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For WoW Icon update.png Classic cvars, see Console variables/Classic.

The World of Warcraft game client stores all of its configurations in console variables (CVars). These variables affect many aspects of the game, such as the graphics, the sound system and the interface. CVar information can be queried with C_Console.GetAllCommands()

Details

WTF

The Config.wtf file stores settings mostly relevant to game startup, such as gxMaximize for the screen window size and locale for the language.

\World of Warcraft\_retail_\WTF\Config.wtf

The config-cache.wtf files are used for character and WoW account-specific settings. They are synchronized to the server if the synchronizeConfig CVar is enabled (by default).

Character: \World of Warcraft\_retail_\WTF\Account\<AccountName>\<Server>\<Character>\config-cache.wtf
  Account: \World of Warcraft\_retail_\WTF\Account\<AccountName>\config-cache.wtf

Setting CVars

There are several ways of setting the console variables:

  • The most commonly used CVars can be configured in the Interface window settings.
  • With /console <command> <value>, for example:
/console scriptErrors 1
  • The /console enable command or launching the game with the WoW.exe -console argument will allow you to open the Console window in-game by pressing the ` or ~ key.
  • AddOns and scripts can set CVars by calling SetCVar()
Some CVars (e.g. for Nameplates) can only be set from SetCVar instead of with /console, this can be checked with GetCVarInfo()
  • The config-cache.wtf files can be manually edited while the game is not running; they would otherwise be overwritten on reloading or logging out. The syntax for setting a variable in the WTF files is:
SET variableName "value"

CVar Scope

Some CVars are character-specific or WoW account-specific, for example:

  • When setting nameplateMotion, it will only be changed for your current character.
  • When setting chatBubbles, it will not be changed for any other WoW accounts on your Blizzard account.

Resetting CVars

Use GetCVarDefault() or the cvar_default command to reset a specific CVar, for example:

/run SetCVar("autoSelfCast", GetCVarDefault("autoSelfCast"))
/console cvar_default autoSelfCast

The AdvancedInterfaceOptions addon can show which cvars were changed from the default:

AdvancedInterfaceOptions cvar browser

Otherwise if you don't know the offending CVar, you will have to resort to resetting the whole user interface.

/console cvar_default
Red exclamation mark iconChanging a character or account-specific CVar cannot be undone or reverted by uninstalling, repairing the game or deleting the WTF folder. They can only be reset as described above.

