Deep Wounds

From Wowpedia
Jump to: navigation, search
Not to be confused with [Mastery: Deep Wounds].
Deep Wounds
Ability backstab.png
Usable by
Class Warrior
Other information
Level learned 32
Affects [Devastate], [Revenge]
Related debuff
Ability backstab.png
  • Deep Wounds
  • Bleeding for X/5 every 3 sec.
  • Duration: 15 seconds

Deep Wounds is a passive level 32 Protection warrior ability.

Patches and hotfixes

  • Legion Patch 7.0.3 (2016-07-19): Now affects [Devastate] and [Revenge], and no longer expires if the target reaches full health.
  • Warlords of Draenor Hotfix (2015-01-12): "Deep Wounds' damage has been increased by 40%."
  • Warlords of Draenor Patch 6.0.2 (2014-10-14): Now available only to Protection warriors. [Blood and Thunder]'s effects have been merged into baseline Deep Wounds for Protection warriors. Now lasts 15 seconds, or until the target is healed to full health.
  • Mists of Pandaria Patch 5.4.0 (2013-09-10): Damage has been increased by 65%.
  • Mists of Pandaria Hotfix (2013-03-12): "Deep Wounds now deals 50% more damage for Protection Warriors."
  • Mists of Pandaria Patch 5.2.0 (2013-03-05): Damage has been increased by 100% for Arms Warriors.
  • Mists of Pandaria Hotfix (2012-10-01): "Deep Wounds now does 50% less damage for Protection warriors only."
  • Mists of Pandaria Patch 5.0.4 (2012-08-28): Now available to all warriors at level 32. Procs off Mortal Strike, Bloodthirst, and Devastate hits, instead of all crits. Duration increased from 6 to 15 seconds. Damage is now a flat amount rather than a percentage of the triggering hit.
  • Cataclysm Hotfix (2011-12-06): "Deep Wounds should now be correctly activated by critical hits from Opportunity Strike, Raging Blow, Heroic Leap, and Intercept."
  • Cataclysm Hotfix (2011-12-02): "Deep Wounds should now only proc from crits, not passive damage."
  • Cataclysm Hotfix (2011-08-04): "Deep Wounds should no longer incorrectly apply double damage when certain buffs are present on the warrior."
  • Cataclysm Hotfix (2011-07-26): "Deep Wounds should no longer ignore damage modifiers on a target. As an example, Smoldering Elementals in the Firelands should no longer take full damage from Deep Wounds, despite these creatures having damage reduction modifiers."
  • Cataclysm Patch 4.0.1 (2010-10-12): No longer requires [Impale] - instead, it is a prerequisite for Impale.
  • Wrath of the Lich King Patch 3.1.0 (2009-04-14): The damage done by this talent no longer receives modifications from effects that increase or decrease damage done by a percentage. The base weapon damage used in the calculation will still be modified by those effects.
  • Wrath of the Lich King Patch 3.0.3 (2008-11-04): Now works properly with [Heroic Throw].
  • Wrath of the Lich King Patch 3.0.2 (2008-10-14): Now requires [Impale], and causes 16/32/48% of weapon damage over 6 seconds, down from 20/40/60% over 12 seconds.
  • PTR client.png Patch 0.9 (2004-08-17): Reduced damage.

External links