For the race, see Death revenant . For the Warcraft III creeps, see Death Revenant (Warcraft III) .
Base unit
Ice Revenant Faction
Neutral Statistics Hit points
1300 Hit point regeneration
Always Hit point regeneration rate
1.00 HP/sec. Mana
700 Mana Regeneration rate
1.25 Mana/sec. Unit Classified As
Undead Level
8 Gold Bounty Awarded
148-164 Sleeps
No Collision Size
31 Combat Normal attack
49-55 (52 avg) Can attack
Ground Range
12.8 Attack type
Normal Cooldown
1.35 sec. Weapon type
Normal Armor Type
Heavy Armor
4 Day Sight
140 Night Sight
80 Movement Speed
270
This particular Death Revenant appears in the bottom-right corner of The Druids Arise . Destroying it cleanses the forest and stops the endless spawn of undead and corrupted treants.
Spells and abilities [ ]
Blasts enemy units around a target enemy unit with a wave of damaging frost that slows movement by 50% and attack by 25%.
Duration
Effect
4 sec.
50 target damage, 50 nova damage
Raises 2 Skeleton Warriors from a corpse.
Nearby friendly melee units gain hit points when they hit a unit.
Effect
Gains 20% of Attack Damage.
Patch changes [ ]
Patch 1.12 (2003-07-31): Creep Raise Dead cooldown raised to 12 from 5 sec.