This article is about the death knight ability. For other uses, see Death Coil (disambiguation).
Death Coil
Spell shadow deathcoil.png
  • Death Coil
  • Level 8 death knight ability
  • 30 yd range
  • 40 Runic Power
  • Instant
  • Fires a blast of unholy energy at the target, causing (50.3% of Attack power) Shadow damage to an enemy or healing an Undead ally for (265% of Attack power) health.
  • Unholy Rank 2: Level 41: Reduces the cooldown of Dark Transformation by 1 sec
Usable by
Class Death knight
School Shadow
Other information
Level learned 8
Rank levels ?? (rank 2)
Improvements [Sudden Doom]
The icy embrace of death can be beneficial...for those who know how to control it.[1]
Those who have shunned the Light are welcomed with open arms by the shadows.[2]

Death Coil is a level 8 death knight spell that unleashes some of the death knight's Runic Power to damage an enemy target or heal an undead ally.


In World of Warcraft Trading Card Game.

Death Coil is an iconic death knight ability that was first used by the Death Knight unit in Warcraft II, and was subsequently used by Death Knights in Warcraft III, and the tabletop RPG. In World of Warcraft, a variation of [Death Coil] was given to the warlock class.

In Warcraft II

WC2BnE-logo.png This section concerns content related to Warcraft II: Tides of Darkness or its expansion Beyond the Dark Portal.
Main article: Death Knight (Warcraft II)#Spells

Death Coil is a particularly potent variation of the Touch of Darkness spell. By channeling the necromantic powers of the underworld through his ghoulish form, the Death Knight creates a field of dark energy that drains the life-force from any who come in contact with it. This life-force is then consumed - thereby replenishing the strength of one so enchanted, be he friend or foe. The icy embrace of death can be beneficial...for those who know how to control it.[1]

In Warcraft III

WC3RoC-logo.png This section concerns content related to Warcraft III: Reign of Chaos or its expansion The Frozen Throne.

Death knights can call upon the forces of darkness at will, causing bolts of death to issue from their hands. While doing considerable damage to the death knights’ enemies, the Death Coil also heals their undead brethren.

Patch changes

  • Shadowlands Patch 9.0.1 (2020-10-13): Now usable by all specializations. Can once again be used to heal undead allies (or the death knight themself during [Lichborne]). Dark Transformation cooldown reduction moved to rank 2 (Level 41) and available to Unholy only.
  • Battle for Azeroth Patch 8.0.1 (2018-07-17): No longer gives energy to risen ghoul, instead lowers cooldown of [Dark Transformation]. Runic power cost reduced by 5.
  • Legion Patch 7.2.5 (2017-06-13):
    • Death Coil damage increased by 40%.
    • Death Coil now costs 45 runic power (was 35).
  • Legion Patch 7.1.0 (2016-10-25): Damage increased by 50%. Range reduced to 30 yd.
  • Legion Patch 7.0.3 (2016-07-19): No longer available to Blood. Now restores energy to the summoned ghoul instead of healing a friendly undead target.
  • Warlords of Draenor Patch 6.2.3 (2015-11-17): Damage has been increased by 10%.
  • Warlords of Draenor Hotfix (2015-06-23): Fixed an issue that could cause Death Coil to not heal a friendly target unless an enemy target is selected.
  • Warlords of Draenor Hotfix (2014-10-14): Death Coil should now correctly have a range of 40 yards.
  • Warlords of Draenor Patch 6.0.2 (2014-10-14):
    • Now costs 30 Runic Power (down from 40 Runic Power) and has a 40 yard range for both hostiles and allies.
    • No longer available to the Frost specialization.
  • Cataclysm Patch 4.0.6 (2011-02-08): Damage has been reduced by roughly 10%.

See also


External links