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|image=INV Misc Flower 01 |
|image=INV Misc Flower 01 |
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|description=Herbalism skill increased by 15 and you gather herbs faster than normal herbalists. |
|description=Herbalism skill increased by 15 and you gather herbs faster than normal herbalists. |
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− | |race= |
+ | |race=Tauren |
|type=Utility |
|type=Utility |
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|cast_time=Racial Passive |
|cast_time=Racial Passive |
Revision as of 01:10, 23 May 2014
Cultivation | |
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| |
Properties | |
Class | All |
Race | Tauren |
Cooldown | None |
Cultivation is a passive racial skill known by all tauren, granting them 15 extra points in Herbalism and decreasing the time to pick a herb from 2 to 0.5 seconds. It has no effect if the character does not have Herbalism as one of their two primary professions. The bonus is a flat +15 regardless of the character's Herbalism skill, meaning that tauren herbalists start at 16 (1+15) skill when they learn the profession, and can reach a maximum of 540 (525+15) skill.
Notes
- Cultivation is somewhat quirky in that it increases the skill required to learn each rank of [Lifeblood] by 15.
- Your chance to gain a skill point while picking a herb is based on your base (without Cultivation) Herbalism skill, while the minimum skill required to pick a herb takes Cultivation into account. This means that a tauren player needs the same total Herbalism skill as other players to pick a particular herb, but will continue to gain skill from picking it longer than other players would. For example, if a herb normally requires 100 Herbalism skill to pick and gives skill up to 150 skill, a tauren player would need 100 skill (including Cultivation) to pick it and would continue to gain skill from picking it up to 165 skill.