Hammer (Equipment: [Justice Hammer])
- Light's Shield (Equipment: [Light's Shield])
- Guardians of Kings (Troop: Silver Hand Templar)
- Greater
- Libram of Enlightenment (Equipment: [Libram of Enlightenment])
- Silver Hand Ornament (Equipment: [Silver Hand Ornament])
- Grand Crusader (Champion: Vindicator Boros)
- Powerful
- Horn of Valor (Equipment: [Horn of Valor])
Priest[]
Troop & Stats | Description | Ability | Class | Recruiter & Cost |
---|---|---|---|---|
Group of Acolytes (L) |
Often just beginning on their spiritual path, Acolytes of the Conclave feel a deep desire to learn, and enthusiastically embrace tutelage and tasks. | Light's Blessing — Increases success chance of missions by 15%. | Acolytes | Grand Anchorite Gesslar 20 |
Netherlight Paragons (L) |
Paragons of the Conclave wield the Light with precise expertise, and over the years, have become known for rigorous study and interpretation of texts. | Divine Star — Increases success chance of missions by 20%. | Acolytes | Grand Anchorite Gesslar 20 (Inquisition (advancement) required) |
Band of Zealots (G) |
Devoted clergy who undergo strict physical duress, including painful self-flagellation, Zealots of the Conclave willingly endure torment in order to achieve spiritual enlightenment. | Smite — Increases success chance of missions by 30%. | Zealots | Vicar Eliza 85 |
Dark Zealots (G) |
The dark and secretive rites of the Dark Zealots push faithful practitioners to their breaking points and beyond. those who survive are capable of cloaking themselves entirely in shadow. | Smite — Increases success chance of missions by 30%. Soul Reapers — Increases success chance of missions by 15% when accompanied by Champions who have Shadow specialization. |
Zealots | Vicar Eliza 85 (Shadow Heresy (advancement) required) |
Hooded Priests (P) |
If you ever see a Hooded Priest walking towards you, turn around and walk the other way. Maybe even run. | Whispers of Death — Increases success chance of missions by 30%. 1 chosen randomly from: Leap of Faith — You pull the spirit of the friendly target, instantly moving them directly in front of you to counter a Hazard. Holy Nova — Causes an explosion of holy light around the caster to counter a Minion. Silence — Silences the target to counter a Spell. |
Hooded Priests | High Priestess Mourn 40 (Hooded Priests (advancement) required) |
Affinities[]
- Lesser
- Holy Figurine (Equipment: [Holy Figurine])
- Light's Command (Equipment: [Light's Command])
- Light's Guardian (Champion: Sol)
- Greater
- Bottled Sanity (Equipment: [Bottled Sanity])
- Sanity Edge (Equipment: [Sanity Edge])
- Touch of Madness (Champion: Natalie Seline)
- Special
- Book of Lost Sermons (Equipment: [Book of Lost Sermons])
Rogue[]
Troop & Stats | Description | Ability | Class | Recruiter & Cost |
---|---|---|---|---|
Gang of Bandits (L) |
Often called common criminals, Bandits are often used by the Uncrowned to obtain information and goods through stealth or strongarm tactics. | Nightblade — Increases success chance of missions by 15%. | Brigand | Lonika Stillblade 20 |
Defias Thieves (L) |
The hardened outlaws of the Defias Brotherhood, defiant against corrupt nobility, wear red bandanas in order to symbolize the blood shed by the oppressed. | Pick Pocket — Increases success chance of missions by 20%. Chance to return from a successful mission with an item of value. | Brigand | Lonika Stillblade 20 (Defiant Legacy (advancement) required) |
Crew of Pirates (G) |
Bloodsail Buccaneers can fight on land and on sea, both sober and not. The sight of their crimson sails on the horizon is enough to convince their enemies to surrender before a single cannon is fired. | Avast! — Increases success chance of missions by 30%. | Buccaneer | Yancey Grillsen 85 |
Uncrowned Duelists (G) |
"A dueling ring, here? I suppose if they're going to be degenerate gamblers anyway, they might as well stay in fighting shape." - Jorach Ravenholdt | Avast! — Increases success chance of missions by 30%. En Garde — Increases success chance of missions with Minions by 15%. |