Console Variables

Note
Note: This list is up to date as of Patch 9.0.5 (38134) Mar 29 2021
Name Default Category Scope Description
GitHub Octocat.png ActionButtonUseKeyDown 1 Game Account Activate the action button on a keydown
GitHub Octocat.png actionedAdventureJournalEntries Game Account Which adventure journal entries flagged with ADVENTURE_JOURNAL_HIDE_AFTER_ACTION the user acted upon
GitHub Octocat.png activeCUFProfile Game Character The last active CUF Profile.
GitHub Octocat.png addFriendInfoShown 0 Game Account The info for Add Friend has been shown
GitHub Octocat.png advancedCombatLogging 0 Game Whether we want advanced combat log data sent from the server
GitHub Octocat.png advancedWatchFrame 0 Game Account Enables advanced Objectives tracking features
GitHub Octocat.png advJournalLastOpened 0 Game Account Last time the Adventure Journal opened
GitHub Octocat.png agentUID Game The UID provided by Battle.net to be passed to Agent
GitHub Octocat.png AIBrain 0
GitHub Octocat.png AIController 0
GitHub Octocat.png AIControllerEventLog 0
GitHub Octocat.png AIEventLog 0
GitHub Octocat.png AIProcessDebugger 0
GitHub Octocat.png allowCompareWithToggle 1 Game Account
GitHub Octocat.png alwaysCompareItems 0 Game Account Always show item comparison tooltips
GitHub Octocat.png alwaysShowActionBars 0 Game Account Whether to always show the action bar grid
GitHub Octocat.png animFrameSkipLOD 0 Graphics animations will skip frames at distance
GitHub Octocat.png AreaTriggerEventLog 0
GitHub Octocat.png AreaTriggers 0
GitHub Octocat.png assaoAdaptiveQualityLimit .45 Graphics ASSAO Adaptive Quality Limit [0.0, 1.0] (only for Quality Level 3)
GitHub Octocat.png assaoBlurPassCount 2 Graphics ASSAO Blur Pass Count [ 0, 6] Number of edge-sensitive smart blur passes to apply. Quality 0 is an exception with only one 'dumb' blur pass used.
GitHub Octocat.png assaoDetailShadowStrength 0 Graphics ASSAO Detail Shadow Strength [0.0, 5.0] Used for high-res detail AO using neighboring depth pixels: adds a lot of detail but also reduces temporal stability (adds aliasing).
GitHub Octocat.png assaoFadeOutFrom 50.0 Graphics ASSAO Fade Out From [0.0, ~ ] Distance to start start fading out the effect.
GitHub Octocat.png assaoFadeOutTo 300.0 Graphics ASSAO Fade Out To [0.0, ~ ] Distance at which the effect is faded out.
GitHub Octocat.png assaoHorizonAngleThresh 0.4 Graphics ASSAO Horizon Angle Thresh [0.0, 0.2] Limits self-shadowing
GitHub Octocat.png assaoNormals 1 Graphics Use Normals for ASSAO
GitHub Octocat.png assaoRadius 1.85 Graphics ASSAO Radius [0.0, ~ ] World (view) space size of the occlusion sphere
GitHub Octocat.png assaoShadowClamp .98 Graphics ASSAO Shadow Clamp [0.0, 1.0]
GitHub Octocat.png assaoShadowMult 1.1 Graphics ASSAO Shadow Multiplier [0.0, 5.0] Effect strength linear multiplier
GitHub Octocat.png assaoShadowPower 1.34 Graphics ASSAO Shadow Power [0.5, 5.0] Effect strength pow modifier
GitHub Octocat.png assaoSharpness .98 Graphics ASSAO Sharpness [0.0, 1.0] (How much to bleed over edges; 1: not at all, 0.5: half-half; 0.0: completely ignore edges)
GitHub Octocat.png assaoTemporalSSAngleOffset 0.0 Graphics ASSAO Temporal Super Sampling Angle Offset [0.0, PI] Used to rotate sampling kernel; If using temporal AA / supersampling, suggested to rotate by ( (frame%3)/3.0*PI ) or similar. Kernel is already symmetrical, which is why we use PI and not 2*PI.
GitHub Octocat.png assaoTemporalSSRadiusOffset 1.0 Graphics ASSAO Temporal Super Sampling Radius Offset [0.0, 2.0] Used to scale sampling kernel; If using temporal AA / supersampling, suggested to scale by ( 1.0f + (((frame%3)-1.0)/3.0)*0.1 ) or similar.
GitHub Octocat.png assistAttack 0 Game Character Whether to start attacking after an assist
GitHub Octocat.png asyncHandlerTimeout 100 Debug Engine option: Async read main thread timeout
GitHub Octocat.png asyncThreadSleep 0 Debug Engine option: Async read thread sleep
GitHub Octocat.png auctionDisplayOnCharacter 0 Game Account Show auction items on the dress-up paperdoll
GitHub Octocat.png auctionHouseDurationDropdown 2 Game Account The previously selected duration index in the auction house duration dropdown
GitHub Octocat.png audioLocale Game Set the game locale for audio content
GitHub Octocat.png AuraDebugger 0
GitHub Octocat.png AuraEventLog 0
GitHub Octocat.png autoAcceptQuickJoinRequests 0 Game Account Whether or not to auto-accept players who are trying to join your party through quick join
GitHub Octocat.png autoClearAFK 1 Game Account Automatically clear AFK when moving or chatting
GitHub Octocat.png autoCompleteResortNamesOnRecency 1 Game Account Shows people you recently spoke with higher up on the AutoComplete list.
GitHub Octocat.png autoCompleteUseContext 1 Game Account The system will, for example, only show people in your guild when you are typing /gpromote. Names will also never be removed.
GitHub Octocat.png autoCompleteWhenEditingFromCenter 1 Game Account If you edit a name by inserting characters into the center, a smarter auto-complete will occur.
GitHub Octocat.png autoDismount 1 Game Account Automatically dismount when needed
GitHub Octocat.png autoDismountFlying 0 Game Account If enabled, your character will automatically dismount before casting while flying
GitHub Octocat.png autoFilledMultiCastSlots 0 Game Character Bitfield that saves whether multi-cast slots have been automatically filled.
GitHub Octocat.png autoInteract 0 Game Account Toggles auto-move to interact target
GitHub Octocat.png autojoinBGVoice 0 Sound Account Automatically join the voice session in battleground chat
GitHub Octocat.png autojoinPartyVoice 0 Sound Account Automatically join the voice session in party/raid chat
GitHub Octocat.png autoLootDefault 0 Game Character Automatically loot items when the loot window opens
GitHub Octocat.png autoLootRate 150 Game Character Rate in milliseconds to tick auto loot
GitHub Octocat.png autoOpenLootHistory 0 Game Account Automatically opens the Loot History window when certain items drop
GitHub Octocat.png AutoPushSpellToActionBar 1 Game Character Determines if spells are automatically pushed to the Action Bar. 0: No, 1: Yes (default).
GitHub Octocat.png autoQuestPopUps Game Character Saves current pop-ups for quests that are automatically acquired or completed.
GitHub Octocat.png autoQuestProgress 1 Game Account Whether to automatically watch all quests when they are updated
GitHub Octocat.png autoQuestWatch 1 Game Account Whether to automatically watch all quests when you obtain them
GitHub Octocat.png autoSelfCast 1 Game Character Whether spells should automatically be cast on you if you don't have a valid target
GitHub Octocat.png autoStand 1 Game Account Automatically stand when needed
GitHub Octocat.png autoUnshift 1 Game Account Automatically leave shapeshift form when needed
GitHub Octocat.png BehaviorTree 0
GitHub Octocat.png blockChannelInvites 0 Game Character Whether to automatically block chat channel invites
GitHub Octocat.png blockTrades 0 Game Character Whether to automatically block trade requests
GitHub Octocat.png bodyQuota 100 Graphics Maximum number of componented bodies seen at once
GitHub Octocat.png breakUpLargeNumbers 1 Game Account Toggles using commas in large numbers
GitHub Octocat.png Brightness 50.000000 Graphics Brightness adjustment. Range: [0 - 100]
GitHub Octocat.png bspcache 1 Graphics BSP node caching
GitHub Octocat.png buffDurations 1 Game Account Whether to show buff durations
GitHub Octocat.png cacaoBilateralSimilarityDistanceSigma 0.01 Graphics CACAO Sigma squared value for use in bilateral upsampler giving similarity weighting for neighbouring pixels. Should be greater than 0.0.
GitHub Octocat.png CACHE-WGOB-GameObjectsHotfixCount
GitHub Octocat.png CACHE-WGOB-GameObjectsRecordCount
GitHub Octocat.png CACHE-WQST-QuestObjectiveHotfixCount
GitHub Octocat.png CACHE-WQST-QuestObjectiveRecordCount
GitHub Octocat.png CACHE-WQST-QuestObjectiveXEffectHotfixCount
GitHub Octocat.png CACHE-WQST-QuestObjectiveXEffectRecordCount
GitHub Octocat.png CACHE-WQST-QuestV2HotfixCount
GitHub Octocat.png CACHE-WQST-QuestV2RecordCount
GitHub Octocat.png calendarShowBattlegrounds 1 Game Character Whether Battleground holidays should appear in the calendar
GitHub Octocat.png calendarShowDarkmoon 1 Game Character Whether Darkmoon Faire holidays should appear in the calendar
GitHub Octocat.png calendarShowHolidays 1 Game Character Whether holidays should appear in the calendar
GitHub Octocat.png calendarShowLockouts 1 Game Character Whether raid lockouts should appear in the calendar
GitHub Octocat.png calendarShowWeeklyHolidays 1 Game Character Whether weekly holidays should appear in the calendar
GitHub Octocat.png cameraBobbing 0
GitHub Octocat.png cameraBobbingSmoothSpeed 0.8 Account
GitHub Octocat.png cameraCustomViewSmoothing 0 Account
GitHub Octocat.png cameraDistanceMaxZoomFactor 1.9 Account
GitHub Octocat.png cameraDistanceRateMult 1 Account
GitHub Octocat.png cameraDive 1 Account
GitHub Octocat.png CameraFollowOnStick 0 Account Enable camera to follow target as though being pushed/pulled along on a stick
GitHub Octocat.png CameraFollowPitchDeadZone 5 Account Controls pitch follow deadzone size
GitHub Octocat.png CameraFollowPitchSpeed 1 Account Controls speed of pitch following
GitHub Octocat.png CameraFollowPitchStrength 0.7 Account Controls strength of pitch following
GitHub Octocat.png CameraFollowSnapCharacterAngle 45 Account Angle at which character will snap to camera's facing
GitHub Octocat.png CameraFollowYawSpeed 1 Account Controls speed of yaw following
GitHub Octocat.png cameraFoVSmoothSpeed 0.5 Account
GitHub Octocat.png cameraGroundSmoothSpeed 7.5 Account
GitHub Octocat.png cameraHeightIgnoreStandState 0 Account
GitHub Octocat.png CameraKeepCharacterCentered 1 Account Motion sickness control to keep character's head at center of screen to act as motion reference point. Can override other cvar settings.
GitHub Octocat.png cameraPitchMoveSpeed 90 Account
GitHub Octocat.png cameraPitchSmoothMax 23.0 Account
GitHub Octocat.png cameraPitchSmoothMin 0.0 Account
GitHub Octocat.png cameraPitchSmoothSpeed 45 Account
GitHub Octocat.png cameraPivot 1 Account
GitHub Octocat.png cameraPivotDXMax 0.05 Account
GitHub Octocat.png cameraPivotDYMin 0.00 Account
GitHub Octocat.png CameraReduceUnexpectedMovement 0 Account Motion sickness control to reduce camera movement without player input. Can override other cvar settings.
GitHub Octocat.png cameraSavedDistance 5.55 Character
GitHub Octocat.png cameraSavedPetBattleDistance 10.0 Character
GitHub Octocat.png cameraSavedPitch 10.0 Character
GitHub Octocat.png cameraSavedVehicleDistance -1.0 Character
GitHub Octocat.png cameraSmooth 1 Account
GitHub Octocat.png cameraSmoothAlwaysFearDelay 0.0 Account
GitHub Octocat.png cameraSmoothAlwaysFearFactor 1.0 Account
GitHub Octocat.png cameraSmoothAlwaysIdleDelay 0.0 Account
GitHub Octocat.png cameraSmoothAlwaysIdleFactor 1.0 Account
GitHub Octocat.png cameraSmoothAlwaysMoveDelay 0.0 Account
GitHub Octocat.png cameraSmoothAlwaysMoveFactor 1.0 Account
GitHub Octocat.png cameraSmoothAlwaysStopDelay 0.0 Account
GitHub Octocat.png cameraSmoothAlwaysStopFactor 1.0 Account
GitHub Octocat.png cameraSmoothAlwaysStrafeDelay 0.0 Account
GitHub Octocat.png cameraSmoothAlwaysStrafeFactor 1.0 Account
GitHub Octocat.png cameraSmoothAlwaysTrackDelay 0.0 Account
GitHub Octocat.png cameraSmoothAlwaysTrackFactor 1.0 Account
GitHub Octocat.png cameraSmoothAlwaysTurnDelay 0.0 Account
GitHub Octocat.png cameraSmoothAlwaysTurnFactor 1.0 Account
GitHub Octocat.png cameraSmoothNeverFearDelay 0.0 Account
GitHub Octocat.png cameraSmoothNeverFearFactor 0.0 Account
GitHub Octocat.png cameraSmoothNeverIdleDelay 0.0 Account
GitHub Octocat.png cameraSmoothNeverIdleFactor 0.0 Account
GitHub Octocat.png cameraSmoothNeverMoveDelay 0.0 Account
GitHub Octocat.png cameraSmoothNeverMoveFactor 0.0 Account
GitHub Octocat.png cameraSmoothNeverStopDelay 0.0 Account
GitHub Octocat.png cameraSmoothNeverStopFactor 0.0 Account
GitHub Octocat.png cameraSmoothNeverStrafeDelay 0.0 Account
GitHub Octocat.png cameraSmoothNeverStrafeFactor 0.0 Account
GitHub Octocat.png cameraSmoothNeverTrackDelay 0.0 Account
GitHub Octocat.png cameraSmoothNeverTrackFactor 0.0 Account
GitHub Octocat.png cameraSmoothNeverTurnDelay 0.0 Account
GitHub Octocat.png cameraSmoothNeverTurnFactor 0.0 Account
GitHub Octocat.png cameraSmoothPitch 1 Account
GitHub Octocat.png cameraSmoothSmarterFearDelay 0.4 Account
GitHub Octocat.png cameraSmoothSmarterFearFactor 10.0 Account
GitHub Octocat.png cameraSmoothSmarterIdleDelay 0.0 Account
GitHub Octocat.png cameraSmoothSmarterIdleFactor 0.0 Account
GitHub Octocat.png cameraSmoothSmarterMoveDelay 0.0 Account
GitHub Octocat.png cameraSmoothSmarterMoveFactor 1.0 Account
GitHub Octocat.png cameraSmoothSmarterStopDelay 0.0 Account
GitHub Octocat.png cameraSmoothSmarterStopFactor 0.0 Account
GitHub Octocat.png cameraSmoothSmarterStrafeDelay 0.0 Account
GitHub Octocat.png cameraSmoothSmarterStrafeFactor 1.0 Account
GitHub Octocat.png cameraSmoothSmarterTrackDelay 0.4 Account
GitHub Octocat.png cameraSmoothSmarterTrackFactor 10.0 Account
GitHub Octocat.png cameraSmoothSmarterTurnDelay 0.0 Account
GitHub Octocat.png cameraSmoothSmarterTurnFactor 1.0 Account
GitHub Octocat.png cameraSmoothSmartFearDelay 0.4 Account
GitHub Octocat.png cameraSmoothSmartFearFactor 10.0 Account
