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For their post-Cataclysm appearance, see Ambermill Witchalok.
AllianceDalaran Wizard
Gender Both
Race(s) Human, Gnome (Humanoid)
Level 19 - 20
Class Mage
Resource Mana
Reaction Alliance Horde
Affiliation(s) Dalaran
Occupation Wizard
Location Ambermill, Silverpine Forest

Dalaran Wizards are humans and gnomes found in Ambermill and around Beren's Peril in Silverpine Forest.

Abilities[]

  •  Chilled — Increases Armor. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time.
  •  Frost Armor — Encases the caster in a layer of frost that lasts 30 min. The thick ice increases armor by 12, slows melee attackers' movement to 25%, and increases the time between their attacks by 30%.
  •  Frost Nova — Blasts enemies near the caster for 21 to 24 Frost damage and freezes them in place for up to 8 sec. Damage caused may interrupt the effect.
  •  Frostbolt — Inflicts Frost damage to an enemy and reduces its movement speed for 4 sec.
  •  Quick Frost Ward — Renders an ally immune to Frost spells for 10 sec.

Objective of[]

Notes[]

Removed from game The subject of this section did not make it out of the alpha stages.

The  [Knowledge: Dalaran Wizard Disguise] would teach rogues how to take on their appearance as a disguise.

Patch changes[]

External links[]