Buccaneer | Yancey Grillsen 85 (Crimson Sails (advancement) required) |
Ravenholdt Assassins (P) |
Ravenholdt's personal guard. Deployed from his manor whenever a "special" occasion demands it. | Shadow Death — Increases success chance of missions by 30%. 1 chosen randomly from: Sprint — Increases your movement speed to counter a Hazard. Fan of Knives — Sprays knives all around you to counter a Minion. Kick — A quick kick that counters a Spell. |
Ravenholdt Assassins | Laura Stern 40 (Ravenholdt's Finest (advancement) required) |
Affinities[]
- Lesser
- Smoke Grenades (Equipment: [Smoke Grenades])
- Sleep Potion (Equipment: [Sleep Potion])
- Greater
- Leech Brew (Equipment: [Leech Brew])
- Vanishing Dust (Equipment: [Vanishing Dust])
- Boarding Party (Champion: Fleet Admiral Tethys)
- Powerful
- Diamond Stone (Equipment: [Diamond Stone])
Shaman[]
Troop & Stats | Description | Ability | Class | Recruiter & Cost |
---|---|---|---|---|
Lesser Elementals (L) |
Low-ranking among the elemental hierarchy, lesser elementals overwhelm their foes with sheer, unending numbers. | Elemental Guardians — Increases success chance of missions by 15%. | Elementals | Summoner Morn 20 |
Greater Elementals (L) |
Fury of the Elements — Increases success chance of missions by 20%. | Elementals | Summoner Morn 20 (Elemental Knowledge (advancement) required) | |
Circle of Earthcallers (G) |
"You do not need ears to hear the earth beneath you as it needs not words to speak." - Earthcaller Yevaa | Maelstrom Weapon — Increases success chance of missions by 30%. | Earthcallers | Felinda Frye 85 |
Earthen Ring Geomancers (G) |
Maelstrom Weapon — Increases success chance of missions by 30%. Magma Storm — Increases success chance of missions with Minions by 15%. |
Earthcallers | Felinda Frye 85 (Whispers of the Earth (advancement) required) | |
Earthen Ring Protectors (P) |
Earth's Vengeance — Increases success chance of missions by 30%. 1 chosen randomly from: Ghost Wolf — Turns the Shaman into a Ghost Wolf, increasing movement speed to counter a Hazard. Chain Lightning — Hurls a lightning bolt at the enemy, dealing Nature damage to counter a Minion. Wind Shear — Disrupts the target's concentration with a burst of wind, to counter a Spell. |
Earthen Ring Protectors | Marick Ven 40 (Ring of Earth (advancement) required) | |
1 chosen randomly from: Air Ascendants Fire Ascendants Water Ascendants (S) |
(AA) Ascendant's Fury — Increases success chance of missions by 30%. Gust of Wind — Increases success chance of missions with Hazards by 15%. (FA) Ascendant's Fury — Increases success chance of missions by 30%. Lava Beam — Increases success chance of missions with Minions by 15%. (WA) Ascendant's Fury — Increases success chance of missions by 30%. Cleansing Tides — Increases success chance of missions with Spells by 15%. |
Ascendants | Alexor 50 (Rise! (advancement) required) | |
Grimtotem Warrior (1) |
Grim Strike — Increases success chance of missions by 40%. | Grimtotem Warriors | [Summon Grimtotem Warrior] granted by Magatha Grimtotem's ability Grim Matriarch |
Affinities[]
- Lesser
- Voodoo Post (Equipment: [Voodoo Post])
- Earthly Pincer (Equipment: [Earthly Pincer])
- Greater
- Totem of the Earth (Equipment: [Totem of the Earth])
- Furious Charge (Equipment: [Furious Charge])
- Path of the Earth (Champion: Avalanchion the Unbroken)
- Powerful
- Stone Totem (Equipment: [Stone Totem])
Warlock[]
Troop & Cost | Description | Ability | Class | Recruiter & Cost |
---|---|---|---|---|
Pack of Imps (L) |
Lowly among demons, imps are often underestimated due to their singular lack of toughness. Yet when in a group, they quickly replace the fallen, and their real threat is in how difficult it is to kill every single one of them. | Felbolt — Increases success chance of missions by 15%. | Demonic Horde | Imp Mother Dyala 20 |
Swarm of Wild Imps (L) |