GitHub Octocat.png cameraSmoothSmartIdleDelay 0.0 Account
GitHub Octocat.png cameraSmoothSmartIdleFactor 0.0 Account
GitHub Octocat.png cameraSmoothSmartMoveDelay 0.0 Account
GitHub Octocat.png cameraSmoothSmartMoveFactor 1.0 Account
GitHub Octocat.png cameraSmoothSmartStopDelay 0.0 Account
GitHub Octocat.png cameraSmoothSmartStopFactor 0.0 Account
GitHub Octocat.png cameraSmoothSmartStrafeDelay 0.0 Account
GitHub Octocat.png cameraSmoothSmartStrafeFactor 1.0 Account
GitHub Octocat.png cameraSmoothSmartTrackDelay 0.4 Account
GitHub Octocat.png cameraSmoothSmartTrackFactor 10.0 Account
GitHub Octocat.png cameraSmoothSmartTurnDelay 0.0 Account
GitHub Octocat.png cameraSmoothSmartTurnFactor 1.0 Account
GitHub Octocat.png cameraSmoothSplineFearDelay 0.0 Account
GitHub Octocat.png cameraSmoothSplineFearFactor 4.0 Account
GitHub Octocat.png cameraSmoothSplineIdleDelay 0.0 Account
GitHub Octocat.png cameraSmoothSplineIdleFactor 4.0 Account
GitHub Octocat.png cameraSmoothSplineMoveDelay 0.0 Account
GitHub Octocat.png cameraSmoothSplineMoveFactor 1.0 Account
GitHub Octocat.png cameraSmoothSplineStopDelay 0.0 Account
GitHub Octocat.png cameraSmoothSplineStopFactor 4.0 Account
GitHub Octocat.png cameraSmoothSplineStrafeDelay 0.0 Account
GitHub Octocat.png cameraSmoothSplineStrafeFactor 1.0 Account
GitHub Octocat.png cameraSmoothSplineTrackDelay 0.0 Account
GitHub Octocat.png cameraSmoothSplineTrackFactor 4.0 Account
GitHub Octocat.png cameraSmoothSplineTurnDelay 0.0 Account
GitHub Octocat.png cameraSmoothSplineTurnFactor 1.0 Account
GitHub Octocat.png cameraSmoothStyle 4 Account
GitHub Octocat.png cameraSmoothTimeMax 2.0 Account
GitHub Octocat.png cameraSmoothTimeMin 0.1 Account
GitHub Octocat.png cameraSmoothTrackingStyle 4 Account
GitHub Octocat.png cameraSmoothViewDataAlwaysDistanceDelay 0.0 Account
GitHub Octocat.png cameraSmoothViewDataAlwaysDistanceFactor 0.0 Account
GitHub Octocat.png cameraSmoothViewDataAlwaysPitchDelay 0.0 Account
GitHub Octocat.png cameraSmoothViewDataAlwaysPitchFactor 1.0 Account
GitHub Octocat.png cameraSmoothViewDataAlwaysYawDelay 0.0 Account
GitHub Octocat.png cameraSmoothViewDataAlwaysYawFactor 1.0 Account
GitHub Octocat.png cameraSmoothViewDataNeverDistanceDelay 0.0 Account
GitHub Octocat.png cameraSmoothViewDataNeverDistanceFactor 0.0 Account
GitHub Octocat.png cameraSmoothViewDataNeverPitchDelay 0.0 Account
GitHub Octocat.png cameraSmoothViewDataNeverPitchFactor 0.0 Account
GitHub Octocat.png cameraSmoothViewDataNeverYawDelay 0.0 Account
GitHub Octocat.png cameraSmoothViewDataNeverYawFactor 0.0 Account
GitHub Octocat.png cameraSmoothViewDataSmartDistanceDelay 0.0 Account
GitHub Octocat.png cameraSmoothViewDataSmartDistanceFactor 0.0 Account
GitHub Octocat.png cameraSmoothViewDataSmarterDistanceDelay 0.0 Account
GitHub Octocat.png cameraSmoothViewDataSmarterDistanceFactor 0.0 Account
GitHub Octocat.png cameraSmoothViewDataSmarterPitchDelay 0.0 Account
GitHub Octocat.png cameraSmoothViewDataSmarterPitchFactor 1.0 Account
GitHub Octocat.png cameraSmoothViewDataSmarterYawDelay 0.0 Account
GitHub Octocat.png cameraSmoothViewDataSmarterYawFactor 1.0 Account
GitHub Octocat.png cameraSmoothViewDataSmartPitchDelay 0.0 Account
GitHub Octocat.png cameraSmoothViewDataSmartPitchFactor 0.0 Account
GitHub Octocat.png cameraSmoothViewDataSmartYawDelay 0.0 Account
GitHub Octocat.png cameraSmoothViewDataSmartYawFactor 1.0 Account
GitHub Octocat.png cameraSmoothViewDataSplineDistanceDelay 0.0 Account
GitHub Octocat.png cameraSmoothViewDataSplineDistanceFactor 0.0 Account
GitHub Octocat.png cameraSmoothViewDataSplinePitchDelay 0.0 Account
GitHub Octocat.png cameraSmoothViewDataSplinePitchFactor 1.0 Account
GitHub Octocat.png cameraSmoothViewDataSplineYawDelay 0.0 Account
GitHub Octocat.png cameraSmoothViewDataSplineYawFactor 1.0 Account
GitHub Octocat.png cameraSmoothYaw 1 Account
GitHub Octocat.png cameraSubmergePitch 18.0 Account
GitHub Octocat.png cameraSurfacePitch 0.0 Account
GitHub Octocat.png cameraTargetSmoothSpeed 90 Account
GitHub Octocat.png cameraTerrainTilt 0 Account
GitHub Octocat.png cameraTerrainTiltAlwaysFallAbsorb 1.0 Account
GitHub Octocat.png cameraTerrainTiltAlwaysFallDelay 0.0 Account
GitHub Octocat.png cameraTerrainTiltAlwaysFallFactor 0.75 Account
GitHub Octocat.png cameraTerrainTiltAlwaysFearAbsorb 1.0 Account
GitHub Octocat.png cameraTerrainTiltAlwaysFearDelay 0.0 Account
GitHub Octocat.png cameraTerrainTiltAlwaysFearFactor 1.0 Account
GitHub Octocat.png cameraTerrainTiltAlwaysIdleAbsorb 1.0 Account
GitHub Octocat.png cameraTerrainTiltAlwaysIdleDelay 0.0 Account
GitHub Octocat.png cameraTerrainTiltAlwaysIdleFactor 1.0 Account
GitHub Octocat.png cameraTerrainTiltAlwaysJumpAbsorb 0.0 Account
GitHub Octocat.png cameraTerrainTiltAlwaysJumpDelay 0.0 Account
GitHub Octocat.png cameraTerrainTiltAlwaysJumpFactor -1.0 Account
GitHub Octocat.png cameraTerrainTiltAlwaysMoveAbsorb 1.0 Account
GitHub Octocat.png cameraTerrainTiltAlwaysMoveDelay 0.0 Account
GitHub Octocat.png cameraTerrainTiltAlwaysMoveFactor 1.0 Account
GitHub Octocat.png cameraTerrainTiltAlwaysStrafeAbsorb 1.0 Account
GitHub Octocat.png cameraTerrainTiltAlwaysStrafeDelay 0.0 Account
GitHub Octocat.png cameraTerrainTiltAlwaysStrafeFactor 1.0 Account
GitHub Octocat.png cameraTerrainTiltAlwaysSwimAbsorb 0.0 Account
GitHub Octocat.png cameraTerrainTiltAlwaysSwimDelay 0.0 Account
GitHub Octocat.png cameraTerrainTiltAlwaysSwimFactor 1.0 Account
GitHub Octocat.png cameraTerrainTiltAlwaysTaxiAbsorb 0.0 Account
GitHub Octocat.png cameraTerrainTiltAlwaysTaxiDelay 0.0 Account
GitHub Octocat.png cameraTerrainTiltAlwaysTaxiFactor 1.0 Account
GitHub Octocat.png cameraTerrainTiltAlwaysTrackAbsorb 1.0 Account
GitHub Octocat.png cameraTerrainTiltAlwaysTrackDelay 0.0 Account
GitHub Octocat.png cameraTerrainTiltAlwaysTrackFactor 1.0 Account
GitHub Octocat.png cameraTerrainTiltAlwaysTurnAbsorb 1.0 Account
GitHub Octocat.png cameraTerrainTiltAlwaysTurnDelay 0.0 Account
GitHub Octocat.png cameraTerrainTiltAlwaysTurnFactor 1.0 Account
GitHub Octocat.png cameraTerrainTiltNeverFallAbsorb 0.0 Account
GitHub Octocat.png cameraTerrainTiltNeverFallDelay 0.0 Account
GitHub Octocat.png cameraTerrainTiltNeverFallFactor -1.0 Account
GitHub Octocat.png cameraTerrainTiltNeverFearAbsorb 0.0 Account
GitHub Octocat.png cameraTerrainTiltNeverFearDelay 0.0 Account
GitHub Octocat.png cameraTerrainTiltNeverFearFactor -1.0 Account
GitHub Octocat.png cameraTerrainTiltNeverIdleAbsorb 0.0 Account
GitHub Octocat.png cameraTerrainTiltNeverIdleDelay 0.0 Account
GitHub Octocat.png cameraTerrainTiltNeverIdleFactor -1.0 Account
GitHub Octocat.png cameraTerrainTiltNeverJumpAbsorb 0.0 Account
GitHub Octocat.png cameraTerrainTiltNeverJumpDelay 0.0 Account
GitHub Octocat.png cameraTerrainTiltNeverJumpFactor -1.0 Account
GitHub Octocat.png cameraTerrainTiltNeverMoveAbsorb 0.0 Account
GitHub Octocat.png cameraTerrainTiltNeverMoveDelay 0.0 Account
GitHub Octocat.png cameraTerrainTiltNeverMoveFactor -1.0 Account
GitHub Octocat.png cameraTerrainTiltNeverStrafeAbsorb 0.0 Account
GitHub Octocat.png cameraTerrainTiltNeverStrafeDelay 0.0 Account
GitHub Octocat.png cameraTerrainTiltNeverStrafeFactor -1.0 Account
GitHub Octocat.png cameraTerrainTiltNeverSwimAbsorb 0.0 Account
GitHub Octocat.png cameraTerrainTiltNeverSwimDelay 0.0 Account
GitHub Octocat.png cameraTerrainTiltNeverSwimFactor -1.0 Account
GitHub Octocat.png cameraTerrainTiltNeverTaxiAbsorb 0.0 Account
GitHub Octocat.png cameraTerrainTiltNeverTaxiDelay 0.0 Account
GitHub Octocat.png cameraTerrainTiltNeverTaxiFactor -1.0 Account
GitHub Octocat.png cameraTerrainTiltNeverTrackAbsorb 0.0 Account
GitHub Octocat.png cameraTerrainTiltNeverTrackDelay 0.0 Account
GitHub Octocat.png cameraTerrainTiltNeverTrackFactor -1.0 Account
GitHub Octocat.png cameraTerrainTiltNeverTurnAbsorb 0.0 Account
GitHub Octocat.png cameraTerrainTiltNeverTurnDelay 0.0 Account
GitHub Octocat.png cameraTerrainTiltNeverTurnFactor -1.0 Account
GitHub Octocat.png cameraTerrainTiltSmarterFallAbsorb 1.0 Account
GitHub Octocat.png cameraTerrainTiltSmarterFallDelay 0.0 Account
GitHub Octocat.png cameraTerrainTiltSmarterFallFactor 0.75 Account
GitHub Octocat.png cameraTerrainTiltSmarterFearAbsorb 1.0 Account
GitHub Octocat.png cameraTerrainTiltSmarterFearDelay 0.0 Account
GitHub Octocat.png cameraTerrainTiltSmarterFearFactor 1.0 Account
GitHub Octocat.png cameraTerrainTiltSmarterIdleAbsorb 0.0 Account
GitHub Octocat.png cameraTerrainTiltSmarterIdleDelay 0.0 Account
GitHub Octocat.png cameraTerrainTiltSmarterIdleFactor -1.0 Account
GitHub Octocat.png cameraTerrainTiltSmarterJumpAbsorb 0.0 Account
GitHub Octocat.png cameraTerrainTiltSmarterJumpDelay 0.0 Account
GitHub Octocat.png cameraTerrainTiltSmarterJumpFactor -1.0 Account
GitHub Octocat.png cameraTerrainTiltSmarterMoveAbsorb 1.0 Account
GitHub Octocat.png cameraTerrainTiltSmarterMoveDelay 0.0 Account
GitHub Octocat.png cameraTerrainTiltSmarterMoveFactor 1.0 Account
GitHub Octocat.png cameraTerrainTiltSmarterStrafeAbsorb 1.0 Account
GitHub Octocat.png cameraTerrainTiltSmarterStrafeDelay 0.0 Account
GitHub Octocat.png cameraTerrainTiltSmarterStrafeFactor 1.0 Account
GitHub Octocat.png cameraTerrainTiltSmarterSwimAbsorb 0.0 Account
GitHub Octocat.png cameraTerrainTiltSmarterSwimDelay 0.0 Account
GitHub Octocat.png cameraTerrainTiltSmarterSwimFactor 1.0 Account
GitHub Octocat.png cameraTerrainTiltSmarterTaxiAbsorb 0.0 Account
GitHub Octocat.png cameraTerrainTiltSmarterTaxiDelay 0.0 Account
GitHub Octocat.png cameraTerrainTiltSmarterTaxiFactor 1.0 Account
GitHub Octocat.png cameraTerrainTiltSmarterTrackAbsorb 1.0 Account
GitHub Octocat.png cameraTerrainTiltSmarterTrackDelay 0.0 Account
GitHub Octocat.png cameraTerrainTiltSmarterTrackFactor 1.0 Account
GitHub Octocat.png cameraTerrainTiltSmarterTurnAbsorb 1.0 Account
GitHub Octocat.png cameraTerrainTiltSmarterTurnDelay 0.0 Account
GitHub Octocat.png cameraTerrainTiltSmarterTurnFactor 1.0 Account
GitHub Octocat.png cameraTerrainTiltSmartFallAbsorb 1.0 Account
GitHub Octocat.png cameraTerrainTiltSmartFallDelay 0.0 Account
GitHub Octocat.png cameraTerrainTiltSmartFallFactor 0.75 Account
GitHub Octocat.png cameraTerrainTiltSmartFearAbsorb 1.0 Account
GitHub Octocat.png cameraTerrainTiltSmartFearDelay 0.0 Account
GitHub Octocat.png cameraTerrainTiltSmartFearFactor 1.0 Account
GitHub Octocat.png cameraTerrainTiltSmartIdleAbsorb 0.0 Account
GitHub Octocat.png cameraTerrainTiltSmartIdleDelay 0.0 Account
GitHub Octocat.png cameraTerrainTiltSmartIdleFactor -1.0 Account
GitHub Octocat.png cameraTerrainTiltSmartJumpAbsorb 0.0 Account
GitHub Octocat.png cameraTerrainTiltSmartJumpDelay 0.0 Account
GitHub Octocat.png cameraTerrainTiltSmartJumpFactor -1.0 Account
GitHub Octocat.png cameraTerrainTiltSmartMoveAbsorb 1.0 Account
GitHub Octocat.png cameraTerrainTiltSmartMoveDelay 0.0 Account
GitHub Octocat.png cameraTerrainTiltSmartMoveFactor 1.0 Account
GitHub Octocat.png cameraTerrainTiltSmartStrafeAbsorb 1.0 Account
GitHub Octocat.png cameraTerrainTiltSmartStrafeDelay 0.0 Account
GitHub Octocat.png cameraTerrainTiltSmartStrafeFactor 1.0 Account
GitHub Octocat.png cameraTerrainTiltSmartSwimAbsorb 0.0 Account
GitHub Octocat.png cameraTerrainTiltSmartSwimDelay 0.0 Account
GitHub Octocat.png cameraTerrainTiltSmartSwimFactor 1.0 Account
GitHub Octocat.png cameraTerrainTiltSmartTaxiAbsorb 0.0 Account
GitHub Octocat.png cameraTerrainTiltSmartTaxiDelay 0.0 Account
GitHub Octocat.png cameraTerrainTiltSmartTaxiFactor 1.0 Account
GitHub Octocat.png cameraTerrainTiltSmartTrackAbsorb 1.0 Account
GitHub Octocat.png cameraTerrainTiltSmartTrackDelay 0.0 Account
GitHub Octocat.png cameraTerrainTiltSmartTrackFactor 1.0 Account
GitHub Octocat.png cameraTerrainTiltSmartTurnAbsorb 1.0 Account
GitHub Octocat.png cameraTerrainTiltSmartTurnDelay 0.0 Account
GitHub Octocat.png cameraTerrainTiltSmartTurnFactor 1.0 Account
GitHub Octocat.png cameraTerrainTiltSplineFallAbsorb 1.0 Account
GitHub Octocat.png cameraTerrainTiltSplineFallDelay 0.0 Account
GitHub Octocat.png cameraTerrainTiltSplineFallFactor 0.75 Account
GitHub Octocat.png cameraTerrainTiltSplineFearAbsorb 1.0 Account
GitHub Octocat.png cameraTerrainTiltSplineFearDelay 0.0 Account
GitHub Octocat.png cameraTerrainTiltSplineFearFactor 1.0 Account
GitHub Octocat.png cameraTerrainTiltSplineIdleAbsorb 0.0 Account
GitHub Octocat.png cameraTerrainTiltSplineIdleDelay 0.0 Account
GitHub Octocat.png cameraTerrainTiltSplineIdleFactor -1.0 Account
GitHub Octocat.png cameraTerrainTiltSplineJumpAbsorb 0.0 Account
GitHub Octocat.png cameraTerrainTiltSplineJumpDelay 0.0 Account
GitHub Octocat.png cameraTerrainTiltSplineJumpFactor -1.0 Account
GitHub Octocat.png cameraTerrainTiltSplineMoveAbsorb 1.0 Account
GitHub Octocat.png cameraTerrainTiltSplineMoveDelay 0.0 Account
GitHub Octocat.png cameraTerrainTiltSplineMoveFactor 1.0 Account
GitHub Octocat.png cameraTerrainTiltSplineStrafeAbsorb 1.0 Account
GitHub Octocat.png cameraTerrainTiltSplineStrafeDelay 0.0 Account
GitHub Octocat.png cameraTerrainTiltSplineStrafeFactor 1.0 Account
GitHub Octocat.png cameraTerrainTiltSplineSwimAbsorb 0.0 Account
GitHub Octocat.png cameraTerrainTiltSplineSwimDelay 0.0 Account
GitHub Octocat.png cameraTerrainTiltSplineSwimFactor 1.0 Account
GitHub Octocat.png cameraTerrainTiltSplineTaxiAbsorb 0.0 Account
GitHub Octocat.png cameraTerrainTiltSplineTaxiDelay 0.0 Account
GitHub Octocat.png cameraTerrainTiltSplineTaxiFactor 1.0 Account
GitHub Octocat.png cameraTerrainTiltSplineTrackAbsorb 1.0 Account
