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[[Category:Covenants]]
 
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Revision as of 20:45, 4 November 2019

Template:Shadowlands

For other uses, see Covenant (disambiguation).
New Feature - Covenants

The four major covenants.

Covenants are ancient and powerful orders who rule over the different realms of the Shadowlands. They have existed since the Shadowlands were shaped long ago and bear sacred duties to help maintain the afterlife's ecosystem. To achieve their goals within the Shadowlands, players will work hand in hand with these Covenants, and eventually align themselves with one.[1][2] There are four major Covenants players will encounter:

When players reach maximum level and have explored the first four zones, they'll be able to pledge themselves to a Covenant. Each Covenant offers its champions abilities based on their choice, including class-specific abilities for each Covenant, and cosmetic rewards that can be unlocked through a Inv misc covenant renown [Covenant Campaign]—an epic storyline unique to the faction—and other activities over time. This alliance also gives the player access to a Covenant Sanctum, a city only open to players who have forged a pact with its rulers.[3][4]

It's possible to switch covenants, but the price will be costly.[5]

History

Before the Shadowlands expansion, each covenant governed over specific zones of the Shadowlands, helping them find a purpose in death. However, because of the constant wars in Azeroth and Sylvanas' machinations, the Maw is stripping all other Shadowlands zones out of anima, the life force responsible to maintain order within the Shadowlands. As such, the different covenants are starved for energy and will need help to regain their former glory.[1][2]

Soulbinding

When you join a Covenant, you'll be able to undergo an ancient rite to bind your soul to some of its most powerful members. By doing so, your character harnesses their power, gaining access to powerful bonuses. Over time, you can unlock new tiers of power and even switch Soulbinds when strategy demands it.

See also

References