Death knight abilities
Classes | ![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Starting a | D K | D H | Dr | Hu | Ma | Mo | Pa | Pr | Ro | Sh | W l | W r |
Tactics | D K | D H | Dr | Hu | Ma | Mo | Pa | Pr | Ro | Sh | W l | W r |
Class races | D K | D H | Dr | Hu | Ma | Mo | Pa | Pr | Ro | Sh | W l | W r |
Quests | D K | D H | Dr | Hu | Ma | Mo | Pa | Pr | Ro | Sh | W l | W r |
Abilities | D K | D H | Dr | Hu | Ma | Mo | Pa | Pr | Ro | Sh | W l | W r |
Trainers | D K | D H | Dr | Hu | Ma | Mo | Pa | Pr | Ro | Sh | W l | W r |
Armor sets | D K | D H | Dr | Hu | Ma | Mo | Pa | Pr | Ro | Sh | W l | W r |
Useful macros | D K | D H | Dr | Hu | Ma | Mo | Pa | Pr | Ro | Sh | W l | W r |
Class Halls | D K | D H | Dr | Hu | Ma | Mo | Pa | Pr | Ro | Sh | W l | W r |
Death knight abilities are abilities used by death knights. Most abilities are shared between all specializations, while some are only specific to one (or two) specializations.
Death knight abilities use either runes (as part of the rune system) or runic power and are divided into the trees of Frost, Blood and Unholy.
Class
All death knights automatically learn the following spells at the specified level, regardless of specialization.
Ability | Level |
---|---|
![]() |
8 |
![]() |
8 |
![]() |
8 |
![]() |
8 |
![]() |
8 |
![]() |
8 |
![]() |
8 |
![]() |
9 |
![]() |
12 |
![]() |
13 |
![]() |
14 |
![]() |
22 |
![]() |
27 |
![]() |
33 |
![]() |
37 |
![]() |
38 |
![]() |
39 |
![]() |
42 |
![]() |
47 |
Sacrificial Pact (death knight) | 54 |
![]() |
Quest |
Specializations
- "Blood" redirects here. For the comic issue, see Blood (comic).
The three death knight specializations are Blood (tanking), Frost (melee DPS) and Unholy (melee DPS). For an exploration of each death knight specialization, see Death knight specializations.
-
Blood Ability Level [Heart Strike]
10 [Mastery: Blood Shield]
10 [Marrowrend]
11 [Blood Boil]
17 [Crimson Scourge]
18 [Rune Tap]
19 [Asphyxiate]
21 [Death's Caress]
28 [Vampiric Blood]
29 [Gorefiend's Grasp]
32 [Dancing Rune Weapon]
34 [Ossuary]
58 -
Frost Ability Level [Howling Blast]
10 [Mastery: Frozen Heart]
10 [Might of the Frozen Wastes]
10 [Frost Strike]
11 [Obliterate]
14 [Dark Succor]
18 [Remorseless Winter]
19 [Runic Empowerment]
21 [Killing Machine]
23 [Pillar of Frost]
29 [Rime]
32 [Frostwyrm's Fury]
44 [Empower Rune Weapon]
48 -
Unholy Ability Level [Festering Strike]
10 [Mastery: Dreadblade]
10 [Scourge Strike]
11 [Outbreak]
17 [Dark Succor]
18 [Apocalypse]
19 [Runic Corruption]
21 [Sudden Doom]
23 [Dark Transformation]
32 [Epidemic]
34 [Army of the Dead]
44
Talents
Talents become available at level 15. Only one talent can be chosen from each tier.
They can be swapped out any time outside of a rested area using [Tome of the Tranquil Mind].
PvP talents
PvP talents become available at level 20. Up to 3 PvP talents may be active at any given time (with additional slots becoming available at levels 30 and 40).
These talents are active in the open world with War Mode turned on, as well as during instanced PvP. They have no effect in dungeons and raids.
-
Blood
Talent Level [Blood for Blood]
20 [Dark Simulacrum]
20 [Death Chain]
20 [Murderous Intent]
20 [Rot and Wither]
20 [Walking Dead]
20 [Strangulate]
30 Last Dance 35 [Necrotic Aura]
35 [Decomposing Aura]
40 Dome of Ancient Shadow 48 -
Frost
Talent Level [Cadaverous Pallor]
20 [Dark Simulacrum]
20 Dead of Winter 20 [Deathchill]
20 [Delirium]
20 Transfusion 20 [Chill Streak]
30 [Necrotic Aura]
35 Dome of Ancient Shadow 48 [Heartstop Aura]
50 -
Unholy
Talent Level [Cadaverous Pallor]
20 [Dark Simulacrum]
20 Life and Death (PvP talent) 20 [Reanimation]
20 Transfusion 20 Necromancer's Bargain 29 [Necrotic Strike]
30 [Necrotic Aura]
35 [Decomposing Aura]
40 Raise Abomination 45 Dome of Ancient Shadow 48
Glyphs
Glyphs are spell and ability enhancements that add cosmetic effects or minor enhancements, created by scribes. Glyphs are color-coded to the class for which they are meant.
Glyphs can be removed any time outside of combat using [Vanishing Powder] and can be used from level 25.
Runeforging
Runeforging is a skill that allows death knights to engrave runes into their weapons, using a runeforge.
Icon | Rune of | Level | Weapon Type | Description |
---|---|---|---|---|
![]() |
Razorice | 8 | Any | Causes 2% extra weapon damage as Frost damage and has a chance to increase Frost vulnerability. |
![]() |
Fallen Crusader | 8 | Any | Has a chance to heal you for 3% and increase total Strength by 15% for 15 sec. |
![]() |
Stoneskin Gargoyle | 8 | Two-handed | Increases Armor by 5% and all stats by 5%. |
![]() |
Unending Thirst | 20 | Any | Increases Movement Speed by 5% and grants healing and extra Haste and Movement Speed on kill. |
![]() |
Sanguination | 32 | Any | Increases The damage of ![]() |
![]() |
Apocalypse | 44 | Any | Has a chance to apply one of four debuffs on ghoul attacks. |
![]() |
Hysteria | 46 | Any | Increases Runic Power by 20 and has a chance to increase Runic Power generation. |
![]() |
Spellwarding | 48 | Any | Deflects 3% of all spell damage and has a chance to create a shield that absorbs spell damage. |
See also
|