GitHub Octocat.png cameraTerrainTiltSplineTrackDelay 0.0 Account
GitHub Octocat.png cameraTerrainTiltSplineTrackFactor 1.0 Account
GitHub Octocat.png cameraTerrainTiltSplineTurnAbsorb 1.0 Account
GitHub Octocat.png cameraTerrainTiltSplineTurnDelay 0.0 Account
GitHub Octocat.png cameraTerrainTiltSplineTurnFactor 1.0 Account
GitHub Octocat.png cameraTerrainTiltTimeMax 10.0 Account
GitHub Octocat.png cameraTerrainTiltTimeMin 3.0 Account
GitHub Octocat.png cameraView 2 Account
GitHub Octocat.png cameraViewBlendStyle 1 Account
GitHub Octocat.png cameraWaterCollision 0 Account
GitHub Octocat.png cameraYawMoveSpeed 180 Account
GitHub Octocat.png cameraYawSmoothMax 0.0 Account
GitHub Octocat.png cameraYawSmoothMin 0.0 Account
GitHub Octocat.png cameraYawSmoothSpeed 180 Account
GitHub Octocat.png cameraZoomSpeed 20 Account
GitHub Octocat.png cameraZSmooth 1 Account Smooths camera vertical movement. 1 = only while moving, 2 = also while standing still
GitHub Octocat.png ChatAmbienceVolume 0.3 Sound Ambience Volume (0.0 to 1.0)
GitHub Octocat.png chatBubbles 1 Game Account Whether to show in-game chat bubbles
GitHub Octocat.png chatBubblesParty 1 Game Account Whether to show in-game chat bubbles for party chat
GitHub Octocat.png chatClassColorOverride 0 Game Whether or not class names are colored in chat. 0 = always color by class name (where applicable), 1 = never color by class name, 2 = respect the legacy per-channel class color settings
GitHub Octocat.png chatMouseScroll 1 Game Account Whether the user can use the mouse wheel to scroll through chat
GitHub Octocat.png ChatMusicVolume 0.3 Sound Music volume (0.0 to 1.0)
GitHub Octocat.png ChatSoundVolume 0.4 Sound Sound volume (0.0 to 1.0)
GitHub Octocat.png chatStyle im Game Account The style of Edit Boxes for the ChatFrame. Valid values: "classic", "im"
GitHub Octocat.png checkAddonVersion 1 Check interface addon version number
GitHub Octocat.png ClientCastDebug 0 debug client cast allocation
GitHub Octocat.png ClientMessageEventLog 0
GitHub Octocat.png ClipCursor 0 Graphics Lock the cursor to the game window
GitHub Octocat.png cloakFixEnabled 1
GitHub Octocat.png closedExtraAbiltyTutorials Game Character Bitfield for which extra ability tutorials have been acknowledged by the user
GitHub Octocat.png closedInfoFrames Game Character Bitfield for which help frames have been acknowledged by the user
GitHub Octocat.png closedInfoFramesAccountWide Game Account Bitfield for which help frames have been acknowledged by the user (account-wide)
GitHub Octocat.png clubFinderCacheExpiry 1000 Game Value in (MS) for time to expire the cache.
GitHub Octocat.png clubFinderCachePendingExpiry 5000 Game Value in (MS) for time to expire the cache.
GitHub Octocat.png clubFinderPlayerLanguageSettings 0 Game Character Bit field of Looking for club/guild player language settings
GitHub Octocat.png clubFinderPlayerSettings 1 Game Character Bit field of Looking for guild player settings
GitHub Octocat.png Collision 0
GitHub Octocat.png colorblindMode 0 Game Account Enables colorblind accessibility features in the game
GitHub Octocat.png colorblindSimulator 0 Graphics Type of color blindness
GitHub Octocat.png colorblindWeaknessFactor 0.5 Graphics Amount of sensitivity. e.g. Protanope (red-weakness) 0.0 = not colorblind, 1.0 = full weakness(Protanopia), 0.5 = mid weakness(Protanomaly)
GitHub Octocat.png colorChatNamesByClass 0 Game Account If enabled, the name of a player speaking in chat will be colored according to his class.
GitHub Octocat.png combatLogRetentionTime 300 Game Account The maximum duration in seconds to retain combat log entries
GitHub Octocat.png combatLogUniqueFilename 1 Game Write combat log file with a timestamped name per client launch
GitHub Octocat.png comboPointLocation 2 Game Location of combo points in UI. 1=target, 2=self
GitHub Octocat.png commentatorLossOfControlIconUnitFrame 1 Game Account 0: Off, 1: On.
GitHub Octocat.png commentatorLossOfControlTextNameplate 0 Game Account 0: Off, 1: On.
GitHub Octocat.png commentatorLossOfControlTextUnitFrame 0 Game Account 0: Off, 1: On.
GitHub Octocat.png communitiesShowOffline 1 Game Account Show offline community members in the communities frame roster
GitHub Octocat.png componentCompress 1 Graphics Character component texture compression
GitHub Octocat.png componentEmissive 1 Graphics Character component unlit/emissive
GitHub Octocat.png componentSpecular 1 Graphics Character component specular highlights
GitHub Octocat.png componentTexCacheSize 32 Graphics Character component texture cache size (in MB)
GitHub Octocat.png componentTexLoadLimit 16 Graphics Character component texture loading limit per frame
GitHub Octocat.png componentTextureLevel 0 Graphics Level of detail for character component textures. 0 means full detail.
GitHub Octocat.png componentThread 1 Graphics Multi thread character component processing
GitHub Octocat.png ConsoleKey ` Console Set key that opens the console
GitHub Octocat.png ContentTuning 0
GitHub Octocat.png Contrast 50.000000 Graphics Contrast adjustment. Range: [0 - 100]
GitHub Octocat.png countdownForCooldowns 0 Game Account Whether to use number countdown instead of radial swipe for action button cooldowns or not.
GitHub Octocat.png covenantMissionTutorial 0 Game Character Stores information about which covenant mission/adventures tutorials the player has seen
GitHub Octocat.png currencyCategoriesCollapsed 0 Game Character Internal CVar for tracking collapsed currency categories.
GitHub Octocat.png currencyTokensBackpack1 0 Game Character Currency token types shown on backpack.
GitHub Octocat.png currencyTokensBackpack2 0 Game Character Currency token types shown on backpack.
GitHub Octocat.png currencyTokensUnused1 0 Game Character Currency token types marked as unused.
GitHub Octocat.png currencyTokensUnused2 0 Game Character Currency token types marked as unused.
GitHub Octocat.png CursorCenteredYPos 0.6 0-1 vertical position of centered cursor/targeting (0 at bottom)
GitHub Octocat.png CursorFreelookCentering 0 Center the cursor when using Mouse freelook
GitHub Octocat.png CursorFreelookStartDelta 0.001 Fraction of the screen the cursor must move to start freelook after mouse button goes down
GitHub Octocat.png cursorSizePreferred -1 Graphics Size of cursor: -1=determine based on system/monitor dpi, 0=32x32, 1=48x48, 2=64x64, 3=96x96, 4=128x128
GitHub Octocat.png CursorStickyCentering 0 Make the centered position stick after freelook; Don't restore previous cursor position
GitHub Octocat.png CustomDesignEventLog 0
GitHub Octocat.png CustomWindowEventLog 0
GitHub Octocat.png daltonize 1 Graphics Attempt to correct for color blindness (set colorblindSimulator to type of colorblindness)
GitHub Octocat.png DamageCalculator 0
GitHub Octocat.png dangerousShipyardMissionWarningAlreadyShown 0 Game Character Boolean indicating whether the shipyard's dangerous mission warning has been shown
GitHub Octocat.png debugGameEvents 0 Debug Show additional information about game events
GitHub Octocat.png DebugTorsoTwist 0 Debug Debug visualization for Torso Twist: 1 = Player, 2 = Target, 3 = All
GitHub Octocat.png DepthBasedOpacity 1 Graphics Enable/Disable Soft Edge Effect
GitHub Octocat.png deselectOnClick 0 Game Account Clear the target when clicking on terrain
GitHub Octocat.png digSites 1 Game Character If enabled, the archaeological dig site system will be used.
GitHub Octocat.png disableAELooting 0 Game Disable AoE Looting
GitHub Octocat.png disableAutoRealmSelect 0 Disable automatically selecting a realm on login
GitHub Octocat.png disableServerNagle 1 Net Disable server-side nagle algorithm
GitHub Octocat.png displayedRAFFriendInfo 0 Game Account Stores whether we already told a recruited person about their new BattleTag friend
GitHub Octocat.png displayFreeBagSlots 1 Game Account Whether or not the backpack button should indicate how many inventory slots you've got free
GitHub Octocat.png displaySpellActivationOverlays 1 Game Character Whether to display Spell Activation Overlays (a.k.a. Spell Alerts)
GitHub Octocat.png displayWorldPVPObjectives 1 Game Account Whether to show world PvP objectives
GitHub Octocat.png doNotFlashLowHealthWarning 0 Game Account Do not flash your screen red when you are low on health.
GitHub Octocat.png dontShowEquipmentSetsOnItems 0 Game Account Don't show which equipment sets an item is associated with
GitHub Octocat.png doodadLodScale 100 Graphics Doodad level of detail scale
GitHub Octocat.png DriverVersionCheck 1 Graphics
GitHub Octocat.png dynamicLod 1 Graphics Dynamic level of detail adjustment
GitHub Octocat.png EJDungeonDifficulty 0 Game Character Stores the last dungeon difficulty viewed in the encounter journal
GitHub Octocat.png EJLootClass -1 Game Character Stores the last class that loot was filtered by in the encounter journal
GitHub Octocat.png EJLootSpec 0 Game Character Stores the last spec that loot was filtered by in the encounter journal
GitHub Octocat.png EJRaidDifficulty 0 Game Character Stores the last raid difficulty viewed in the encounter journal
GitHub Octocat.png EmitterCombatRange 900 Game Account Range to stop shoulder/weapon emissions during combat
GitHub Octocat.png emphasizeMySpellEffects 1 Game Account Whether other player's spell impacts are toned down or not.
GitHub Octocat.png enableAssetTracking 1 Game Whether to track which assets are least recently used
GitHub Octocat.png enableBGDL 1 Debug Background Download (on async net thread) Enabled
GitHub Octocat.png EnableBlinkApplicationIcon 1 Game Allows the client to blink the application icon in the taskbar in Windows, or bounce the application icon in the dock on macOS
GitHub Octocat.png enableFloatingCombatText 0 Game Account Whether to show floating combat text
GitHub Octocat.png enableMouseSpeed 0 Game Enables setting a custom mouse sensitivity to override the setting from the operating system.
GitHub Octocat.png enableMovePad 0 Game Account Enables the MovePad accessibility feature in the game
GitHub Octocat.png enablePetBattleFloatingCombatText 1 Game Account Whether to show floating combat text for pet battles
GitHub Octocat.png enablePVPNotifyAFK 1 Game Account The ability to shutdown the AFK notification system
GitHub Octocat.png enableRuneSpentAnim 1 Adjust the time the rune fades after it flashes when you spend it
GitHub Octocat.png enableTwitter 0 Game Account Whether Twitter integration is enabled
GitHub Octocat.png enableWowMouse 0 Enable Steelseries World of Warcraft Mouse
GitHub Octocat.png engineSurvey 0
GitHub Octocat.png entityLodDist 10 Graphics Entity level of detail distance
GitHub Octocat.png entityLodOffset 10 Graphics Entity level of detail offset
GitHub Octocat.png entityShadowFadeScale 50 Entity shadow fade scale
GitHub Octocat.png ErrorFilter all Debug
GitHub Octocat.png ErrorLevelMax 3 Debug
GitHub Octocat.png ErrorLevelMin 2 Debug
GitHub Octocat.png Errors 0 Debug
GitHub Octocat.png expandUpgradePanel 1 Game Controls whether the upgrade panel is expanded or collapsed.
GitHub Octocat.png farclip 1000 Far clip plane distance
GitHub Octocat.png ffxAntiAliasingMode 0 Graphics Anti Aliasing Mode
GitHub Octocat.png ffxDeath 1 Graphics full screen death desat effect
GitHub Octocat.png ffxGlow 1 Graphics full screen glow effect
GitHub Octocat.png ffxLingeringVenari 1 Graphics full screen Lingering Cloak of Ven'ari effect
GitHub Octocat.png ffxNether 1 Graphics full screen nether effect
GitHub Octocat.png ffxVenari 1 Graphics full screen Cloak of Ven'ari effect
GitHub Octocat.png findYourselfAnywhere 0 Game Account Always Highlight your character
GitHub Octocat.png findYourselfAnywhereOnlyInCombat 0 Game Account Highlight your character only when in combat
GitHub Octocat.png findYourselfInBG 1 Game Account Always Highlight your character in Battlegrounds
GitHub Octocat.png findYourselfInBGOnlyInCombat 0 Game Account Highlight your character in Battlegrounds only when in combat
GitHub Octocat.png findYourselfInRaid 1 Game Account Always Highlight your character in Raids
GitHub Octocat.png findYourselfInRaidOnlyInCombat 1 Game Account Highlight your character in Raids only when in combat
GitHub Octocat.png findYourselfMode 0 Game Account Highlight your character. 0 = circle, 1 = circle & outline, 2 = outline
GitHub Octocat.png flaggedTutorials Game Account Internal cvar for saving completed tutorials in order
GitHub Octocat.png flashErrorMessageRepeats 1 Game Account Flashes the center screen red error text if the same message is fired.
GitHub Octocat.png flightAngleLookAhead 0 Game Enables more dynamic attitude adjustments while flying
GitHub Octocat.png floatingCombatTextAllSpellMechanics 0 Game Account
GitHub Octocat.png floatingCombatTextAuras 0 Game Account
GitHub Octocat.png floatingCombatTextCombatDamage 1 Game Account Display damage numbers over hostile creatures when damaged
GitHub Octocat.png floatingCombatTextCombatDamageAllAutos 1 Game Account Show all auto-attack numbers, rather than hiding non-event numbers
GitHub Octocat.png floatingCombatTextCombatDamageDirectionalOffset 1 Game Account Amount to offset directional damage numbers when they start
GitHub Octocat.png floatingCombatTextCombatDamageDirectionalScale 1 Game Account Directional damage numbers movement scale (0 = no directional numbers)
GitHub Octocat.png floatingCombatTextCombatDamageStyle 1 Game Account No longer used