Felbolt — Increases success chance of missions by 15%. Felbolt — Increases success chance of missions by 15% when accompanied by other Imps. |
Demonic Horde | Imp Mother Dyala 20 (Grimoire of Servitude (advancement) required) | |
Black Harvest Acolytes (G) |
The Acolytes of the Black Harvest are ready to sacrifice everything for the forbidden knowledge they pursue, including each other. Many of the newer acolytes are often found dead after experimental rituals. | Zealot — Increases success chance of missions by 30%. | Black Harvest Servants | Jared 85 |
Black Harvest Invokers (G) |
It is rare for Acolytes of the Black Harvest to reach the rank of Invoker, as they are often consumed by the dark energies they call upon as part of their ascent. | Zealot — Increases success chance of missions by 30%. Rain of Fel Fire — Increases success chance of missions with Minions by 15%. |
Black Harvest Servants | Jared 85 (Dark Mastery (advancement) required) |
Felguard Brutes (P) |
Massive brutes which thrive on destruction, many believe them to be mindless, but they actually are quite intellectual, for a demon. | Fel Charge — Increases success chance of missions by 30%. 1 chosen randomly from: Demonic Circle — Teleports you to your Demonic Circle and counters a Hazard. Hellfire — Ignite the area around the Warlock, to counter a Minion. Spell Lock — Counters the enemy's spellcast, to counter a Spell. |
Felguard Brutes | Galen Foul 40 (Demonic Brutes (advancement) required) |
Affinities[]
- Lesser
- Skull of Embrace (Equipment: [Skull of Embrace])
- Demonic Brew (Equipment: [Demonic Brew])
- Demonic Empowerment (Champion: Eredar Twins)
- Demonic Pact (Troop: Swarm of Wild Imps)
- Greater
- Helm of Command (Equipment: [Helm of Command])
- Black Harvest Curio (Equipment: [Black Harvest Curio])
- Black Harvest Harbinger (Champion: Ritssyn Flamescowl)
- Powerful
- Relic of Demonic Influence (Equipment: [Relic of Demonic Influence])
Warrior[]
Troop & Stats | Description | Ability | Class | Recruiter & Cost |
---|---|---|---|---|
Valarjar Aspirants (L) |
"The vrykul prisoners we took looked at their fallen comrades with an odd sadness. They looked like they envied the dead." -King Varian Wrynn | Furious Blows — Increases success chance of missions by 15%. | Valarjar | Captain Hjalmar Stahlstrom 20 |
Stormforged Valarjar (L) |
Thunderstuck — Increases success chance of missions by 20%. | Valarjar | Captain Hjalmar Stahlstrom 20 (Trial by Fire (advancement) required) | |
Shieldmaiden Warband (G) |
Direct in their disposition and their tactics, Shieldmaidens seek to prove their worth in battle, so that their name is remembered forever in Odyn's Hall of Valor. | Mortal Hew — Increases success chance of missions by 30%. | Shieldmaidens | Savyn Valorborn 85 |
Valkyra Shieldmaidens (G) |
Mortal Hew — Increases success chance of missions by 30%. Flight of the Valkyra — Increases success chance of missions with Hazards by 15%. |
Shieldmaidens | Savyn Valorborn 85 (Ascension (advancement) required) | |
7th Legion Shock Force Kor'kron Shock Force (P) |
Only the most elite, the most battle hardened of soldiers make it into the Shock Forces. | Hard Assault — Increases success chance of missions by 30%. 1 chosen randomly from: Heroic Leap — Leap through the air to counter a Hazard. Whirlwind — In a whirlwind of steel you counter a Minion. Pummel — Pummel the target, to counter a Spell. |
Shock Force | Matthew Glensorrow Sharak Tor 40 (Strike Hard (advancement) required) |
Affinities[]
- Lesser
- Valarjar's Might (Equipment: [Valarjar's Might])
- War Banner (Equipment: [War Banner])
- Screams of the Dead (Champion: King Ymiron)
- Greater
- Axe of the Valkyra (Equipment: [Axe of the Valkyra])
- Skull of a Fallen Foe (Equipment: [Skull of a Fallen Foe])
- Powerful
- Horn of Rage (Equipment: [Horn of Rage])
[]
The following are neutral troops, added in addition to the troops you already have. Troops gained from Moroes are capped at maximum of one. Troops from Argus are capped at maximum of two.
