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This article is about the dungeon. For the uninstanced Darkmaul Citadel and its lore, see Darkmaul Citadel.
Darkmaul Citadel
DC
Location Western Exile's Reach
Race(s) Ogre
Ogron
End boss  Gor'groth
 Ravnyr
Instance info
Type Dungeon
Advised level 7-10
Player limit 4
Bosses

Tunk
Gor'groth

(lore)
(lore)

Loot

Darkmaul Citadel is a mini-dungeon located in the starting zone of Exile's Reach.

With a necromantic ritual nearly complete, forces of the Alliance and Horde storm the citadel to confront Gor'groth.

Denizens[]

Main article: Darkmaul Citadel NPCs
Bosses Monsters NPCs

Geography[]

Maps and subregions[]

Subzones
  • Font of Shadows
  • Bonebreaker Hall
  • Terrace of Reanimation

Quests guide[]

Quest name Quest giver Zone location
Alliance Quests
B [7-10] Dungeon: Darkmaul Citadel Alliance Captain Kelra / Horde Warlord Mulgrin Thunderwalker Darkmaul Citadel, Exile's Reach

Dungeon denizens[]

Encounters[]

DarkmaulCitadel

Darkmaul Citadel bosses

Loot[]

Boss Item Type
Tunk  [Tunk's Trunk] Bag
 [Tunk's Needle] Dagger
 [Tunk's Toothpick] Polearm
 [Tunk's Tiny Bow] Bow
 [Tunk's Lil' Whomper] One-handed mace
 [Tunk's Shinguard] Shield
 [Tunk's Tooth] One-handed sword
 [Tunk's Whomper] Two-handed mace
Gor'groth  [Darkmaul Ritual Stone] Trinket
 [Darkmaul Signet Ring] Trinket
 [Decrepit Dragonscale Drape] Back

Notes[]


Patch changes[]