GitHub Octocat.png floatingCombatTextCombatHealing 1 Game Account Display amount of healing you did to the target
GitHub Octocat.png floatingCombatTextCombatHealingAbsorbSelf 1 Game Account Shows a message when you gain a shield.
GitHub Octocat.png floatingCombatTextCombatHealingAbsorbTarget 1 Game Account Display amount of shield added to the target.
GitHub Octocat.png floatingCombatTextCombatLogPeriodicSpells 1 Game Account Display damage caused by periodic effects
GitHub Octocat.png floatingCombatTextCombatState 0 Game Account
GitHub Octocat.png floatingCombatTextComboPoints 0 Game Account
GitHub Octocat.png floatingCombatTextDamageReduction 0 Game Account
GitHub Octocat.png floatingCombatTextDodgeParryMiss 0 Game Account
GitHub Octocat.png floatingCombatTextEnergyGains 0 Game Account
GitHub Octocat.png floatingCombatTextFloatMode 1 Game Account The combat text float mode
GitHub Octocat.png floatingCombatTextFriendlyHealers 0 Game Account
GitHub Octocat.png floatingCombatTextHonorGains 0 Game Account
GitHub Octocat.png floatingCombatTextLowManaHealth 1 Game Account
GitHub Octocat.png floatingCombatTextPeriodicEnergyGains 0 Game Account
GitHub Octocat.png floatingCombatTextPetMeleeDamage 1 Game Account Display pet melee damage in the world
GitHub Octocat.png floatingCombatTextPetSpellDamage 1 Game Account Display pet spell damage in the world
GitHub Octocat.png floatingCombatTextReactives 1 Game Account
GitHub Octocat.png floatingCombatTextRepChanges 0 Game Account
GitHub Octocat.png floatingCombatTextSpellMechanics 0 Game Account
GitHub Octocat.png floatingCombatTextSpellMechanicsOther 0 Game Account
GitHub Octocat.png FootstepSounds 1 Sound play footstep sounds
GitHub Octocat.png ForceAllowAero 0 Graphics Force Direct X 12 on Windows 7 to not disable Aero theme. You are opting into crashing in some edge cases
GitHub Octocat.png forceEnglishNames 0
GitHub Octocat.png forceLODCheck 0 Graphics If enabled, we will skip checking DBC for LOD count and every m2 will scan the folder for skin profiles
GitHub Octocat.png ForceResolutionDefaultToMaxSize 0 Graphics Force default resolution to the maximum supported size rather than the auto-detected size
GitHub Octocat.png friendInvitesCollapsed 0 Game Account Whether friend invites are hidden in the friends list
GitHub Octocat.png friendsSmallView 0 Game Character Whether to use smaller buttons in the friends list
GitHub Octocat.png friendsViewButtons 0 Game Character Whether to show the friends list view buttons
GitHub Octocat.png fstack_preferParentKeys 0 Debug 0: Prefer Global Names, 1: Prefer ParentKeys (Default).
GitHub Octocat.png fstack_showanchors 1 Debug 0: Hide Anchors, 1: Show Anchors (Default).
GitHub Octocat.png fstack_showhidden 0 Debug 0: Hide Hidden (Default), 1: Show Hidden.
GitHub Octocat.png fstack_showhighlight 1 Debug 0: Hide Highlight, 1: Show Highlight (Default).
GitHub Octocat.png fstack_showRaisedFrameLevels 0 Debug 0: Show normal frame levels (default), 1: Show raised frame levels instead
GitHub Octocat.png fstack_showregions 1 Debug 0: Hide Regions, 1: Show Regions (Default).
GitHub Octocat.png fullDump 0 Debug When you crash, generate a full memory dump
GitHub Octocat.png fullSizeFocusFrame 1 Game Character Increases the size of the focus frame to that of the target frame
GitHub Octocat.png GamePadAbbreviatedBindingReverse 1 Display main binding button first so it's visible even if truncated on action bar
GitHub Octocat.png GamePadCameraPitchSpeed 1 Pitch speed of GameUp camera moving up/down
GitHub Octocat.png GamePadCameraYawSpeed 1 Yaw speed of GamePad camera turning left/right
GitHub Octocat.png GamePadCursorAutoDisableJump 1 GamePad cursor control will auto-disable when you jump
GitHub Octocat.png GamePadCursorAutoDisableSticks 2 GamePad cursor control will auto-disable on stick input (0=none, 1=movement, 2=movement+cursor)
GitHub Octocat.png GamePadCursorAutoEnable 1 Auto enable GamePad cursor control when opening UIs that may need it
GitHub Octocat.png GamePadCursorCenteredEmulation 1 When cursor is centered for GamePad movement, also emulate mouse clicks
GitHub Octocat.png GamePadCursorCentering 0 When using GamePad, center the cursor
GitHub Octocat.png GamePadCursorLeftClick PADRTRIGGER GamePad button that should emulate mouse Left Click while controlling the mouse cursor
GitHub Octocat.png GamePadCursorOnLogin 1 Enable GamePad cursor control on login and character screens
GitHub Octocat.png GamePadCursorRightClick PADRSHOULDER GamePad button that should emulate mouse Right Click while controlling the mouse cursor
GitHub Octocat.png GamePadCursorSpeedAccel 2 Acceleration of GamePad cursor per second as it continues to move
GitHub Octocat.png GamePadCursorSpeedMax 1 Top speed of GamePad cursor movement
GitHub Octocat.png GamePadCursorSpeedStart 0.1 Speed of GamePad cursor when it starts moving
GitHub Octocat.png GamePadEmulateAlt none GamePad button that should emulate the Alt key
GitHub Octocat.png GamePadEmulateCtrl PADLSHOULDER GamePad button that should emulate the Ctrl key
GitHub Octocat.png GamePadEmulateEsc PADBACK GamePad button that should emulate the Esc key
GitHub Octocat.png GamePadEmulateShift PADLTRIGGER GamePad button that should emulate the Shift key
GitHub Octocat.png GamePadEnable 0 Whether GamePad input should be enabled
GitHub Octocat.png GamePadFaceMovementThreshold 180 Angle threshold for facing movement direction. 0 = always, 180 = never (115 allows using strafe with quick turn around)
GitHub Octocat.png GamePadForceXInput 0 Force game to use XInput, rather than a newer, more advanced api
GitHub Octocat.png GamePadSingleActiveID 0 ID of single GamePad device to use. 0 = Use all devices' combined input
GitHub Octocat.png GamePadSmoothFacing 1 Enable adjustment of facing direction to smooth out GamePad movement
GitHub Octocat.png GamePadStickAxisButtons 0 Enables virtual buttons for the GamePad stick cardinal directions
GitHub Octocat.png GamePadTankTurnSpeed 0 If non-zero, character turns like a tank from GamePad movement
GitHub Octocat.png gameTip 0
GitHub Octocat.png Gamma 1.000000 Graphics Gamma correction. Range: [0.3 - 2.8]
GitHub Octocat.png garrisonCompleteTalent 0 Game Character
GitHub Octocat.png garrisonCompleteTalentType 0 Game Character
GitHub Octocat.png graphicsDepthEffects 4 UI value of the graphics setting
GitHub Octocat.png graphicsEnvironmentDetail 6 UI value of the graphics setting
GitHub Octocat.png graphicsGroundClutter 6 UI value of the graphics setting
GitHub Octocat.png graphicsLiquidDetail 4 UI value of the graphics setting
GitHub Octocat.png graphicsOutlineMode 3
GitHub Octocat.png graphicsParticleDensity 3 UI value of the graphics setting
GitHub Octocat.png graphicsProjectedTextures 2 UI value of the graphics setting
GitHub Octocat.png graphicsQuality 4 save for Graphics Quality Selection
GitHub Octocat.png graphicsShadowQuality 5 UI value of the graphics setting
GitHub Octocat.png graphicsSpellDensity 5
GitHub Octocat.png graphicsSSAO 4 UI value of the graphics setting
GitHub Octocat.png graphicsSunshafts 3 UI value of the graphics setting
GitHub Octocat.png graphicsTextureResolution 5 UI value of the graphics setting
GitHub Octocat.png graphicsViewDistance 7 UI value of the graphics setting
GitHub Octocat.png groundEffectDensity 16 Ground effect density
GitHub Octocat.png groundEffectDist 70 Ground effect dist
GitHub Octocat.png groundEffectFade 70 Graphics Ground effect fade
GitHub Octocat.png guildMemberNotify 1 Game Account Receive notification when guild members log on/off
GitHub Octocat.png guildNewsFilter 0 Game Character Stores the guild news filters
GitHub Octocat.png guildRewardsCategory 0 Game Character Show category of guild rewards
GitHub Octocat.png guildRewardsUsable 0 Game Character Show usable guild rewards only
GitHub Octocat.png guildRosterView Game Character The current guild roster display mode
GitHub Octocat.png guildShowOffline 1 Game Account Show offline guild members in the guild UI
GitHub Octocat.png gxAdapter Graphics Set which GPU to use. See GxListGPUs for valid names (empty string to let client choose)
GitHub Octocat.png gxAFRDevicesCount 0 Graphics Force to set number of AFR devices
GitHub Octocat.png gxAftermathEnabled 1 Graphics Enable frame crash debugging
GitHub Octocat.png gxApi auto
GitHub Octocat.png gxAspect 1 Graphics constrain window aspect
GitHub Octocat.png gxFullscreenResolution auto Graphics resolution
GitHub Octocat.png gxMaxFrameLatency 3 Graphics maximum number of frames ahead of GPU the CPU can be
GitHub Octocat.png gxMaximize 1
GitHub Octocat.png gxMonitor 0 Graphics monitor
GitHub Octocat.png gxMTAlphaM2 1 Graphics Render transparent M2 pass in parallel.
GitHub Octocat.png gxMTBeginDraw 1 Graphics Do BeginDraw multithreaded.
GitHub Octocat.png gxMTDisable 0 Graphics Disable all render multithreading
GitHub Octocat.png gxMTOpaqueM2 1 Graphics Render opaque model pass in parallel.
GitHub Octocat.png gxMTOpaqueM2NoReflect 1 Graphics Render opaque model no reflection pass in parallel.
GitHub Octocat.png gxMTOpaqueWMO 1 Graphics Render opaque WMO in parallel.
GitHub Octocat.png gxMTPrepass 1 Graphics Render prepass in parallel.
GitHub Octocat.png gxMTShadow 1 Graphics Render shadow bands in parallel.
GitHub Octocat.png gxMTTerrain 1 Graphics Render terrain in parallel.
GitHub Octocat.png gxNewResolution 0x0 Graphics resolution to be set
GitHub Octocat.png GxPrismEnabled 1 Graphics Allow use of prism backend when possible
GitHub Octocat.png gxWindowedResolution 1920x1080 Graphics windowed resolution
GitHub Octocat.png hardTrackedQuests Game Character Internal cvar for saving user manually tracked quests in order
GitHub Octocat.png hardTrackedWorldQuests Game Character Internal cvar for saving user manually tracked world quests
GitHub Octocat.png HardwareCursor 1 Graphics
GitHub Octocat.png HealHandler 0
GitHub Octocat.png heirloomCollectedFilters 0 Game Account Bitfield for which collected filters are applied in the heirloom journal
GitHub Octocat.png heirloomSourceFilters 0 Game Account Bitfield for which source filters are applied in the heirloom journal
GitHub Octocat.png hideAdventureJournalAlerts 0 Game Account Hide alerts shown on the Adventure Journal Microbutton
GitHub Octocat.png horizonClip 1600
GitHub Octocat.png horizonStart 800 Horizon start distance
GitHub Octocat.png HotfixEventLog 0
GitHub Octocat.png hotReloadModels 1 Graphics Allow an active model to be reloaded when a new version is detected in the bin folder. If this is disabled, the model data will only be refreshed after all game objects using the model are deleted
GitHub Octocat.png hwDetect 1
GitHub Octocat.png ImpactModelCollisionMelee 1 Game Enable model collision checks for melee impact effects
GitHub Octocat.png ImpactModelCollisionMissile 1 Game Enable model collision checks for missile impact effects
GitHub Octocat.png ImpactModelCollisionRanged 1 Game Enable model collision checks for ranged attack impact effects
GitHub Octocat.png incompleteQuestPriorityThresholdDelta 135 Debug
GitHub Octocat.png initialRealmListTimeout 60 How long to wait for the initial realm list before failing login (in seconds)
GitHub Octocat.png interactOnLeftClick 1 Game Account Test CVar for interacting with NPC's on left click
GitHub Octocat.png KioskCanSessionExpire
GitHub Octocat.png KioskCharacterTemplateSet
GitHub Octocat.png KioskLobbyKickSeconds
GitHub Octocat.png lastAddonVersion 0 Addon interface version number from previous build
GitHub Octocat.png lastCharacterIndex 0 Last character selected
GitHub Octocat.png lastGarrisonMissionTutorial 0 Game Character Stores the last garrison mission tutorial the player has accepted
GitHub Octocat.png lastRenownForCovenant1 0 Game Character Stores the Kyrian renown when Renown UI is closed
GitHub Octocat.png lastRenownForCovenant2 0 Game Character Stores the Venthyr renown when Renown UI is closed
GitHub Octocat.png lastRenownForCovenant3 0 Game Character Stores the NightFae renown when Renown UI is closed
GitHub Octocat.png lastRenownForCovenant4 0 Game Character Stores the Necrolord renown when Renown UI is closed
GitHub Octocat.png lastSelectedClubId 0 Game Character The last club that was selected by the user. We default to this club when the player opens the communities frame if the player isn't in a guild.
GitHub Octocat.png lastTalkedToGM Game Account Stores the last GM someone was talking to in case they reload the UI while the GM chat window is open.
GitHub Octocat.png lastTransmogOutfitIDSpec1 Game Character SetID of the last applied transmog outfit for the 1st spec
GitHub Octocat.png lastTransmogOutfitIDSpec2 Game Character SetID of the last applied transmog outfit for the 2nd spec
GitHub Octocat.png lastTransmogOutfitIDSpec3 Game Character SetID of the last applied transmog outfit for the 3rd spec
GitHub Octocat.png lastTransmogOutfitIDSpec4 Game Character SetID of the last applied transmog outfit for the 4th spec
GitHub Octocat.png lastVoidStorageTutorial 0 Game Character Stores the last void storage tutorial the player has accepted
GitHub Octocat.png latestSplashScreen 0 Game Character The ID of the latest splash screen from the UISPLASHSCREEN table.
GitHub Octocat.png latestTransmogSetSource 0 Game Character itemModifiedAppearanceID of the latest collected source belonging to a set
GitHub Octocat.png launchAgent 1 Game Set this to have the client start up Agent
GitHub Octocat.png lfdCollapsedHeaders Game Character Stores which LFD headers are collapsed.