Troop & Stats | Description | Ability | Class | Recruiter & Cost |
---|---|---|---|---|
One chosen randomly from:
|
BDM Mana Burn — Increases success chance of missions with Minions by 15%. Prattle On — Increases success chance of missions by 30%. BRD Judgement of Command — Increases success chance of missions with Hazards by 15%. Prattle On — Increases success chance of missions by 30%. LCF Shield Bash — Increases success chance of missions with Spells by 15%. Prattle On — Increases success chance of missions by 30%. |
Dinner Guest | Moroes' ability & Dinner Invitations | |
Krokul Ridgestalker (2) |
The Krokul have evaded extinction and endured Argus' infernal landscape. They are survivors. | Veteran of Argus — A grizzled veteran with intimate knowledge of Argus, able to counter Argus Elites. Hardened Survivor — Increases success chance of missions with Hazards by 75%. |
Krokul Ridgestalker | Chieftain Hatuun & 150 (1st of the week - [45W] Supplying Krokuun) 900 (rest of the week - [45] Further Supplying Krokuun) [Krokul Ridgestalker] |
Void-Purged Krokul (2) |
The Broken of Eredath were spared the Fel, only to succumb to the Void. A few Void-Touched have had their minds unclouded, but they remain inextricably bounded to the Shadow. | Veteran of Argus — A grizzled veteran with intimate knowledge of Argus, able to counter Argus Elites. Touched by Void — Increases success chance of missions with Spells by 75%. |
Void-Purged Krokul | Nabiru & 150 (1st of the week - [45W] Void Inoculation) 900 (rest of the week - [45] More Void Inoculation) [Void-Purged Krokul] |
Lightforged Bulwark (2) |
The Lightforged are implacable soldiers in an unwinnable war. Bathed in the Light and armed with holy fire, they effortlessly carve through scores of lesser demons. | Veteran of Argus — A grizzled veteran with intimate knowledge of Argus, able to counter Argus Elites. Forged in Light — Increases success chance of missions with Minions by 75%. |
Lightforged Bulwark | High Exarch Turalyon & 150 (1st of the week - [45W] Supplying the Antoran Campaign) 900 (rest of the week - [45] Fueling the Antoran Campaign) [Lightforged Bulwark] |
Notes[]
- Many of the order champions appeared in similar situations that involved notable characters from prior storylines.
- Nazgrim,[2] High Inquisitor Whitemane,[3] Shade of Akama,[4] Taran Zhu,[5] Vanessa VanCleef,[6] Lilian Voss,[7] Avalanchion,[8][9] Archmage Kalec, the Eredar Twins,[10] Millhouse Manastorm,[11] Hodir, Thorim,[12] King Ymiron,[13][14] and Kanrethad Ebonlocke,[15] are enemies from previous expansions turned champions.
- Mylune, Highlord Darion Mograine, Maximillian of Northshire, Moroes, Taoshi, Lilian Voss, and Millhouse Manastorm all visited the Lunarfall Inn/Frostwall Tavern during Warlords of Draenor.[16]
- Broll Bearmantle, Thassarian, Maximillian of Northshire, Hemet Nesingwary, and Archmage Vargoth's image were all notable characters called upon during the Mount Hyjal quest, The Protector's of Hyjal.[17]
- Akama, Millhouse Manastorm, and Meatball all appeared in the Brawler's Guild at one point in time.[18]
- Brightwing, Rehgar Earthfury, Chen Stormstout, Li Li Stormstout, and Rexxar are all playable characters in Heroes of the Storm.[19]
- Alternate Garona Halforcen, Archmage Vargoth, Millhouse Manastorm, and Thisalee Crow were garrison followers.
Cut content[]
- Paladin: [Silver Hand Squires], [Hasty Silver Hand Squires], [Silver Hand Champions], [Silver Hand Knights], [Silver Hand Phalanx]
Gallery[]
See also[]
References[]
- ^ Wowhead
- ^ Siege of Orgrimmar
- ^ Scarlet Monastery
- ^ Black Temple
- ^ Shado-Pan Monastery
- ^ Deadmines
- ^ Scholomance
- ^ Elemental Unrest
- ^ [30-35] Bring Down the Avalanche
- ^ Sunwell Plateau
- ^ Stonecore
- ^ Ulduar
- ^ Utgarde Pinnacle
- ^ Maw of Souls
- ^ Pursuing the Black Harvest
- ^ Lunarfall Inn
- ^ [35 Daily] The Protectors of Hyjal
- ^ Brawler's Guild
- ^ Heroes of the Storm#Characters