Warlock Curse spells are warlock debuffs that afflict the target with negative effects.
Banes are curses that are only available as PvP talents. Banes are not exclusive with each other or other curses.
|Bane of Fragility||Level 25||15 sec||Reduces the target's maximum health by up to 10% for 15 sec. 45 sec cooldown.|
|10 sec||Curses the ground with a demonic bane, causing all of your single target spells to also strike targets marked with the bane. Lasts 10 sec. Replaces Havoc. 45 sec cooldown.|
|Bane of Shadows||Level 20
|10 sec||Magical damage over time effects will strike the target an additional time for 20% of their damage as Shadow. Lasts 10 sec. 30 sec cooldown.|
Exclusive curses do not stack with each other. A warlock may only use one exclusive curse per target at a time. These curses stack with both banes and specialization curses, and are available to all Warlock specializations.
|Binds the target in demonic energy, reducing physical damage by 10% and increasing the casting time of all spells by 50% (10% on player targets) for 30 sec. Less effective on dungeon and raid bosses.||Patch 6.0.2|
|Curses the target for 5 min, reducing Arcane, Fire, Frost, Nature, and Shadow resistances by X and increasing magic damage taken by 8%.||Patch 6.0.2|
|Curses the target for 5 min, reducing Shadow and Arcane resistances by X and increasing Shadow and Arcane damage taken by Y%. (Rolled into )||Patch 2.4.3|
|Curses the target with recklessness, increasing melee attack power by X but reducing armor by Y for 2 min. Cursed enemies will not flee.||Patch 3.1.0|
- Several former Curse spells were turned into Banes in patch 4.0.1. One Curse and one Bane could be active on any one target at a time (per warlock). This change allowed warlocks to use both a damaging curse and a utility curse on one target (such as and ), rather than having to choose between the two. Banes were retired in Patch 5.0.4, and re-introduced as naming for PvP talents in Patch 9.0.1.