GitHub Octocat.png lfdSelectedDungeons Game Character Stores which LFD dungeons are selected.
GitHub Octocat.png lfgAutoFill 0 Game Account Whether to automatically add party members while looking for a group
GitHub Octocat.png lfgAutoJoin 0 Game Account Whether to automatically join a party while looking for a group
GitHub Octocat.png lfgListSearchLanguages 0 Game Account A simple bitfield for what languages we want to search in.
GitHub Octocat.png lfgSelectedRoles 0 Game Character Stores what roles the player is willing to take on.
GitHub Octocat.png lfGuildComment Game Character Stores the player's Looking For Guild comment
GitHub Octocat.png lfGuildSettings 1 Game Character Bit field of Looking For Guild player settings
GitHub Octocat.png locale Set the game locale
GitHub Octocat.png lockActionBars 1 Game Account Whether the action bars should be locked, preventing changes
GitHub Octocat.png lodObjectCullDist 30 Graphics Lod object culling dist minimum
GitHub Octocat.png lodObjectCullSize 15 Lod object culling size
GitHub Octocat.png lodObjectFadeScale 100 Graphics Lod object fade scale
GitHub Octocat.png lodObjectMinSize 20 Lod object min size
GitHub Octocat.png lootUnderMouse 1 Game Account Whether the loot window should open under the mouse
GitHub Octocat.png lossOfControl 1 Game Character Enables loss of control spell banner
GitHub Octocat.png lossOfControlDisarm 2 Game Character Setting for Loss of Control - Disarm
GitHub Octocat.png lossOfControlFull 2 Game Character Setting for Loss of Control - Full Loss
GitHub Octocat.png lossOfControlInterrupt 2 Game Character Setting for Loss of Control - Interrupt
GitHub Octocat.png lossOfControlRoot 2 Game Character Setting for Loss of Control - Root
GitHub Octocat.png lossOfControlSilence 2 Game Character Setting for Loss of Control - Silence
GitHub Octocat.png M2ForceAdditiveParticleSort 0 Graphics force all particles to sort as though they were additive
GitHub Octocat.png M2UseInstancing 1 Graphics use hardware instancing
GitHub Octocat.png M2UseThreads 1 Graphics multithread model animations
GitHub Octocat.png mapAnimDuration 0.12 Game Account Duration for the alpha animation
GitHub Octocat.png mapAnimMinAlpha 0.35 Game Account Alpha value to animate to when player moves with windowed world map open
GitHub Octocat.png mapAnimStartDelay 0.0 Game Account Start delay for the alpha animation
GitHub Octocat.png mapFade 1 Game Character Whether to fade out the world map when moving
GitHub Octocat.png maxFPS 100 Graphics Set FPS limit
GitHub Octocat.png maxFPSBk 30 Graphics Set background FPS limit
GitHub Octocat.png maxFPSLoading 10 Graphics Set loading screen max FPS
GitHub Octocat.png maxLightCount Graphics Maximum lights to render
GitHub Octocat.png maxLightDist 2048 Graphics Maximum distance to render lights
GitHub Octocat.png MaxObservedPetBattles 4 Maximum number of observed pet battles
GitHub Octocat.png miniCommunitiesFrame 0 Game Character Whether or not the communities frame has been toggled to smaller size
GitHub Octocat.png miniDressUpFrame 0 Game Character Whether or not the dress up has been toggled to smaller size
GitHub Octocat.png minimapAltitudeHintMode 0 Game Change minimap altitude difference display. 0=none, 1=darken, 2=arrows
GitHub Octocat.png minimapInsideZoom 0 Game Character The current indoor minimap zoom level
GitHub Octocat.png minimapPortalMax 99 Game Max Number of Portals to traverse for minimap
GitHub Octocat.png minimapShapeshiftTracking Game Character Stores shapeshift-specific tracking spells that were active last session.
GitHub Octocat.png minimapShowArchBlobs 1 Game Character Stores whether to show the quest blobs on the minimap.
GitHub Octocat.png minimapShowQuestBlobs 1 Game Character Stores whether to show the quest blobs on the minimap.
GitHub Octocat.png minimapTrackedInfov2 491528 Game Character Stores the minimap tracking that was active last session.
GitHub Octocat.png minimapZoom 0 Game Character The current outdoor minimap zoom level
GitHub Octocat.png miniWorldMap 1 Game Character Whether or not the world map has been toggled to smaller size
GitHub Octocat.png missingTransmogSourceInItemTooltips 0 Game Character Whether to show if you have collected the appearance of an item but not from that item itself
GitHub Octocat.png mountJournalGeneralFilters Game Account Bitfield for which collected filters are applied in the mount journal
GitHub Octocat.png mountJournalShowPlayer 0 Game Account Show the player on the mount preview.
GitHub Octocat.png mountJournalSourcesFilter Game Account Bitfield for which source filters are applied in the mount journal
GitHub Octocat.png mouseInvertPitch 0 Account
GitHub Octocat.png mouseInvertYaw 0 Account
GitHub Octocat.png MouseNoRepositioning 0 Game Disables repositioning of mouse cursor during relative movement to keep it in the game's window frame
GitHub Octocat.png mouseSpeed 1.0
GitHub Octocat.png MouseUseLazyRepositioning 1 Game During camera control, only reposition mouse cursor when nearing edge of window, rather than every input event
GitHub Octocat.png MoveHistoryEventLog 0
GitHub Octocat.png movieSubtitle 1 Game Show movie subtitles
GitHub Octocat.png MSAAAlphaTest 1 Graphics Enable MSAA for alpha-tested geometry
GitHub Octocat.png MSAAQuality 0 Graphics Multisampling AA quality
GitHub Octocat.png multiBarRightVerticalLayout 0 Game Character Whether to force the right action bars to always align horizontally instead of vertically
GitHub Octocat.png NamePlateClassificationScale 1.0 Game Character Applied to the classification icon for nameplates.
GitHub Octocat.png nameplateClassResourceTopInset .03 Graphics Character The inset from the top (in screen percent) that nameplates are clamped to when class resources are being displayed on them.
GitHub Octocat.png nameplateGlobalScale 1.0 Graphics Character Applies global scaling to non-self nameplates, this is applied AFTER selected, min, and max scale.
GitHub Octocat.png NamePlateHorizontalScale 1.0 Game Character Applied to horizontal size of all nameplates.
GitHub Octocat.png nameplateLargeBottomInset 0.15 Graphics Character The inset from the bottom (in screen percent) that large nameplates are clamped to.
GitHub Octocat.png nameplateLargerScale 1.2 Graphics Character An additional scale modifier for important monsters.
GitHub Octocat.png nameplateLargeTopInset 0.1 Graphics Character The inset from the top (in screen percent) that large nameplates are clamped to.
GitHub Octocat.png nameplateMaxAlpha 1.0 Graphics Character The max alpha of nameplates.
GitHub Octocat.png nameplateMaxAlphaDistance 40 Graphics Character The distance from the camera that nameplates will reach their maximum alpha.
GitHub Octocat.png nameplateMaxDistance 60 Graphics Character The max distance to show nameplates.
GitHub Octocat.png NamePlateMaximumClassificationScale 1.25 Game Character This is the maximum effective scale of the classification icon for nameplates.
GitHub Octocat.png nameplateMaxScale 1.0 Graphics Character The max scale of nameplates.
GitHub Octocat.png nameplateMaxScaleDistance 10 Graphics Character The distance from the camera that nameplates will reach their maximum scale.
GitHub Octocat.png nameplateMinAlpha 0.6 Graphics Character The minimum alpha of nameplates.
GitHub Octocat.png nameplateMinAlphaDistance 10 Graphics Character The distance from the max distance that nameplates will reach their minimum alpha.
GitHub Octocat.png nameplateMinScale 0.8 Graphics Character The minimum scale of nameplates.
GitHub Octocat.png nameplateMinScaleDistance 10 Graphics Character The distance from the max distance that nameplates will reach their minimum scale.
GitHub Octocat.png nameplateMotion 0 Graphics Character Defines the movement/collision model for nameplates
GitHub Octocat.png nameplateMotionSpeed 0.025 Graphics Character Controls the rate at which nameplate animates into their target locations [0.0-1.0]
GitHub Octocat.png nameplateOccludedAlphaMult 0.4 Graphics Character Alpha multiplier of nameplates for occluded targets.
GitHub Octocat.png nameplateOtherAtBase 0 Game Account Position other nameplates at the base, rather than overhead
GitHub Octocat.png nameplateOtherBottomInset 0.1 Graphics Character The inset from the bottom (in screen percent) that the non-self nameplates are clamped to.
GitHub Octocat.png nameplateOtherTopInset 0.08 Graphics Character The inset from the top (in screen percent) that the non-self nameplates are clamped to.
GitHub Octocat.png nameplateOverlapH 0.8 Graphics Account Percentage amount for horizontal overlap of nameplates
GitHub Octocat.png nameplateOverlapV 1.1 Graphics Account Percentage amount for vertical overlap of nameplates
GitHub Octocat.png NameplatePersonalClickThrough 1 Game Character When enabled, the personal nameplate is transparent to mouse clicks.
GitHub Octocat.png NameplatePersonalHideDelayAlpha 0.45 Game Character Determines the alpha of the personal nameplate after no visibility conditions are met (during the period of time specified by NameplatePersonalHideDelaySeconds).
GitHub Octocat.png NameplatePersonalHideDelaySeconds 3.0 Game Character Determines the length of time in seconds that the personal nameplate will be visible after no visibility conditions are met.
GitHub Octocat.png NameplatePersonalShowAlways 0 Game Character Determines if the the personal nameplate is always shown.
GitHub Octocat.png NameplatePersonalShowInCombat 1 Game Character Determines if the the personal nameplate is shown when you enter combat.
GitHub Octocat.png NameplatePersonalShowWithTarget 0 Game Character Determines if the personal nameplate is shown when selecting a target. 0 = targeting has no effect, 1 = show on hostile target, 2 = show on any target
GitHub Octocat.png nameplateResourceOnTarget 0 Game Character Nameplate class resource overlay mode. 0=self, 1=target
GitHub Octocat.png nameplateSelectedAlpha 1.0 Graphics Character The alpha of the selected nameplate.
GitHub Octocat.png nameplateSelectedScale 1.2 Graphics Character The scale of the selected nameplate.
GitHub Octocat.png nameplateSelfAlpha 0.75 Graphics Character The alpha of the self nameplate.
GitHub Octocat.png nameplateSelfBottomInset 0.2 Graphics Character The inset from the bottom (in screen percent) that the self nameplate is clamped to.
GitHub Octocat.png nameplateSelfScale 1.0 Graphics Character The scale of the self nameplate.
GitHub Octocat.png nameplateSelfTopInset 0.5 Graphics Character The inset from the top (in screen percent) that the self nameplate is clamped to.
GitHub Octocat.png nameplateShowAll 0 Game Character
GitHub Octocat.png nameplateShowDebuffsOnFriendly 1 Game Character
GitHub Octocat.png nameplateShowEnemies 1 Game Character
GitHub Octocat.png nameplateShowEnemyGuardians 0 Game Character
GitHub Octocat.png nameplateShowEnemyMinions 0 Game Character
GitHub Octocat.png nameplateShowEnemyMinus 1 Game Character
GitHub Octocat.png nameplateShowEnemyPets 0 Game Character
GitHub Octocat.png nameplateShowEnemyTotems 0 Game Character
GitHub Octocat.png nameplateShowFriendlyGuardians 0 Game Character
GitHub Octocat.png nameplateShowFriendlyMinions 0 Game Character
GitHub Octocat.png nameplateShowFriendlyNPCs 0 Game Character
GitHub Octocat.png nameplateShowFriendlyPets 0 Game Character
GitHub Octocat.png nameplateShowFriendlyTotems 0 Game Character
GitHub Octocat.png nameplateShowFriends 0 Game Character
GitHub Octocat.png nameplateShowOnlyNames 0 Game Character Whether to hide the nameplate bars
GitHub Octocat.png nameplateShowSelf 1 Game Character
GitHub Octocat.png nameplateTargetBehindMaxDistance 15 Graphics Character The max distance to show the target nameplate when the target is behind the camera.
GitHub Octocat.png nameplateTargetRadialPosition 0 Game Account When target is off screen, position its nameplate radially around sides and bottom. 1: Target Only. 2: All In Combat
GitHub Octocat.png NamePlateVerticalScale 1.0 Game Character Applied to vertical size of all nameplates.
GitHub Octocat.png nearclip 0.2 Graphics Near clip plane distance
GitHub Octocat.png newMythicPlusSeason 1 Game Character Signals a new mythic+ season for the user, so when they open the UI it shows them the info about the season
GitHub Octocat.png newPvpSeason 1 Game Character Signals a new pvp season for the user, so when they open the UI it shows them the info about the season
GitHub Octocat.png noBuffDebuffFilterOnTarget 0 Game Character Do not filter buffs or debuffs at all on targets
GitHub Octocat.png NonEmitterCombatRange 6400 Game Account Range to stop shoulder/weapon emissions outside combat
GitHub Octocat.png ObjectSelectionCircle 1 Game
GitHub Octocat.png occlusionMaxJobs 5 Graphics Maximum job threads for occlusion render
GitHub Octocat.png orderHallMissionTutorial 0 Game Character Stores information about which order hall mission tutorials the player has seen
GitHub Octocat.png otherRolesAzeriteEssencesHidden 0 Game Character Whether to collapse the Azerite Essences for player's other roles
GitHub Octocat.png outdoorMinAltitudeDistance 10 Game Minimum altitude distance for outdoor objects when you are also outdoors before the altitude difference marker displays
GitHub Octocat.png Outline 2 Game Account Outline Mode
GitHub Octocat.png OutlineEngineMode 0
GitHub Octocat.png outlineMouseOverFadeDuration 0.9 Debug
GitHub Octocat.png outlineSelectionFadeDuration 0.32 Debug
