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Inv potion 94200
  • Dino Mojo
  • Use: Throw at another player to grant both them and you a random Adaptation.
  • Requires Un'Goro Madness
Holiday Icon Un'Goro Madness
The subject of this article or section is part of the Un'Goro Madness, a micro-world event, lasting a very short time.

Dino Mojo is a kind of potion looted from bosses during Un'Goro Madness. It has a 100% drop rate for each player.

Effects[]

After using Dino Mojo on another player, both the targeted player and the person who cast the Dino Mojo will gain one of the following buffs (chosen at random):

  • Sharp Claws: Damage increased by 3%, stacking up to 5 for a total of 15%.
  • Bone Carapace: Damage taken reduced by 0%, stacking up to 5 for a total of 0%. (This currently seems bugged)
  • Lightning Speed: Movement speed increased by 4%, stacking up to 5 for a total of 20%.
  • Massive: Size increased by 4%, stacking up to 5 for a total of 20%.

After 20 stacks of Dino Mojo (at which point all of the beneficial buffs have been maxed), continued applications of Dino Mojo will instead apply:

  • Awesome: Awesomeness increased by 10%, with no stack cap.

Awesomeness offers nothing but bragging rights about having slain X amount of bosses during the Un'Goro Madness micro-world event.

Notes[]

  • The Dino Mojo buff has a duration of 3 days, refreshed with each application.
  • All of the beneficial buffs are disabled in PvP as well as instances.

Tips and tactics[]

While the buff has no use in instanced play, the improvements to damage and movement speed can be very useful for outside content, such as world quests.

Patch changes[]

  • Legion Hotfix (2017-03-14): Dino Mojo now works properly if there is one item stack used.
  • Legion Patch 7.1.5 (2017-01-10): Added.

External links[]

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