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ā | {{Stub/Ability}} |
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ā | <onlyinclude>{{Infobox ability |
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|name=Cultivation |
|name=Cultivation |
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ā | | |
+ | |icon=INV Misc Flower 01 |
ā | |description=Herbalism skill increased by 15. |
+ | |description=Herbalism skill increased by 15 and you gather herbs faster than normal herbalists. |
ā | |race= |
+ | |race=Tauren |
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ā | |type=Utility |
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+ | }} |
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ā | |school=[[Physical]] |
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+ | {{For|the druid talent|Cultivation (druid talent)}} |
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ā | }}</onlyinclude> |
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+ | '''Cultivation''' is a passive racial skill known by all [[Tauren (playable)|Tauren]], granting them 15 extra points in [[Herbalism]] and decreasing the time to pick an herb from 2 to 0.5 seconds. It has no effect if the character does not have Herbalism as one of their two primary professions. The bonus is a flat +15 regardless of the character's Herbalism skill, meaning that Tauren herbalists start at 16 (1+15) skill when they learn the profession, and can reach a maximum of 815 (800+15) skill. |
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ā | '''Cultivation''' is a passive racial skill known by all [[tauren]], allowing them to obtain 15 extra points in [[Herbalism]]. |
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+ | ==Notes== |
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+ | * Cultivation is somewhat quirky in that it increases the skill required to learn each rank of [[Lifeblood (herbalism ability)]] by 15. |
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+ | * Your chance to gain a skill point while picking a herb is based on your base (without Cultivation) Herbalism skill, while the minimum skill required to pick a herb takes Cultivation into account. This means that a tauren player needs the same total Herbalism skill as other players to pick a particular herb, but will continue to gain skill from picking it longer than other players would. For example, if a herb normally requires 100 Herbalism skill to pick and gives skill up to 150 skill, a tauren player would need 100 skill (including Cultivation) to pick it and would continue to gain skill from picking it up to 165 skill. |
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+ | |||
+ | ==Patch changes== |
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+ | *{{Patch 1.1.0|note=Added.}} |
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+ | |||
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Links that do not conform to the rules will be DELETED. |
Links that do not conform to the rules will be DELETED. |
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Repeat violations may result in a BAN. |
Repeat violations may result in a BAN. |
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Have a nice day. :) --> |
Have a nice day. :) --> |
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ā | {{ |
+ | {{Elinks-spell|20552}} |
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+ | [[Category:Racial traits]] |
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[[Category:Tauren]] |
[[Category:Tauren]] |
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+ | |||
+ | [[es:Cultivo]] |
Revision as of 20:53, 2 September 2021
Cultivation | |
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Properties | |
Class | All |
Race | Tauren |
- For the druid talent, see [Cultivation].
Cultivation is a passive racial skill known by all Tauren, granting them 15 extra points in Herbalism and decreasing the time to pick an herb from 2 to 0.5 seconds. It has no effect if the character does not have Herbalism as one of their two primary professions. The bonus is a flat +15 regardless of the character's Herbalism skill, meaning that Tauren herbalists start at 16 (1+15) skill when they learn the profession, and can reach a maximum of 815 (800+15) skill.
Notes
- Cultivation is somewhat quirky in that it increases the skill required to learn each rank of [Lifeblood] by 15.
- Your chance to gain a skill point while picking a herb is based on your base (without Cultivation) Herbalism skill, while the minimum skill required to pick a herb takes Cultivation into account. This means that a tauren player needs the same total Herbalism skill as other players to pick a particular herb, but will continue to gain skill from picking it longer than other players would. For example, if a herb normally requires 100 Herbalism skill to pick and gives skill up to 150 skill, a tauren player would need 100 skill (including Cultivation) to pick it and would continue to gain skill from picking it up to 165 skill.
Patch changes
- Patch 1.1.0 (2004-11-07): Added.