GitHub Octocat.png overrideArchive 0 Game Whether or not the client loads alternate data
GitHub Octocat.png overrideScreenFlash 0 Game Account Overrides fade color options so that it always fades to black
GitHub Octocat.png particleDensity 100 Particle density
GitHub Octocat.png particleMTDensity 100 Graphics Multi-Tex particle density
GitHub Octocat.png particulatesEnabled 1 Graphics Particulates enabled
GitHub Octocat.png partyBackgroundOpacity 0.5 Game Account The opacity of the party background
GitHub Octocat.png Pathing 0
GitHub Octocat.png pathSmoothing 1 Game NPC will round corners on ground paths
GitHub Octocat.png pendingInviteInfoShown 0 Game Account The info for pending invites has been shown
GitHub Octocat.png persistMoveLogOnTransfer 0 Debug Set to 1 to automatically re-enable logging on the current movelog target after a transfer
GitHub Octocat.png petJournalFilters Game Account Bitfield for which collected filters are applied in the pet journal
GitHub Octocat.png petJournalSort 0 Game Account Sorting value for the pet journal
GitHub Octocat.png petJournalSourceFilters Game Account Bitfield for which source filters are applied in the pet journal
GitHub Octocat.png petJournalTab 1 Game Account Stores the last tab the pet journal was opened to
GitHub Octocat.png petJournalTypeFilters Game Account Bitfield for which type filters are applied in the pet journal
GitHub Octocat.png PhaseHistory 0
GitHub Octocat.png physicsLevel 1 Graphics Level of physics world interaction
GitHub Octocat.png PlayerSpawnTracking 0
GitHub Octocat.png playerStatLeftDropdown Game Character The player stat selected in the left dropdown
GitHub Octocat.png playerStatRightDropdown Game Character The player stat selected in the right dropdown
GitHub Octocat.png playIntroMovie 5 Starting expansion movie to play on startup
GitHub Octocat.png POIShiftComplete 0.3 Debug
GitHub Octocat.png portal Net Name of Battle.net portal to use
GitHub Octocat.png PraiseTheSun 0 Game
GitHub Octocat.png predictedHealth 1 Game Account Whether or not to use predicted health values in the UI
GitHub Octocat.png PreemptiveCastEnable 0 Enable preemptive triggering of cast visuals based on spell release timing
GitHub Octocat.png preloadLoadingDistObject 512 Object preload distance when loading
GitHub Octocat.png preloadLoadingDistTerrain 1024 Terrain preload distance when loading
GitHub Octocat.png preloadPlayerModels 1 Game Preload all local racial models into memory
GitHub Octocat.png preloadStreamingDistObject 64 Object preload distance when streaming
GitHub Octocat.png preloadStreamingDistTerrain 256 Terrain preload distance when streaming
GitHub Octocat.png PreventOsIdleSleep 0 Enable this to prevent the computer from idle sleeping while the game is running
GitHub Octocat.png primaryProfessionsFilter 1 Game Character If enabled, primary profession world quests icons will be shown on world maps
GitHub Octocat.png ProcDebugEventLog 0
GitHub Octocat.png processAffinityMask 0 Debug Sets which core(s) WoW may execute on - changes require restart to take effect
GitHub Octocat.png profanityFilter 1 Game Account Whether to enable mature language filtering
GitHub Octocat.png projectedTextures 0 Projected Textures
GitHub Octocat.png PushToTalkSound 0 Sound Account Play a sound when voice recording activates and deactivates
GitHub Octocat.png pvpSelectedRoles 0 Game Character Stores what roles the player will fulfill in a BG.
GitHub Octocat.png QuestEventLog 0
GitHub Octocat.png questLogOpen 1 Game Character Whether the quest log appears the side of the windowed map.
GitHub Octocat.png questPOI 1 Game Character If enabled, the quest POI system will be used.
GitHub Octocat.png RAIDcomponentTextureLevel 0 Graphics Level of detail for character component textures. 0 means full detail.
GitHub Octocat.png RAIDDepthBasedOpacity 1 Graphics Raid Enable/Disable Soft Edge Effect
GitHub Octocat.png RAIDdoodadLodScale 100 Graphics Raid doodad level of detail scale
GitHub Octocat.png RAIDentityLodDist 10 Graphics Raid Entity level of detail distance
GitHub Octocat.png RAIDentityShadowFadeScale 10 Raid Entity shadow fade scale
GitHub Octocat.png RAIDfarclip 1000 Raid Far clip plane distance
GitHub Octocat.png raidFramesDisplayAggroHighlight 1 Game Character Whether to display aggro highlights on Raid Frames
GitHub Octocat.png raidFramesDisplayClassColor 0 Game Character Colors raid frames with the class color
GitHub Octocat.png raidFramesDisplayOnlyDispellableDebuffs 0 Game Character Whether to display only dispellable debuffs on Raid Frames
GitHub Octocat.png raidFramesDisplayPowerBars 0 Game Character Whether to display mana, rage, etc. on Raid Frames
GitHub Octocat.png raidFramesHealthText none Game Character How to display health text on the raid frames
GitHub Octocat.png raidFramesHeight 36 Game Character The height of the individual raid frames
GitHub Octocat.png raidFramesPosition Game Character Where the raid frames should be placed
GitHub Octocat.png raidFramesWidth 72 Game Character The width of the individual raid frames
GitHub Octocat.png raidGraphicsDepthEffects 1
GitHub Octocat.png raidGraphicsEnvironmentDetail 6 UI value of the raidGraphics setting
GitHub Octocat.png raidGraphicsGroundClutter 6 UI value of the raidGraphics setting
GitHub Octocat.png raidGraphicsLiquidDetail 2 UI value of the raidGraphics setting
GitHub Octocat.png raidGraphicsOutlineMode 1
GitHub Octocat.png raidGraphicsParticleDensity 2 UI value of the raidGraphics setting
GitHub Octocat.png raidGraphicsProjectedTextures 1 UI value of the raidGraphics setting
GitHub Octocat.png RAIDgraphicsQuality 4 save for Raid Graphics Quality Selection
GitHub Octocat.png raidGraphicsShadowQuality 3 UI value of the raidGraphics setting
GitHub Octocat.png raidGraphicsSpellDensity 5
GitHub Octocat.png raidGraphicsSSAO 2 UI value of the raidGraphics setting
GitHub Octocat.png raidGraphicsSunshafts 1 UI value of the raidGraphics setting
GitHub Octocat.png raidGraphicsTextureResolution 3 UI value of the raidGraphics setting
GitHub Octocat.png raidGraphicsViewDistance 5
GitHub Octocat.png RAIDgroundEffectDensity 16 Raid Ground effect density
GitHub Octocat.png RAIDgroundEffectDist 70 Raid Ground effect dist
GitHub Octocat.png RAIDgroundEffectFade 70 Graphics Raid Ground effect fade
GitHub Octocat.png RAIDhorizonClip 1600
GitHub Octocat.png RAIDhorizonStart 800 Raid Horizon start distance
GitHub Octocat.png RAIDlodObjectCullDist 30 Graphics Lod object culling dist minimum
GitHub Octocat.png RAIDlodObjectCullSize 15 Lod object culling size
GitHub Octocat.png RAIDlodObjectFadeScale 100 Graphics Lod object fade scale
GitHub Octocat.png RAIDlodObjectMinSize 20 Lod object min size
GitHub Octocat.png raidOptionDisplayMainTankAndAssist 1 Game Character Whether to display main tank and main assist units in the raid frames
GitHub Octocat.png raidOptionDisplayPets 0 Game Character Whether to display pets on the raid frames
GitHub Octocat.png raidOptionIsShown 1 Game Character Whether the Raid Frames are shown
GitHub Octocat.png raidOptionKeepGroupsTogether 0 Game Character The way to group raid frames
GitHub Octocat.png raidOptionLocked lock Game Character Whether the raid frames are locked
GitHub Octocat.png raidOptionShowBorders 1 Game Character Displays borders around the raid frames.
GitHub Octocat.png raidOptionSortMode role Game Character The way to sort raid frames
GitHub Octocat.png raidOrBattleCount 0 Game How many times we've sent a raid or battleground survey to the servers
GitHub Octocat.png RAIDOutlineEngineMode 0
GitHub Octocat.png RAIDparticleDensity 100 Particle density
GitHub Octocat.png RAIDparticleMTDensity 100 Graphics Multi-Tex particle density
GitHub Octocat.png RAIDParticulatesEnabled 1 Graphics Enabling particulates (0-1)
GitHub Octocat.png RAIDprojectedTextures 0 Projected Textures
GitHub Octocat.png RAIDreflectionMode 3 Reflection mode
GitHub Octocat.png RAIDrefraction 0
GitHub Octocat.png RAIDrippleDetail 2 Ripple surface detail
GitHub Octocat.png RAIDsettingsEnabled 0 Graphics Raid graphic settings are available
GitHub Octocat.png RAIDshadowMode 0 Raid Quality of shadows (0-3)
GitHub Octocat.png RAIDshadowRt 0 Graphics Raid Raytraced shadows (0-2)
GitHub Octocat.png RAIDshadowSoft 0 Graphics Soft shadows (0/1)
GitHub Octocat.png RAIDshadowTextureSize 1024 Shadow texture size (1024-2048)
GitHub Octocat.png RAIDspellClutter -1 Graphics Cull unimportant spell effects. -1 means auto based on targetFPS otherwise [0-100], 0 means cull nothing for perf reasons, 100 means cull as much as you can
GitHub Octocat.png RAIDSSAO 0 Raid Screen-Space Ambient Occlusion
GitHub Octocat.png RAIDsunShafts 0 SunShafts
GitHub Octocat.png RAIDterrainLodDist 400 Raid Terrain level of detail distance
GitHub Octocat.png RAIDTerrainLodDiv 768
GitHub Octocat.png RAIDterrainMipLevel 0 Graphics Terrain blend map mip level
GitHub Octocat.png RAIDVolumeFogLevel 2 Graphics Volume Fog Level (0-3)
GitHub Octocat.png RAIDWaterDetail 0 Raid Water surface detail
GitHub Octocat.png RAIDweatherDensity 2
GitHub Octocat.png RAIDwmoLodDist 650 Raid Wmo level of detail distance
GitHub Octocat.png RAIDworldBaseMip 0 Graphics World texture base mip
GitHub Octocat.png rawMouseAccelerationEnable 1 Game Enable acceleration for raw mouse input
GitHub Octocat.png rawMouseEnable 0 Game Enable raw mouse input
GitHub Octocat.png rawMouseRate 125 Game Raw mouse update rate
GitHub Octocat.png rawMouseResolution 400 Game Raw mouse resolution
GitHub Octocat.png reflectionDownscale 0 Graphics Reflection downscale
GitHub Octocat.png reflectionMode 3 Reflection mode
GitHub Octocat.png refraction 0
GitHub Octocat.png removeChatDelay 0 Game Account Remove Chat Hover Delay
GitHub Octocat.png RenderScale 1.0 Graphics Render scale (for supersampling or undersampling)
GitHub Octocat.png reputationsCollapsed Game Character List of reputation categories that have been collapsed in the Reputation tab
GitHub Octocat.png ResampleQuality 0 Graphics Resample quality
GitHub Octocat.png ResolvedSSAOType 1 Graphics
GitHub Octocat.png rippleDetail 2 Ripple surface detail
GitHub Octocat.png rotateMinimap 0 Game Account Whether to rotate the entire minimap instead of the player arrow
GitHub Octocat.png runeFadeTime 0.2 Adjust the time the rune fades from on CD to ready
GitHub Octocat.png runeSpentFadeTime 0.1 Adjust the time the base rune takes to fade out after the rune flash fades out
GitHub Octocat.png runeSpentFlashTime 0.15 Adjust the time the rune flash takes to fade out
GitHub Octocat.png sceneOcclusionEnable 1 Graphics Scene software occlusion
GitHub Octocat.png screenEdgeFlash 1 Game Account Whether to show a red flash while you are in combat with the world map up
GitHub Octocat.png screenshotFormat jpeg Graphics Set the format of screenshots
GitHub Octocat.png screenshotQuality 3 Graphics Set the quality of screenshots (1 - 10)
GitHub Octocat.png screenshotSizeOverride 0x0 Graphics Set the size of screenshots to a specific resolution (e.g. 7680x4320). 0x0 means use the window size
GitHub Octocat.png scriptErrors 0 Account Whether or not the UI shows Lua errors
GitHub Octocat.png scriptProfile 0 Whether or not script profiling is enabled
GitHub Octocat.png scriptWarnings 0 Account Whether or not the UI shows Lua warnings
GitHub Octocat.png secondaryProfessionsFilter 1 Game Character If enabled, secondary profession world quests icons will be shown on world maps
GitHub Octocat.png secureAbilityToggle 1 Game Account Whether you should be protected against accidentally double-clicking an aura
GitHub Octocat.png seenAlliedRaceUnlocks 0 Game Bit array for which allied race unlocks have been seen
GitHub Octocat.png seenAsiaCharacterUpgradePopup 0 Game Account Seen the free character upgrade popup (Asia)
GitHub Octocat.png seenCharacterUpgradePopup 6 Game Seen the free character upgrade popup
GitHub Octocat.png seenConfigurationWarnings 0 Game A bitfield to track which configuration warnings have been seen
GitHub Octocat.png seenExpansionTrialPopup 6 Game Seen the expansion trial popup
GitHub Octocat.png seenLevelSquishPopup 0 Game Seen the level squish popup
GitHub Octocat.png serverAlert SERVER_ALERT_URL Net Get the glue-string tag for the URL
GitHub Octocat.png ServerMessageEventLog 0
GitHub Octocat.png serviceTypeFilter 6 Game Account Which trainer services to show
GitHub Octocat.png shadowCull 1 enable shadow frustum culling
GitHub Octocat.png shadowInstancing 1 enable instancing when rendering shadowmaps
GitHub Octocat.png shadowMode 0 Quality of shadows (0-3)
GitHub Octocat.png shadowRt 0 Graphics Raytraced shadows (0-3)
GitHub Octocat.png shadowScissor 1 enable scissoring when rendering shadowmaps
GitHub Octocat.png shadowSoft 0 Graphics Soft shadows (0/1)
GitHub Octocat.png shadowTextureSize 1024 Shadow texture size (1024-2048)
GitHub Octocat.png ShakeStrengthCamera 1 Account Motion sickness control for how much effects can shake the camera
GitHub Octocat.png ShakeStrengthUI 1 Account Motion sickness control for how much effects can shake in 2D UI
GitHub Octocat.png shipyardMissionTutorialAreaBuff 0 Game Character Stores whether the player has accepted the first area buff mission tutorial
GitHub Octocat.png shipyardMissionTutorialBlockade 0 Game Character Stores whether the player has accepted the first blockade mission tutorial
GitHub Octocat.png shipyardMissionTutorialFirst 0 Game Character Stores whether the player has accepted the first mission tutorial
GitHub Octocat.png showArenaEnemyCastbar 1 Game Character Show the spell enemies are casting on the Arena Enemy frames
GitHub Octocat.png showArenaEnemyFrames 1 Game Character Show arena enemy frames while in an Arena
GitHub Octocat.png showArenaEnemyPets 1 Game Character Show the enemy team's pets on the ArenaEnemy frames
GitHub Octocat.png showBattlefieldMinimap 0 Game Character Whether or not the battlefield minimap is shown
GitHub Octocat.png showBuilderFeedback 1 Game Show animation when building power for builder/spender bar
GitHub Octocat.png showCastableBuffs 0 Game Character Show only Buffs the player can cast. Only applies to raids.
GitHub Octocat.png ShowClassColorInFriendlyNameplate 1 Game Character use this to display the class color in friendly nameplate health bars
GitHub Octocat.png ShowClassColorInNameplate 1 Game Character use this to display the class color in enemy nameplate health bars
GitHub Octocat.png showDispelDebuffs 1 Game Character Show only Debuffs that the player can dispel. Only applies to raids.
GitHub Octocat.png showDungeonEntrancesOnMap 1 Game Character If enabled, dungeon entrances will display on the world map.
GitHub Octocat.png showErrors 1 Debug
GitHub Octocat.png showfootprintparticles 1 Graphics toggles rendering of footprint particles
GitHub Octocat.png showHonorAsExperience 0 Game Character Show the honor bar as a regular experience bar in place of rep
GitHub Octocat.png showInGameNavigation 1 Game Account 0: Disable IGN, 1: Enable IGN (Default).
GitHub Octocat.png ShowNamePlateLoseAggroFlash 1 Game Character When enabled, if you are a tank role and lose aggro, the nameplate with briefly flash.
GitHub Octocat.png showNPETutorials 1 Game Account display NPE tutorials
GitHub Octocat.png showPartyBackground 0 Game Account Show a background behind party members
GitHub Octocat.png showPartyPets 0 Game Character Whether to show pets in the party UI
GitHub Octocat.png showQuestObjectivesOnMap 1 Game Character Shows quest POIs on the main map.
GitHub Octocat.png ShowQuestUnitCircles 1 Game Account Determines if units related to a quest display an indicator on the ground.
GitHub Octocat.png showSpectatorTeamCircles 1 Game Determines if the team color circles are visible while spectating or commentating a wargame
GitHub Octocat.png showSpenderFeedback 1 Game Show animation when spending power for builder/spender bar
GitHub Octocat.png showTamers 1 Game Character If enabled, pet battle icons will be shown on world maps
GitHub Octocat.png showTargetCastbar 1 Game Account Show the spell your current target is casting
GitHub Octocat.png showTargetOfTarget 0 Game Account Whether the target of target frame should be shown
GitHub Octocat.png showTimestamps none Game Account The format of timestamps in chat or "none"
GitHub Octocat.png showToastBroadcast 0 Game Account Whether to show Battle.net message for broadcasts
GitHub Octocat.png showToastClubInvitation 1 Game Account Whether to show Battle.net message for club invitations
GitHub Octocat.png showToastConversation 1 Game Account Whether to show Battle.net message for conversations
GitHub Octocat.png showToastFriendRequest 1 Game Account Whether to show Battle.net message for friend requests
GitHub Octocat.png showToastOffline 1 Game Account Whether to show Battle.net message for friend going offline
GitHub Octocat.png showToastOnline 1 Game Account Whether to show Battle.net message for friend coming online
GitHub Octocat.png showToastWindow 1 Game Account Whether to show Battle.net system messages in a toast window
GitHub Octocat.png showTokenFrame 0 Game Character The token UI has been shown
GitHub Octocat.png showTokenFrameHonor 0 Game Character The token UI has shown Honor
GitHub Octocat.png showTutorials 1 Game Account display tutorials
GitHub Octocat.png showVKeyCastbar 1 Game Account If the V key display is up for your current target, show the enemy cast bar with the target's health bar in the game field
GitHub Octocat.png showVKeyCastbarOnlyOnTarget 0 Game Character
GitHub Octocat.png showVKeyCastbarSpellName 1 Game Character
GitHub Octocat.png simd -1 Enable SIMD features (e.g. SSE)
GitHub Octocat.png skipStartGear 0 Game Whether we should show starter gear on character create
GitHub Octocat.png SkyCloudLOD 0 Graphics Texture resolution for clouds
GitHub Octocat.png smoothUnitPhasing 1 Game The client will try to smoothly switch between the same on model different phases.
GitHub Octocat.png smoothUnitPhasingActorPurgatoryTimeMs 1500 Game Time to keep client-actor displays in purgatory before letting go of them, if they were despawned
GitHub Octocat.png smoothUnitPhasingAliveTimeoutMs 3500 Game Time to wait for an alive unit to get it's despawn message
GitHub Octocat.png smoothUnitPhasingDestroyedPurgatoryTimeMs 750 Game Time to keep unit displays in purgatory before letting go of them, if they were destroyed
GitHub Octocat.png smoothUnitPhasingDistThreshold 0.25 Game Distance threshold to active smooth unit phasing.
GitHub Octocat.png smoothUnitPhasingEnableAlive 1 Game Use units that have not despawn yet if they match, in hopes the despawn message will come later.
GitHub Octocat.png smoothUnitPhasingUnseenPurgatoryTimeMs 1000 Game Time to keep unit displays in purgatory before letting go of them, if they were just unseen.
GitHub Octocat.png smoothUnitPhasingVehicleExtraTimeoutMs 1000 Game Extra time to wait before releasing a vehicle, after it has smooth phased. This allows it's passengers to smooth phase as well.
GitHub Octocat.png sortDiskReads 0 Debug Sort async disk reads to minimize seeks (requires restart)
GitHub Octocat.png soulbindsActivatedTutorial Game Character Bitfield for tutorializing activating soulbinds
GitHub Octocat.png soulbindsLandingPageTutorial Game Character Boolean indicating if the landing page tutorial has been completed.
GitHub Octocat.png soulbindsViewedTutorial Game Character Bitfield for tutorializing viewing soulbinds trees
GitHub Octocat.png Sound_AllyPlayerHighpassDSPCutoff Sound The cutoff value to use for the Highpass filter on the Ally Player bus (default 80 Hz)
GitHub Octocat.png Sound_AlternateListener 1 Sound When enabled, calculates listener forward by simply using the camera's yaw value, instead of a vector from camera position to listener position
GitHub Octocat.png Sound_AmbienceHighpassDSPCutoff Sound The cutoff value to use for the Highpass filter on the Ambience bus (default 100 Hz)
GitHub Octocat.png Sound_AmbienceVolume 0.6
GitHub Octocat.png Sound_DialogVolume 1.0 Sound Dialog Volume (0.0 to 1.0)
GitHub Octocat.png Sound_DSPBufferSize 0 Sound sound buffer size, default 0
GitHub Octocat.png Sound_EnableAllSound 1 Sound
GitHub Octocat.png Sound_EnableAmbience 1 Enable Ambience
GitHub Octocat.png Sound_EnableArmorFoleySoundForOthers 1 Sound
GitHub Octocat.png Sound_EnableArmorFoleySoundForSelf 1 Sound
GitHub Octocat.png Sound_EnableDialog 1 all dialog
GitHub Octocat.png Sound_EnableDSPEffects 1 Sound
GitHub Octocat.png Sound_EnableEmoteSounds 1 Sound
GitHub Octocat.png Sound_EnableErrorSpeech 1 error speech
GitHub Octocat.png Sound_EnableMixMode2 0 Sound test
GitHub Octocat.png Sound_EnableMusic 1 Enables music
GitHub Octocat.png Sound_EnablePetBattleMusic 1 Sound Enables music in pet battles
GitHub Octocat.png Sound_EnablePetSounds 1 Sound Enables pet sounds
GitHub Octocat.png Sound_EnablePositionalLowPassFilter 1 Sound Environmental effect to make sounds duller behind you or far away
GitHub Octocat.png Sound_EnableReverb 1 Sound
GitHub Octocat.png Sound_EnableSFX 1
GitHub Octocat.png Sound_EnableSoundWhenGameIsInBG 0 Sound Enable Sound When Game Is In Background
GitHub Octocat.png Sound_EnemyPlayerHighpassDSPCutoff Sound The cutoff value to use for the Highpass filter on the Enemy Player bus (default 80 Hz)
GitHub Octocat.png Sound_ListenerAtCharacter 1 Sound lock listener at character
GitHub Octocat.png Sound_MasterVolume 1.0 Sound master volume (0.0 to 1.0)
GitHub Octocat.png Sound_MaxCacheableSizeInBytes 2097152 Sound Max sound size that will be cached, larger files will be streamed instead
GitHub Octocat.png Sound_MaxCacheSizeInBytes 134217728 Sound Max cache size in bytes
GitHub Octocat.png Sound_MusicVolume 0.4
GitHub Octocat.png Sound_NPCHighpassDSPCutoff Sound The cutoff value to use for the Highpass filter on the NPC bus (default 80 Hz)
GitHub Octocat.png Sound_NumChannels 64 Sound number of sound channels
GitHub Octocat.png Sound_OutputDriverIndex 0 Sound
GitHub Octocat.png Sound_OutputDriverName Primary Sound Driver
GitHub Octocat.png Sound_OutputSampleRate 44100 Sound output sample rate
GitHub Octocat.png Sound_SFXVolume 1.0 Sound sound volume (0.0 to 1.0)
GitHub Octocat.png Sound_VoiceChatInputDriverIndex 0 Sound
GitHub Octocat.png Sound_VoiceChatInputDriverName Primary Sound Capture Driver Sound
GitHub Octocat.png Sound_VoiceChatOutputDriverIndex 0 Sound
GitHub Octocat.png Sound_VoiceChatOutputDriverName Primary Sound Driver Sound
GitHub Octocat.png Sound_ZoneMusicNoDelay 0 Sound
GitHub Octocat.png SoundPerf_VariationCap 32 Sound Limit sound kit variations to cut down on memory usage and disk thrashing on 32-bit machines
GitHub Octocat.png spamFilter 1 Game Account Whether to enable spam filtering
GitHub Octocat.png SpawnRegion 0
GitHub Octocat.png spellActivationOverlayOpacity 0.65 Game Account The opacity of the Spell Activation Overlays (a.k.a. Spell Alerts)
GitHub Octocat.png spellBookSort 1 Game Account
GitHub Octocat.png spellClutter -1 Graphics Cull unimportant spell effects. -1 means auto based on targetFPS otherwise [0-100], 0 means cull nothing for perf reasons, 100 means cull as much as you can
GitHub Octocat.png SpellEventLog 0
GitHub Octocat.png SpellOverrides 0
GitHub Octocat.png SpellQueueWindow 400 Game Account Sets how early you can pre-activate/queue a spell/ability. (In Milliseconds)
GitHub Octocat.png SpellScriptEventLog 0
GitHub Octocat.png SpellTargeting 0
GitHub Octocat.png splashScreenBoost 0 Game Character Show boost splash screen id
GitHub Octocat.png splashScreenNormal 0 Game Character Show normal splash screen id
GitHub Octocat.png splashScreenSeason 1 Game Character Show season splash screen id
GitHub Octocat.png SplineOpt 1 Debug toggles use of spline coll optimization
GitHub Octocat.png SSAO 0 Screen-Space Ambient Occlusion
GitHub Octocat.png ssaoMagicNormals 1 Graphics SSAO Use combined GBuffer and face normals; attempts to get the best compromise for architecture, foliage, and characters
GitHub Octocat.png ssaoMagicThresholdHigh 50 Graphics SSAO High threshold for transitioning from gbuffer to face normal (degrees)
GitHub Octocat.png ssaoMagicThresholdLow 25 Graphics SSAO Low threshold for transitioning from gbuffer to face normal (degrees)
GitHub Octocat.png SSAOType 0 Graphics Screen-Space Ambient Occlusion Type
GitHub Octocat.png statusText 0 Game Account Whether the status bars show numeric health/mana values
GitHub Octocat.png statusTextDisplay NONE Game Account Whether numeric health/mana values are shown as raw values or percentages, or both
GitHub Octocat.png stopAutoAttackOnTargetChange 0 Game Character Whether to stop attacking when changing targets
GitHub Octocat.png streamingCameraLookAheadTime 2000 Graphics Look ahead time for streaming.
GitHub Octocat.png streamingCameraMaxRadius 250 Graphics Max radius of the streaming camera.
GitHub Octocat.png streamingCameraRadius 100 Graphics Base radius of the streaming camera.
GitHub Octocat.png streamStatusMessage 1 Game Account Whether to display status messages while streaming content
GitHub Octocat.png sunShafts 0 SunShafts
GitHub Octocat.png superTrackerDist 0.75 Game Account
GitHub Octocat.png synchronizeBindings 1
GitHub Octocat.png synchronizeChatFrames 1
GitHub Octocat.png synchronizeConfig 1
GitHub Octocat.png synchronizeMacros 1
GitHub Octocat.png synchronizeSettings 1 Whether client settings should be stored on the server
GitHub Octocat.png taintLog 0 Whether taint logging is enabled
GitHub Octocat.png talentFrameShown 0 Game Account The talent UI has been shown
GitHub Octocat.png talentPointsSpent 0 Game Character The player has spent a talent point
GitHub Octocat.png targetFPS 0 Graphics Set target FPS. Dynamic actions will be taken if you fall below the FPS target
GitHub Octocat.png TargetNearestUseNew 1 Game Use new 7.2 'nearest target' functionality (Set to 0 for 6.x style tab targeting)
GitHub Octocat.png TargetPriorityCombatLock 1 Game 1=Lock to in-combat targets when starting from an in-combat target. 2=Further restrict to in-combat with player.
GitHub Octocat.png TargetPriorityCombatLockContextualRelaxation 1 Game 1=Enables relaxation of combat lock based on context (eg. no in-combat target infront)
GitHub Octocat.png TargetPriorityCombatLockHighlight 0 Game 1=Lock to in-combat targets when starting from an in-combat target. 2=Further restrict to in-combat with player. (while doing hold-to-target)
GitHub Octocat.png TargetPriorityPvp 1 Game When in pvp, give higher priority to players and important pvp targets (1 = players & npc bosses, 2 = all pvp targets, 3 = players only)
GitHub Octocat.png TargetPriorityValueBank 1 Game Selects the active targeting values bank for calculating target priority order
GitHub Octocat.png teleportMaxNoLoadDist 200 Graphics Max teleport distanace without preload
GitHub Octocat.png terrainLodDist 400 Terrain level of detail distance
GitHub Octocat.png